tags:
- text-to-image
- lora
- diffusers
- template:diffusion-lora
widget:
- output:
url: images/AnimateDiff_00215.png
text: >-
game_effect, black background, a blazing fire knight clad in crimson armor
wields a flaming longsword in a fierce swing. Molten sparks erupt with
each strike, a fiery arc ignites the darkness, scattering glowing embers
and radiant flares. Flames surge around him, his aura radiating searing
heat as blazing fire magic lingers in the void.
parameters:
negative_prompt: 'No'
- output:
url: images/ComfyUI_00187_.png
text: >-
game_effect, black background, a blazing fire knight clad in crimson armor
wields a flaming longsword in a fierce swing. Molten sparks erupt with
each strike, a fiery arc ignites the darkness, scattering glowing embers
and radiant flares. Flames surge around him, his aura radiating searing
heat as blazing fire magic lingers in the void.
parameters:
negative_prompt: 'No'
- output:
url: images/μν1.png
text: '-'
base_model:
- Wan-AI/Wan2.2-TI2V-5B
- Wan-AI/Wan2.2-I2V-A14B
instance_prompt: null
license: apache-2.0
language:
- en
Sample Video
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Model description (English)
π Model Card: Wan2.2-TI5V-Sprite-Animation-Attack-Lora
π¨ Notice This model is currently under R&D and experimental training. The file may be unstable, and frequent updates with improved quality will be provided soon.
Model Name: Wan2.2-TI5V-Sprite-Animation-Attack-Lora
Base Model: Wan2.2-TI5V
Training Steps: 3000
Description This LoRA model was trained for game asset production, focusing on side-view character attack animations. It improves consistency in generating sprite-style attack effects, making it suitable for 2D action and idle-RPG games.
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λͺ¨λΈ μ€λͺ (νκ΅μ΄)
π λͺ¨λΈ μΉ΄λ: Wan2.2-TI5V-Sprite-Animation-Attack-Lora
π¨ μλ¦Ό μ΄ λͺ¨λΈμ νμ¬ R&D κ³Όμ μμ μ€νμ μΌλ‘ νμ΅λ μνμ λλ€. νμΌμ΄ λΆμμ ν μ μμΌλ©°, λΉ λ₯Έ μμΌ λ΄ νλ¦¬ν° ν₯μ μ λ°μ΄νΈκ° μ 곡λ μμ μ λλ€.
λͺ¨λΈ μ΄λ¦: Wan2.2-TI5V-Sprite-Animation-Attack-Lora
λ² μ΄μ€ λͺ¨λΈ: Wan2.2-TI5V
νμ΅ μ€ν μ: 3000
μ€λͺ μ΄ LoRA λͺ¨λΈμ κ²μ μμ μ μμ λͺ©μ μΌλ‘ νμ΅λμμΌλ©°, νΉν μ¬μ΄λλ·° μΊλ¦ν° 곡격 μ λλ©μ΄μ μ νΉνλμ΄ μμ΅λλ€. μΌκ΄λ μ€νλΌμ΄νΈ μ€νμΌ κ³΅κ²© μ΄ννΈλ₯Ό μμ±νλ λ° λμμ μ£Όλ©°, 2D μ‘μ κ²μ λ° λ°©μΉν RPG κ²μμ μ ν©ν©λλ€.