Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Models Paper • 2608.25518 • Published 5 days ago • 184
What Makes Good Agentic Data? An ACE Lens on Data Generation for LLM Agents Paper • 2608.27260 • Published 4 days ago • 64
Procedura: Agentic 3D Modeling with Procedural Control Paper • 2608.26238 • Published 5 days ago • 12
StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Paper • 2608.12314 • Published 19 days ago • 26
ToolArtist: Tool-Using Unified Multimodal Models for Agentic Image Generation Paper • 2608.04436 • Published 26 days ago • 61
Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing Paper • 2608.02711 • Published 28 days ago • 93
SwanTale: Unified Multi-Speaker Speech and Audio Generation for Instruct and Zero-Shot Tasks Paper • 2608.02023 • Published 28 days ago • 158
DiffGI: Differentiable Geometry Images for High-Fidelity Thin-Shell 3D Generation Paper • 2607.13365 • Published Jul 15 • 22
OSWorld2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks Paper • 2606.29537 • Published Jun 28 • 24
InterleaveThinker: Reinforcing Agentic Interleaved Generation Paper • 2606.13679 • Published Jun 11 • 84
MeshWeaver: Sparse-Voxel-Guided Surface Weaving for Autoregressive Mesh Generation Paper • 2606.04688 • Published Jun 3 • 6
GGT-100K: Generative Ground Truth for Generalizable Real-World Image Restoration Paper • 2605.31039 • Published May 29 • 46
LocateAnything: Fast and High-Quality Vision-Language Grounding with Parallel Box Decoding Paper • 2605.27365 • Published May 26 • 147
GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction Paper • 2605.23888 • Published May 22 • 18
LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generation Paper • 2605.18739 • Published May 18 • 116