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For more details, please refer to our [Blog](https://emygervais.github.io/2025/03/15/bytecraft.html), [Paper/Tech-report](https://github.com/SamsungSAILMontreal/ByteCraft/blob/main/paper/ByteCraft.pdf), and [Inference Code](https://github.com/SamsungSAILMontreal/ByteCraft).
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#
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If you find our work useful, please consider citing:
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```bib
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}
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```
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For more details, please refer to our [Blog](https://emygervais.github.io/2025/03/15/bytecraft.html), [Paper/Tech-report](https://github.com/SamsungSAILMontreal/ByteCraft/blob/main/paper/ByteCraft.pdf), and [Inference Code](https://github.com/SamsungSAILMontreal/ByteCraft).
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# Reference
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If you find our work useful, please consider citing:
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```bib
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@article{202503.1962,
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doi = {10.20944/preprints202503.1962.v1},
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url = {https://www.preprints.org/manuscript/202503.1962/v1},
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year = 2025,
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month = {March},
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publisher = {Preprints},
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author = {Alexia Jolicoeur-Martineau and Emy Gervais},
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title = {ByteCraft: Generating Video Games and Animations Through Bytes},
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journal = {Preprints}
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}
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```
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