ncnn / src /layer /x86 /convolution_3x3_int8.h
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// BUG1989 is pleased to support the open source community by supporting ncnn available.
//
// Copyright (C) 2019 BUG1989. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
static void conv3x3s1_int8_sse(const Mat& bottom_blob, Mat& top_blob, const Mat& _kernel, const Option& opt)
{
int w = bottom_blob.w;
int inch = bottom_blob.c;
int outw = top_blob.w;
int outh = top_blob.h;
int outch = top_blob.c;
const signed char* kernel = _kernel;
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = 0; p < outch; p++)
{
Mat out0 = top_blob.channel(p);
out0.fill(0);
const signed char* kernel0 = (const signed char*)kernel + p * inch * 9;
for (int q = 0; q < inch; q++)
{
int* outptr0 = out0;
const signed char* img0 = bottom_blob.channel(q);
const signed char* r0 = img0;
const signed char* r1 = img0 + w;
const signed char* r2 = img0 + w * 2;
for (int i = 0; i < outh; i++)
{
int remain = outw;
for (; remain > 0; remain--)
{
int sum0 = 0;
sum0 += (int)r0[0] * kernel0[0];
sum0 += (int)r0[1] * kernel0[1];
sum0 += (int)r0[2] * kernel0[2];
sum0 += (int)r1[0] * kernel0[3];
sum0 += (int)r1[1] * kernel0[4];
sum0 += (int)r1[2] * kernel0[5];
sum0 += (int)r2[0] * kernel0[6];
sum0 += (int)r2[1] * kernel0[7];
sum0 += (int)r2[2] * kernel0[8];
*outptr0 += sum0;
r0++;
r1++;
r2++;
outptr0++;
}
r0 += 2;
r1 += 2;
r2 += 2;
}
kernel0 += 9;
}
}
}
static void conv3x3s1_winograd23_transform_kernel_int8_sse(const Mat& kernel, Mat& kernel_tm, int inch, int outch, const Option& opt)
{
kernel_tm.create(4 * 4, inch, outch, (size_t)2u);
// G
const short ktm[4][3] = {
{2, 0, 0},
{1, 1, 1},
{1, -1, 1},
{0, 0, 2}
};
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = 0; p < outch; p++)
{
for (int q = 0; q < inch; q++)
{
const signed char* kernel0 = (const signed char*)kernel + p * inch * 9 + q * 9;
short* kernel_tm0 = kernel_tm.channel(p).row<short>(q);
// transform kernel
const signed char* k0 = kernel0;
const signed char* k1 = kernel0 + 3;
const signed char* k2 = kernel0 + 6;
// h
short tmp[4][3];
for (int i = 0; i < 4; i++)
{
tmp[i][0] = (short)k0[0] * ktm[i][0] + k0[1] * ktm[i][1] + k0[2] * ktm[i][2];
tmp[i][1] = (short)k1[0] * ktm[i][0] + k1[1] * ktm[i][1] + k1[2] * ktm[i][2];
tmp[i][2] = (short)k2[0] * ktm[i][0] + k2[1] * ktm[i][1] + k2[2] * ktm[i][2];
}
// U
for (int j = 0; j < 4; j++)
{
short* tmpp = &tmp[j][0];
for (int i = 0; i < 4; i++)
{
kernel_tm0[j * 4 + i] = tmpp[0] * ktm[i][0] + tmpp[1] * ktm[i][1] + tmpp[2] * ktm[i][2];
}
}
}
}
}
