WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation Paper • 2603.16871 • Published about 13 hours ago • 39
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published 1 day ago • 111
Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compression Paper • 2512.05081 • Published Dec 4, 2025 • 32
Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation Paper • 2510.23581 • Published Oct 27, 2025 • 42
MATRIX: Mask Track Alignment for Interaction-aware Video Generation Paper • 2510.07310 • Published Oct 8, 2025 • 36