| | '''OpenGL extension VERSION.GL_1_1 |
| | |
| | This module customises the behaviour of the |
| | OpenGL.raw.GL.VERSION.GL_1_1 to provide a more |
| | Python-friendly API |
| | |
| | The official definition of this extension is available here: |
| | http://www.opengl.org/registry/specs/VERSION/GL_1_1.txt |
| | ''' |
| | from OpenGL import platform, constant, arrays |
| | from OpenGL import extensions, wrapper |
| | import ctypes |
| | from OpenGL.raw.GL import _types, _glgets |
| | from OpenGL.raw.GL.VERSION.GL_1_1 import * |
| | from OpenGL.raw.GL.VERSION.GL_1_1 import _EXTENSION_NAME |
| |
|
| | def glInitGl11VERSION(): |
| | '''Return boolean indicating whether this extension is available''' |
| | from OpenGL import extensions |
| | return extensions.hasGLExtension( _EXTENSION_NAME ) |
| |
|
| | |
| | glDrawElements=wrapper.wrapper(glDrawElements).setInputArraySize( |
| | 'indices', None |
| | ) |
| | glGetPointerv=wrapper.wrapper(glGetPointerv).setOutput( |
| | 'params',size=(1,),orPassIn=True |
| | ) |
| | |
| | glTexSubImage1D=wrapper.wrapper(glTexSubImage1D).setInputArraySize( |
| | 'pixels', None |
| | ) |
| | |
| | glTexSubImage2D=wrapper.wrapper(glTexSubImage2D).setInputArraySize( |
| | 'pixels', None |
| | ) |
| | |
| | glDeleteTextures=wrapper.wrapper(glDeleteTextures).setInputArraySize( |
| | 'textures', None |
| | ) |
| | glGenTextures=wrapper.wrapper(glGenTextures).setOutput( |
| | 'textures',size=lambda x:(x,),pnameArg='n',orPassIn=True |
| | ) |
| | |
| | glColorPointer=wrapper.wrapper(glColorPointer).setInputArraySize( |
| | 'pointer', None |
| | ) |
| | |
| | glEdgeFlagPointer=wrapper.wrapper(glEdgeFlagPointer).setInputArraySize( |
| | 'pointer', None |
| | ) |
| | |
| | glIndexPointer=wrapper.wrapper(glIndexPointer).setInputArraySize( |
| | 'pointer', None |
| | ) |
| | |
| | glInterleavedArrays=wrapper.wrapper(glInterleavedArrays).setInputArraySize( |
| | 'pointer', None |
| | ) |
| | |
| | glNormalPointer=wrapper.wrapper(glNormalPointer).setInputArraySize( |
| | 'pointer', None |
| | ) |
| | |
| | glTexCoordPointer=wrapper.wrapper(glTexCoordPointer).setInputArraySize( |
| | 'pointer', None |
| | ) |
| | |
| | glVertexPointer=wrapper.wrapper(glVertexPointer).setInputArraySize( |
| | 'pointer', None |
| | ) |
| | |
| | glAreTexturesResident=wrapper.wrapper(glAreTexturesResident).setInputArraySize( |
| | 'textures', None |
| | ).setOutput( |
| | 'residences',size=lambda x:(x,),pnameArg='n',orPassIn=True |
| | ) |
| | |
| | |
| | glPrioritizeTextures=wrapper.wrapper(glPrioritizeTextures).setInputArraySize( |
| | 'textures', None |
| | ).setInputArraySize( |
| | 'priorities', None |
| | ) |
| | glIndexubv=wrapper.wrapper(glIndexubv).setInputArraySize( |
| | 'c', 1 |
| | ) |
| | |
| | from OpenGL.GL.VERSION.GL_1_0 import * |
| | GL_MODELVIEW0_EXT = GL_MODELVIEW |
| | GL_MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX |
| | GL_MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH |
| | GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT |
| |
|
| | |
| | |
| | |
| | |
| | GL_DEPTH_BUFFER = GL_DEPTH |
| | GL_STENCIL_BUFFER = GL_STENCIL |
| |
|