static void conv3x3s1_winograd23_int8_sse(const Mat& bottom_blob, Mat& top_blob, const Mat& kernel_tm, const Option& opt)
{
int w = bottom_blob.w;
int h = bottom_blob.h;
int inch = bottom_blob.c;
int outw = top_blob.w;
int outh = top_blob.h;
int outch = top_blob.c;
// pad to 2n+2, winograd F(2,3)
Mat bottom_blob_bordered = bottom_blob;
outw = (outw + 1) / 2 * 2;
outh = (outh + 1) / 2 * 2;
w = outw + 2;
h = outh + 2;
Option opt_b = opt;
opt_b.blob_allocator = opt.workspace_allocator;
copy_make_border(bottom_blob, bottom_blob_bordered, 0, h - bottom_blob.h, 0, w - bottom_blob.w, 0, 0.f, opt_b);
// BEGIN transform input
Mat bottom_blob_tm;
{
int w_tm = outw / 2 * 4;
int h_tm = outh / 2 * 4;
int nColBlocks = h_tm / 4; // may be the block num in Feathercnn
int nRowBlocks = w_tm / 4;
const int tiles = nColBlocks * nRowBlocks;
bottom_blob_tm.create(4 * 4, tiles, inch, 2u, opt.workspace_allocator);
// BT
// const float itm[4][4] = {
// {1.0f, 0.0f, -1.0f, 0.0f},
// {0.0f, 1.0f, 1.00f, 0.0f},
// {0.0f, -1.0f, 1.00f, 0.0f},
// {0.0f, -1.0f, 0.00f, 1.0f}
// };
#pragma omp parallel for num_threads(opt.num_threads)
for (int q = 0; q < inch; q++)
{
const signed char* img = bottom_blob_bordered.channel(q);
short* out_tm0 = bottom_blob_tm.channel(q);
for (int j = 0; j < nColBlocks; j++)
{
const signed char* r0 = img + w * j * 2;
const signed char* r1 = r0 + w;
const signed char* r2 = r1 + w;
const signed char* r3 = r2 + w;
for (int i = 0; i < nRowBlocks; i++)
{
short d0[4], d1[4], d2[4], d3[4];
short w0[4], w1[4], w2[4], w3[4];
short t0[4], t1[4], t2[4], t3[4];
// load
for (int n = 0; n < 4; n++)
{
d0[n] = r0[n];
d1[n] = r1[n];
d2[n] = r2[n];
d3[n] = r3[n];
}
// w = B_t * d
for (int n = 0; n < 4; n++)
{
w0[n] = d0[n] - d2[n];
w1[n] = d1[n] + d2[n];
w2[n] = d2[n] - d1[n];
w3[n] = d3[n] - d1[n];
}
// transpose d to d_t
{
t0[0] = w0[0];
t1[0] = w0[1];
t2[0] = w0[2];
t3[0] = w0[3];
t0[1] = w1[0];
t1[1] = w1[1];
t2[1] = w1[2];
t3[1] = w1[3];
t0[2] = w2[0];
t1[2] = w2[1];
t2[2] = w2[2];
t3[2] = w2[3];
t0[3] = w3[0];
t1[3] = w3[1];
t2[3] = w3[2];
t3[3] = w3[3];
}
// U = B_t * d_t
for (int n = 0; n < 4; n++)
{
d0[n] = t0[n] - t2[n];
d1[n] = t1[n] + t2[n];
d2[n] = t2[n] - t1[n];
d3[n] = t3[n] - t1[n];
}
// save to out_tm
for (int n = 0; n < 4; n++)
{
out_tm0[n] = d0[n];
out_tm0[n + 4] = d1[n];
out_tm0[n + 8] = d2[n];
out_tm0[n + 12] = d3[n];
}
r0 += 2;
r1 += 2;
r2 += 2;
r3 += 2;
out_tm0 += 16;
}
}
}
}
bottom_blob_bordered = Mat();
// BEGIN dot
Mat top_blob_tm;
{
int w_tm = outw / 2 * 4;
int h_tm = outh / 2 * 4;
