Mortal Training Checkpoint โ 298k Steps
โ ๏ธ WARNING: This model is NOT recommended for use in ranked matches.
Overview
A trained checkpoint of Mortal, an AI for Japanese Riichi Mahjong powered by deep reinforcement learning. This is a hanchan (south round) model.
Model
- Base framework: Mortal (by Equim)
- Checkpoint:
mortal_298k.pth(298,000 steps) - Architecture: ResNet with 192 channels, 40 blocks
- Game type: 4-player hanchan (south round)
Dataset
Training data sourced from Tenhou high-level 4-player hanchan games (2025โ2026), stored under dataset/4p_hanchan/.
Note:
dataset/4p_tonpuu/(east round data) is included in the repository but was not used for training this model.
Performance
- AI similarity: 83%โ92% on mjai.ekyu.moe
- Mahjong Soul: Average S+ level on MAKA test
Usage
- Clone the Mortal repository and follow its setup instructions.
- Place
mortal_298k.pthat the path specified bystate_fileinconfig.toml. - Adjust paths in
config.tomlto match your local environment. - Refer to Mortal's documentation for inference and training details.
Configuration
See config.toml for the full training configuration. All paths are set to /path/to/ placeholders โ replace them with your actual local paths before use.
License
This project is licensed under AGPL-3.0, consistent with Mortal.
The dataset consists of game logs from Tenhou. Please respect Tenhou's terms of service when using this data.