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|
| | #include "mat.h" |
| |
|
| | #include <ctype.h> |
| |
|
| | #include "platform.h" |
| |
|
| | namespace ncnn { |
| |
|
| | #if NCNN_PIXEL_DRAWING |
| |
|
| | #include "mat_pixel_drawing_font.h" |
| |
|
| | void draw_rectangle_c1(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) |
| | { |
| | return draw_rectangle_c1(pixels, w, h, w, rx, ry, rw, rh, color, thickness); |
| | } |
| |
|
| | void draw_rectangle_c2(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) |
| | { |
| | return draw_rectangle_c2(pixels, w, h, w * 2, rx, ry, rw, rh, color, thickness); |
| | } |
| |
|
| | void draw_rectangle_c3(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) |
| | { |
| | return draw_rectangle_c3(pixels, w, h, w * 3, rx, ry, rw, rh, color, thickness); |
| | } |
| |
|
| | void draw_rectangle_c4(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) |
| | { |
| | return draw_rectangle_c4(pixels, w, h, w * 4, rx, ry, rw, rh, color, thickness); |
| | } |
| |
|
| | void draw_rectangle_c1(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | if (thickness == -1) |
| | { |
| | |
| | for (int y = ry; y < ry + rh; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx; x < rx + rw; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x] = pen_color[0]; |
| | } |
| | } |
| |
|
| | return; |
| | } |
| |
|
| | const int t0 = thickness / 2; |
| | const int t1 = thickness - t0; |
| |
|
| | |
| | { |
| | for (int y = ry - t0; y < ry + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x] = pen_color[0]; |
| | } |
| | } |
| | } |
| |
|
| | |
| | { |
| | for (int y = ry + rh - t0; y < ry + rh + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x] = pen_color[0]; |
| | } |
| | } |
| | } |
| |
|
| | |
| | for (int x = rx - t0; x < rx + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | for (int y = ry + t1; y < ry + rh - t0; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | p[x] = pen_color[0]; |
| | } |
| | } |
| |
|
| | |
| | for (int x = rx + rw - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | for (int y = ry + t1; y < ry + rh - t0; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | p[x] = pen_color[0]; |
| | } |
| | } |
| | } |
| |
|
| | void draw_rectangle_c2(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | if (thickness == -1) |
| | { |
| | |
| | for (int y = ry; y < ry + rh; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx; x < rx + rw; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x * 2 + 0] = pen_color[0]; |
| | p[x * 2 + 1] = pen_color[1]; |
| | } |
| | } |
| |
|
| | return; |
| | } |
| |
|
| | const int t0 = thickness / 2; |
| | const int t1 = thickness - t0; |
| |
|
| | |
| | { |
| | for (int y = ry - t0; y < ry + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x * 2 + 0] = pen_color[0]; |
| | p[x * 2 + 1] = pen_color[1]; |
| | } |
| | } |
| | } |
| |
|
| | |
| | { |
| | for (int y = ry + rh - t0; y < ry + rh + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x * 2 + 0] = pen_color[0]; |
| | p[x * 2 + 1] = pen_color[1]; |
| | } |
| | } |
| | } |
| |
|
| | |
| | for (int x = rx - t0; x < rx + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | for (int y = ry + t1; y < ry + rh - t0; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | p[x * 2 + 0] = pen_color[0]; |
| | p[x * 2 + 1] = pen_color[1]; |
| | } |
| | } |
| |
|
| | |
| | for (int x = rx + rw - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | for (int y = ry + t1; y < ry + rh - t0; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | p[x * 2 + 0] = pen_color[0]; |
| | p[x * 2 + 1] = pen_color[1]; |
| | } |
| | } |
| | } |
| |
|
| | void draw_rectangle_c3(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | if (thickness == -1) |
