license: openrail++
library_name: coreai
pipeline_tag: image-to-image
tags:
- super-resolution
- diffusion
- core-ai
- apple
- on-device
- adcsr
- stable-diffusion
Mirror of
mlboydaisuke/AdcSR-CoreAIβ the canonical repo (CoreAI Model Zoo). Updates land there first.
AdcSR Γ4 Super-Resolution β Core AI
On-device Γ4 super-resolution with AdcSR (Adversarial Diffusion Compression, CVPR 2025) converted for Apple's Core AI stack. AdcSR compresses the one-step diffusion model OSEDiff into a small diffusion-GAN: a pruned Stable Diffusion 2.1 UNet + a half-size VAE decoder, run in one forward pass β no iterative denoising, no prompt, no noise β so it is fast and small enough to run fully on-device, including iPhone.
Use it
βΆοΈ Run it (source) β the UpscaleDemo runner (pick a photo, upscale it Γ4 on-device):
git clone https://github.com/john-rocky/coreai-kit
open coreai-kit/Examples/UpscaleDemo/UpscaleDemo.xcodeproj
# β Run, pick a photo β the app loads AdcSR Γ4 (the catalog's superResolution entry) automatically
# agents / headless (macOS):
cd coreai-kit/Examples/UpscaleDemo
swift run upscale-cli --model adcsr-x4 --image sample_small.png --output big.png
π» Build with it β complete; the glue is kit API, copy-paste runs:
import CoreAIKitVision
let resolver = try await SuperResolver(catalog: "adcsr-x4")
let image = try ImageFile.load(imageURL) // any image file β CGImage + EXIF orientation
let upscaled = try await resolver.upscale(image.cgImage)
// upscaled: CGImage β 4Γ the input's pixels
The take-home is Examples/UpscaleDemo/Sources/QuickStart.swift
β this exact code as one typed function, no UI; the CLI is an argument shell over it, and
the GUI runs the same resolver on the photo you pick.
Big photos? Inputs are tiled and feather-blended internally; maxInputSide (default 512)
caps the input first so a full-res phone photo can't produce a gigapixel result.
Integration checklist
- SPM:
https://github.com/john-rocky/coreai-kitβ product CoreAIKitVision - Info.plist: none needed
- Entitlements: none needed
- First run downloads the model β 1.7 GB (Mac) / 1.7 GB (iPhone) β then it loads from the
local cache (Application Support; progress via the
downloadProgresscallback) - Measure in Release β Debug is ~3Γ slower on per-token host work
What it is
- fp32, ~1.7 GB. Output matches the torch reference (cosine 1.000012). fp32 because the pruned SD-2.1 UNet's attention/group-norm overflow in fp16 (NaN on smooth tiles).
- Image β image, one step. Input a low-resolution tile, get a 4Γ tile back. No text, no noise.
- 456 M parameters (pruned SD-2.1 UNet + half VAE decoder).
- The graph outputs the raw SR; AdcSR's per-image color-match is applied host-side by
SuperResolverafter tiling (baking it per-tile blows up uniform tiles).
I/O contract (per tile)
- input:
lr[1,3,128,128]in[-1,1](a low-resolution tile). - output:
sr[1,3,512,512]in[-1,1](Γ4), with the reference's per-image color-match baked in.
Usage (CoreAIKit)
import CoreAIKitVision
let sr = try await SuperResolver(model: .adcsrX4) // downloads this repo on first use
let big = try await sr.upscale(cgImage) // Γ4; tiles any-size input + feather-blends
SuperResolver splits any-size input into overlapping 128-px LR windows, runs each, and blends
(and caps very large inputs so the result stays a reasonable size).
License & attribution
- AdcSR (method + the pruning/training code): Apache-2.0 β Bingchen Li et al., Adversarial Diffusion Compression for Real-World Image Super-Resolution, CVPR 2025.
- Weights are derived from Stable Diffusion 2.1 (via OSEDiff) and therefore carry the CreativeML Open RAIL++-M license β commercial use is permitted under its use-based restrictions, the same license under which Apple distributes Stable Diffusion for Core ML.
This Core AI conversion inherits both. See LICENSE (Apache-2.0, AdcSR) and the SD-2.1 OpenRAIL++-M
terms.