int nColBlocks = h_tm / 4; // may be the block num in Feathercnn
int nRowBlocks = w_tm / 4;
const int tiles = nColBlocks * nRowBlocks;
top_blob_tm.create(16, tiles, outch, 4u, opt.workspace_allocator);
int nn_outch = outch >> 2;
int remain_outch_start = nn_outch << 2;
#pragma omp parallel for num_threads(opt.num_threads)
for (int pp = 0; pp < nn_outch; pp++)
{
int p = pp * 4;
Mat out0_tm = top_blob_tm.channel(p);
Mat out1_tm = top_blob_tm.channel(p + 1);
Mat out2_tm = top_blob_tm.channel(p + 2);
Mat out3_tm = top_blob_tm.channel(p + 3);
const Mat kernel0_tm = kernel_tm.channel(p);
const Mat kernel1_tm = kernel_tm.channel(p + 1);
const Mat kernel2_tm = kernel_tm.channel(p + 2);
const Mat kernel3_tm = kernel_tm.channel(p + 3);
for (int i = 0; i < tiles; i++)
{
int* output0_tm = out0_tm.row<int>(i);
int* output1_tm = out1_tm.row<int>(i);
int* output2_tm = out2_tm.row<int>(i);
int* output3_tm = out3_tm.row<int>(i);
int sum0[16] = {0};
int sum1[16] = {0};
int sum2[16] = {0};
int sum3[16] = {0};
int q = 0;
for (; q + 3 < inch; q += 4)
{
const short* r0 = bottom_blob_tm.channel(q).row<short>(i);
const short* r1 = bottom_blob_tm.channel(q + 1).row<short>(i);
const short* r2 = bottom_blob_tm.channel(q + 2).row<short>(i);
const short* r3 = bottom_blob_tm.channel(q + 3).row<short>(i);
const short* k0 = kernel0_tm.row<short>(q);
const short* k1 = kernel1_tm.row<short>(q);
const short* k2 = kernel2_tm.row<short>(q);
const short* k3 = kernel3_tm.row<short>(q);
for (int n = 0; n < 16; n++)
{
sum0[n] += (int)r0[n] * k0[n];
k0 += 16;
sum0[n] += (int)r1[n] * k0[n];
k0 += 16;
sum0[n] += (int)r2[n] * k0[n];
k0 += 16;
sum0[n] += (int)r3[n] * k0[n];
k0 -= 16 * 3;
sum1[n] += (int)r0[n] * k1[n];
k1 += 16;
sum1[n] += (int)r1[n] * k1[n];
k1 += 16;
sum1[n] += (int)r2[n] * k1[n];
k1 += 16;
sum1[n] += (int)r3[n] * k1[n];
k1 -= 16 * 3;
sum2[n] += (int)r0[n] * k2[n];
k2 += 16;
sum2[n] += (int)r1[n] * k2[n];
k2 += 16;
sum2[n] += (int)r2[n] * k2[n];
k2 += 16;
sum2[n] += (int)r3[n] * k2[n];
k2 -= 16 * 3;
sum3[n] += (int)r0[n] * k3[n];
k3 += 16;
sum3[n] += (int)r1[n] * k3[n];
k3 += 16;
sum3[n] += (int)r2[n] * k3[n];
k3 += 16;
sum3[n] += (int)r3[n] * k3[n];
k3 -= 16 * 3;
}
}
for (; q < inch; q++)
{
const short* r0 = bottom_blob_tm.channel(q).row<short>(i);
const short* k0 = kernel0_tm.row<short>(q);
const short* k1 = kernel1_tm.row<short>(q);
const short* k2 = kernel2_tm.row<short>(q);
const short* k3 = kernel3_tm.row<short>(q);
for (int n = 0; n < 16; n++)
{
sum0[n] += (int)r0[n] * k0[n];
sum1[n] += (int)r0[n] * k1[n];
sum2[n] += (int)r0[n] * k2[n];
sum3[n] += (int)r0[n] * k3[n];