| | { |
| | |
| | for (int y = ry; y < ry + rh; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx; x < rx + rw; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x * 3 + 0] = pen_color[0]; |
| | p[x * 3 + 1] = pen_color[1]; |
| | p[x * 3 + 2] = pen_color[2]; |
| | } |
| | } |
| |
|
| | return; |
| | } |
| |
|
| | const int t0 = thickness / 2; |
| | const int t1 = thickness - t0; |
| |
|
| | |
| | { |
| | for (int y = ry - t0; y < ry + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x * 3 + 0] = pen_color[0]; |
| | p[x * 3 + 1] = pen_color[1]; |
| | p[x * 3 + 2] = pen_color[2]; |
| | } |
| | } |
| | } |
| |
|
| | |
| | { |
| | for (int y = ry + rh - t0; y < ry + rh + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x * 3 + 0] = pen_color[0]; |
| | p[x * 3 + 1] = pen_color[1]; |
| | p[x * 3 + 2] = pen_color[2]; |
| | } |
| | } |
| | } |
| |
|
| | |
| | for (int x = rx - t0; x < rx + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | for (int y = ry + t1; y < ry + rh - t0; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | p[x * 3 + 0] = pen_color[0]; |
| | p[x * 3 + 1] = pen_color[1]; |
| | p[x * 3 + 2] = pen_color[2]; |
| | } |
| | } |
| |
|
| | |
| | for (int x = rx + rw - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | for (int y = ry + t1; y < ry + rh - t0; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | p[x * 3 + 0] = pen_color[0]; |
| | p[x * 3 + 1] = pen_color[1]; |
| | p[x * 3 + 2] = pen_color[2]; |
| | } |
| | } |
| | } |
| |
|
| | void draw_rectangle_c4(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | if (thickness == -1) |
| | { |
| | |
| | for (int y = ry; y < ry + rh; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx; x < rx + rw; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x * 4 + 0] = pen_color[0]; |
| | p[x * 4 + 1] = pen_color[1]; |
| | p[x * 4 + 2] = pen_color[2]; |
| | p[x * 4 + 3] = pen_color[3]; |
| | } |
| | } |
| |
|
| | return; |
| | } |
| |
|
| | const int t0 = thickness / 2; |
| | const int t1 = thickness - t0; |
| |
|
| | |
| | { |
| | for (int y = ry - t0; y < ry + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x * 4 + 0] = pen_color[0]; |
| | p[x * 4 + 1] = pen_color[1]; |
| | p[x * 4 + 2] = pen_color[2]; |
| | p[x * 4 + 3] = pen_color[3]; |
| | } |
| | } |
| | } |
| |
|
| | |
| | { |
| | for (int y = ry + rh - t0; y < ry + rh + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = rx - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | p[x * 4 + 0] = pen_color[0]; |
| | p[x * 4 + 1] = pen_color[1]; |
| | p[x * 4 + 2] = pen_color[2]; |
| | p[x * 4 + 3] = pen_color[3]; |
| | } |
| | } |
| | } |
| |
|
| | |
| | for (int x = rx - t0; x < rx + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | for (int y = ry + t1; y < ry + rh - t0; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | p[x * 4 + 0] = pen_color[0]; |
| | p[x * 4 + 1] = pen_color[1]; |
| | p[x * 4 + 2] = pen_color[2]; |
| | p[x * 4 + 3] = pen_color[3]; |
| | } |
| | } |
| |
|
| | |
| | for (int x = rx + rw - t0; x < rx + rw + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | for (int y = ry + t1; y < ry + rh - t0; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | p[x * 4 + 0] = pen_color[0]; |
| | p[x * 4 + 1] = pen_color[1]; |
| | p[x * 4 + 2] = pen_color[2]; |
| | p[x * 4 + 3] = pen_color[3]; |
| | } |
| | } |
| | } |
| |
|
| | void draw_rectangle_yuv420sp(unsigned char* yuv420sp, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) |
| | { |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| |
|
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | unsigned int v_y; |
| | unsigned int v_uv; |
| | unsigned char* pen_color_y = (unsigned char*)&v_y; |
