OpenMOSS SoundEffect โ MLX 4-bit
This repository contains an MLX-native 4-bit conversion of OpenMOSS SoundEffect for local text-to-audio generation on Apple Silicon.
It is intended for local environmental audio and sound-effect generation with mlx-speech, without a PyTorch runtime at inference time.
Variants
| Path | Precision |
|---|---|
mlx-4bit/ |
4-bit quantized weights |
Model Details
- Developed by: AppAutomaton
- Shared by: AppAutomaton on Hugging Face
- Upstream model:
OpenMOSS-Team/MOSS-SoundEffect - Task: text-to-audio and sound-effect generation
- Runtime: MLX on Apple Silicon
How to Get Started
Command-line generation with mlx-speech:
python scripts/generate_moss_sound_effect.py \
--ambient-sound "rolling thunder with steady rainfall on a metal roof" \
--duration-seconds 8 \
--output outputs/thunder.wav
Minimal Python usage:
from mlx_speech.generation import MossSoundEffectModel
model = MossSoundEffectModel.from_path("mlx-4bit")
Notes
- This repo contains the quantized MLX runtime artifact only.
- The conversion keeps the original OpenMOSS SoundEffect architecture and remaps weights explicitly for MLX inference.
- This is the 4-bit variant, and the published folder layout reflects that in
mlx-4bit/.
Links
- Source code: mlx-speech
- More examples: AppAutomaton
License
Apache 2.0 โ following the upstream license published with OpenMOSS-Team/MOSS-SoundEffect.
Hardware compatibility
Log In to add your hardware
Quantized
Model tree for appautomaton/openmoss-sound-effect-mlx
Base model
OpenMOSS-Team/MOSS-SoundEffect