Buckets:
| license: gpl-3.0 | |
| # APISR Model Card | |
| <div align="center"> | |
| [**Paper (ArXiv)**](https://arxiv.org/pdf/2403.01598.pdf) **|** [**Code**](https://github.com/Kiteretsu77/APISR) **|** [🤗 **Gradio demo**](https://huggingface.co/spaces/HikariDawn/APISR) | |
| </div> | |
| ## Introduction | |
| While real-world anime super-resolution (SR) has gained increasing attention in the SR community, existing methods still adopt techniques from the photorealistic | |
| domain. In this paper, we analyze the anime production workflow and rethink how to use characteristics of it for the sake of the real-world anime SR. First, we argue that | |
| video networks and datasets are not necessary for anime | |
| SR due to the repetition use of hand-drawing frames. Instead, we propose an anime image collection pipeline by | |
| choosing the least compressed and the most informative | |
| frames from the video sources. Based on this pipeline, | |
| we introduce the Anime Production-oriented Image (API) | |
| dataset. In addition, we identify two anime-specific challenges of distorted and faint hand-drawn lines and unwanted color artifacts. We address the first issue by introducing a prediction-oriented compression module in the | |
| image degradation model and a pseudo-ground truth preparation with enhanced hand-drawn lines. In addition, we introduce the balanced twin perceptual loss combining both | |
| anime and photorealistic high-level features to mitigate unwanted color artifacts and increase visual clarity. We evaluate our method through extensive experiments on the public | |
| benchmark, showing our method outperforms state-of-the-art anime dataset-trained approaches. | |
|   | |
| ## WorkFlow | |
| <div align="center"> | |
| <img src="https://raw.githubusercontent.com/Kiteretsu77/APISR/main/__assets__/workflow.png", width="100%", height="100%", style="float: left"> | |
| </div> | |
|   | |
| ## Visual Results | |
| [<img src="https://raw.githubusercontent.com/Kiteretsu77/APISR/main/__assets__/visual_results/0079_visual.png" height="223px"/>](https://imgsli.com/MjQ1NzIz) [<img src="https://raw.githubusercontent.com/Kiteretsu77/APISR/main/__assets__/visual_results/0079_2_visual.png" height="223px"/>](https://imgsli.com/MjQ1NzMw) | |
| [<img src="https://raw.githubusercontent.com/Kiteretsu77/APISR/main/__assets__/visual_results/pokemon_visual.png" height="223px"/>](https://imgsli.com/MjQ1NzIy) [<img src="https://raw.githubusercontent.com/Kiteretsu77/APISR/main/__assets__/visual_results/pokemon2_visual.png" height="223px"/>](https://imgsli.com/MjQ1NzM5) | |
| [<img src="https://raw.githubusercontent.com/Kiteretsu77/APISR/main/__assets__/visual_results/eva_visual.png" height="223px"/>](https://imgsli.com/MjQ1NzIx) [<img src="https://raw.githubusercontent.com/Kiteretsu77/APISR/main/__assets__/visual_results/kiteret_visual.png" height="223px"/>](https://imgsli.com/MjQ1NzE0) | |
| [<img src="https://raw.githubusercontent.com/Kiteretsu77/APISR/main/__assets__/visual_results/f91_visual.png" height="223px"/>](https://imgsli.com/MjQ1NzMx) [<img src="https://raw.githubusercontent.com/Kiteretsu77/APISR/main/__assets__/visual_results/wataru_visual.png" height="223px"/>](https://imgsli.com/MjQ1NzMy) | |
| <div align="center"> | |
| <img src="https://raw.githubusercontent.com/Kiteretsu77/APISR/main/__assets__/AVC_RealLQ_comparison.png", width="100%", height="100%", style="float: left"> | |
| </div> | |
| ## Citation | |
| ```bibtex | |
| @article{wang2024apisr, | |
| title={APISR: Anime Production Inspired Real-World Anime Super-Resolution}, | |
| author={Wang, Boyang and Yang, Fengyu and Yu, Xihang and Zhang, Chao and Zhao, Hanbin}, | |
| journal={arXiv preprint arXiv:2403.01598}, | |
| year={2024} | |
| } | |
| ``` | |
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