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Cosmos-Transfer2.5: A Suite of Diffusion-based World-to-World Models
Cosmos | Code | White Paper | Website
NVIDIA Cosmos™ is a platform of state-of-the-art generative world foundation models, advanced tokenizers, guardrails, and an accelerated data processing and curation pipeline, purpose-built to accelerate the development of physical AI systems, such as autonomous vehicles (AVs) and robots.
Model Overview
Description
Cosmos-Transfer2.5: A family of highly performant pre-trained world foundation models purpose-built for generating physics-aware images, videos and world states aligned with the input control conditions.
Cosmos-Transfer2.5 diffusion models are a collection of diffusion based world foundation models that generate dynamic, high quality images and videos from text, image, or control video inputs. It can serve as the building block for various applications or research that are related to world generation. This model is ready for commercial/non-commercial use.
Model Developer: NVIDIA
Model Versions
The Cosmos-Transfer2.5 diffusion-based model family includes the following models:
- Cosmos-Transfer2.5-2B
- Given a text prompt and one or multiple (up to four) control input videos -- Canny edge, blurred RGB, segmentation mask, and depth map -- predict a photorealistic output video by leveraging guidance in the control input videos. Automatic extraction is available for edge and blur controls when only an RGB video is provided.
The model produces 720P video with 16FPS
- Cosmos-Transfer2.5-2B/ Auto / Multiview
- Given a text prompt and 7 "world scenario" control input videos (from front center, front left, front right, rear left, rear right, rear tele, front tele cameras on an autonomous vehicle), generate 29 view-consistent frames for each of the 7 cameras at resolution of 1280×720 (text-to-world). The model can additionally be conditioned by 1 or 2 initial latent frames using reference videos of the 7 cameras (image-to-world, video-to-world).
The model has been trained on 720p video at 10FPS.
License
This model is released under the NVIDIA Open Model License. Additional Information: Apache License 2.0.
For a custom license, please contact cosmos-license@nvidia.com.
Under the NVIDIA Open Model License, NVIDIA confirms:
- Models are commercially usable.
- You are free to create and distribute Derivative Models.
- NVIDIA does not claim ownership to any outputs generated using the Models or Derivative Models.
Important Note: If you bypass, disable, reduce the efficacy of, or circumvent any technical limitation, safety guardrail or associated safety guardrail hyperparameter, encryption, security, digital rights management, or authentication mechanism contained in the Model, your rights under NVIDIA Open Model License Agreement will automatically terminate.
Deployment Geography:
Global
Use Case:
Physical AI: encompassing robotics, autonomous vehicles (AV), and more.
Release Date:
Github [10/06/2025] via https://github.com/nvidia-cosmos/cosmos-transfer2.5
Hugging Face [10/06/2025] via https://huggingface.co/collections/nvidia/cosmos-transfer25-6864569b8acaf966a107bfe3
Model Architecture
Cosmos-Transfer2.5-2B is a diffusion transformer model designed for video denoising in the latent space, modulated by multiple control branches.
The diffusion transformer network (“the base model”) is composed of interleaved self-attention, cross-attention and feedforward layers as its building blocks. The cross-attention layers allow the model to condition on input text throughout the denoising process. Before each layer, adaptive layer normalization is applied to embed the time information for denoising. When image or video is provided as input, their latent frames are concatenated with the generated frames along the temporal dimension. Augment noise is added to conditional latent frames to bridge the training and inference gap.
The control branch is formed by replicating a few transformer blocks of the base model. It processes the control input video to extract control signals, which are then injected into the corresponding transformer blocks of the base model, guiding the denoising process with structured control. When multiple control input videos are provided, each is processed by a dedicated control branch to extract modality-specific control signals. These control signals are then combined with spatial-temporal weight maps, and injected into the corresponding transformer blocks in the base model.
