Lexical Reference Frames: Interpreting LM Residual Streams in Native Semantics Paper • 2610.22169 • Published 6 days ago • 48
HOMIE: Human-object Centric Video Personalization via Multimodal Intelligent Enchancement Paper • 2607.18217 • Published Jul 20 • 64
SkillHone: A Harness for Continual Agent Skill Evolution Through Persistent Decision History Paper • 2606.08671 • Published Jun 23 • 44
DataFlow-Harness: A Grounded Code-Agent Platform for Constructing Editable LLM Data Pipelines Paper • 2607.16617 • Published Jul 18 • 143
JIT-Agent: Scaling Harness Intelligence via Just-in-Time Harness Evolution Paper • 2608.25593 • Published Aug 26 • 115
EvalVerse: Pipeline-Aware and Expert-Calibrated Benchmarking for Professional Cinematic Video Generation Paper • 2605.23271 • Published May 22 • 75
OpenRath: Session-Centered Runtime State for Agent Systems Paper • 2606.19409 • Published Jun 17 • 76
RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation Paper • 2607.06559 • Published Jul 7 • 92
WeaveBench: A Long-Horizon, Real-World Benchmark for Computer-Use Agents with Hybrid Interfaces Paper • 2606.09426 • Published Jun 8 • 109
HiFi-UMI: Learning Deployable Manipulation Policies from High-Fidelity UMI Data Alone Paper • 2607.25895 • Published Jul 28 • 157
TurboVLA: Real-Time Vision-Language-Action Model at 32 Hz on an RTX 4090 with <1 GB VRAM Paper • 2607.27205 • Published Jul 29 • 135
Deferred Exposure of Future Trajectories for Verifiable Reasoning in Autonomous Driving VLMs Paper • 2608.01755 • Published Aug 3 • 139
Demystifying Agent Skills: Why They Work-Until They Don't Paper • 2608.14036 • Published Aug 14 • 168
TARS: Timestep-Aware Data Scaling for 3D-Free Video Re-Shooting Paper • 2607.28261 • Published Jul 30 • 114
Learn What's Left, Not What's Mastered: Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization Paper • 2608.16072 • Published Aug 17 • 149
Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models Paper • 2606.11324 • Published Jun 9 • 166
LongStraw: Long-Context RL Beyond 2M Tokens under a Fixed GPU Budget Paper • 2607.14952 • Published Jul 16 • 207