B-DoPED / scripts /render_smal_multiview.py
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Initial release: B-DoPED dataset (library + scripts + rendered outputs)
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"""
render_smal_multiview.py — combine pose + shape + texture into multi-view SMAL dog renders.
Inputs (the released library):
--pose_npz library/poses/poses.npz : pose_6d (N, 34, 6)
--shape_npz library/shapes/shapes.npz : beta (S,30), betas_limbs (S,9), pose_6d (S,34,6),
logscale_part_list (9,)
--texture_dir library/textures/ : texture_*.png (2048^2) + uv_atlas_0.pth
[+ uv_atlas_1.pth] + uv_atlas_index.npy
--bite_root BITE checkout (code + SMAL weights), see scripts/setup.sh
For each pose, each of the 60 views independently samples a random shape and texture (matching the
released dataset's generation). The shape-specific ear pose (shape pose_6d, joints 32/33) is blended
into the motion pose; cameras orbit the subject (4 azimuth x 5 elevation x 3 roll = 60 views).
Outputs per pose: pose_{idx:06d}/{rgb,seg,npz,...}/{view}.{png,npz}. With --shard (default on,
single process) the per-pose dirs are packed into stored tar shards.
Requires a one-time setup of the SMAL/BITE dependency: bash scripts/setup.sh
"""
import os
import sys
# Resolve --bite_root early so smal_utils picks it up at import time.
def _early_arg(flag):
for i, a in enumerate(sys.argv):
if a == flag and i + 1 < len(sys.argv):
return sys.argv[i + 1]
if a.startswith(flag + "="):
return a.split("=", 1)[1]
return None
_br = _early_arg("--bite_root")
if _br:
os.environ["BITE_ROOT"] = _br
os.environ.setdefault("PYOPENGL_PLATFORM", "egl")
import argparse
import random
import numpy as np
import torch
import torch.nn.functional as F
import cv2
from pathlib import Path
from PIL import Image
from str2bool import str2bool
from render_utils import (
deduce_weak_perspective_params,
MeshRenderer,
project_keypoints_to_2d,
draw_keypoints_on_image,
)
from smal_utils import initialize_smal_model_batch
import shard_utils
# Ear joint indices in the 34-joint pose representation (left_ear, right_ear).
EAR_JOINT_INDICES = [32, 33]
def apply_horizontal_flip_(pose_6d, device):
assert pose_6d is not None
assert pose_6d.ndim == 3 and pose_6d.shape[1] == 34 and pose_6d.shape[2] == 6, f"pose_6d.shape: {pose_6d.shape}"
assert device is not None
left_indices = [6, 7, 8, 9, 16, 17, 18, 19, 32]
right_indices = [10, 11, 12, 13, 20, 21, 22, 23, 33]
pose_6d_flipped = pose_6d.clone()
pose_6d_flipped[:, left_indices] = pose_6d[:, right_indices].clone()
pose_6d_flipped[:, right_indices] = pose_6d[:, left_indices].clone()
pose_6d_flipped[:, :, 1] *= -1
pose_6d_flipped[:, :, 2] *= -1
pose_6d_flipped[:, :, 5] *= -1
N, J, D = pose_6d.shape
pose_6d_flipped = F.normalize(pose_6d_flipped.reshape(N, J, 3, 2), dim=-2).reshape(N, J, D)
return pose_6d_flipped
def rotate_rotmat(rotmat, angle_x=0.0, angle_y=0.0, angle_z=0.0, degrees=True):
"""Apply additional rotation to existing rotation matrices."""