This model was developed based on: Cosmos-Predict2.5
Number of model parameters: 2,358,047,744
Input/Output Specifications
Input
- Input Type(s): Text+Video
- Input Format(s):
- Text: String
- Control Input Video: mp4
- Input Parameters:
- Text: One-dimensional (1D)
- Control Input Video: Three-dimensional (3D)
- Other Properties Related to Input:
- The input text string should contain fewer than 300 words and should provide descriptive content for world generation, such as a scene description, key objects or characters, background, and any specific actions or motions to be depicted within the 5-second duration.
- The model supports control input videos of varying lengths, but a length which is multiples of 93 frames (e.g., 93, 186, or 279 frames) performs the best.
- The model supports four types of control input videos: blurred video, Canny edge video, depth map video, and segmentation mask video. When multiple control inputs are provided, they must be derived from the same source video, representing different modalities of the same content while maintaining identical spatio-temporal dimensions.
- The control input video should have a spatial resolution of 1280×720 for the 720P model.
Output
- Output Type(s): Video
- Output Format(s): mp4
- Output Parameters: Three-dimensional (3D)
- Other Properties Related to Output: The output video is of the same temporal length and spatial resolution of the control input video. The frame rate of the output video is determined by the model variant (i.e., 16 FPS)
The video content visualizes the input text description as a short animated scene, capturing key elements within the specified time constraints.
Our AI models are designed and/or optimized to run on NVIDIA GPU-accelerated systems. By leveraging NVIDIA's hardware (e.g. GPU cores) and software frameworks (e.g., CUDA libraries), the model achieves faster training and inference times compared to CPU-only solutions.
Software Integration
Runtime Engine(s):
Supported Hardware Microarchitecture Compatibility:
- NVIDIA Ampere
- NVIDIA Blackwell
- NVIDIA Hopper
Note: Only BF16 precision is tested. Other precisions like FP16 or FP32 are not officially supported.
The integration of foundation and fine-tuned models into AI systems requires additional testing using use-case-specific data to ensure safe and effective deployment. Following the V-model methodology, iterative testing and validation at both unit and system levels are essential to mitigate risks, meet technical and functional requirements, and ensure compliance with safety and ethical standards before deployment.
Training Dataset:
Data Modality
- [Image]
- [Text]
- [Video]
Data Collection Method by dataset
- [Automated]
Labeling Method by dataset
- [Hybrid: Human, Automated]
Testing Dataset:
Data Collection Method by dataset
- [Automated]
Labeling Method by dataset
- [Hybrid: Human, Automated]
Evaluation
Please see our technical paper for detailed evaluations of the base model. The control models are built upon the base foundation model.
Data Collection Method:
- Automated
Labeling Method:
- Hybrid: Human,Automated
System Requirements and Performance: This model requires 65.4 GB of GPU VRAM.
The following table shows generation times across different NVIDIA GPU hardware for single-GPU inference:
| GPU Hardware | Cosmos-Transfer2-2B (Segmentation) |
|---|---|
| NVIDIA B200 | 285.83 sec |
| NVIDIA H100 NVL | 719.4 sec |
| NVIDIA H100 PCIe | 870.3 sec |
| NVIDIA H20 | 2326.6 sec |
Operating System(s):
- Linux (We have not tested on other operating systems.)
Note: Only BF16 precision is tested. Other precisions like FP16 or FP32 are not officially supported.
Usage
- See Cosmos-Transfer2.5 for details.
Limitations
Despite various improvements in world generation for Physical AI, Cosmos-Transfer2.5 models still face technical and application limitations for world-to-world generation. In particular, they struggle to generate long, high-resolution videos without artifacts. Common issues include temporal inconsistency, camera and object motion instability, and imprecise interactions. The models may inaccurately represent 3D space, 4D space-time, or physical laws in the generated videos, leading to artifacts such as disappearing or morphing objects, unrealistic interactions, and implausible motions. As a result, applying these models for applications that require simulating physical law-grounded environments or complex multi-agent dynamics remains challenging.
