Buckets:
| Name | Size | Uploaded | Xet hash |
|---|---|---|---|
| figures | 3 items | ||
| metrics | 7 items | ||
| videos | 11 items | ||
| README.md | 3.48 kB xet | c7ff1b61 | |
| RESULTS.md | 3.88 kB xet | dd5e8eb7 |
GeoToken — Implicit Geometric Grounding for Ctrl-World (results bucket)
Inject the robot's exact 3D shape (CAD + differentiable FK, canonical robot-base frame) into a frozen-ish Ctrl-World video world model via zero-init gated cross-attention geometry tokens — no camera extrinsics, no rendering — and let multi-view attention learn the 3D→2D projection implicitly.
Systems compared
| tag | what | init |
|---|---|---|
base_10k |
pretrained Ctrl-World (zero-shot) | — |
stageB_geo_40k |
+ geometry tokens, 40k finetune | base_10k |
stageC_aux_40k |
+ geometry tokens + aux FK-space 3D-decode loss @down3 | base_10k |
All on DROID droid_full (10k train eps), 60 val eps, GT-action replay, seed 0.
Headline result (see RESULTS.md)
| system | psnr↑ | ssim↑ | lpips↓ | fid↓ | fvd↓ | psnr_arm↑ |
|---|---|---|---|---|---|---|
| base_10k | 19.35 | 0.706 | 0.262 | 35.5 | 33.0 | 13.88 |
| stageB_geo_40k | 19.13 | 0.705 | 0.265 | 42.9 | 41.1 | 13.66 |
| stageC_aux_40k | 19.01 | 0.703 | 0.266 | 40.2 | 36.6 | 13.56 |
Honest verdict: on in-distribution GT-action replay, geometry grounding does
not improve the world model (slightly worse across the board). All mechanisms
were verified active (adapter fk_to_out‖W‖≈0.9; aux q-decode reached 0.17 rad,
vs 1.08 rad for a probe on the frozen base). The FID/FVD drop is consistent with
finetune-on-subset drift (the aux partially recovers it), not geometry per se.
psnr_arm is flat because GT actions already determine the arm — the
zero-shot-new-camera thesis (where geometry should help) was NOT tested here
(the DROID annotations carry no camera extrinsics).
Contents
RESULTS.md— final table + verdict.metrics/*.json— per-system full eval reports (aggregate + per-episode).videos/compare_ep*.mp4— real decoded rollouts, layout[GT | base | Stage B (geo) | Stage C (geo+aux)], each panel = 3 cameras stacked vertically, ~41-frame autoregressive horizon.figures/drift_curve.png— per-frame PSNR vs autoregressive time (drift): all three drift ~16 dB over the horizon; geometry does not slow drift here.figures/stageA_probe_table.md— Stage-A probe study on the frozen base: which UNet layer decodes robot 3D best (down3), and the shape-vs-scale finding (features encode arm shape ~25 mm but are blind to absolute scale/joints).figures/attn_projection_ep0.png— visual→geometry-token attention at the finest UNet layer (72×40), overlaid on the 3-camera generated frame for the hand / tcp / link4 / leftfinger tokens. Honest reading: the attention is diffuse, not a clean per-link soft projection — the tokens are attended to broadly across the scene rather than localized at each link's pixel position in each view. This directly corroborates the negative result: the model did not learn to use the geometry tokens as a precise 3D→2D projection, which is why they did not improve generation.
What could NOT be run (asset-blocked)
The DROID droid_full annotations have no camera extrinsics and no pretrained
Panda pose detector is available, which blocks: 2D keypoint reprojection error,
silhouette IoU, cm-level controllability via reprojection, joint-config recovery,
and the extrinsics-probe. The runnable, extrinsics-free evidence is the
comparison videos, the drift curve, and the attention-projection figure.
- Total size
- 6.57 MB
- Files
- 23
- Last updated
- Jul 5
- Pre-warmed CDN
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