TokForge Image Models
Collection
On-device image generation for TokForge: Hexagon NPU (SD1.5 Fast, SDXL Faithful), CPU/GPU DreamShaper-LCM + 6 styles, RealVisXL photoreal. β’ 13 items β’ Updated
A single self-contained GGUF for stable-diffusion.cpp,
packaging RealVisXL V4.0 Lightning
(SDXL, photoreal, few-step Lightning). The UNet is q8_0, the VAE is kept at f16, both
CLIP text encoders included β everything in one file.
This is the GPU "Quality" image tier for the TokForge Android app: native 1024px photoreal SDXL on certified high-memory Qualcomm/Adreno devices via the OpenCL F16-GEMM route. It is not a CPU default β SDXL is too heavy for phone CPU β it is the opt-in photoreal step-up above the DreamShaper fast route.
| File | Size | Precision | Contents |
|---|---|---|---|
realvisxl-v40-lightning-q8_0.gguf |
~4.2 GB | q8_0 UNet / f16 VAE | CLIP-L + OpenCLIP-bigG + Lightning UNet + SDXL VAE |
sampler: dpm++2m
scheduler: discrete
steps: 6 (4 = fast floor, 8 = extra refinement)
cfg-scale: 1.5
resolution: 1024x1024 (SDXL native)
backend: OpenCL on high-memory Adreno (GPU); SDXL CPU is not a supported tier
sd -M img_gen \
-m realvisxl-v40-lightning-q8_0.gguf \
-p "close-up portrait, natural skin texture, 85mm, RAW photo, photorealistic" \
--sampling-method dpm++2m --steps 6 --cfg-scale 1.5 \
-W 1024 -H 1024 -o out.png
SG161222/RealVisXL_V4.0_Lightning (SDXL diffusers, fp16). Lightning is a baked
few-step distilled checkpoint (no LoRA to fuse)..safetensors.stable-diffusion.cpp (-M convert --type q8_0,
keeping the VAE at f16 via --tensor-type-rules '^first_stage_model\.=f16').The original openrail++ terms and attribution requirements propagate to this GGUF and any images generated with it.
8-bit
Base model
SG161222/RealVisXL_V4.0_Lightning