ncnn / src /layer /riscv /convolution_winograd_dot_packn.h
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//
// Copyright (C) 2022 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
static void convolution_winograd_dot_packn_rvv(Mat& bottom_blob_tm, int outch, const Mat& kernel_tm, Mat& top_blob_tm, const Option& opt)
{
const int packn = csrr_vlenb() / 4;
const size_t vl = vsetvl_e32m1(packn);
// Mat bottom_blob_tm(tiles, 16/36/64, inch, 4u * packn, packn, opt.workspace_allocator);
const int tiles = bottom_blob_tm.w;
const int batch = bottom_blob_tm.h;
const int inch = bottom_blob_tm.c;
// permute
Mat bottom_blob_tm2;
if (tiles >= 8)
bottom_blob_tm2.create(8 * inch, tiles / 8 + (tiles % 8) / 4 + (tiles % 4) / 2 + tiles % 2, batch, 4u * packn, packn, opt.workspace_allocator);
else if (tiles >= 4)
bottom_blob_tm2.create(4 * inch, tiles / 4 + (tiles % 4) / 2 + tiles % 2, batch, 4u * packn, packn, opt.workspace_allocator);
else if (tiles >= 2)
bottom_blob_tm2.create(2 * inch, tiles / 2 + tiles % 2, batch, 4u * packn, packn, opt.workspace_allocator);
else // if (tiles >= 1)
bottom_blob_tm2.create(1 * inch, tiles, batch, 4u * packn, packn, opt.workspace_allocator);
#pragma omp parallel for num_threads(opt.num_threads)
for (int r = 0; r < batch; r++)
{
Mat tm2 = bottom_blob_tm2.channel(r);
// tile
int i = 0;
for (; i + 7 < tiles; i += 8)
{
float* tmpptr = tm2.row<float>(i / 8);
const float* r0 = bottom_blob_tm;
r0 += (r * tiles + i) * packn;
for (int q = 0; q < inch; q++)
{
#if C906
for (int l = 0; l < packn; l++)
{
tmpptr[0] = r0[l];
tmpptr[1] = r0[l + packn];
tmpptr[2] = r0[l + packn * 2];
tmpptr[3] = r0[l + packn * 3];
tmpptr[4] = r0[l + packn * 4];
tmpptr[5] = r0[l + packn * 5];
tmpptr[6] = r0[l + packn * 6];
tmpptr[7] = r0[l + packn * 7];
tmpptr += 8;
}
r0 += bottom_blob_tm.cstep * packn;
#else
vfloat32m1_t _val0 = vle32_v_f32m1(r0, vl);
vfloat32m1_t _val1 = vle32_v_f32m1(r0 + packn, vl);
vfloat32m1_t _val2 = vle32_v_f32m1(r0 + packn * 2, vl);
vfloat32m1_t _val3 = vle32_v_f32m1(r0 + packn * 3, vl);
vfloat32m1_t _val4 = vle32_v_f32m1(r0 + packn * 4, vl);
vfloat32m1_t _val5 = vle32_v_f32m1(r0 + packn * 5, vl);
vfloat32m1_t _val6 = vle32_v_f32m1(r0 + packn * 6, vl);
vfloat32m1_t _val7 = vle32_v_f32m1(r0 + packn * 7, vl);
vsseg8e32_v_f32m1(tmpptr, _val0, _val1, _val2, _val3, _val4, _val5, _val6, _val7, vl);
r0 += bottom_blob_tm.cstep * packn;
tmpptr += packn * 8;
#endif
}
}
for (; i + 3 < tiles; i += 4)
{
float* tmpptr = tm2.row<float>(i / 8 + (i % 8) / 4);
const float* r0 = bottom_blob_tm;
r0 += (r * tiles + i) * packn;
for (int q = 0; q < inch; q++)
{
#if C906
for (int l = 0; l < packn; l++)
{
tmpptr[0] = r0[l];
tmpptr[1] = r0[l + packn];
