File size: 1,526 Bytes
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"version": 3,
"model_type": "decision_transformer",
"features": [
"health",
"food",
"y_level",
"xp_level",
"time_of_day",
"biome",
"dimension",
"light_level",
"is_raining",
"can_see_sky",
"is_in_water",
"is_on_lava",
"block_below",
"block_above",
"is_on_ladder",
"is_in_shelter",
"is_in_danger",
"mobs_nearby",
"danger_mobs",
"items_nearby",
"inventory_pct",
"has_weapon",
"has_pickaxe",
"has_axe",
"has_shield",
"has_bow",
"has_chestplate",
"has_boots",
"has_food",
"has_bed",
"has_torches",
"has_logs",
"has_stone",
"has_iron_raw",
"has_diamond_raw",
"has_building_blocks",
"player_nearby",
"bot_count",
"is_sleeping",
"is_sprinting"
],
"actions": [
"IDLE",
"FIGHT",
"FLEE",
"MINE",
"FARM",
"COLLECT",
"EXPLORE",
"CRAFT",
"CHAT",
"FOLLOW",
"PLACE_BLOCK",
"BUILD_SHELTER",
"LIGHT_AREA",
"EAT",
"SLEEP",
"GO_HOME",
"EQUIP_ARMOR",
"SMELT",
"JUMP",
"SNEAK",
"SWIM",
"EMOTE",
"WANDER",
"HELP_ALLY",
"TRADE"
],
"input_dim": 40,
"num_actions": 25,
"seq_len": 50,
"d_model": 512,
"num_layers": 8,
"nhead": 8,
"accuracy": 0.0317,
"framework": "pytorch",
"onnx_opset": 17,
"quantized": "int8",
"scenarios": [
"startup",
"explore_mine",
"danger_build",
"social",
"building"
],
"trained_at": "2026-06-25T15:48:12Z"
} |