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audio.cpp
audio-cpp
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https://github.com/0xShug0/audio.cpp
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Recent Activity
updated
a model
about 17 hours ago
audio-cpp/MiniMax-Music3-GGUF
updated
a model
1 day ago
audio-cpp/audio.cpp-gguf
new
activity
1 day ago
BreezeBlue/Breeze-TTS-2:
Breeze TTS 2 is available in audio.cpp’s dev branch for testing. 6GB VRAM 4x faster than realtime. No Python. Demo included
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New activity in
BreezeBlue/Breeze-TTS-2
1 day ago
Breeze TTS 2 is available in audio.cpp’s dev branch for testing. 6GB VRAM 4x faster than realtime. No Python. Demo included
🚀
1
1
#5 opened 3 days ago by
audio-cpp
New activity in
audio-cpp/audio.cpp-gguf
1 day ago
No Vibevoice 7B ggufs?
4
#4 opened 2 days ago by
detemasinton
Fish Audio custom quants
1
#2 opened 22 days ago by
nikich340
New activity in
FireRedTeam/FireRedTTS3
3 days ago
[Demo included] audio.cpp supports FireRedTTS3 in release 0.7! 4x faster than realtime. No Python. Support Vulkan/Metal/AMD
🔥
1
#6 opened 3 days ago by
audio-cpp
New activity in
audio-cpp/audio.cpp-gguf
9 days ago
Request mirroring to ModelScope
2
#3 opened 9 days ago by
LaikaFramework
New activity in
MiniMaxAI/MiniMax-Music3
9 days ago
Audio.cpp now supports MiniMax-Music3. No Python. Demo and performance metrics inside.
2
#24 opened 10 days ago by
audio-cpp
New activity in
IndexTeam/IndexTTS-2.5
10 days ago
Audio.cpp now supports IndexTTS-2.5. No Python. CUDA/Vulkan/Metal/HIP (and even Orin). Up to 8.5× realtime on RTX5090.
#2 opened 10 days ago by
audio-cpp
New activity in
audio-cpp/audio.cpp-gguf
22 days ago
OmniVoice quantization question
1
#1 opened 26 days ago by
nikich340
New activity in
Audio8/Audio8-TTS-Preview-0.6b
23 days ago
We use Fishaudio already and are curious about this
4
#6 opened 26 days ago by
YellowjacketGames
New activity in
microsoft/VibeVoice-1.5B
25 days ago
[audio.cpp] C++/GGML VibeVoice 1.5B/7B/LORA: 93.9-minute podcast in 18.2 mins (10 steps, No quantization) 5.15x faster than real time.
#53 opened 25 days ago by
audio-cpp
New activity in
nvidia/nemotron-3.5-asr-streaming-0.6b
25 days ago
Nemotron 3.5 ASR Streaming 0.6b in native C++/GGML. RTF = 0.0066 on RTX 5090
🔥
3
2
#24 opened about 2 months ago by
audio-cpp
New activity in
bosonai/higgs-tts-3-4b
about 1 month ago
Portable C++/GGML implementation of Higgs Audio v3 TTS: 8.8–10.1× real-time (warmed) and 8.5× real-time (longform)
🔥
2
3
#24 opened about 1 month ago by
audio-cpp
New activity in
fishaudio/s2-pro
about 1 month ago
Portable C++/GGML implementation of Fish Audio S2 Pro. 3x faster than real time.
1
#27 opened about 1 month ago by
audio-cpp
New activity in
mistralai/Voxtral-Mini-4B-Realtime-2602
about 1 month ago
[audio.cpp] C++/GGML based Voxtral Mini 4B Realtime impl. 16.39x (0.0610 RTF) realtime offline, 170ms TTFT streaming on RTX 5090
❤️
🔥
1
#48 opened about 1 month ago by
audio-cpp
New activity in
nvidia/nemotron-3.5-asr-streaming-0.6b
about 2 months ago
Nemotron 3.5 ASR Streaming 0.6b in native C++/GGML. RTF = 0.0066 on RTX 5090
🔥
3
2
#24 opened about 2 months ago by
audio-cpp