tmpptr[2] = r0[l + packn * 2];
tmpptr[3] = r0[l + packn * 3];
tmpptr += 4;
}
r0 += bottom_blob_tm.cstep * packn;
#else
vfloat32m1_t _val0 = vle32_v_f32m1(r0, vl);
vfloat32m1_t _val1 = vle32_v_f32m1(r0 + packn, vl);
vfloat32m1_t _val2 = vle32_v_f32m1(r0 + packn * 2, vl);
vfloat32m1_t _val3 = vle32_v_f32m1(r0 + packn * 3, vl);
vsseg4e32_v_f32m1(tmpptr, _val0, _val1, _val2, _val3, vl);
r0 += bottom_blob_tm.cstep * packn;
tmpptr += packn * 4;
#endif
}
}
for (; i + 1 < tiles; i += 2)
{
float* tmpptr = tm2.row<float>(i / 8 + (i % 8) / 4 + (i % 4) / 2);
const float* r0 = bottom_blob_tm;
r0 += (r * tiles + i) * packn;
for (int q = 0; q < inch; q++)
{
#if C906
for (int l = 0; l < packn; l++)
{
tmpptr[0] = r0[l];
tmpptr[1] = r0[l + packn];
tmpptr += 2;
}
r0 += bottom_blob_tm.cstep * packn;
#else
vfloat32m1_t _val0 = vle32_v_f32m1(r0, vl);
vfloat32m1_t _val1 = vle32_v_f32m1(r0 + packn, vl);
vsseg2e32_v_f32m1(tmpptr, _val0, _val1, vl);
r0 += bottom_blob_tm.cstep * packn;
tmpptr += packn * 2;
#endif
}
}
for (; i < tiles; i++)
{
float* tmpptr = tm2.row<float>(i / 8 + (i % 8) / 4 + (i % 4) / 2 + i % 2);
const float* r0 = bottom_blob_tm;
r0 += (r * tiles + i) * packn;
for (int q = 0; q < inch; q++)
{
vfloat32m1_t _val = vle32_v_f32m1(r0, vl);
vse32_v_f32m1(tmpptr, _val, vl);
r0 += bottom_blob_tm.cstep * packn;
tmpptr += packn;
}
}
}
bottom_blob_tm = Mat();
// permute end
top_blob_tm.create(tiles, batch, outch, 4u * packn, packn, opt.workspace_allocator);
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = 0; p < outch; p++)
{
float* output0_tm = top_blob_tm.channel(p);
const Mat kernel0_tm = kernel_tm.channel(p);
for (int r = 0; r < batch; r++)
{
const Mat bb2 = bottom_blob_tm2.channel(r);
int i = 0;
for (; i + 7 < tiles; i += 8)
{
const float* r0 = bb2.row<const float>(i / 8);
const float* k0 = kernel0_tm.row<const float>(r);
int nn = inch * packn; // inch always > 0
vfloat32m1_t _sum0 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum1 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum2 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum3 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum4 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum5 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum6 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum7 = vfmv_v_f_f32m1(0.f, vl);
for (int j = 0; j < nn; j++)
{
float val0 = *r0++;
float val1 = *r0++;
float val2 = *r0++;
float val3 = *r0++;
float val4 = *r0++;
float val5 = *r0++;
float val6 = *r0++;
float val7 = *r0++;
vfloat32m1_t _w0 = vle32_v_f32m1(k0, vl);
_sum0 = vfmacc_vf_f32m1(_sum0, val0, _w0, vl);
_sum1 = vfmacc_vf_f32m1(_sum1, val1, _w0, vl);
_sum2 = vfmacc_vf_f32m1(_sum2, val2, _w0, vl);