}
}
for (int n = 0; n < 16; n++)
{
output0_tm[n] = sum0[n];
output1_tm[n] = sum1[n];
output2_tm[n] = sum2[n];
output3_tm[n] = sum3[n];
}
}
}
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = remain_outch_start; p < outch; p++)
{
Mat out0_tm = top_blob_tm.channel(p);
const Mat kernel0_tm = kernel_tm.channel(p);
for (int i = 0; i < tiles; i++)
{
int* output0_tm = out0_tm.row<int>(i);
int sum0[16] = {0};
int q = 0;
for (; q + 3 < inch; q += 4)
{
const short* r0 = bottom_blob_tm.channel(q).row<short>(i);
const short* r1 = bottom_blob_tm.channel(q + 1).row<short>(i);
const short* r2 = bottom_blob_tm.channel(q + 2).row<short>(i);
const short* r3 = bottom_blob_tm.channel(q + 3).row<short>(i);
const short* k0 = kernel0_tm.row<short>(q);
const short* k1 = kernel0_tm.row<short>(q + 1);
const short* k2 = kernel0_tm.row<short>(q + 2);
const short* k3 = kernel0_tm.row<short>(q + 3);
for (int n = 0; n < 16; n++)
{
sum0[n] += (int)r0[n] * k0[n];
sum0[n] += (int)r1[n] * k1[n];
sum0[n] += (int)r2[n] * k2[n];
sum0[n] += (int)r3[n] * k3[n];
}
}
for (; q < inch; q++)
{
const short* r0 = bottom_blob_tm.channel(q).row<short>(i);
const short* k0 = kernel0_tm.row<short>(q);
for (int n = 0; n < 16; n++)
{
sum0[n] += (int)r0[n] * k0[n];
}
}
for (int n = 0; n < 16; n++)
{
output0_tm[n] = sum0[n];
}
}
}
}
bottom_blob_tm = Mat();
// END dot
// BEGIN transform output
Mat top_blob_bordered;
top_blob_bordered.create(outw, outh, outch, 4u, opt.workspace_allocator);
{
// AT
// const float itm[2][4] = {
// {1.0f, 1.0f, 1.0f, 0.0f},
// {0.0f, 1.0f, -1.0f, 1.0f}
// };
int w_tm = outw / 2 * 4;
int h_tm = outh / 2 * 4;
int nColBlocks = h_tm / 4; // may be the block num in Feathercnn
int nRowBlocks = w_tm / 4;
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = 0; p < outch; p++)
{
Mat out_tm = top_blob_tm.channel(p);
Mat out = top_blob_bordered.channel(p);
for (int j = 0; j < nColBlocks; j++)
{
int* outRow0 = out.row<int>(j * 2);
int* outRow1 = out.row<int>(j * 2 + 1);
for (int i = 0; i < nRowBlocks; i++)
{
int* out_tile = out_tm.row<int>(j * nRowBlocks + i);
int s0[4], s1[4], s2[4], s3[4];
int w0[4], w1[4];
int d0[2], d1[2], d2[2], d3[2];
int o0[2], o1[2];
// load
for (int n = 0; n < 4; n++)
{
s0[n] = out_tile[n];
s1[n] = out_tile[n + 4];
s2[n] = out_tile[n + 8];
s3[n] = out_tile[n + 12];
}
// w = A_T * W
for (int n = 0; n < 4; n++)
{
w0[n] = s0[n] + s1[n] + s2[n];
w1[n] = s1[n] - s2[n] + s3[n];
}
// transpose w to w_t
{
d0[0] = w0[0];
d0[1] = w1[0];
d1[0] = w0[1];
d1[1] = w1[1];
d2[0] = w0[2];
d2[1] = w1[2];
d3[0] = w0[3];