| | unsigned char* pen_color_uv = (unsigned char*)&v_uv; |
| | pen_color_y[0] = pen_color[0]; |
| | pen_color_uv[0] = pen_color[1]; |
| | pen_color_uv[1] = pen_color[2]; |
| |
|
| | unsigned char* Y = yuv420sp; |
| | draw_rectangle_c1(Y, w, h, rx, ry, rw, rh, v_y, thickness); |
| |
|
| | unsigned char* UV = yuv420sp + w * h; |
| | int thickness_uv = thickness == -1 ? thickness : std::max(thickness / 2, 1); |
| | draw_rectangle_c2(UV, w / 2, h / 2, rx / 2, ry / 2, rw / 2, rh / 2, v_uv, thickness_uv); |
| | } |
| |
|
| | static inline bool distance_lessequal(int x0, int y0, int x1, int y1, float r) |
| | { |
| | int dx = x0 - x1; |
| | int dy = y0 - y1; |
| | int q = dx * dx + dy * dy; |
| | return q <= r * r; |
| | } |
| |
|
| | static inline bool distance_inrange(int x0, int y0, int x1, int y1, float r0, float r1) |
| | { |
| | int dx = x0 - x1; |
| | int dy = y0 - y1; |
| | int q = dx * dx + dy * dy; |
| | return q >= r0 * r0 && q < r1 * r1; |
| | } |
| |
|
| | void draw_circle_c1(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) |
| | { |
| | return draw_circle_c1(pixels, w, h, w, cx, cy, radius, color, thickness); |
| | } |
| |
|
| | void draw_circle_c2(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) |
| | { |
| | return draw_circle_c2(pixels, w, h, w * 2, cx, cy, radius, color, thickness); |
| | } |
| |
|
| | void draw_circle_c3(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) |
| | { |
| | return draw_circle_c3(pixels, w, h, w * 3, cx, cy, radius, color, thickness); |
| | } |
| |
|
| | void draw_circle_c4(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) |
| | { |
| | return draw_circle_c4(pixels, w, h, w * 4, cx, cy, radius, color, thickness); |
| | } |
| |
|
| | void draw_circle_c1(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | if (thickness == -1) |
| | { |
| | |
| | for (int y = cy - (radius - 1); y < cy + radius; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = cx - (radius - 1); x < cx + radius; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_lessequal(x, y, cx, cy, radius)) |
| | { |
| | p[x] = pen_color[0]; |
| | } |
| | } |
| | } |
| |
|
| | return; |
| | } |
| |
|
| | const float t0 = thickness / 2.f; |
| | const float t1 = thickness - t0; |
| |
|
| | for (int y = cy - (radius - 1) - t0; y < cy + radius + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = cx - (radius - 1) - t0; x < cx + radius + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) |
| | { |
| | p[x] = pen_color[0]; |
| | } |
| | } |
| | } |
| | } |
| |
|
| | void draw_circle_c2(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | if (thickness == -1) |
| | { |
| | |
| | for (int y = cy - (radius - 1); y < cy + radius; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = cx - (radius - 1); x < cx + radius; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_lessequal(x, y, cx, cy, radius)) |
| | { |
| | p[x * 2 + 0] = pen_color[0]; |
| | p[x * 2 + 1] = pen_color[1]; |
| | } |
| | } |
| | } |
| |
|
| | return; |
| | } |
| |
|
| | const float t0 = thickness / 2.f; |
| | const float t1 = thickness - t0; |
| |
|
| | for (int y = cy - radius - t0; y < cy + radius + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = cx - radius - t0; x < cx + radius + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) |
| | { |
| | p[x * 2 + 0] = pen_color[0]; |
| | p[x * 2 + 1] = pen_color[1]; |
| | } |
| | } |
| | } |
| | } |
| |
|
| | void draw_circle_c3(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | if (thickness == -1) |
| | { |
| | |
| | for (int y = cy - (radius - 1); y < cy + radius; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = cx - (radius - 1); x < cx + radius; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_lessequal(x, y, cx, cy, radius)) |
