Buckets:
| # path-scurry | |
| Extremely high performant utility for building tools that read | |
| the file system, minimizing filesystem and path string munging | |
| operations to the greatest degree possible. | |
| ## Ugh, yet another file traversal thing on npm? | |
| Yes. None of the existing ones gave me exactly what I wanted. | |
| ## Well what is it you wanted? | |
| While working on [glob](http://npm.im/glob), I found that I | |
| needed a module to very efficiently manage the traversal over a | |
| folder tree, such that: | |
| 1. No `readdir()` or `stat()` would ever be called on the same | |
| file or directory more than one time. | |
| 2. No `readdir()` calls would be made if we can be reasonably | |
| sure that the path is not a directory. (Ie, a previous | |
| `readdir()` or `stat()` covered the path, and | |
| `ent.isDirectory()` is false.) | |
| 3. `path.resolve()`, `dirname()`, `basename()`, and other | |
| string-parsing/munging operations are be minimized. This means | |
| it has to track "provisional" child nodes that may not exist | |
| (and if we find that they _don't_ exist, store that | |
| information as well, so we don't have to ever check again). | |
| 4. The API is not limited to use as a stream/iterator/etc. There | |
| are many cases where an API like node's `fs` is preferrable. | |
| 5. It's more important to prevent excess syscalls than to be up | |
| to date, but it should be smart enough to know what it | |
| _doesn't_ know, and go get it seamlessly when requested. | |
| 6. Do not blow up the JS heap allocation if operating on a | |
| directory with a huge number of entries. | |
| 7. Handle all the weird aspects of Windows paths, like UNC paths | |
| and drive letters and wrongway slashes, so that the consumer | |
| can return canonical platform-specific paths without having to | |
| parse or join or do any error-prone string munging. | |
| ## PERFORMANCE | |
| JavaScript people throw around the word "blazing" a lot. I hope | |
| that this module doesn't blaze anyone. But it does go very fast, | |
| in the cases it's optimized for, if used properly. | |
| PathScurry provides ample opportunities to get extremely good | |
| performance, as well as several options to trade performance for | |
| convenience. | |
| Benchmarks can be run by executing `npm run bench`. | |
| As is always the case, doing more means going slower, doing less | |
| means going faster, and there are trade offs between speed and | |
| memory usage. | |
| PathScurry makes heavy use of [LRUCache](http://npm.im/lru-cache) | |
| to efficiently cache whatever it can, and `Path` objects remain | |
| in the graph for the lifetime of the walker, so repeated calls | |
| with a single PathScurry object will be extremely fast. However, | |
| adding items to a cold cache means "doing more", so in those | |
| cases, we pay a price. Nothing is free, but every effort has been | |
| made to reduce costs wherever possible. | |
| Also, note that a "cache as long as possible" approach means that | |
| changes to the filesystem may not be reflected in the results of | |
| repeated PathScurry operations. | |
| For resolving string paths, `PathScurry` ranges from 5-50 times | |
| faster than `path.resolve` on repeated resolutions, but around | |
| 100 to 1000 times _slower_ on the first resolution. If your | |
| program is spending a lot of time resolving the _same_ paths | |
| repeatedly (like, thousands or millions of times), then this can | |
| be beneficial. But both implementations are pretty fast, and | |
| speeding up an infrequent operation from 4µs to 400ns is not | |
| going to move the needle on your app's performance. | |
| For walking file system directory trees, a lot depends on how | |
| often a given PathScurry object will be used, and also on the | |
| walk method used. | |
| With default settings on a folder tree of 100,000 items, | |
| consisting of around a 10-to-1 ratio of normal files to | |
| directories, PathScurry performs comparably to | |
