LupusMagnus101 commited on
Commit
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1 Parent(s): 98e7ae6

Life is good

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config.json CHANGED
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- {"default_settings": null, "behaviors": {"Pyramids": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 128, "buffer_size": 2048, "learning_rate": 0.0003, "beta": 0.01, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "shared_critic": false, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}, "rnd": {"gamma": 0.99, "strength": 0.01, "network_settings": {"normalize": false, "hidden_units": 64, "num_layers": 5, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "learning_rate": 0.0001, "encoding_size": null}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 5000000, "time_horizon": 128, "summary_freq": 30000, "threaded": false, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "trained-envs-executables/windows/Pyramids", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true, "no_graphics_monitor": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "NewOption", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
 
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configuration.yaml CHANGED
@@ -5,11 +5,11 @@ behaviors:
5
  hyperparameters:
6
  batch_size: 128
7
  buffer_size: 2048
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- learning_rate: 0.0003
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  beta: 0.01
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  epsilon: 0.2
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  lambd: 0.95
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- num_epoch: 3
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  shared_critic: false
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  learning_rate_schedule: linear
15
  beta_schedule: linear
@@ -41,7 +41,7 @@ behaviors:
41
  network_settings:
42
  normalize: false
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  hidden_units: 64
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- num_layers: 5
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  vis_encode_type: simple
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  memory: null
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  goal_conditioning_type: hyper
@@ -79,10 +79,10 @@ engine_settings:
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  no_graphics_monitor: false
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  environment_parameters: null
81
  checkpoint_settings:
82
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  force: false
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  train_model: false
88
  inference: false
 
5
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6
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  learning_rate_schedule: linear
15
  beta_schedule: linear
 
41
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43
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  memory: null
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  goal_conditioning_type: hyper
 
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run_logs/Player-0.log CHANGED
@@ -1,7 +1,7 @@
1
  Mono path[0] = 'C:/Users/zacwi/ml-agents/trained-envs-executables/windows/Pyramids/Pyramids_Data/Managed'
2
  Mono config path = 'C:/Users/zacwi/ml-agents/trained-envs-executables/windows/Pyramids/MonoBleedingEdge/etc'
3
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- Multi-casting "[IP] 192.168.1.22 [Port] 55372 [Flags] 2 [Guid] 493702228 [EditorId] 924393121 [Version] 1048832 [Id] WindowsPlayer(2,LupusMagnus) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Pyramids" to [225.0.0.222:54997]...
5
  Initialize engine version: 2021.3.4f1 (cb45f9cae8b7)
6
  [Subsystems] Discovering subsystems at path C:/Users/zacwi/ml-agents/trained-envs-executables/windows/Pyramids/Pyramids_Data/UnitySubsystems
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  Forcing GfxDevice: Null
@@ -11,7 +11,7 @@ NullGfxDevice:
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  Renderer: Null Device
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  Vendor: Unity Technologies
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  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
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@@ -44,29 +44,14 @@ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of
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  WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
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  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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- UnloadTime: 0.597000 ms
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  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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- GRPC Exception: Status(StatusCode=Unknown, Detail="Stream removed"). Disconnecting from trainer.
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- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
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- UnityEngine.Logger:Log (UnityEngine.LogType,object)
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- UnityEngine.Debug:Log (object)
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- Unity.MLAgents.RpcCommunicator:Exchange (Unity.MLAgents.CommunicatorObjects.UnityOutputProto) (at C:/Users/simon/OneDrive/Documents/MLAgents-Training-Envs/ml-agents-main/com.unity.ml-agents/Runtime/Communicator/RpcCommunicator.cs:497)
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- Unity.MLAgents.RpcCommunicator:SendBatchedMessageHelper () (at C:/Users/simon/OneDrive/Documents/MLAgents-Training-Envs/ml-agents-main/com.unity.ml-agents/Runtime/Communicator/RpcCommunicator.cs:393)
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- Unity.MLAgents.RpcCommunicator:DecideBatch () (at C:/Users/simon/OneDrive/Documents/MLAgents-Training-Envs/ml-agents-main/com.unity.ml-agents/Runtime/Communicator/RpcCommunicator.cs:320)
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- Unity.MLAgents.Policies.RemotePolicy:DecideAction () (at C:/Users/simon/OneDrive/Documents/MLAgents-Training-Envs/ml-agents-main/com.unity.ml-agents/Runtime/Policies/RemotePolicy.cs:67)
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- Unity.MLAgents.Agent:DecideAction () (at C:/Users/simon/OneDrive/Documents/MLAgents-Training-Envs/ml-agents-main/com.unity.ml-agents/Runtime/Agent.cs:1373)
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- Unity.MLAgents.Academy:EnvironmentStep () (at C:/Users/simon/OneDrive/Documents/MLAgents-Training-Envs/ml-agents-main/com.unity.ml-agents/Runtime/Academy.cs:586)
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- Unity.MLAgents.AcademyFixedUpdateStepper:FixedUpdate () (at C:/Users/simon/OneDrive/Documents/MLAgents-Training-Envs/ml-agents-main/com.unity.ml-agents/Runtime/Academy.cs:43)
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-
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- (Filename: C:/Users/simon/OneDrive/Documents/MLAgents-Training-Envs/ml-agents-main/com.unity.ml-agents/Runtime/Communicator/RpcCommunicator.cs Line: 497)
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@@ -191,11 +176,6 @@ PlayerConnection::CleanupMemory Statistics:
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@@ -380,13 +365,13 @@ PlayerConnection::CleanupMemory Statistics:
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@@ -419,4 +404,4 @@ PlayerConnection::CleanupMemory Statistics:
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  Mono path[0] = 'C:/Users/zacwi/ml-agents/trained-envs-executables/windows/Pyramids/Pyramids_Data/Managed'
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  Renderer: Null Device
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  Vendor: Unity Technologies
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  Begin MonoManager ReloadAssembly
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  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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