| | { |
| | p[x * 3 + 0] = pen_color[0]; |
| | p[x * 3 + 1] = pen_color[1]; |
| | p[x * 3 + 2] = pen_color[2]; |
| | } |
| | } |
| | } |
| |
|
| | return; |
| | } |
| |
|
| | const float t0 = thickness / 2.f; |
| | const float t1 = thickness - t0; |
| |
|
| | for (int y = cy - radius - t0; y < cy + radius + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = cx - radius - t0; x < cx + radius + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) |
| | { |
| | p[x * 3 + 0] = pen_color[0]; |
| | p[x * 3 + 1] = pen_color[1]; |
| | p[x * 3 + 2] = pen_color[2]; |
| | } |
| | } |
| | } |
| | } |
| |
|
| | void draw_circle_c4(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | if (thickness == -1) |
| | { |
| | |
| | for (int y = cy - (radius - 1); y < cy + radius; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = cx - (radius - 1); x < cx + radius; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_lessequal(x, y, cx, cy, radius)) |
| | { |
| | p[x * 4 + 0] = pen_color[0]; |
| | p[x * 4 + 1] = pen_color[1]; |
| | p[x * 4 + 2] = pen_color[2]; |
| | p[x * 4 + 3] = pen_color[3]; |
| | } |
| | } |
| | } |
| |
|
| | return; |
| | } |
| |
|
| | const float t0 = thickness / 2.f; |
| | const float t1 = thickness - t0; |
| |
|
| | for (int y = cy - (radius - 1) - t0; y < cy + radius + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = cx - (radius - 1) - t0; x < cx + radius + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) |
| | { |
| | p[x * 4 + 0] = pen_color[0]; |
| | p[x * 4 + 1] = pen_color[1]; |
| | p[x * 4 + 2] = pen_color[2]; |
| | p[x * 4 + 3] = pen_color[3]; |
| | } |
| | } |
| | } |
| | } |
| |
|
| | void draw_circle_yuv420sp(unsigned char* yuv420sp, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) |
| | { |
| | |
| | |
| | |
| | |
| | |
| | |
| |
|
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | unsigned int v_y; |
| | unsigned int v_uv; |
| | unsigned char* pen_color_y = (unsigned char*)&v_y; |
| | unsigned char* pen_color_uv = (unsigned char*)&v_uv; |
| | pen_color_y[0] = pen_color[0]; |
| | pen_color_uv[0] = pen_color[1]; |
| | pen_color_uv[1] = pen_color[2]; |
| |
|
| | unsigned char* Y = yuv420sp; |
| | draw_circle_c1(Y, w, h, cx, cy, radius, v_y, thickness); |
| |
|
| | unsigned char* UV = yuv420sp + w * h; |
| | int thickness_uv = thickness == -1 ? thickness : std::max(thickness / 2, 1); |
| | draw_circle_c2(UV, w / 2, h / 2, cx / 2, cy / 2, radius / 2, v_uv, thickness_uv); |
| | } |
| |
|
| | static inline bool distance_lessthan(int x, int y, int x0, int y0, int x1, int y1, float t) |
| | { |
| | int dx01 = x1 - x0; |
| | int dy01 = y1 - y0; |
| | int dx0 = x - x0; |
| | int dy0 = y - y0; |
| |
|
| | float r = (float)(dx0 * dx01 + dy0 * dy01) / (dx01 * dx01 + dy01 * dy01); |
| |
|
| | if (r < 0 || r > 1) |
| | return false; |
| |
|
| | float px = x0 + dx01 * r; |
| | float py = y0 + dy01 * r; |
| | float dx = x - px; |
| | float dy = y - py; |
| | float p = dx * dx + dy * dy; |
| | return p < t; |
| | } |
| |
|
| | void draw_line_c1(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) |
| | { |
| | draw_line_c1(pixels, w, h, w, x0, y0, x1, y1, color, thickness); |
| | } |
| |
|
| | void draw_line_c2(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) |
| | { |
| | draw_line_c2(pixels, w, h, w * 2, x0, y0, x1, y1, color, thickness); |
| | } |
| |
|
| | void draw_line_c3(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) |
| | { |
| | draw_line_c3(pixels, w, h, w * 3, x0, y0, x1, y1, color, thickness); |
| | } |
| |
|
| | void draw_line_c4(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) |
| | { |
| | draw_line_c4(pixels, w, h, w * 4, x0, y0, x1, y1, color, thickness); |
