OpenMOSS SoundEffect โ€” MLX 4-bit

This repository contains an MLX-native 4-bit conversion of OpenMOSS SoundEffect for local text-to-audio generation on Apple Silicon.

It is intended for local environmental audio and sound-effect generation with mlx-speech, without a PyTorch runtime at inference time.

Variants

Path Precision
mlx-4bit/ 4-bit quantized weights

Model Details

  • Developed by: AppAutomaton
  • Shared by: AppAutomaton on Hugging Face
  • Upstream model: OpenMOSS-Team/MOSS-SoundEffect
  • Task: text-to-audio and sound-effect generation
  • Runtime: MLX on Apple Silicon

How to Get Started

Command-line generation with mlx-speech:

python scripts/generate_moss_sound_effect.py \
  --ambient-sound "rolling thunder with steady rainfall on a metal roof" \
  --duration-seconds 8 \
  --output outputs/thunder.wav

Minimal Python usage:

from mlx_speech.generation import MossSoundEffectModel

model = MossSoundEffectModel.from_path("mlx-4bit")

Notes

  • This repo contains the quantized MLX runtime artifact only.
  • The conversion keeps the original OpenMOSS SoundEffect architecture and remaps weights explicitly for MLX inference.
  • This is the 4-bit variant, and the published folder layout reflects that in mlx-4bit/.

Links

License

Apache 2.0 โ€” following the upstream license published with OpenMOSS-Team/MOSS-SoundEffect.

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