d3[1] = w1[3];
}
// Y = A_T * w_t
for (int n = 0; n < 2; n++)
{
o0[n] = d0[n] + d1[n] + d2[n];
o1[n] = d1[n] - d2[n] + d3[n];
}
// save to top blob tm,why right 2,because the G' = G*2
outRow0[0] = o0[0] >> 2;
outRow0[1] = o0[1] >> 2;
outRow1[0] = o1[0] >> 2;
outRow1[1] = o1[1] >> 2;
outRow0 += 2;
outRow1 += 2;
}
}
}
}
// END transform output
// cut result pad
copy_cut_border(top_blob_bordered, top_blob, 0, top_blob_bordered.h - top_blob.h, 0, top_blob_bordered.w - top_blob.w, opt);
}
static void conv3x3s1_winograd43_transform_kernel_int8_sse(const Mat& kernel, Mat& kernel_tm, int inch, int outch, const Option& opt)
{
kernel_tm.create(6 * 6, inch, outch, (size_t)2u);
// G
// const float ktm[6][3] = {
// { 1.0f/4, 0.0f, 0.0f},
// { -1.0f/6, -1.0f/6, -1.0f/6},
// { -1.0f/6, 1.0f/6, -1.0f/6},
// { 1.0f/24, 1.0f/12, 1.0f/6},
// { 1.0f/24, -1.0f/12, 1.0f/6},
// { 0.0f, 0.0f, 1.0f}
// };
const short ktm[6][3] = {
{6, 0, 0},
{-4, -4, -4},
{-4, 4, -4},
{1, 2, 4},
{1, -2, 4},
{0, 0, 24}
};
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = 0; p < outch; p++)
{
for (int q = 0; q < inch; q++)
{
const signed char* kernel0 = (const signed char*)kernel + p * inch * 9 + q * 9;
short* kernel_tm0 = kernel_tm.channel(p).row<short>(q);
// transform kernel
const signed char* k0 = kernel0;
const signed char* k1 = kernel0 + 3;
const signed char* k2 = kernel0 + 6;
// h
short tmp[6][3];
for (int i = 0; i < 6; i++)
{
tmp[i][0] = k0[0] * ktm[i][0] + k0[1] * ktm[i][1] + k0[2] * ktm[i][2];
tmp[i][1] = k1[0] * ktm[i][0] + k1[1] * ktm[i][1] + k1[2] * ktm[i][2];
tmp[i][2] = k2[0] * ktm[i][0] + k2[1] * ktm[i][1] + k2[2] * ktm[i][2];
}
// U
for (int j = 0; j < 6; j++)
{
short* tmpp = &tmp[j][0];
for (int i = 0; i < 6; i++)
{
kernel_tm0[j * 6 + i] = tmpp[0] * ktm[i][0] + tmpp[1] * ktm[i][1] + tmpp[2] * ktm[i][2];
}
}
}
}
}
static void conv3x3s1_winograd43_int8_sse(const Mat& bottom_blob, Mat& top_blob, const Mat& kernel_tm, const Option& opt)
{
int w = bottom_blob.w;
int h = bottom_blob.h;
int inch = bottom_blob.c;
int outw = top_blob.w;
int outh = top_blob.h;
int outch = top_blob.c;
// pad to 4n+2, winograd F(4,3)
Mat bottom_blob_bordered = bottom_blob;
outw = (outw + 3) / 4 * 4;
outh = (outh + 3) / 4 * 4;
w = outw + 2;
h = outh + 2;
Option opt_b = opt;
opt_b.blob_allocator = opt.workspace_allocator;
copy_make_border(bottom_blob, bottom_blob_bordered, 0, h - bottom_blob.h, 0, w - bottom_blob.w, 0, 0.f, opt_b);
// BEGIN transform input
Mat bottom_blob_tm;
{
int w_tm = outw / 4 * 6;
int h_tm = outh / 4 * 6;
int nColBlocks = h_tm / 6; // may be the block num in Feathercnn
