| | #ifndef OPENPOSE_HAND_HAND_PARAMETERS_HPP |
| | #define OPENPOSE_HAND_HAND_PARAMETERS_HPP |
| |
|
| | #include <openpose/pose/poseParameters.hpp> |
| | #include <openpose/pose/poseParametersRender.hpp> |
| |
|
| | namespace op |
| | { |
| | const auto HAND_MAX_HANDS = 2*POSE_MAX_PEOPLE; |
| |
|
| | const auto HAND_NUMBER_PARTS = 21u; |
| | #define HAND_PAIRS_RENDER_GPU \ |
| | 0,1, 1,2, 2,3, 3,4, 0,5, 5,6, 6,7, 7,8, 0,9, 9,10, 10,11, 11,12, 0,13, 13,14, 14,15, 15,16, 0,17, 17,18, 18,19, 19,20 |
| | #define HAND_SCALES_RENDER_GPU 1 |
| | const std::vector<unsigned int> HAND_PAIRS_RENDER {HAND_PAIRS_RENDER_GPU}; |
| | #define HAND_COLORS_RENDER_GPU \ |
| | 100.f, 100.f, 100.f, \ |
| | 100.f, 0.f, 0.f, \ |
| | 150.f, 0.f, 0.f, \ |
| | 200.f, 0.f, 0.f, \ |
| | 255.f, 0.f, 0.f, \ |
| | 100.f, 100.f, 0.f, \ |
| | 150.f, 150.f, 0.f, \ |
| | 200.f, 200.f, 0.f, \ |
| | 255.f, 255.f, 0.f, \ |
| | 0.f, 100.f, 50.f, \ |
| | 0.f, 150.f, 75.f, \ |
| | 0.f, 200.f, 100.f, \ |
| | 0.f, 255.f, 125.f, \ |
| | 0.f, 50.f, 100.f, \ |
| | 0.f, 75.f, 150.f, \ |
| | 0.f, 100.f, 200.f, \ |
| | 0.f, 125.f, 255.f, \ |
| | 100.f, 0.f, 100.f, \ |
| | 150.f, 0.f, 150.f, \ |
| | 200.f, 0.f, 200.f, \ |
| | 255.f, 0.f, 255.f |
| | const std::vector<float> HAND_COLORS_RENDER{HAND_COLORS_RENDER_GPU}; |
| | const std::vector<float> HAND_SCALES_RENDER{HAND_SCALES_RENDER_GPU}; |
| |
|
| |
|
| | |
| | const auto HAND_CCN_DECREASE_FACTOR = 8.f; |
| | const std::string HAND_PROTOTXT{"hand/pose_deploy.prototxt"}; |
| | const std::string HAND_TRAINED_MODEL{"hand/pose_iter_102000.caffemodel"}; |
| |
|
| | |
| | const auto HAND_DEFAULT_ALPHA_KEYPOINT = POSE_DEFAULT_ALPHA_KEYPOINT; |
| | const auto HAND_DEFAULT_ALPHA_HEAT_MAP = POSE_DEFAULT_ALPHA_HEAT_MAP; |
| | } |
| |
|
| | #endif |
| |
|