Buckets:
| language: | |
| - en | |
| - zh | |
| - fr | |
| - it | |
| - ko | |
| - pt | |
| - vi | |
| license: mit | |
| pipeline_tag: automatic-speech-recognition | |
| tags: | |
| - ASR | |
| - quantization | |
| - cpu-inference | |
| - gguf | |
| - bitnet | |
| - multilingual | |
| library_name: ggml | |
| ## VibeVoice-ASR-BitNet | |
| [](https://github.com/microsoft/VibeASR.cpp) | |
| [](https://arxiv.org/abs/2607.21075) | |
| [](https://opensource.org/licenses/MIT) | |
| **VibeVoice-ASR-BitNet** is a compressed variant of [VibeVoice-ASR](https://huggingface.co/microsoft/VibeVoice-ASR) optimized for **real-time inference on edge CPUs** — no GPU required. Through heterogeneous quantization, the model is compressed from 4.62 GB to **1.58 GB** while achieving **1.6–2.3× faster** inference than Whisper.cpp with real-time capability (RTF < 1) on as few as 3 CPU threads. | |
| ➡️ **Code:** [microsoft/VibeASR.cpp](https://github.com/microsoft/VibeASR.cpp)<br> | |
| ➡️ **Report:** [VibeVoice-ASR-BitNet Technical Report](https://arxiv.org/abs/2607.21075)<br> | |
| ➡️ **Base Model:** [microsoft/VibeVoice-ASR](https://huggingface.co/microsoft/VibeVoice-ASR)<br> | |
| <p align="center"> | |
| <img src="figures/report_overview.png" width="90%"/> | |
| </p> | |
| --- | |
| ## 🔥 Key Features | |
| - **⚡ Real-time on CPU** — RTF < 1 with 3+ threads on commodity x86 (AVX2) and ARM (NEON) hardware | |
| - **📦 Compact** — 1.58 GB total (2.9× compression from FP16), fits in edge device memory | |
| - **🌍 Multilingual** — English, Chinese, French, Italian, Korean, Portuguese, Vietnamese, and more | |
| - **🔧 Custom SIMD Kernels** — Fused operators within the ggml framework for both ARM and x86 platforms | |
| --- | |
| ## Quantization Strategy | |
| <div align="center"> | |
| | Component | FP16 | Quantized | Method | Compression | | |
| |:-:|:-:|:-:|:-:|:-:| | |
| | VAE Tokenizer | 1.31 GB | 0.65 GB | I8\_S | 2.0× | | |
| | LM Decoder | 3.32 GB | 0.92 GB | I2\_S + Q6\_K | 3.6× | | |
| | **Total** | **4.62 GB** | **1.58 GB** | — | **2.9×** | | |
| </div> | |
| --- | |
| ## Evaluation | |
| ### Inference Speed | |
| <div align="center"> | |
| | Threads | 1 | 2 | 3 | 4 | 6 | 8 | | |
| |:-:|:-:|:-:|:-:|:-:|:-:|:-:| | |
| | RTF | 1.98 | 1.08 | **0.77** | **0.63** | **0.49** | **0.42** | | |
| | vs. Whisper.cpp | 2.28× | 2.12× | 1.86× | 1.86× | 1.71× | 1.55× | | |
| </div> | |
| > Benchmarked on AMD EPYC 7V13 (AVX2+FMA) with 20s audio. **Bold** = RTF < 1 (real-time). | |
| ### Accuracy (WER%) | |
| <div align="center"> | |
| | Benchmark | VibeVoice-ASR-7B | VibeVoice-ASR-BitNet | Parakeet | Whisper | SenseVoice | FunASR | | |
| |:-:|:-:|:-:|:-:|:-:|:-:|:-:| | |
| | MLC-EN | 7.82 | **8.25** | 8.40 | 13.57 | 12.39 | 11.36 | | |
| | MLC-FR | 16.03 | 17.41 | — | — | — | — | | |
| | MLC-IT | 15.67 | 17.23 | — | — | — | — | | |
| | MLC-KO | 9.83 | 11.15 | — | — | — | — | | |
| | MLC-PT | 22.41 | 24.87 | — | — | — | — | | |
| | MLC-VI | 20.15 | 22.38 | — | — | — | — | | |
| | AISHELL4 | 19.83 | 27.45 | — | — | 22.52 | **20.41** | | |
| | AMI-ihm | 17.42 | **21.36** | 21.92 | 27.07 | 30.81 | 32.07 | | |
| | AMI-sdm | 24.18 | **25.87** | 26.33 | 36.92 | 48.11 | 40.17 | | |
| | AliMeeting | 36.21 | 40.58 | — | — | **38.75** | 39.27 | | |
| | Fleurs-en | 4.73 | 5.21 | 4.09 | **3.99** | 6.84 | 4.93 | | |
| | Fleurs-zh | 7.92 | 8.35 | — | — | **5.56** | 7.00 | | |
| | Libri-clean | 2.17 | 2.41 | **1.49** | 1.98 | 2.78 | 1.58 | | |
| | Libri-other | 5.84 | 6.27 | **3.13** | 3.60 | 6.81 | 4.01 | | |
| | VoxPopuli | 4.92 | **5.18** | 5.26 | 7.19 | 8.63 | 6.46 | | |
| </div> | |
| --- | |
| ## Model Files | |
| <div align="center"> | |
| | File | Size | Description | | |
| |:-:|:-:|:-:| | |
| | `vibeasr-vae-encoder-i8_s.gguf` | 0.65 GB | VAE tokenizer, I8\_S quantized (ready to use) | | |
| | `vibeasr-lm-i2_s-embed-q6_k.gguf` | 0.92 GB | LM decoder, I2\_S quantized (ready to use) | | |
| | `model-*.safetensors` | 10.7 GB | Original SafeTensors (for conversion) | | |
| </div> | |
| --- | |
| ## License | |
| This project is licensed under the MIT License. | |
| ## Contact | |
| This project was conducted by members of Microsoft Research. If you have suggestions, questions, or observe unexpected behavior, please contact us at VibeVoice@microsoft.com. | |
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