Inference:
Acceleration Engine: PyTorch, Transformer Engine
Test Hardware: H100, A100, GB200
Ethical Considerations
NVIDIA believes Trustworthy AI is a shared responsibility and we have established policies and practices to enable development for a wide array of AI applications. When downloaded or used in accordance with our terms of service, developers should work with their internal model team to ensure this model meets requirements for the relevant industry and use case and addresses unforeseen product misuse. Please make sure you have proper rights and permissions for all input image and video content; if image or video includes people, personal health information, or intellectual property, the image or video generated will not blur or maintain proportions of image subjects included.
Users are responsible for model inputs and outputs. Users are responsible for ensuring safe integration of this model, including implementing guardrails as well as other safety mechanisms, prior to deployment.
For more detailed information on ethical considerations for this model, please see the subcards of Explainability, Bias, Safety & Security, and Privacy below. Please report model quality, risk, security vulnerabilities or NVIDIA AI Concerns here.
Plus Plus (++) Promise
We value you, the datasets, the diversity they represent, and what we have been entrusted with. This model and its associated data have been:
- Verified to comply with current applicable disclosure laws, regulations, and industry standards.
- Verified to comply with applicable privacy labeling requirements.
- Annotated to describe the collector/source (NVIDIA or a third-party).
- Characterized for technical limitations.
- Reviewed to ensure proper disclosure is accessible to, maintained for, and in compliance with NVIDIA data subjects and their requests.
- Reviewed before release.
- Tagged for known restrictions and potential safety implications.
Bias
| Field | Response |
|---|---|
| Participation considerations from adversely impacted groups protected classes in model design and testing: | None |
| Measures taken to mitigate against unwanted bias: | None |
Explainability
| Field | Response |
|---|---|
| Intended Application & Domain: | World Generation |
| Model Type: | Transformer |
| Intended Users: | Physical AI developers |
| Output: | Videos |
| Describe how the model works: | Generates videos based on text and video inputs |
| Technical Limitations: | The model may not follow the video input accurately. |
| Verified to have met prescribed NVIDIA quality standards: | Yes |
| Performance Metrics: | Quantitative and Qualitative Evaluation. We use PAIBench-Transfer, a benchmark dataset containing 600 videos spanning diverse domains such as driving and robotics. The evaluation is structured around two key dimensions: adherence to control inputs (how well the generated video follows the provided conditions) and overall video quality (measuring realism and consistency). |
| Potential Known Risks: | The model's output can generate all forms of videos, including what may be considered toxic, offensive, or indecent. |
| Licensing: | NVIDIA Open Model License. Additional Information: Apache License 2.0. |
Privacy
| Privacy Information |
|---|
| The model was trained on large-scale publicly available data that may contain images, audio-video, and text relating to people. NVIDIA collected and used this data in compliance with applicable data protection and privacy laws. This model was not designed to derive insights or otherwise learn from any personal data contained in the datasets. |
| NVIDIA uses a combination of filters, data minimization techniques, and other guardrails to help prevent personal data from being recited by our models. We employ automated tools and data processing techniques during pre-training or training to identify and filter certain categories of personal data. For example, for text-bearing source and document components, our automated tools identified potential personal data such as person names, locations, and possible business or public-facing contact information such as email addresses and phone numbers. We reviewed and removed any verified instances of personal data through a combination of automated filtering and human-in-the-loop validation. |
| Please review NVIDIA's Privacy Policy for more information. |
Safety
| Field | Response |
|---|---|
| Model Application(s): | World Generation |
| Describe the life critical impact (if present). | None Known |
| Use Case Restrictions: | NVIDIA Open Model License. Additional Information: Apache License 2.0. |
| Model and dataset restrictions: | The Principle of least privilege (PoLP) is applied limiting access for dataset generation and model development. Restrictions enforce dataset access during training, and dataset license constraints adhered to. Model checkpoints are made available on Hugging Face, and may become available on cloud providers' model catalog. |
- Total size
- 55.2 GB
- Files
- 13
- Last updated
- Aug 17
- Pre-warmed CDN
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