Buckets:
WebGL constants
Complete set of constants as specified in the WebGL, WebGL2 and extension spec.
All constants have their original names prefixed with GL_ in order to namespace the constants and were directly ported from the documentation on the Mozilla Developer Network. In some cases the documentation describes duplicate cases such as UNSIGNED_BYTE as both a data type as well as a pixel type. For that reason I've decided to prefix each with their type resulting in GL_DATA_UNSIGNED_BYTE and GL_PIXEL_UNSIGNED_BYTE.
Licence
My work is released under the MIT license.
Xet Storage Details
- Size:
- 987 Bytes
- Xet hash:
- 99fb096aeca4df1c2ba30918becd66cfb4f7031bf66005480143e8dd4b61f5e1
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Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.