| | } |
| |
|
| | void draw_line_c1(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | const float t0 = thickness / 2.f; |
| | const float t1 = thickness - t0; |
| |
|
| | int x_min = std::min(x0, x1); |
| | int x_max = std::max(x0, x1); |
| | int y_min = std::min(y0, y1); |
| | int y_max = std::max(y0, y1); |
| |
|
| | for (int y = y_min - t0; y < y_max + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = x_min - t0; x < x_max + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) |
| | { |
| | p[x] = pen_color[0]; |
| | } |
| | } |
| | } |
| | } |
| |
|
| | void draw_line_c2(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | const float t0 = thickness / 2.f; |
| | const float t1 = thickness - t0; |
| |
|
| | int x_min = std::min(x0, x1); |
| | int x_max = std::max(x0, x1); |
| | int y_min = std::min(y0, y1); |
| | int y_max = std::max(y0, y1); |
| |
|
| | for (int y = y_min - t0; y < y_max + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = x_min - t0; x < x_max + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) |
| | { |
| | p[x * 2 + 0] = pen_color[0]; |
| | p[x * 2 + 1] = pen_color[1]; |
| | } |
| | } |
| | } |
| | } |
| |
|
| | void draw_line_c3(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | const float t0 = thickness / 2.f; |
| | const float t1 = thickness - t0; |
| |
|
| | int x_min = std::min(x0, x1); |
| | int x_max = std::max(x0, x1); |
| | int y_min = std::min(y0, y1); |
| | int y_max = std::max(y0, y1); |
| |
|
| | for (int y = y_min - t0; y < y_max + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = x_min - t0; x < x_max + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) |
| | { |
| | p[x * 3 + 0] = pen_color[0]; |
| | p[x * 3 + 1] = pen_color[1]; |
| | p[x * 3 + 2] = pen_color[2]; |
| | } |
| | } |
| | } |
| | } |
| |
|
| | void draw_line_c4(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | const float t0 = thickness / 2.f; |
| | const float t1 = thickness - t0; |
| |
|
| | int x_min = std::min(x0, x1); |
| | int x_max = std::max(x0, x1); |
| | int y_min = std::min(y0, y1); |
| | int y_max = std::max(y0, y1); |
| |
|
| | for (int y = y_min - t0; y < y_max + t1; y++) |
| | { |
| | if (y < 0) |
| | continue; |
| |
|
| | if (y >= h) |
| | break; |
| |
|
| | unsigned char* p = pixels + stride * y; |
| |
|
| | for (int x = x_min - t0; x < x_max + t1; x++) |
| | { |
| | if (x < 0) |
| | continue; |
| |
|
| | if (x >= w) |
| | break; |
| |
|
| | |
| | if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) |
| | { |
| | p[x * 4 + 0] = pen_color[0]; |
| | p[x * 4 + 1] = pen_color[1]; |
| | p[x * 4 + 2] = pen_color[2]; |
| | p[x * 4 + 3] = pen_color[3]; |
| | } |
| | } |
| | } |
| | } |
| |
|
| | void draw_line_yuv420sp(unsigned char* yuv420sp, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) |
| | { |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| |
|
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | unsigned int v_y; |
| | unsigned int v_uv; |
| | unsigned char* pen_color_y = (unsigned char*)&v_y; |
| | unsigned char* pen_color_uv = (unsigned char*)&v_uv; |
| | pen_color_y[0] = pen_color[0]; |
| | pen_color_uv[0] = pen_color[1]; |
| | pen_color_uv[1] = pen_color[2]; |
| |
|
| | unsigned char* Y = yuv420sp; |
| | draw_line_c1(Y, w, h, x0, y0, x1, y1, v_y, thickness); |
| |
|
| | unsigned char* UV = yuv420sp + w * h; |
| | int thickness_uv = thickness == -1 ? thickness : std::max(thickness / 2, 1); |
| | draw_line_c2(UV, w / 2, h / 2, x0 / 2, y0 / 2, x1 / 2, y1 / 2, v_uv, thickness_uv); |
| | } |
| |
|
| | void get_text_drawing_size(const char* text, int fontpixelsize, int* w, int* h) |
| | { |
| | *w = 0; |
| | *h = 0; |
| |
|
| | const int n = strlen(text); |
| |
|