_sum3 = vfmacc_vf_f32m1(_sum3, val3, _w0, vl);
_sum4 = vfmacc_vf_f32m1(_sum4, val4, _w0, vl);
_sum5 = vfmacc_vf_f32m1(_sum5, val5, _w0, vl);
_sum6 = vfmacc_vf_f32m1(_sum6, val6, _w0, vl);
_sum7 = vfmacc_vf_f32m1(_sum7, val7, _w0, vl);
k0 += packn;
}
vse32_v_f32m1(output0_tm, _sum0, vl);
vse32_v_f32m1(output0_tm + packn, _sum1, vl);
vse32_v_f32m1(output0_tm + packn * 2, _sum2, vl);
vse32_v_f32m1(output0_tm + packn * 3, _sum3, vl);
vse32_v_f32m1(output0_tm + packn * 4, _sum4, vl);
vse32_v_f32m1(output0_tm + packn * 5, _sum5, vl);
vse32_v_f32m1(output0_tm + packn * 6, _sum6, vl);
vse32_v_f32m1(output0_tm + packn * 7, _sum7, vl);
output0_tm += packn * 8;
}
for (; i + 3 < tiles; i += 4)
{
const float* r0 = bb2.row<const float>(i / 8 + (i % 8) / 4);
const float* k0 = kernel0_tm.row<const float>(r);
int nn = inch * packn; // inch always > 0
vfloat32m1_t _sum0 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum1 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum2 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum3 = vfmv_v_f_f32m1(0.f, vl);
for (int j = 0; j < nn; j++)
{
float val0 = *r0++;
float val1 = *r0++;
float val2 = *r0++;
float val3 = *r0++;
vfloat32m1_t _w0 = vle32_v_f32m1(k0, vl);
_sum0 = vfmacc_vf_f32m1(_sum0, val0, _w0, vl);
_sum1 = vfmacc_vf_f32m1(_sum1, val1, _w0, vl);
_sum2 = vfmacc_vf_f32m1(_sum2, val2, _w0, vl);
_sum3 = vfmacc_vf_f32m1(_sum3, val3, _w0, vl);
k0 += packn;
}
vse32_v_f32m1(output0_tm, _sum0, vl);
vse32_v_f32m1(output0_tm + packn, _sum1, vl);
vse32_v_f32m1(output0_tm + packn * 2, _sum2, vl);
vse32_v_f32m1(output0_tm + packn * 3, _sum3, vl);
output0_tm += packn * 4;
}
for (; i + 1 < tiles; i += 2)
{
const float* r0 = bb2.row<const float>(i / 8 + (i % 8) / 4 + (i % 4) / 2);
const float* k0 = kernel0_tm.row<const float>(r);
int nn = inch * packn; // inch always > 0
vfloat32m1_t _sum0 = vfmv_v_f_f32m1(0.f, vl);
vfloat32m1_t _sum1 = vfmv_v_f_f32m1(0.f, vl);
for (int j = 0; j < nn; j++)
{
float val0 = *r0++;
float val1 = *r0++;
vfloat32m1_t _w0 = vle32_v_f32m1(k0, vl);
_sum0 = vfmacc_vf_f32m1(_sum0, val0, _w0, vl);
_sum1 = vfmacc_vf_f32m1(_sum1, val1, _w0, vl);
k0 += packn;
}
vse32_v_f32m1(output0_tm, _sum0, vl);
vse32_v_f32m1(output0_tm + packn, _sum1, vl);
output0_tm += packn * 2;
}
for (; i < tiles; i++)
{
const float* r0 = bb2.row<const float>(i / 8 + (i % 8) / 4 + (i % 4) / 2 + i % 2);
const float* k0 = kernel0_tm.row<const float>(r);
int nn = inch * packn; // inch always > 0
vfloat32m1_t _sum = vfmv_v_f_f32m1(0.f, vl);
for (int j = 0; j < nn; j++)
{
float val = *r0++;
vfloat32m1_t _w0 = vle32_v_f32m1(k0, vl);
_sum = vfmacc_vf_f32m1(_sum, val, _w0, vl);
k0 += packn;
}
vse32_v_f32m1(output0_tm, _sum, vl);
output0_tm += packn;
}
}
}
}