Buckets:
Connect4 Environment
A classic Connect Four board game environment for training agents on turn-based strategy with a 6×7 grid. Players alternate dropping pieces into columns, aiming to connect four in a row horizontally, vertically, or diagonally.
Quick Start
import asyncio
from connect4_env import Connect4Action, Connect4Env
async def main():
async with Connect4Env(base_url="http://localhost:8000") as client:
obs = await client.reset()
print(f"Board: {obs.board}")
print(f"Legal moves: {obs.legal_actions}")
# Drop a piece in column 3
result = await client.step(Connect4Action(column=3))
print(f"Reward: {result.reward}, Done: {result.done}")
asyncio.run(main())
Action Space
| Field | Type | Description |
|---|---|---|
column |
int |
Column index (0–6) where the piece will be dropped |
Invalid moves (out-of-range or full column) result in a reward of -1 and end the episode.
Observation Space
| Field | Type | Description |
|---|---|---|
board |
list[list[int]] |
6×7 grid — 1 = current player, -1 = opponent, 0 = empty |
legal_actions |
list[int] |
Column indices that are valid moves |
Rewards
| Outcome | Reward |
|---|---|
| Win (4 in a row) | +1.0 |
| Draw (board full) | 0.0 |
| Invalid move | -1.0 |
| Otherwise | 0.0 |
State
| Field | Type | Description |
|---|---|---|
episode_id |
str |
Unique ID for the current game |
board |
list[list[int]] |
Current board state |
next_player |
int |
Whose turn it is (1 or -1) |
step_count |
int |
Number of steps taken |
Xet Storage Details
- Size:
- 1.71 kB
- Xet hash:
- 7069575821cc527a4723e92a00af5e234780f841e9a4e8bf7d34c85bf99bae8e
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