int nRowBlocks = w_tm / 6;
const int tiles = nColBlocks * nRowBlocks;
bottom_blob_tm.create(6 * 6, tiles, inch, 2u, opt.workspace_allocator);
// BT
// const float itm[4][4] = {
// {4.0f, 0.0f, -5.0f, 0.0f, 1.0f, 0.0f},
// {0.0f,-4.0f, -4.0f, 1.0f, 1.0f, 0.0f},
// {0.0f, 4.0f, -4.0f,-1.0f, 1.0f, 0.0f},
// {0.0f,-2.0f, -1.0f, 2.0f, 1.0f, 0.0f},
// {0.0f, 2.0f, -1.0f,-2.0f, 1.0f, 0.0f},
// {0.0f, 4.0f, 0.0f,-5.0f, 0.0f, 1.0f}
// };
// 0 = 4 * r00 - 5 * r02 + r04
// 1 = -4 * (r01 + r02) + r03 + r04
// 2 = 4 * (r01 - r02) - r03 + r04
// 3 = -2 * r01 - r02 + 2 * r03 + r04
// 4 = 2 * r01 - r02 - 2 * r03 + r04
// 5 = 4 * r01 - 5 * r03 + r05
#pragma omp parallel for num_threads(opt.num_threads)
for (int q = 0; q < inch; q++)
{
const signed char* img = bottom_blob_bordered.channel(q);
short* out_tm0 = bottom_blob_tm.channel(q);
for (int j = 0; j < nColBlocks; j++)
{
const signed char* r0 = img + w * j * 4;
const signed char* r1 = r0 + w;
const signed char* r2 = r1 + w;
const signed char* r3 = r2 + w;
const signed char* r4 = r3 + w;
const signed char* r5 = r4 + w;
for (int i = 0; i < nRowBlocks; i++)
{
short d0[6], d1[6], d2[6], d3[6], d4[6], d5[6];
short w0[6], w1[6], w2[6], w3[6], w4[6], w5[6];
short t0[6], t1[6], t2[6], t3[6], t4[6], t5[6];
// load
for (int n = 0; n < 6; n++)
{
d0[n] = r0[n];
d1[n] = r1[n];
d2[n] = r2[n];
d3[n] = r3[n];
d4[n] = r4[n];
d5[n] = r5[n];
}
// w = B_t * d
for (int n = 0; n < 6; n++)
{
w0[n] = 4 * d0[n] - 5 * d2[n] + d4[n];
w1[n] = -4 * d1[n] - 4 * d2[n] + d3[n] + d4[n];
w2[n] = 4 * d1[n] - 4 * d2[n] - d3[n] + d4[n];
w3[n] = -2 * d1[n] - d2[n] + 2 * d3[n] + d4[n];
w4[n] = 2 * d1[n] - d2[n] - 2 * d3[n] + d4[n];
w5[n] = 4 * d1[n] - 5 * d3[n] + d5[n];
}
// transpose d to d_t
{
t0[0] = w0[0];
t1[0] = w0[1];
t2[0] = w0[2];
t3[0] = w0[3];
t4[0] = w0[4];
t5[0] = w0[5];
t0[1] = w1[0];
t1[1] = w1[1];
t2[1] = w1[2];
t3[1] = w1[3];
t4[1] = w1[4];
t5[1] = w1[5];
t0[2] = w2[0];
t1[2] = w2[1];
t2[2] = w2[2];
t3[2] = w2[3];
t4[2] = w2[4];
t5[2] = w2[5];
t0[3] = w3[0];
t1[3] = w3[1];
t2[3] = w3[2];
t3[3] = w3[3];
t4[3] = w3[4];
t5[3] = w3[5];
t0[4] = w4[0];
t1[4] = w4[1];
t2[4] = w4[2];
t3[4] = w4[3];
t4[4] = w4[4];
t5[4] = w4[5];
t0[5] = w5[0];
t1[5] = w5[1];
t2[5] = w5[2];
t3[5] = w5[3];
t4[5] = w5[4];
t5[5] = w5[5];
}
// d = B_t * d_t
for (int n = 0; n < 6; n++)
{
d0[n] = 4 * t0[n] - 5 * t2[n] + t4[n];
d1[n] = -4 * t1[n] - 4 * t2[n] + t3[n] + t4[n];
d2[n] = 4 * t1[n] - 4 * t2[n] - t3[n] + t4[n];
d3[n] = -2 * t1[n] - t2[n] + 2 * t3[n] + t4[n];
d4[n] = 2 * t1[n] - t2[n] - 2 * t3[n] + t4[n];
