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**ActiveVLA: Injecting Active Perception into Vision-Language-Action Models for Precise 3D Robotic Manipulation**
**Zhenyang Liu**<sup>1,2</sup>, **Yongchong Gu**<sup>1</sup>, **Yikai Wang**<sup>3</sup>,
**Xiangyang Xue**<sup>1,†</sup>, **Yanwei Fu**<sup>1,2,†</sup>
<sup>1</sup>Fudan University, <sup>2</sup>Shanghai Innovation Institute, <sup>3</sup>Nanyang Technological University
<sup>†</sup>Corresponding Authors
[![Paper](https://img.shields.io/badge/Paper-Arxiv-b31b1b.svg)](https://arxiv.org/abs/2601.08325v1)
[![Project Page](https://img.shields.io/badge/Project-Website-blue.svg)](https://zhenyangliu.github.io/ActiveVLA/)
[![Video](https://img.shields.io/badge/Video-YouTube-red.svg)](https://zhenyangliu.github.io/ActiveVLA)
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## πŸ“’ News & Roadmap
This repository is the official implementation of **ActiveVLA**. We are currently preparing the code and data for release. Please stay tuned!
- [ ] **Release the Code** (Training & Inference scripts).
- [ ] **Release Pre-trained Models**.
- [ ] **Release Evaluation Scripts** (RLBench, COLOSSEUM, GemBench).
- [ ] **Release Real-Robot Control Code**.
---
## πŸ“– Abstract
Most existing Vision-Language-Action (VLA) models rely on static, wrist-mounted cameras that provide a fixed, end-effector-centric viewpoint. This setup limits perceptual flexibility: the agent cannot adaptively adjust its viewpoint or camera resolution according to the task context, leading to failures in long-horizon tasks or fine-grained manipulation due to occlusion and lack of detail.
We propose **ActiveVLA**, a novel vision-language-action framework that explicitly integrates **active perception** into robotic manipulation. Unlike passive perception methods, ActiveVLA empowers robots to:
1. **Actively Select Viewpoints:** Autonomously determine optimal camera perspectives to maximize visibility and task relevance while minimizing occlusions.
2. **Active 3D Zoom-in:** Selectively enhance high-resolution views of task-critical regions within the 3D scene.
By dynamically refining its perceptual input, ActiveVLA achieves superior adaptability and performance in complex scenarios. Experiments show that ActiveVLA outperforms state-of-the-art baselines on **RLBench**, **COLOSSEUM**, and **GemBench**, and transfers seamlessly to real-world robots.
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## πŸš€ Method: ActiveVLA
We propose a coarse-to-fine active perception framework that integrates 3D spatial reasoning with vision-language understanding.
The pipeline consists of two main stages:
1. **Critical Region Localization (Coarse Stage):** Projects 3D inputs onto multi-view 2D projections to identify critical 3D regions via heatmaps.
2. **Active Perception Optimization (Fine Stage):**
* **Active Viewpoint Selection:** Uses a hypothesis testing strategy to choose optimal viewpoints that maximize amodal relevance and diversity.
* **Active 3D Zoom-in:** Applies a virtual optical zoom effect to improve resolution in key areas for precise manipulation.
> **Note:** For more visualizations and real-world robot demos, please visit our [**Project Page**](https://zhenyangliu.github.io/ActiveVLA).
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## πŸ“Š Results
ActiveVLA achieves state-of-the-art performance across multiple benchmarks:
- **RLBench:** Achieves an average success rate of **91.8%**, ranking 1st in 10 tasks.
- **COLOSSEUM:** Demonstrates superior robustness with a **65.9%** success rate in challenging generalization scenarios.
- **GemBench:** Outperforms all baselines with strong adaptability across diverse tasks.
- **Real World:** High success rates in occlusion-heavy tasks (e.g., retrieving items from drawers, handling occluded objects).
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## πŸ“ Citation
If you find our work useful in your research, please consider citing:
```bibtex
@misc{liu2026activevlainjectingactiveperception,
title={ActiveVLA: Injecting Active Perception into Vision-Language-Action Models for Precise 3D Robotic Manipulation},
author={Zhenyang Liu and Yongchong Gu and Yikai Wang and Xiangyang Xue and Yanwei Fu},
year={2026},
eprint={2601.08325},
archivePrefix={arXiv},
primaryClass={cs.RO},
url={https://arxiv.org/abs/2601.08325},
}