| [@nodelib/fs.walk](http://npm.im/@nodelib/fs.walk), which is the | |
| fastest and most reliable file system walker I could find. As far | |
| as I can tell, it's almost impossible to go much faster in a | |
| Node.js program, just based on how fast you can push syscalls out | |
| to the fs thread pool. | |
| On my machine, that is about 1000-1200 completed walks per second | |
| for async or stream walks, and around 500-600 walks per second | |
| synchronously. | |
| In the warm cache state, PathScurry's performance increases | |
| around 4x for async `for await` iteration, 10-15x faster for | |
| streams and synchronous `for of` iteration, and anywhere from 30x | |
| to 80x faster for the rest. | |
| ``` | |
| # walk 100,000 fs entries, 10/1 file/dir ratio | |
| # operations / ms | |
| New PathScurry object | Reuse PathScurry object | |
| stream: 1112.589 | 13974.917 | |
| sync stream: 492.718 | 15028.343 | |
| async walk: 1095.648 | 32706.395 | |
| sync walk: 527.632 | 46129.772 | |
| async iter: 1288.821 | 5045.510 | |
| sync iter: 498.496 | 17920.746 | |
| ``` | |
| A hand-rolled walk calling `entry.readdir()` and recursing | |
| through the entries can benefit even more from caching, with | |
| greater flexibility and without the overhead of streams or | |
| generators. | |
| The cold cache state is still limited by the costs of file system | |
| operations, but with a warm cache, the only bottleneck is CPU | |
| speed and VM optimizations. Of course, in that case, some care | |
| must be taken to ensure that you don't lose performance as a | |
| result of silly mistakes, like calling `readdir()` on entries | |
| that you know are not directories. | |
| ``` | |
| # manual recursive iteration functions | |
| cold cache | warm cache | |
| async: 1164.901 | 17923.320 | |
| cb: 1101.127 | 40999.344 | |
| zalgo: 1082.240 | 66689.936 | |
| sync: 526.935 | 87097.591 | |
| ``` | |
| In this case, the speed improves by around 10-20x in the async | |
| case, 40x in the case of using `entry.readdirCB` with protections | |
| against synchronous callbacks, and 50-100x with callback | |
| deferrals disabled, and _several hundred times faster_ for | |
| synchronous iteration. | |
| If you can think of a case that is not covered in these | |
| benchmarks, or an implementation that performs significantly | |
| better than PathScurry, please [let me | |
| know](https://github.com/isaacs/path-scurry/issues). | |
| ## USAGE | |
| ```ts | |
| // hybrid module, load with either method | |
| import { PathScurry, Path } from 'path-scurry' | |
| // or: | |
| const { PathScurry, Path } = require('path-scurry') | |
| // very simple example, say we want to find and | |
| // delete all the .DS_Store files in a given path | |
| // note that the API is very similar to just a | |
| // naive walk with fs.readdir() | |
| import { unlink } from 'fs/promises' | |
| // easy way, iterate over the directory and do the thing | |
| const pw = new PathScurry(process.cwd()) | |
| for await (const entry of pw) { | |
| if (entry.isFile() && entry.name === '.DS_Store') { | |
| unlink(entry.fullpath()) | |
| } | |
| } | |
| // here it is as a manual recursive method | |
| const walk = async (entry: Path) => { | |
| const promises: Promise<any> = [] | |
| // readdir doesn't throw on non-directories, it just doesn't | |
| // return any entries, to save stack trace costs. | |
| // Items are returned in arbitrary unsorted order | |
| for (const child of await pw.readdir(entry)) { | |
| // each child is a Path object | |
| if (child.name === '.DS_Store' && child.isFile()) { | |
| // could also do pw.resolve(entry, child.name), | |
| // just like fs.readdir walking, but .fullpath is | |
| // a *slightly* more efficient shorthand. | |
| promises.push(unlink(child.fullpath())) | |
| } else if (child.isDirectory()) { | |
| promises.push(walk(child)) | |
| } | |
| } | |
| return Promise.all(promises) | |
| } | |
| walk(pw.cwd).then(() => { | |
| console.log('all .DS_Store files removed') | |
| }) | |
| const pw2 = new PathScurry('/a/b/c') // pw2.cwd is the Path for /a/b/c | |
