| | '''Autogenerated by xml_generate script, do not edit!''' |
| | from OpenGL import platform as _p, arrays |
| | |
| | from OpenGL.raw.GLES1 import _types as _cs |
| | |
| | from OpenGL.raw.GLES1._types import * |
| | from OpenGL.raw.GLES1 import _errors |
| | from OpenGL.constant import Constant as _C |
| |
|
| | import ctypes |
| | _EXTENSION_NAME = 'GLES1_NV_fence' |
| | def _f( function ): |
| | return _p.createFunction( function,_p.PLATFORM.GLES1,'GLES1_NV_fence',error_checker=_errors._error_checker) |
| | GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) |
| | GL_FENCE_CONDITION_NV=_C('GL_FENCE_CONDITION_NV',0x84F4) |
| | GL_FENCE_STATUS_NV=_C('GL_FENCE_STATUS_NV',0x84F3) |
| | @_f |
| | @_p.types(None,_cs.GLsizei,arrays.GLuintArray) |
| | def glDeleteFencesNV(n,fences):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint) |
| | def glFinishFenceNV(fence):pass |
| | @_f |
| | @_p.types(None,_cs.GLsizei,arrays.GLuintArray) |
| | def glGenFencesNV(n,fences):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray) |
| | def glGetFenceivNV(fence,pname,params):pass |
| | @_f |
| | @_p.types(_cs.GLboolean,_cs.GLuint) |
| | def glIsFenceNV(fence):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint,_cs.GLenum) |
| | def glSetFenceNV(fence,condition):pass |
| | @_f |
| | @_p.types(_cs.GLboolean,_cs.GLuint) |
| | def glTestFenceNV(fence):pass |
| |
|