3D Recon
updated
GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View
Synthesis
Paper
• 2312.11458
• Published • 5
SCEdit: Efficient and Controllable Image Diffusion Generation via Skip
Connection Editing
Paper
• 2312.11392
• Published • 20
LangSplat: 3D Language Gaussian Splatting
Paper
• 2312.16084
• Published • 16
Human101: Training 100+FPS Human Gaussians in 100s from 1 View
Paper
• 2312.15258
• Published • 10
TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
Paper
• 2401.06003
• Published • 25
GARField: Group Anything with Radiance Fields
Paper
• 2401.09419
• Published • 21
ICON: Incremental CONfidence for Joint Pose and Radiance Field
Optimization
Paper
• 2401.08937
• Published • 8
Sketch2NeRF: Multi-view Sketch-guided Text-to-3D Generation
Paper
• 2401.14257
• Published • 12
2D Gaussian Splatting for Geometrically Accurate Radiance Fields
Paper
• 2403.17888
• Published • 31
InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40
Seconds
Paper
• 2403.20309
• Published • 19
NeRF-XL: Scaling NeRFs with Multiple GPUs
Paper
• 2404.16221
• Published • 15
GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting
Paper
• 2404.19702
• Published • 20
Spectrally Pruned Gaussian Fields with Neural Compensation
Paper
• 2405.00676
• Published • 10
Revising Densification in Gaussian Splatting
Paper
• 2404.06109
• Published • 9
GFlow: Recovering 4D World from Monocular Video
Paper
• 2405.18426
• Published • 17
Paper
• 2406.09414
• Published • 103
Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields
Paper
• 2408.03822
• Published • 14
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel
View Synthesis
Paper
• 2408.03356
• Published • 10
FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D
Reconstruction
Paper
• 2412.09573
• Published • 8