| const relativeDir = pw2.cwd.resolve('../x') // Path entry for '/a/b/x' | |
| const relative2 = pw2.cwd.resolve('/a/b/d/../x') // same path, same entry | |
| assert.equal(relativeDir, relative2) | |
| ``` | |
| ## API | |
| [Full TypeDoc API](https://isaacs.github.io/path-scurry) | |
| There are platform-specific classes exported, but for the most | |
| part, the default `PathScurry` and `Path` exports are what you | |
| most likely need, unless you are testing behavior for other | |
| platforms. | |
| Intended public API is documented here, but the full | |
| documentation does include internal types, which should not be | |
| accessed directly. | |
| ### Interface `PathScurryOpts` | |
| The type of the `options` argument passed to the `PathScurry` | |
| constructor. | |
| - `nocase`: Boolean indicating that file names should be compared | |
| case-insensitively. Defaults to `true` on darwin and win32 | |
| implementations, `false` elsewhere. | |
| **Warning** Performing case-insensitive matching on a | |
| case-sensitive filesystem will result in occasionally very | |
| bizarre behavior. Performing case-sensitive matching on a | |
| case-insensitive filesystem may negatively impact performance. | |
| - `childrenCacheSize`: Number of child entries to cache, in order | |
| to speed up `resolve()` and `readdir()` calls. Defaults to | |
| `16 * 1024` (ie, `16384`). | |
| Setting it to a higher value will run the risk of JS heap | |
| allocation errors on large directory trees. Setting it to `256` | |
| or smaller will significantly reduce the construction time and | |
| data consumption overhead, but with the downside of operations | |
| being slower on large directory trees. Setting it to `0` will | |
| mean that effectively no operations are cached, and this module | |
| will be roughly the same speed as `fs` for file system | |
| operations, and _much_ slower than `path.resolve()` for | |
| repeated path resolution. | |
| - `fs` An object that will be used to override the default `fs` | |
| methods. Any methods that are not overridden will use Node's | |
| built-in implementations. | |
| - lstatSync | |
| - readdir (callback `withFileTypes` Dirent variant, used for | |
| readdirCB and most walks) | |
| - readdirSync | |
| - readlinkSync | |
| - realpathSync | |
| - promises: Object containing the following async methods: | |
| - lstat | |
| - readdir (Dirent variant only) | |
| - readlink | |
| - realpath | |
| ### Interface `WalkOptions` | |
| The options object that may be passed to all walk methods. | |
| - `withFileTypes`: Boolean, default true. Indicates that `Path` | |
| objects should be returned. Set to `false` to get string paths | |
| instead. | |
| - `follow`: Boolean, default false. Attempt to read directory | |
| entries from symbolic links. Otherwise, only actual directories | |
| are traversed. Regardless of this setting, a given target path | |
| will only ever be walked once, meaning that a symbolic link to | |
| a previously traversed directory will never be followed. | |
| Setting this imposes a slight performance penalty, because | |
| `readlink` must be called on all symbolic links encountered, in | |
| order to avoid infinite cycles. | |
| - `filter`: Function `(entry: Path) => boolean`. If provided, | |
| will prevent the inclusion of any entry for which it returns a | |
| falsey value. This will not prevent directories from being | |
| traversed if they do not pass the filter, though it will | |
| prevent the directories themselves from being included in the | |
| results. By default, if no filter is provided, then all entries | |
| are included in the results. | |
| - `walkFilter`: Function `(entry: Path) => boolean`. If provided, | |
| will prevent the traversal of any directory (or in the case of | |
| `follow:true` symbolic links to directories) for which the | |
| function returns false. This will not prevent the directories | |
| themselves from being included in the result set. Use `filter` | |
| for that. | |
