AI Math: 3DGauss
updated
EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis
Paper
• 2410.01804
• Published
• 6
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
Paper
• 2408.12601
• Published
• 32
Build-A-Scene: Interactive 3D Layout Control for Diffusion-Based Image
Generation
Paper
• 2408.14819
• Published
• 22
DressRecon: Freeform 4D Human Reconstruction from Monocular Video
Paper
• 2409.20563
• Published
• 9
Depth Pro: Sharp Monocular Metric Depth in Less Than a Second
Paper
• 2410.02073
• Published
• 43
MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis
Paper
• 2410.02103
• Published
• 8
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian
Splatting
Paper
• 2410.07707
• Published
• 3
GS^3: Efficient Relighting with Triple Gaussian Splatting
Paper
• 2410.11419
• Published
• 12
Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling
Paper
• 2410.18912
• Published
• 6
LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias
Paper
• 2410.17242
• Published
• 4
SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes
Paper
• 2410.17249
• Published
• 44
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with
View-consistent 2D Diffusion Priors
Paper
• 2410.16266
• Published
• 4
VeGaS: Video Gaussian Splatting
Paper
• 2411.11024
• Published
• 7
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting
Synthesis
Paper
• 2411.16443
• Published
• 11
3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
Paper
• 2411.14974
• Published
• 15
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains
for High-Fidelity Indoor Scene Reconstruction
Paper
• 2412.03428
• Published
• 10
Gaussian Variation Field Diffusion for High-fidelity Video-to-4D
Synthesis
Paper
• 2507.23785
• Published
• 18