Anima RenderStyle v1 (style LoRA)

Style LoRA for Anima (CircleStone Labs, Cosmos-Predict2-2B DiT). Trained with kohya-ss/sd-scripts anima_train_network.py on Anima-Base v1.0.

Dataset: RenderStyle v2 (SFW, 249 imgs) + non-muscular men set (19 imgs) = 268 images, natural-language captions, no trigger word (always-on style).

Training config

  • base: anima-base-v1.0.safetensors + qwen_3_06b_base TE + qwen_image_vae
  • network: networks.lora_anima, dim=32, alpha=32, DiT-only (--network_train_unet_only, Qwen3 TE + LLM adapter frozen)
  • lr=2e-5, AdamW, constant; timestep_sampling=sigmoid; bf16; gradient checkpointing
  • resolution 1024 (bucketed 512–2048), batch 1, 16 epochs, save every 2 epochs
  • final avr_loss: 0.08640

Checkpoints

  • anima-renderstyle-v1-000002.safetensors
  • anima-renderstyle-v1-000004.safetensors
  • anima-renderstyle-v1-000006.safetensors
  • anima-renderstyle-v1-000008.safetensors
  • anima-renderstyle-v1-000010.safetensors
  • anima-renderstyle-v1-000012.safetensors
  • anima-renderstyle-v1-000014.safetensors
  • anima-renderstyle-v1.safetensors

Pick a checkpoint visually. Load in ComfyUI with Anima nodes; DiT-only LoRA needs no sd-scripts->Comfy conversion.

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