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--- |
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datasets: |
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- Sweaterdog/Andy-4-base-2 |
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- Sweaterdog/Andy-4-ft |
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language: |
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- en |
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base_model: |
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- unsloth/Qwen2.5-1.5B-Instruct-unsloth-bnb-4bit |
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tags: |
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- gaming |
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- minecraft |
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- mindcraft |
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--- |
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# 🤏 Andy‑4‑micro 🧠 |
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**Andy‑4‑micro** is a lightweight Minecraft-tuned AI model derived from the Andy‑4 architecture. Built for responsiveness and portability, it’s ideal for local testing, light inference, and experimentation within the **Mindcraft** framework. |
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**The current version of Andy-4-micro is `Andy-4-micro-0516`**, All previous versions of Andy-4-micro can still be found on my huggingface page. |
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> 💡 Trained on a **single RTX 3070** over **four days**, Andy‑4‑micro maintains strong performance while staying efficient. |
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> ⚠️ **Certification:** |
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> Andy‑4‑micro is **not yet certified** by the Mindcraft developers. Use in production at your own discretion. |
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--- |
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## 📊 Model Overview |
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- **Base Architecture:** Qwen 2.5 |
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- **Parameter Count:** 1.5 B |
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- **Training Duration:** ~4 days |
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- **Training GPU:** 1 × NVIDIA RTX 3070 |
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- **Total Tokens Used:** ~42M |
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- **License:** [Andy 1.1 License](LICENSE) |
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- **Repository:** https://huggingface.co/Sweaterdog/Andy-4-micro |
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--- |
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## 🚀 Installation |
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First, you need to choose your quantization, this chart is with the base of `8192` set as the context window |
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| Quantization | VRAM Required | |
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|--------------|---------------| |
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|--------------|---------------| |
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| F16 | 5 GB | |
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| Q8_0 | 3 GB+ | |
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| Q5_K_M | 2 GB+ | |
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| Q3_K_M | 1GB or CPU | |
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**NOTE:** GPUs made before 2017 will have *significantly slower speeds* than newer GPUs, also, CPU inference will be extremely slow. |
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### 1. Installation directly on Ollama |
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1. Visit [Andy-4 on Ollama](https://ollama.com/Sweaterdog/Andy-4) |
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2. Copy the command after choosing model type / quantization |
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3. Run the command in the terminal |
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4. Set the profile's model to be what you installed, such as `ollama/sweaterdog/andy-4:latest` |
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### 2. Manual Download & Setup |
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1. **Download** |
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- Visit the Hugging Face **Files** tab. |
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- Download the `.GGUF` quantization weights (e.g. `Andy-4-micro.Q4_K_M.gguf`). |
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- Grab the provided `Modelfile`. |
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2. **Edit `Modelfile`** |
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Change the path placeholder: |
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```text |
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FROM YOUR/PATH/HERE |
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``` |
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to: |
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```text |
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FROM /path/to/Andy-4-micro.Q4_K_M.gguf |
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``` |
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*Optional*: Adjust `num_ctx` for longer context windows if your system supports it. |
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3. **Create Model** |
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```bash |
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ollama create andy-4-micro -f Modelfile |
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``` |
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This registers Andy‑4‑micro locally with Ollama. |
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--- |
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If you lack a GPU, check the [Mindcraft Discord guide](https://ptb.discord.com/channels/1303399789995626667/1347027684768878644/1347027684768878644) for free cloud setups. |
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## 🔧 Context‑Window Quantization |
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To lower VRAM use for context windows: |
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#### **Windows** |
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1. Close Ollama. |
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2. In **System Properties → Environment Variables**, add: |
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```text |
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OLLAMA_FLASH_ATTENTION=1 |
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OLLAMA_KV_CACHE_TYPE=q8_0 # or q4_0 for extra savings, but far more unstable |
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``` |
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3. Restart Ollama. |
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#### **Linux/macOS** |
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```bash |
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export OLLAMA_FLASH_ATTENTION=1 |
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export OLLAMA_KV_CACHE_TYPE="q8_0" # or "q4_0", but far more unstable |
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ollama serve |
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``` |
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--- |
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## 📌 Acknowledgments |
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<details> |
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<summary>Click to expand</summary> |
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- **Data & Model by:** @Sweaterdog |
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- **Framework:** Mindcraft (https://github.com/kolbytn/mindcraft) |
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- **LoRA Weights:** https://huggingface.co/Sweaterdog/Andy-4-micro-LoRA |
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</details> |
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--- |
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## ⚖️ License |
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See [Andy 1.0 License](LICENSE). |
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*This work uses data and models created by @Sweaterdog.* |