| | int line_w = 0; |
| | for (int i = 0; i < n; i++) |
| | { |
| | char ch = text[i]; |
| |
|
| | if (ch == '\n') |
| | { |
| | |
| | *w = std::max(*w, line_w); |
| | *h += fontpixelsize * 2; |
| | line_w = 0; |
| | } |
| |
|
| | if (isprint(ch) != 0) |
| | { |
| | line_w += fontpixelsize; |
| | } |
| | } |
| |
|
| | *w = std::max(*w, line_w); |
| | *h += fontpixelsize * 2; |
| | } |
| |
|
| | void draw_text_c1(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) |
| | { |
| | return draw_text_c1(pixels, w, h, w, text, x, y, fontpixelsize, color); |
| | } |
| |
|
| | void draw_text_c2(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) |
| | { |
| | return draw_text_c2(pixels, w, h, w * 2, text, x, y, fontpixelsize, color); |
| | } |
| |
|
| | void draw_text_c3(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) |
| | { |
| | return draw_text_c3(pixels, w, h, w * 3, text, x, y, fontpixelsize, color); |
| | } |
| |
|
| | void draw_text_c4(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) |
| | { |
| | return draw_text_c4(pixels, w, h, w * 4, text, x, y, fontpixelsize, color); |
| | } |
| |
|
| | void draw_text_c1(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; |
| |
|
| | const int n = strlen(text); |
| |
|
| | int cursor_x = x; |
| | int cursor_y = y; |
| | for (int i = 0; i < n; i++) |
| | { |
| | char ch = text[i]; |
| |
|
| | if (ch == '\n') |
| | { |
| | |
| | cursor_x = x; |
| | cursor_y += fontpixelsize * 2; |
| | } |
| |
|
| | if (isprint(ch) != 0) |
| | { |
| | const unsigned char* font_bitmap = mono_font_data[ch - ' ']; |
| |
|
| | |
| | resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); |
| |
|
| | for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) |
| | { |
| | if (j < 0) |
| | continue; |
| |
|
| | if (j >= h) |
| | break; |
| |
|
| | const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; |
| | unsigned char* p = pixels + stride * j; |
| |
|
| | for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) |
| | { |
| | if (k < 0) |
| | continue; |
| |
|
| | if (k >= w) |
| | break; |
| |
|
| | unsigned char alpha = palpha[k - cursor_x]; |
| |
|
| | p[k] = (p[k] * (255 - alpha) + pen_color[0] * alpha) / 255; |
| | } |
| | } |
| |
|
| | cursor_x += fontpixelsize; |
| | } |
| | } |
| |
|
| | delete[] resized_font_bitmap; |
| | } |
| |
|
| | void draw_text_c2(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; |
| |
|
| | const int n = strlen(text); |
| |
|
| | int cursor_x = x; |
| | int cursor_y = y; |
| | for (int i = 0; i < n; i++) |
| | { |
| | char ch = text[i]; |
| |
|
| | if (ch == '\n') |
| | { |
| | |
| | cursor_x = x; |
| | cursor_y += fontpixelsize * 2; |
| | } |
| |
|
| | if (isprint(ch) != 0) |
| | { |
| | int font_bitmap_index = ch - ' '; |
| | const unsigned char* font_bitmap = mono_font_data[font_bitmap_index]; |
| |
|
| | |
| | resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); |
| |
|
| | for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) |
| | { |
| | if (j < 0) |
| | continue; |
| |
|
| | if (j >= h) |
| | break; |
| |
|
| | const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; |
| | unsigned char* p = pixels + stride * j; |
| |
|
| | for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) |
| | { |
| | if (k < 0) |
| | continue; |
| |
|
| | if (k >= w) |
| | break; |
| |
|
| | unsigned char alpha = palpha[k - cursor_x]; |
| |
|
| | p[k * 2 + 0] = (p[k * 2 + 0] * (255 - alpha) + pen_color[0] * alpha) / 255; |
| | p[k * 2 + 1] = (p[k * 2 + 1] * (255 - alpha) + pen_color[1] * alpha) / 255; |
| | } |
| | } |
| |
|
| | cursor_x += fontpixelsize; |
| | } |
| | } |
| |
|
| | delete[] resized_font_bitmap; |
| | } |
| |
|
| | void draw_text_c3(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; |