| Note that TypeScript return types will only be inferred properly | |
| from static analysis if the `withFileTypes` option is omitted, or | |
| a constant `true` or `false` value. | |
| ### Class `PathScurry` | |
| The main interface. Defaults to an appropriate class based on the | |
| current platform. | |
| Use `PathScurryWin32`, `PathScurryDarwin`, or `PathScurryPosix` | |
| if implementation-specific behavior is desired. | |
| All walk methods may be called with a `WalkOptions` argument to | |
| walk over the object's current working directory with the | |
| supplied options. | |
| #### `async pw.walk(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | |
| Walk the directory tree according to the options provided, | |
| resolving to an array of all entries found. | |
| #### `pw.walkSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | |
| Walk the directory tree according to the options provided, | |
| returning an array of all entries found. | |
| #### `pw.iterate(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | |
| Iterate over the directory asynchronously, for use with `for | |
| await of`. This is also the default async iterator method. | |
| #### `pw.iterateSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | |
| Iterate over the directory synchronously, for use with `for of`. | |
| This is also the default sync iterator method. | |
| #### `pw.stream(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | |
| Return a [Minipass](http://npm.im/minipass) stream that emits | |
| each entry or path string in the walk. Results are made available | |
| asynchronously. | |
| #### `pw.streamSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | |
| Return a [Minipass](http://npm.im/minipass) stream that emits | |
| each entry or path string in the walk. Results are made available | |
| synchronously, meaning that the walk will complete in a single | |
| tick if the stream is fully consumed. | |
| #### `pw.cwd` | |
| Path object representing the current working directory for the | |
| PathScurry. | |
| #### `pw.chdir(path: string)` | |
| Set the new effective current working directory for the scurry | |
| object, so that `path.relative()` and `path.relativePosix()` | |
| return values relative to the new cwd path. | |
| #### `pw.depth(path?: Path | string): number` | |
| Return the depth of the specified path (or the PathScurry cwd) | |
| within the directory tree. | |
| Root entries have a depth of `0`. | |
| #### `pw.resolve(...paths: string[])` | |
| Caching `path.resolve()`. | |
| Significantly faster than `path.resolve()` if called repeatedly | |
| with the same paths. Significantly slower otherwise, as it builds | |
| out the cached Path entries. | |
| To get a `Path` object resolved from the `PathScurry`, use | |
| `pw.cwd.resolve(path)`. Note that `Path.resolve` only takes a | |
| single string argument, not multiple. | |
| #### `pw.resolvePosix(...paths: string[])` | |
| Caching `path.resolve()`, but always using posix style paths. | |
| This is identical to `pw.resolve(...paths)` on posix systems (ie, | |
| everywhere except Windows). | |
| On Windows, it returns the full absolute UNC path using `/` | |
| separators. Ie, instead of `'C:\\foo\\bar`, it would return | |
| `//?/C:/foo/bar`. | |
| #### `pw.relative(path: string | Path): string` | |
| Return the relative path from the PathWalker cwd to the supplied | |
| path string or entry. | |
| If the nearest common ancestor is the root, then an absolute path | |
| is returned. | |
| #### `pw.relativePosix(path: string | Path): string` | |
| Return the relative path from the PathWalker cwd to the supplied | |
| path string or entry, using `/` path separators. | |
| If the nearest common ancestor is the root, then an absolute path | |
| is returned. | |
| On posix platforms (ie, all platforms except Windows), this is | |
| identical to `pw.relative(path)`. | |
| On Windows systems, it returns the resulting string as a | |
| `/`-delimited path. If an absolute path is returned (because the | |
| target does not share a common ancestor with `pw.cwd`), then a | |
