Most consistent settings?
When you're testing this lora what settings are you using? Sampler, scheduler, shift, and weight specifically. The lora definitely works but its pretty sensitive to samplers/schedulers etc. Classically, I guess turbo models and lora's would use LCM as most other sampler/scheduler combos give odd results either like a semi blocky detail lacking look or a very DPMPP style smoothing and/or overly contrasted effect on the skin. I'm just looking for the most consistent combination of settings for the most faithful look/colors/textures in comparison to using base with no distill lora etc. Edit: currently testing the new version, most of the popular sampler/scheduler combos are giving that DPMPP smooth overly contrasted effect (not sure how else to describe this).
With 2603, it seems LCM + simple/beta57/bong tangent and weight at 0.8 are doing a decent job of minimizing this in comparison to most other popular samplers, but skin detail/texture is hit or miss. Haven't tried the clownshark ksampler specific ones yet though.
Oddly, with UDCAI's version of 2602 using LCM gives that semi blocky detail lacking look, while many of the other sampler/scheduler combo's work better and give a bit more noise/detail.
I've noticed the exact same thing. With the 2603 version, using combinations like Euler + Simple, the characters' hair looks really greasy, and the overall image has a heavily smudged and over-smoothed feel.
When using the previous UDCAI's version of 2602, the images looked very close to the vanilla base model output from a distance. However, zooming in revealed a heavy graininess (not typical noise or under-sampling, but more like JPEG compression artifacts/quality loss), so I used Z-turbo to fix it.
With this 2603 version, even that workaround doesn't help anymore. That heavy smudged look is baked in right from the very first sampling step. But on the other hand, switching to LCM just drastically kills the details.
I can only use Euler Simple--nothing else works. And to be clear, I do wish other samplers worked but that's the only option I have because the others completely blur the image.
[EDIT: Just noticed you're talking about a 2603 version which I haven't tried yet--will try now. My comments were about the 2602 version.]
I seem to have tested Euler + simple the most. I'm not sure why the characters look so oily—maybe it'd be best if you could give me some test cases, and I'll try them out myself to see.
Euler + simple works for me if there is some problem i adjust shift normally
Hello, please provide me with some test cases so I can reproduce and improve upon them.