ncnn / src /layer /x86 /convolution_1x1.h
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//
// Copyright (C) 2017 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
static void conv1x1s1_sse(const Mat& bottom_blob, Mat& top_blob, const Mat& _kernel, const Mat& _bias, const Option& opt)
{
int inch = bottom_blob.c;
int outw = top_blob.w;
int outh = top_blob.h;
int outch = top_blob.c;
const float* kernel = _kernel;
const float* bias = _bias;
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = 0; p < outch; p++)
{
Mat out = top_blob.channel(p);
const float bias0 = bias ? bias[p] : 0.f;
out.fill(bias0);
int q = 0;
for (; q + 3 < inch; q += 4)
{
float* outptr = out;
const float* img0 = bottom_blob.channel(q);
const float* img1 = bottom_blob.channel(q + 1);
const float* img2 = bottom_blob.channel(q + 2);
const float* img3 = bottom_blob.channel(q + 3);
const float* kernel0 = kernel + p * inch + q;
const float k0 = kernel0[0];
const float k1 = kernel0[1];
const float k2 = kernel0[2];
const float k3 = kernel0[3];
const float* r0 = img0;
const float* r1 = img1;
const float* r2 = img2;
const float* r3 = img3;
int size = outw * outh;
int remain = size;
for (; remain > 0; remain--)
{
float sum = *r0 * k0;
float sum1 = *r1 * k1;
float sum2 = *r2 * k2;
float sum3 = *r3 * k3;
*outptr += sum + sum1 + sum2 + sum3;
r0++;
r1++;
r2++;
r3++;
outptr++;
}
}
for (; q < inch; q++)
{
float* outptr = out;
const float* img0 = bottom_blob.channel(q);
const float* kernel0 = kernel + p * inch + q;
const float k0 = kernel0[0];
const float* r0 = img0;
int size = outw * outh;
int remain = size;
for (; remain > 0; remain--)
{
float sum = *r0 * k0;
*outptr += sum;
r0++;
outptr++;
}
}
}
}
static void conv1x1s2_sse(const Mat& bottom_blob, Mat& top_blob, const Mat& _kernel, const Mat& _bias, const Option& opt)
{
int w = bottom_blob.w;
int inch = bottom_blob.c;
int outw = top_blob.w;
int outh = top_blob.h;
int outch = top_blob.c;
const int tailstep = w - 2 * outw + w;
const float* kernel = _kernel;
const float* bias = _bias;
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = 0; p < outch; p++)
{
Mat out = top_blob.channel(p);
const float bias0 = bias ? bias[p] : 0.f;
out.fill(bias0);
int q = 0;
for (; q + 3 < inch; q += 4)
{
float* outptr = out;
const float* img0 = bottom_blob.channel(q);
const float* img1 = bottom_blob.channel(q + 1);
const float* img2 = bottom_blob.channel(q + 2);
const float* img3 = bottom_blob.channel(q + 3);
const float* kernel0 = kernel + p * inch + q;
const float k0 = kernel0[0];
const float k1 = kernel0[1];
const float k2 = kernel0[2];
const float k3 = kernel0[3];
const float* r0 = img0;
const float* r1 = img1;
const float* r2 = img2;
const float* r3 = img3;
for (int i = 0; i < outh; i++)
{
int remain = outw;
for (; remain > 0; remain--)
{
float sum = *r0 * k0;
float sum1 = *r1 * k1;
float sum2 = *r2 * k2;
float sum3 = *r3 * k3;
*outptr += sum + sum1 + sum2 + sum3;
r0 += 2;
r1 += 2;
r2 += 2;
r3 += 2;
outptr++;
}
r0 += tailstep;
r1 += tailstep;
r2 += tailstep;
r3 += tailstep;
}
}
for (; q < inch; q++)
{
float* outptr = out;
const float* img0 = bottom_blob.channel(q);
const float* kernel0 = kernel + p * inch + q;
const float k0 = kernel0[0];
const float* r0 = img0;
for (int i = 0; i < outh; i++)
{
int remain = outw;
for (; remain > 0; remain--)
{
float sum = *r0 * k0;
*outptr += sum;
r0 += 2;
outptr++;
}
r0 += tailstep;
}
}
}
}