| full absolute UNC path will be returned. Ie, instead of | |
| `'C:\\foo\\bar`, it would return `//?/C:/foo/bar`. | |
| #### `pw.basename(path: string | Path): string` | |
| Return the basename of the provided string or Path. | |
| #### `pw.dirname(path: string | Path): string` | |
| Return the parent directory of the supplied string or Path. | |
| #### `async pw.readdir(dir = pw.cwd, opts = { withFileTypes: true })` | |
| Read the directory and resolve to an array of strings if | |
| `withFileTypes` is explicitly set to `false` or Path objects | |
| otherwise. | |
| Can be called as `pw.readdir({ withFileTypes: boolean })` as | |
| well. | |
| Returns `[]` if no entries are found, or if any error occurs. | |
| Note that TypeScript return types will only be inferred properly | |
| from static analysis if the `withFileTypes` option is omitted, or | |
| a constant `true` or `false` value. | |
| #### `pw.readdirSync(dir = pw.cwd, opts = { withFileTypes: true })` | |
| Synchronous `pw.readdir()` | |
| #### `async pw.readlink(link = pw.cwd, opts = { withFileTypes: false })` | |
| Call `fs.readlink` on the supplied string or Path object, and | |
| return the result. | |
| Can be called as `pw.readlink({ withFileTypes: boolean })` as | |
| well. | |
| Returns `undefined` if any error occurs (for example, if the | |
| argument is not a symbolic link), or a `Path` object if | |
| `withFileTypes` is explicitly set to `true`, or a string | |
| otherwise. | |
| Note that TypeScript return types will only be inferred properly | |
| from static analysis if the `withFileTypes` option is omitted, or | |
| a constant `true` or `false` value. | |
| #### `pw.readlinkSync(link = pw.cwd, opts = { withFileTypes: false })` | |
| Synchronous `pw.readlink()` | |
| #### `async pw.lstat(entry = pw.cwd)` | |
| Call `fs.lstat` on the supplied string or Path object, and fill | |
| in as much information as possible, returning the updated `Path` | |
| object. | |
| Returns `undefined` if the entry does not exist, or if any error | |
| is encountered. | |
| Note that some `Stats` data (such as `ino`, `dev`, and `mode`) | |
| will not be supplied. For those things, you'll need to call | |
| `fs.lstat` yourself. | |
| #### `pw.lstatSync(entry = pw.cwd)` | |
| Synchronous `pw.lstat()` | |
| #### `pw.realpath(entry = pw.cwd, opts = { withFileTypes: false })` | |
| Call `fs.realpath` on the supplied string or Path object, and | |
| return the realpath if available. | |
| Returns `undefined` if any error occurs. | |
| May be called as `pw.realpath({ withFileTypes: boolean })` to run | |
| on `pw.cwd`. | |
| #### `pw.realpathSync(entry = pw.cwd, opts = { withFileTypes: false })` | |
| Synchronous `pw.realpath()` | |
| ### Class `Path` implements [fs.Dirent](https://nodejs.org/docs/latest/api/fs.html#class-fsdirent) | |
| Object representing a given path on the filesystem, which may or | |
| may not exist. | |
| Note that the actual class in use will be either `PathWin32` or | |
| `PathPosix`, depending on the implementation of `PathScurry` in | |
| use. They differ in the separators used to split and join path | |
| strings, and the handling of root paths. | |
| In `PathPosix` implementations, paths are split and joined using | |
| the `'/'` character, and `'/'` is the only root path ever in use. | |
| In `PathWin32` implementations, paths are split using either | |
| `'/'` or `'\\'` and joined using `'\\'`, and multiple roots may | |
| be in use based on the drives and UNC paths encountered. UNC | |
| paths such as `//?/C:/` that identify a drive letter, will be | |
| treated as an alias for the same root entry as their associated | |
| drive letter (in this case `'C:\\'`). | |
| #### `path.name` | |
| Name of this file system entry. | |
| **Important**: _always_ test the path name against any test | |
| string using the `isNamed` method, and not by directly comparing | |
| this string. Otherwise, unicode path strings that the system sees | |
| as identical will not be properly treated as the same path, | |
