FastVLM 0.5B for Unity Sentis

This repository is a Unity 6 + Sentis (com.unity.ai.inference) demo for FastVLM-based scene captioning.

Demo (YouTube)

FastVLM Unity

Environment

  • Unity Version: 6000.3.6f1
  • Sentis Version: com.unity.ai.inference 2.5.0 (customized)
    • Custom layers added to the ONNX converter: RotaryEmbedding, GroupQueryAttention, SimplifiedLayerNormalization, SkipSimplifiedLayerNormalization
    • Implementation file: fastvlm-0.5b-unity/Packages/com.unity.ai.inference/Editor/ONNX/ONNXModelConverter.cs

Setup Note (If It Does Not Run As-Is)

If the project does not run with the current setup:

  1. Download com.unity.ai.inference version 2.5.0.
  2. Copy Library/PackageCache/com.unity.ai.inference@xxxxxx to Packages/com.unity.ai.inference.
  3. Overwrite only this file: com.unity.ai.inference/Editor/ONNX/ONNXModelConverter.cs

Project Structure

  • Assets/FastVLM/FastVLMScene.unity: Main runtime scene
  • Assets/FastVLM/VLMController.cs: VideoPlayer-UI bridge and continuous inference loop
  • Assets/FastVLM/ModelVLM.cs: Model initialization, vision/text embedding composition, and generation
  • Assets/FastVLM/Qwen2Tokenizer.cs: Qwen2 BPE tokenizer
  • Assets/StreamingAssets/fastvlm/: vocab.json, merges.txt, tokenizer_config.json

Required Model Files

Prepare the ONNX files below in Assets/FastVLM/Models/ and assign them to the ModelVLM component in VLMManager.

Source models:
https://huggingface.co/onnx-community/FastVLM-0.5B-ONNX/tree/main/onnx

Download the three files below from the link above, then copy them into Assets/FastVLM/Models/.

  • vision_encoder.onnx
  • embed_tokens.onnx
  • decoder_model_merged.onnx

Quick Start

  1. Open the project in Unity 6000.3.6f1.
  2. Open Assets/FastVLM/FastVLMScene.unity.
  3. Check VLMManager > ModelVLM and verify all ModelAsset fields are assigned.
  4. Hit Play.
  5. Edit the prompt in InputField if needed. The next loop uses the updated prompt.

License

Unity Companion License

[fastvlm-0.5b-unity] © 2026 Unity Technologies

Licensed under the Unity Companion License for Unity-dependent projects (see https://unity3d.com/legal/licenses/unity_companion_license). Unless expressly provided otherwise, the Software under this license is made available strictly on an "AS IS" BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED. Please review the license for details on these and other terms and conditions.

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