How to use from
vLLM
Install from pip and serve model
# Install vLLM from pip:
pip install vllm
# Start the vLLM server:
vllm serve "SamsungSAILMontreal/ByteCraft"
# Call the server using curl (OpenAI-compatible API):
curl -X POST "http://localhost:8000/v1/completions" \
	-H "Content-Type: application/json" \
	--data '{
		"model": "SamsungSAILMontreal/ByteCraft",
		"prompt": "Once upon a time,",
		"max_tokens": 512,
		"temperature": 0.5
	}'
Use Docker
docker model run hf.co/SamsungSAILMontreal/ByteCraft
Quick Links

Configuration Parsing Warning:Config file tokenizer_config.json cannot be fetched (too big)

ByteCraft

ByteCraft is the world's first generative model of SWF video games and animations through bytes conditional on prompt.

For more details, please refer to our Blog, Paper/Tech-report, and Inference Code.

Reference

If you find our work useful, please consider citing:

@article{202503.1962,
    doi = {10.20944/preprints202503.1962.v1},
    url = {https://www.preprints.org/manuscript/202503.1962/v1},
    year = 2025,
    month = {March},
    publisher = {Preprints},
    author = {Alexia Jolicoeur-Martineau and Emy Gervais},
    title = {ByteCraft: Generating Video Games and Animations Through Bytes},
    journal = {Preprints}
}
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