d5[n] = 4 * t1[n] - 5 * t3[n] + t5[n];
}
// save to out_tm
for (int n = 0; n < 6; n++)
{
out_tm0[n] = d0[n];
out_tm0[n + 6] = d1[n];
out_tm0[n + 12] = d2[n];
out_tm0[n + 18] = d3[n];
out_tm0[n + 24] = d4[n];
out_tm0[n + 30] = d5[n];
}
r0 += 4;
r1 += 4;
r2 += 4;
r3 += 4;
r4 += 4;
r5 += 4;
out_tm0 += 36;
}
}
}
}
bottom_blob_bordered = Mat();
// BEGIN dot
Mat top_blob_tm;
{
int w_tm = outw / 4 * 6;
int h_tm = outh / 4 * 6;
int nColBlocks = h_tm / 6; // may be the block num in Feathercnn
int nRowBlocks = w_tm / 6;
const int tiles = nColBlocks * nRowBlocks;
top_blob_tm.create(36, tiles, outch, 4u, opt.workspace_allocator);
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = 0; p < outch; p++)
{
Mat out0_tm = top_blob_tm.channel(p);
const Mat kernel0_tm = kernel_tm.channel(p);
for (int i = 0; i < tiles; i++)
{
int* output0_tm = out0_tm.row<int>(i);
int sum0[36] = {0};
for (int q = 0; q < inch; q++)
{
const short* r0 = bottom_blob_tm.channel(q).row<short>(i);
const short* k0 = kernel0_tm.row<short>(q);
for (int n = 0; n < 36; n++)
{
sum0[n] += (int)r0[n] * k0[n];
}
}
for (int n = 0; n < 36; n++)
{
output0_tm[n] = sum0[n];
}
}
}
}
bottom_blob_tm = Mat();
// END dot
// BEGIN transform output
Mat top_blob_bordered;
top_blob_bordered.create(outw, outh, outch, 4u, opt.workspace_allocator);
{
// AT
// const float itm[4][6] = {
// {1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f},
// {0.0f, 1.0f, -1.0f, 2.0f, -2.0f, 0.0f},
// {0.0f, 1.0f, 1.0f, 4.0f, 4.0f, 0.0f},
// {0.0f, 1.0f, -1.0f, 8.0f, -8.0f, 1.0f}
// };
// 0 = r00 + r01 + r02 + r03 + r04
// 1 = r01 - r02 + 2 * (r03 - r04)
// 2 = r01 + r02 + 4 * (r03 + r04)
// 3 = r01 - r02 + 8 * (r03 - r04) + r05
int w_tm = outw / 4 * 6;
int h_tm = outh / 4 * 6;
int nColBlocks = h_tm / 6; // may be the block num in Feathercnn
int nRowBlocks = w_tm / 6;
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = 0; p < outch; p++)
{
Mat out_tm = top_blob_tm.channel(p);
Mat out = top_blob_bordered.channel(p);
for (int j = 0; j < nColBlocks; j++)
{
int* outRow0 = out.row<int>(j * 4);
int* outRow1 = out.row<int>(j * 4 + 1);
int* outRow2 = out.row<int>(j * 4 + 2);
int* outRow3 = out.row<int>(j * 4 + 3);
for (int i = 0; i < nRowBlocks; i++)
{
int* out_tile = out_tm.row<int>(j * nRowBlocks + i);
int s0[6], s1[6], s2[6], s3[6], s4[6], s5[6];
int w0[6], w1[6], w2[6], w3[6];
int d0[4], d1[4], d2[4], d3[4], d4[4], d5[4];
int o0[4], o1[4], o2[4], o3[4];
// load
for (int n = 0; n < 6; n++)
{
s0[n] = out_tile[n];
s1[n] = out_tile[n + 6];
s2[n] = out_tile[n + 12];
s3[n] = out_tile[n + 18];
