| // Copyright (c) 2022, ETH Zurich and UNC Chapel Hill. | |
| // All rights reserved. | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // | |
| // * Redistributions in binary form must reproduce the above copyright | |
| // notice, this list of conditions and the following disclaimer in the | |
| // documentation and/or other materials provided with the distribution. | |
| // | |
| // * Neither the name of ETH Zurich and UNC Chapel Hill nor the names of | |
| // its contributors may be used to endorse or promote products derived | |
| // from this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE | |
| // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| // POSSIBILITY OF SUCH DAMAGE. | |
| // | |
| // Author: Johannes L. Schoenberger (jsch-at-demuc-dot-de) | |
| namespace colmap { | |
| // This class manages a thread-safe OpenGL context. Note that this class must be | |
| // instantiated in the main Qt thread, since an OpenGL context must be created | |
| // in it. The context can then be made current in any other thread. | |
| class OpenGLContextManager : public QObject { | |
| public: | |
| OpenGLContextManager(int opengl_major_version = 2, | |
| int opengl_minor_version = 1); | |
| // Make the OpenGL context available by moving it from the thread where it was | |
| // created to the current thread and making it current. | |
| void MakeCurrent(); | |
| // Check whether the machine has OpenGL and we can create the context. | |
| static bool HasOpenGL(); | |
| private: | |
| QOffscreenSurface surface_; | |
| QOpenGLContext context_; | |
| QThread* parent_thread_; | |
| QThread* current_thread_; | |
| QAction* make_current_action_; | |
| }; | |
| // Run and wait for the thread, that uses the OpenGLContextManager, e.g.: | |
| // | |
| // class TestThread : public Thread { | |
| // private: | |
| // void Run() { opengl_context_.MakeCurrent(); } | |
| // OpenGLContextManager opengl_context_; | |
| // }; | |
| // QApplication app(argc, argv); | |
| // TestThread thread; | |
| // RunThreadWithOpenGLContext(&thread); | |
| // | |
| void RunThreadWithOpenGLContext(Thread* thread); | |
| // Get the OpenGL errors and print them to stderr. | |
| void GLError(const char* file, const int line); | |
| // Dummy implementation when GUI support is disabled | |
| class OpenGLContextManager { | |
| public: | |
| OpenGLContextManager(int opengl_major_version = 2, | |
| int opengl_minor_version = 1) {} | |
| inline void MakeCurrent() {} | |
| inline static bool HasOpenGL() { return false; } | |
| }; | |
| inline void RunThreadWithOpenGLContext(Thread* thread) {} | |
| inline void GLError(const char* file, const int line) {} | |
| } // namespace colmap | |