MatrixGame-V1: Interactive World Foundation Model
π Overview
MatrixGame is a 17B-parameter Diffusion Transformer for generating high-resolution, physics-consistent videos in interactive game environments. Trained on large-scale data from Minecraft and Unreal Engine, it understands game physics like collisions, destruction, and item placement. MatrixGame supports real-time, action-conditioned generation, adapting video content dynamically to user input.
You can find more visualizations on our website.
π₯ Latest Updates
- [2025-05] π Initial release of MatrixGame-V1
π Performance Comparison
GameWorld Score Benchmark Comparison
| Model | Image Quality β | Aesthetic β | Temporal Cons. β | Motion Smooth. β | Keyboard Acc. β | Mouse Acc. β | 3D Cons. β |
|---|---|---|---|---|---|---|---|
| Oasis | 0.65 | 0.48 | 0.94 | 0.98 | 0.77 | 0.56 | 0.56 |
| MineWorld | 0.69 | 0.47 | 0.95 | 0.98 | 0.86 | 0.64 | 0.51 |
| Ours | 0.72 | 0.49 | 0.97 | 0.98 | 0.95 | 0.95 | 0.76 |
Metric Descriptions:
- Image Quality / Aesthetic: Visual fidelity and perceptual appeal of generated frames
- Temporal Cons. / Motion Smooth.: Temporal coherence and smoothness between frames
- Keyboard Acc. / Mouse Acc.: Accuracy in following user control signals
- 3D Cons.: Geometric stability and physical plausibility over time
Human Evaluation
| Group | Method | Overall Quality (%) | Controllability (%) | Visual Quality (%) | Temporal Consistency (%) |
|---|---|---|---|---|---|
| Group A | Oasis | 0.16 | 0.33 | 0.00 | 0.16 |
| MineWorld | 3.78 | 5.58 | 1.32 | 13.82 | |
| Ours | 96.05 | 94.09 | 98.68 | 86.02 | |
| Group B | Oasis | 0.66 | 0.82 | 0.75 | 0.66 |
| MineWorld | 2.79 | 5.76 | 1.48 | 6.25 | |
| Ours | 96.55 | 93.42 | 97.77 | 93.09 | |
| Average | Oasis | 0.41 | 0.58 | 0.38 | 0.41 |
| MineWorld | 3.29 | 5.67 | 1.40 | 10.04 | |
| Ours | 96.30 | 93.76 | 98.23 | 89.56 |
Double-blind human evaluation by two independent groups across four key dimensions: Overall Quality, Controllability, Visual Quality, and Temporal Consistency.
Scores represent the percentage of pairwise comparisons in which each method was preferred. MatrixGame consistently outperforms prior models across all metrics and both groups.
π οΈ Installation
- Clone the repository:
git clone https://github.com/SkyworkAI/MatrixGame-V1.git
cd MatrixGame-V1
- Install dependencies:
pip install -r requirements.txt
π Quick Start
bash run_inference.sh
π€ Contributing
We welcome contributions! Please see our contributing guidelines for more details.
β Acknowledgements
We would like to express our gratitude to:
- Diffusers for their excellent diffusion model framework
- HunyuanVideo for their strong base model
We are grateful to the broader research community for their open exploration and contributions to the field of interactive world generation.
π License
This project is licensed under the MIT License - see the LICENSE file for details.