device = rotmat.device
dtype = rotmat.dtype
if degrees:
angle_x = torch.tensor(angle_x, device=device, dtype=dtype) * (torch.pi / 180.0)
angle_y = torch.tensor(angle_y, device=device, dtype=dtype) * (torch.pi / 180.0)
angle_z = torch.tensor(angle_z, device=device, dtype=dtype) * (torch.pi / 180.0)
else:
angle_x = torch.tensor(angle_x, device=device, dtype=dtype)
angle_y = torch.tensor(angle_y, device=device, dtype=dtype)
angle_z = torch.tensor(angle_z, device=device, dtype=dtype)
cos_x, sin_x = torch.cos(angle_x), torch.sin(angle_x)
R_x = torch.eye(3, device=device, dtype=dtype)
R_x[1, 1] = cos_x; R_x[1, 2] = -sin_x; R_x[2, 1] = sin_x; R_x[2, 2] = cos_x
cos_y, sin_y = torch.cos(angle_y), torch.sin(angle_y)
R_y = torch.eye(3, device=device, dtype=dtype)
R_y[0, 0] = cos_y; R_y[0, 2] = sin_y; R_y[2, 0] = -sin_y; R_y[2, 2] = cos_y
cos_z, sin_z = torch.cos(angle_z), torch.sin(angle_z)
R_z = torch.eye(3, device=device, dtype=dtype)
R_z[0, 0] = cos_z; R_z[0, 1] = -sin_z; R_z[1, 0] = sin_z; R_z[1, 1] = cos_z
return torch.matmul(R_z @ R_y @ R_x, rotmat)
def generate_rotation_sequence(angle_ranges, device="cpu"):
"""Generate camera orientations (as 6D) for the turntable views."""
orient = torch.eye(3, device=device, dtype=torch.float32)
orient = rotate_rotmat(orient, angle_x=90, angle_y=0, angle_z=0)
orient = rotate_rotmat(orient, angle_x=0, angle_y=90, angle_z=0)
orient = rotate_rotmat(orient, angle_x=3, angle_y=0, angle_z=0)
angle_ys, angle_xs, angle_zs = [], [], []
for azim_range, elev_range, roll_range in angle_ranges:
angle_ys.append(np.random.uniform(azim_range[0], azim_range[1]))
angle_xs.append(np.random.uniform(elev_range[0], elev_range[1]))
angle_zs.append(np.random.uniform(roll_range[0], roll_range[1]))
orient_6d_list = []
for i in range(len(angle_xs)):
f = orient
f = rotate_rotmat(f, angle_x=0, angle_y=angle_ys[i], angle_z=0)
f = rotate_rotmat(f, angle_x=angle_xs[i], angle_y=0, angle_z=0)
f = rotate_rotmat(f, angle_x=0, angle_y=0, angle_z=angle_zs[i])
orient_6d_list.append(f[..., :2].reshape(1, 1, 6))
return torch.cat(orient_6d_list, dim=0)
def setup_output_dirs(output_dir, args):
"""Create output directories based on enabled render options."""
output_dir = Path(output_dir)
output_dir.mkdir(parents=True, exist_ok=True)
dirs = {}
if args.save_rgb:
dirs["rgb"] = output_dir / "rgb"; dirs["rgb"].mkdir(exist_ok=True)
if args.save_keypoints:
dirs["rgb_with_keypoints2d"] = output_dir / "rgb_with_keypoints2d"; dirs["rgb_with_keypoints2d"].mkdir(exist_ok=True)
if args.save_depth:
dirs["depth"] = output_dir / "depth"; dirs["depth"].mkdir(exist_ok=True)
if args.save_mask:
dirs["mask"] = output_dir / "seg"; dirs["mask"].mkdir(exist_ok=True)
if args.save_canny:
dirs["canny"] = output_dir / "canny"; dirs["canny"].mkdir(exist_ok=True)
return dirs
def render_frame(smal_mesh, keyp_3d, camera, renderer, args):
"""Render a single frame with requested outputs."""
