Parakeet TDT v3 โ CoreML INT4
CoreML conversion of NVIDIA Parakeet-TDT 0.6B v2 with INT4-quantized encoder for Apple Neural Engine acceleration.
Models
| Model | Description | Compute | Quantization |
|---|---|---|---|
encoder.mlmodelc |
FastConformer encoder (24L, 1024 hidden) | CPU + Neural Engine | INT4 palettized |
decoder.mlmodelc |
LSTM prediction network (2L, 640 hidden) | CPU + Neural Engine | FP16 |
joint.mlmodelc |
TDT dual-head joint (token + duration logits) | CPU + Neural Engine | FP16 |
Additional Files
| File | Description |
|---|---|
vocab.json |
SentencePiece vocabulary (1024 tokens) |
config.json |
Model configuration |
Notes
- Mel preprocessing is done in Swift using Accelerate/vDSP (not CoreML) because
torch.stfttracing bakes audio length as a constant, breaking per-feature normalization for variable-length inputs. - Encoder uses
EnumeratedShapes(100โ3000 mel frames, covering 1โ30s audio) to avoid BNNS crashes with dynamic shapes. - Performance: ~110x RTF on M4 Pro via Neural Engine.
Usage
Used by qwen3-asr-swift ParakeetASR module:
let model = try await ParakeetASRModel.fromPretrained()
let text = try model.transcribeAudio(samples, sampleRate: 16000)
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Model tree for aitytech/Parakeet-TDT-v3-CoreML-INT4
Base model
nvidia/parakeet-tdt-0.6b-v2