| #include <bits/stdc++.h> |
| using namespace std; |
|
|
| int main() { |
| ios::sync_with_stdio(false); |
| cin.tie(nullptr); |
|
|
| int T; |
| if (!(cin >> T)) return 0; |
| while (T--) { |
| int n; |
| cin >> n; |
|
|
| vector<int> p(n + 1); |
| for (int i = 1; i <= n; ++i) cin >> p[i]; |
|
|
| vector<vector<int>> g(n + 1); |
| vector<int> eu(n), ev(n); |
| for (int i = 1; i <= n - 1; ++i) { |
| int u, v; |
| cin >> u >> v; |
| eu[i] = u; |
| ev[i] = v; |
| g[u].push_back(v); |
| g[v].push_back(u); |
| } |
|
|
| |
| vector<vector<int>> edgeID(n + 1, vector<int>(n + 1, -1)); |
| for (int i = 1; i <= n - 1; ++i) { |
| int u = eu[i], v = ev[i]; |
| edgeID[u][v] = i; |
| edgeID[v][u] = i; |
| } |
|
|
| |
| vector<int> deg(n + 1); |
| for (int i = 1; i <= n; ++i) deg[i] = (int)g[i].size(); |
| vector<int> order; |
| order.reserve(n); |
| queue<int> q; |
| for (int i = 1; i <= n; ++i) { |
| if (deg[i] <= 1) q.push(i); |
| } |
| vector<bool> removed(n + 1, false); |
| while (!q.empty()) { |
| int v = q.front(); |
| q.pop(); |
| if (removed[v]) continue; |
| removed[v] = true; |
| order.push_back(v); |
| for (int to : g[v]) { |
| if (!removed[to]) { |
| if (--deg[to] == 1) q.push(to); |
| } |
| } |
| } |
| if ((int)order.size() != n) { |
| for (int i = 1; i <= n; ++i) |
| if (!removed[i]) order.push_back(i); |
| } |
|
|
| |
| vector<bool> active(n + 1, true); |
|
|
| |
| vector<int> pos(n + 1); |
| for (int v = 1; v <= n; ++v) { |
| int tok = p[v]; |
| pos[tok] = v; |
| } |
|
|
| vector<int> ops; |
| ops.reserve((size_t)n * (size_t)n); |
|
|
| vector<int> parent(n + 1); |
|
|
| |
| for (int idx = 0; idx < n - 1; ++idx) { |
| int v = order[idx]; |
| if (!active[v]) continue; |
| if (p[v] == v) { |
| active[v] = false; |
| continue; |
| } |
| int start = pos[v]; |
|
|
| |
| fill(parent.begin(), parent.end(), -1); |
| queue<int> qq; |
| parent[start] = start; |
| qq.push(start); |
| while (!qq.empty()) { |
| int x = qq.front(); |
| qq.pop(); |
| if (x == v) break; |
| for (int y : g[x]) { |
| if (!active[y]) continue; |
| if (parent[y] != -1) continue; |
| parent[y] = x; |
| qq.push(y); |
| } |
| } |
|
|
| |
| int x = v; |
| vector<int> path; |
| while (x != start) { |
| path.push_back(x); |
| x = parent[x]; |
| } |
| path.push_back(start); |
| reverse(path.begin(), path.end()); |
|
|
| |
| for (int i = 0; i + 1 < (int)path.size(); ++i) { |
| int a = path[i]; |
| int b = path[i + 1]; |
| int eid = edgeID[a][b]; |
| ops.push_back(eid); |
| int tokA = p[a], tokB = p[b]; |
| p[a] = tokB; |
| p[b] = tokA; |
| pos[tokA] = b; |
| pos[tokB] = a; |
| } |
|
|
| active[v] = false; |
| } |
|
|
| |
| cout << ops.size() << "\n"; |
| for (int eid : ops) { |
| cout << 1 << " " << eid << "\n"; |
| } |
| } |
|
|
| return 0; |
| } |