How to use from the
Use from the
MLX library
# Download the model from the Hub
pip install huggingface_hub[hf_xet]

huggingface-cli download --local-dir MLX-Creator MLXCreator/MLX-Creator

MLX Creator β€” Models

Local generative-media studio for Apple Silicon β€” images, music, and video, fully on-device via MLX. No PyTorch at runtime, no cloud.


How to add or convert a model so it works in the app

The app loads models from its local models/ folder. Each model lives in its own subfolder with a small mlxstudio.json manifest that tells the app what it is and which engine loads it. Drop a compatible folder in, and it appears in the right tab.

1. Is it already MLX format?

The app's inference is torch-free β€” it loads pre-converted MLX weights. The easy path:

  • Yes (drop-in): weights already converted to MLX (e.g. from mlx-community, or any MLXCreator/* repo here). Just add the manifest (step 3) β€” no conversion needed.
  • No (convert first): the model only ships PyTorch/diffusers safetensors. Convert it to MLX once, offline, then drop in the result. Conversion may use torch on another machine/run; the app itself never needs it. Use the upstream MLX tool for that family:

2. Does the app already have an engine for that architecture?

A manifest only routes a model to an engine that already exists. So a model works if it is (a) MLX format and (b) one of the supported families below:

Modality Engine (engine) Architectures it loads Drop-in source
image flux FLUX.1 schnell / dev mlx-community Flux, MLXCreator/MLXCreator-Flux-Schnell
image sd35 SD3 / SD3.5 (needs SD3-encoders companion) MLXCreator/MLXCreator-SD3.5-Large
image qwen Qwen-Image (quantized MLX) MLXCreator/MLXCreator-QwenImage-4bit / -8bit
audio ace_step ACE-Step 1.5 (needs an acestep-*-lm planner companion) MLXCreator/MLXCreator-ACEStep-1.5
video wan Wan 2.2 TI2V (needs umt5-xxl-tokenizer companion) MLXCreator/MLXCreator-Wan2.2-TI2V-5B

A brand-new architecture (not in this list) needs a small new engine in the app β€” see CONTRIBUTING in the repo. A new variant of a supported family just needs MLX weights + a manifest.

3. Write the manifest

Put mlxstudio.json in the model's folder:

{
  "modality": "image",
  "engine": "flux",
  "arch": "schnell",
  "role": "model",
  "display": "FLUX.1 schnell"
}
Field Required Values
modality yes image Β· audio Β· video
engine yes flux Β· sd35 Β· qwen Β· ace_step Β· wan
arch flux only schnell Β· dev
role yes model (selectable) Β· companion (shared encoder/tokenizer/planner, hidden)
display optional label shown in the UI (defaults to the folder name)

The app also auto-detects common layouts and writes this file for you, but adding it explicitly is the reliable way to register an unusual folder.

4. Install it β€” two ways

  • In-app (recommended): open the Models tab, search Hugging Face, and install. The browser filters for MLX-compatible repos and writes the manifest automatically.
  • Manual: copy the folder into the app's models/ directory (see the path in the Settings tab). It shows up on next launch / refresh.

5. Publishing your own MLX model so the in-app browser finds it

When you upload converted weights to Hugging Face, tag them so MLX Creator's browser surfaces them:

  • library_name: mlx (or include mlx in tags)
  • a pipeline_tag that matches the modality (text-to-image, text-to-audio, text-to-video)
  • keep the upstream license and attribution in the model card

Companions

Some engines share a heavy encoder/tokenizer/planner across models. These are marked "role": "companion" and are not shown as selectable models β€” they're loaded behind the scenes. Examples here: SD3-encoders (CLIP/T5 for sd35), umt5-xxl-tokenizer (for wan), acestep-5Hz-lm-0.6B / -4B (the ACE-Step "thinking" planners).


Each model repo here keeps its original source + license in its card. Apache-2.0 for the Flux / ACE-Step / Wan / Qwen / umt5 weights; the SD3 / SD3.5 weights are under the Stability AI Community License.

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