| |
|
| | const int n = strlen(text); |
| |
|
| | int cursor_x = x; |
| | int cursor_y = y; |
| | for (int i = 0; i < n; i++) |
| | { |
| | char ch = text[i]; |
| |
|
| | if (ch == '\n') |
| | { |
| | |
| | cursor_x = x; |
| | cursor_y += fontpixelsize * 2; |
| | } |
| |
|
| | if (isprint(ch) != 0) |
| | { |
| | int font_bitmap_index = ch - ' '; |
| | const unsigned char* font_bitmap = mono_font_data[font_bitmap_index]; |
| |
|
| | |
| | resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); |
| |
|
| | for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) |
| | { |
| | if (j < 0) |
| | continue; |
| |
|
| | if (j >= h) |
| | break; |
| |
|
| | const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; |
| | unsigned char* p = pixels + stride * j; |
| |
|
| | for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) |
| | { |
| | if (k < 0) |
| | continue; |
| |
|
| | if (k >= w) |
| | break; |
| |
|
| | unsigned char alpha = palpha[k - cursor_x]; |
| |
|
| | p[k * 3 + 0] = (p[k * 3 + 0] * (255 - alpha) + pen_color[0] * alpha) / 255; |
| | p[k * 3 + 1] = (p[k * 3 + 1] * (255 - alpha) + pen_color[1] * alpha) / 255; |
| | p[k * 3 + 2] = (p[k * 3 + 2] * (255 - alpha) + pen_color[2] * alpha) / 255; |
| | } |
| | } |
| |
|
| | cursor_x += fontpixelsize; |
| | } |
| | } |
| |
|
| | delete[] resized_font_bitmap; |
| | } |
| |
|
| | void draw_text_c4(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) |
| | { |
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; |
| |
|
| | const int n = strlen(text); |
| |
|
| | int cursor_x = x; |
| | int cursor_y = y; |
| | for (int i = 0; i < n; i++) |
| | { |
| | char ch = text[i]; |
| |
|
| | if (ch == '\n') |
| | { |
| | |
| | cursor_x = x; |
| | cursor_y += fontpixelsize * 2; |
| | } |
| |
|
| | if (isprint(ch) != 0) |
| | { |
| | const unsigned char* font_bitmap = mono_font_data[ch - ' ']; |
| |
|
| | |
| | resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); |
| |
|
| | for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) |
| | { |
| | if (j < 0) |
| | continue; |
| |
|
| | if (j >= h) |
| | break; |
| |
|
| | const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; |
| | unsigned char* p = pixels + stride * j; |
| |
|
| | for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) |
| | { |
| | if (k < 0) |
| | continue; |
| |
|
| | if (k >= w) |
| | break; |
| |
|
| | unsigned char alpha = palpha[k - cursor_x]; |
| |
|
| | p[k * 4 + 0] = (p[k * 4 + 0] * (255 - alpha) + pen_color[0] * alpha) / 255; |
| | p[k * 4 + 1] = (p[k * 4 + 1] * (255 - alpha) + pen_color[1] * alpha) / 255; |
| | p[k * 4 + 2] = (p[k * 4 + 2] * (255 - alpha) + pen_color[2] * alpha) / 255; |
| | p[k * 4 + 3] = (p[k * 4 + 3] * (255 - alpha) + pen_color[3] * alpha) / 255; |
| | } |
| | } |
| |
|
| | cursor_x += fontpixelsize; |
| | } |
| | } |
| |
|
| | delete[] resized_font_bitmap; |
| | } |
| |
|
| | void draw_text_yuv420sp(unsigned char* yuv420sp, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) |
| | { |
| | |
| | |
| | |
| | |
| | |
| |
|
| | const unsigned char* pen_color = (const unsigned char*)&color; |
| |
|
| | unsigned int v_y; |
| | unsigned int v_uv; |
| | unsigned char* pen_color_y = (unsigned char*)&v_y; |
| | unsigned char* pen_color_uv = (unsigned char*)&v_uv; |
| | pen_color_y[0] = pen_color[0]; |
| | pen_color_uv[0] = pen_color[1]; |
| | pen_color_uv[1] = pen_color[2]; |
| |
|
| | unsigned char* Y = yuv420sp; |
| | draw_text_c1(Y, w, h, text, x, y, fontpixelsize, v_y); |
| |
|
| | unsigned char* UV = yuv420sp + w * h; |
| | draw_text_c2(UV, w / 2, h / 2, text, x / 2, y / 2, std::max(fontpixelsize / 2, 1), v_uv); |
| | } |
| |
|
| | #endif |
| |
|
| | } |
| |
|