| leading to incorrect behavior and possible security issues. | |
| #### `path.isNamed(name: string): boolean` | |
| Return true if the path is a match for the given path name. This | |
| handles case sensitivity and unicode normalization. | |
| Note: even on case-sensitive systems, it is **not** safe to test | |
| the equality of the `.name` property to determine whether a given | |
| pathname matches, due to unicode normalization mismatches. | |
| Always use this method instead of testing the `path.name` | |
| property directly. | |
| #### `path.isCWD` | |
| Set to true if this `Path` object is the current working | |
| directory of the `PathScurry` collection that contains it. | |
| #### `path.getType()` | |
| Returns the type of the Path object, `'File'`, `'Directory'`, | |
| etc. | |
| #### `path.isType(t: type)` | |
| Returns true if `is{t}()` returns true. | |
| For example, `path.isType('Directory')` is equivalent to | |
| `path.isDirectory()`. | |
| #### `path.depth()` | |
| Return the depth of the Path entry within the directory tree. | |
| Root paths have a depth of `0`. | |
| #### `path.fullpath()` | |
| The fully resolved path to the entry. | |
| #### `path.fullpathPosix()` | |
| The fully resolved path to the entry, using `/` separators. | |
| On posix systems, this is identical to `path.fullpath()`. On | |
| windows, this will return a fully resolved absolute UNC path | |
| using `/` separators. Eg, instead of `'C:\\foo\\bar'`, it will | |
| return `'//?/C:/foo/bar'`. | |
| #### `path.isFile()`, `path.isDirectory()`, etc. | |
| Same as the identical `fs.Dirent.isX()` methods. | |
| #### `path.isUnknown()` | |
| Returns true if the path's type is unknown. Always returns true | |
| when the path is known to not exist. | |
| #### `path.resolve(p: string)` | |
| Return a `Path` object associated with the provided path string | |
| as resolved from the current Path object. | |
| #### `path.relative(): string` | |
| Return the relative path from the PathWalker cwd to the supplied | |
| path string or entry. | |
| If the nearest common ancestor is the root, then an absolute path | |
| is returned. | |
| #### `path.relativePosix(): string` | |
| Return the relative path from the PathWalker cwd to the supplied | |
| path string or entry, using `/` path separators. | |
| If the nearest common ancestor is the root, then an absolute path | |
| is returned. | |
| On posix platforms (ie, all platforms except Windows), this is | |
| identical to `pw.relative(path)`. | |
| On Windows systems, it returns the resulting string as a | |
| `/`-delimited path. If an absolute path is returned (because the | |
| target does not share a common ancestor with `pw.cwd`), then a | |
| full absolute UNC path will be returned. Ie, instead of | |
| `'C:\\foo\\bar`, it would return `//?/C:/foo/bar`. | |
| #### `async path.readdir()` | |
| Return an array of `Path` objects found by reading the associated | |
| path entry. | |
| If path is not a directory, or if any error occurs, returns `[]`, | |
| and marks all children as provisional and non-existent. | |
| #### `path.readdirSync()` | |
| Synchronous `path.readdir()` | |
| #### `async path.readlink()` | |
| Return the `Path` object referenced by the `path` as a symbolic | |
| link. | |
| If the `path` is not a symbolic link, or any error occurs, | |
| returns `undefined`. | |
| #### `path.readlinkSync()` | |
| Synchronous `path.readlink()` | |
| #### `async path.lstat()` | |
| Call `lstat` on the path object, and fill it in with details | |
| determined. | |
| If path does not exist, or any other error occurs, returns | |
| `undefined`, and marks the path as "unknown" type. | |
| #### `path.lstatSync()` | |
| Synchronous `path.lstat()` | |
| #### `async path.realpath()` | |
| Call `realpath` on the path, and return a Path object | |
| corresponding to the result, or `undefined` if any error occurs. | |
| #### `path.realpathSync()` | |
| Synchornous `path.realpath()` | |
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