6.57 MB
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Updated 2 days ago
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figures
metrics
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README.md3.48 kB
xet
RESULTS.md3.88 kB
xet
README.md

GeoToken — Implicit Geometric Grounding for Ctrl-World (results bucket)

Inject the robot's exact 3D shape (CAD + differentiable FK, canonical robot-base frame) into a frozen-ish Ctrl-World video world model via zero-init gated cross-attention geometry tokens — no camera extrinsics, no rendering — and let multi-view attention learn the 3D→2D projection implicitly.

Systems compared

tag what init
base_10k pretrained Ctrl-World (zero-shot)
stageB_geo_40k + geometry tokens, 40k finetune base_10k
stageC_aux_40k + geometry tokens + aux FK-space 3D-decode loss @down3 base_10k

All on DROID droid_full (10k train eps), 60 val eps, GT-action replay, seed 0.

Headline result (see RESULTS.md)

system psnr↑ ssim↑ lpips↓ fid↓ fvd↓ psnr_arm↑
base_10k 19.35 0.706 0.262 35.5 33.0 13.88
stageB_geo_40k 19.13 0.705 0.265 42.9 41.1 13.66
stageC_aux_40k 19.01 0.703 0.266 40.2 36.6 13.56

Honest verdict: on in-distribution GT-action replay, geometry grounding does not improve the world model (slightly worse across the board). All mechanisms were verified active (adapter fk_to_out‖W‖≈0.9; aux q-decode reached 0.17 rad, vs 1.08 rad for a probe on the frozen base). The FID/FVD drop is consistent with finetune-on-subset drift (the aux partially recovers it), not geometry per se. psnr_arm is flat because GT actions already determine the arm — the zero-shot-new-camera thesis (where geometry should help) was NOT tested here (the DROID annotations carry no camera extrinsics).

Contents

  • RESULTS.md — final table + verdict.
  • metrics/*.json — per-system full eval reports (aggregate + per-episode).
  • videos/compare_ep*.mp4real decoded rollouts, layout [GT | base | Stage B (geo) | Stage C (geo+aux)], each panel = 3 cameras stacked vertically, ~41-frame autoregressive horizon.
  • figures/drift_curve.png — per-frame PSNR vs autoregressive time (drift): all three drift ~16 dB over the horizon; geometry does not slow drift here.
  • figures/stageA_probe_table.md — Stage-A probe study on the frozen base: which UNet layer decodes robot 3D best (down3), and the shape-vs-scale finding (features encode arm shape ~25 mm but are blind to absolute scale/joints).
  • figures/attn_projection_ep0.png — visual→geometry-token attention at the finest UNet layer (72×40), overlaid on the 3-camera generated frame for the hand / tcp / link4 / leftfinger tokens. Honest reading: the attention is diffuse, not a clean per-link soft projection — the tokens are attended to broadly across the scene rather than localized at each link's pixel position in each view. This directly corroborates the negative result: the model did not learn to use the geometry tokens as a precise 3D→2D projection, which is why they did not improve generation.

What could NOT be run (asset-blocked)

The DROID droid_full annotations have no camera extrinsics and no pretrained Panda pose detector is available, which blocks: 2D keypoint reprojection error, silhouette IoU, cm-level controllability via reprojection, joint-config recovery, and the extrinsics-probe. The runnable, extrinsics-free evidence is the comparison videos, the drift curve, and the attention-projection figure.

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6.57 MB
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23
Last updated
Jul 5
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