s4[n] = out_tile[n + 24];
s5[n] = out_tile[n + 30];
}
// w = A_T * W
for (int n = 0; n < 6; n++)
{
w0[n] = s0[n] + s1[n] + s2[n] + s3[n] + s4[n];
w1[n] = s1[n] - s2[n] + 2 * s3[n] - 2 * s4[n];
w2[n] = s1[n] + s2[n] + 4 * s3[n] + 4 * s4[n];
w3[n] = s1[n] - s2[n] + 8 * s3[n] - 8 * s4[n] + s5[n];
}
// transpose w to w_t
{
d0[0] = w0[0];
d0[1] = w1[0];
d0[2] = w2[0];
d0[3] = w3[0];
d1[0] = w0[1];
d1[1] = w1[1];
d1[2] = w2[1];
d1[3] = w3[1];
d2[0] = w0[2];
d2[1] = w1[2];
d2[2] = w2[2];
d2[3] = w3[2];
d3[0] = w0[3];
d3[1] = w1[3];
d3[2] = w2[3];
d3[3] = w3[3];
d4[0] = w0[4];
d4[1] = w1[4];
d4[2] = w2[4];
d4[3] = w3[4];
d5[0] = w0[5];
d5[1] = w1[5];
d5[2] = w2[5];
d5[3] = w3[5];
}
// Y = A_T * w_t
for (int n = 0; n < 4; n++)
{
o0[n] = d0[n] + d1[n] + d2[n] + d3[n] + d4[n];
o1[n] = d1[n] - d2[n] + 2 * d3[n] - 2 * d4[n];
o2[n] = d1[n] + d2[n] + 4 * d3[n] + 4 * d4[n];
o3[n] = d1[n] - d2[n] + 8 * d3[n] - 8 * d4[n] + d5[n];
}
// save to top blob tm
for (int n = 0; n < 4; n++)
{
outRow0[n] = o0[n] / 576;
outRow1[n] = o1[n] / 576;
outRow2[n] = o2[n] / 576;
outRow3[n] = o3[n] / 576;
}
outRow0 += 4;
outRow1 += 4;
outRow2 += 4;
outRow3 += 4;
}
}
}
}
// END transform output
// cut result pad
copy_cut_border(top_blob_bordered, top_blob, 0, top_blob_bordered.h - top_blob.h, 0, top_blob_bordered.w - top_blob.w, opt);
}
static void conv3x3s2_int8_sse(const Mat& bottom_blob, Mat& top_blob, const Mat& _kernel, const Option& opt)
{
int w = bottom_blob.w;
int inch = bottom_blob.c;
int outw = top_blob.w;
int outh = top_blob.h;
int outch = top_blob.c;
const int tailstep = w - 2 * outw + w;
const signed char* kernel = _kernel;
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = 0; p < outch; p++)
{
Mat out0 = top_blob.channel(p);
out0.fill(0);
const signed char* kernel0 = (const signed char*)kernel + p * inch * 9;
for (int q = 0; q < inch; q++)
{
int* outptr0 = out0;
const signed char* img0 = bottom_blob.channel(q);
const signed char* r0 = img0;
const signed char* r1 = img0 + w;
const signed char* r2 = img0 + w * 2;
for (int i = 0; i < outh; i++)
{
int remain = outw;
for (; remain > 0; remain--)
{
int sum0 = 0;
sum0 += (int)r0[0] * kernel0[0];
sum0 += (int)r0[1] * kernel0[1];
sum0 += (int)r0[2] * kernel0[2];
sum0 += (int)r1[0] * kernel0[3];
sum0 += (int)r1[1] * kernel0[4];
sum0 += (int)r1[2] * kernel0[5];
sum0 += (int)r2[0] * kernel0[6];
sum0 += (int)r2[1] * kernel0[7];
sum0 += (int)r2[2] * kernel0[8];
*outptr0 += sum0;
r0 += 2;
r1 += 2;
r2 += 2;
outptr0++;
}
r0 += tailstep;
r1 += tailstep;
r2 += tailstep;
}
kernel0 += 9;
}
}
}