results = {}
rgb_rgba = renderer.render(smal_mesh, camera, color=None)
rgb = rgb_rgba[..., :3]
results["rgb"] = rgb
if args.save_mask:
results["mask"] = (rgb_rgba[..., 3] > 0).astype(np.uint8) * 255
if args.save_depth:
depth = renderer.render(smal_mesh, camera, depth_only=True)
depth[depth == 0] = np.nan
dn = 1 - (depth - np.nanmin(depth)) / (np.nanmax(depth) - np.nanmin(depth))
dn[np.isnan(dn)] = 0
results["depth"] = np.rint(dn * 255).astype(np.uint8)
if args.save_canny:
results["canny"] = cv2.Canny(rgb, 100, 200)
keyp_2d = project_keypoints_to_2d(keyp_3d, camera, img_size=args.resolution)
results["keypoints2d"] = (keyp_2d / (args.resolution - 1) * 2 - 1)[None]
if args.save_keypoints:
results["rgb_with_keypoints2d"] = draw_keypoints_on_image(
rgb, keyp_2d, radius=max(2, args.resolution // 128), color=(255, 0, 0), thickness=-1)
return results
def save_frame_results(results, view_name, output_dirs):
for key, img in results.items():
if key in output_dirs:
Image.fromarray(img).save(output_dirs[key] / f"{view_name}.png")
def create_gifs(output_dir, output_dirs, file_names, fps=6):
import imageio
for name, dir_path in output_dirs.items():
images = []
for file_name in file_names:
p = dir_path / f"{file_name}.png"
if p.exists():
images.append(imageio.imread(p))
if images:
gif_path = output_dir / "gif" / f"{name}.gif"
gif_path.parent.mkdir(parents=True, exist_ok=True)
imageio.mimsave(gif_path, images, format="GIF", fps=fps, loop=0)
def process_single_pose(pose_idx, pose_6d_single, args, shapes, textures, angle_ranges, num_views, renderer):
"""Render all views for one pose, sampling a random shape+texture per view."""
shape_beta, shape_blimbs, shape_pose, logscale_part_shared = shapes
texture_pngs, atlas = textures
output_dir = Path(args.output_root) / f"pose_{pose_idx:06d}"
output_dirs = setup_output_dirs(output_dir, args)
pose_6d_from_motion = torch.from_numpy(np.asarray(pose_6d_single)).float()
if pose_6d_from_motion.ndim == 2:
pose_6d_from_motion = pose_6d_from_motion.unsqueeze(0)
if args.apply_horizontal_flip:
pose_6d_from_motion = apply_horizontal_flip_(pose_6d_from_motion, args.device)
# Random shapes for this pose (one per view).
num_shapes = shape_beta.shape[0]
shape_ids = random.choices(range(num_shapes), k=num_views)
beta_list = [torch.from_numpy(shape_beta[s:s + 1]).float() for s in shape_ids]
betas_limbs_list = [torch.from_numpy(shape_blimbs[s:s + 1]).float() for s in shape_ids]
pose_6d_from_shape_list = [torch.from_numpy(shape_pose[s:s + 1]).float() for s in shape_ids]
# Blend pose: motion pose everywhere, shape-specific shape pose for the ear joints.
pose_6d_list = []
for i in range(num_views):
blended = pose_6d_from_motion.clone()
blended[:, EAR_JOINT_INDICES, :] = pose_6d_from_shape_list[i][:, EAR_JOINT_INDICES, :]
pose_6d_list.append(blended)
# Random textures for this pose (one per view); all share the single UV atlas.
tex_ids = random.choices(range(len(texture_pngs)), k=num_views)
uvmap_image_list = [Image.open(texture_pngs[t]) for t in tex_ids]
xatlas_params_list = [atlas for _ in tex_ids]
orient_6d_list = generate_rotation_sequence(angle_ranges, device=args.device)
beta_batch = torch.cat(beta_list, dim=0)
betas_limbs_batch = torch.cat(betas_limbs_list, dim=0)
pose_6d_batch = torch.cat(pose_6d_list, dim=0)
if args.tail_drop_prob > 0.0:
mask = torch.rand(betas_limbs_batch.shape[0]) < args.tail_drop_prob
if "tail_l" in logscale_part_shared:
betas_limbs_batch[mask, logscale_part_shared.index("tail_l")] = -6
if "tail_f" in logscale_part_shared:
betas_limbs_batch[mask, logscale_part_shared.index("tail_f")] = -6
smal_outputs = initialize_smal_model_batch(
keyp_conf="all",
beta_batch=beta_batch,
betas_limbs_batch=betas_limbs_batch,
logscale_part_list=logscale_part_shared,
pose_6d_batch=pose_6d_batch,
orient_6d_batch=orient_6d_list,
uvmap_image_list=uvmap_image_list,
xatlas_params_list=xatlas_params_list,
)
for frame_idx in range(num_views):
view_name = args.view_names[frame_idx]
smal_output = smal_outputs[frame_idx]
orient_6d_frame = orient_6d_list[frame_idx]
smal_mesh = smal_output["mesh"]
keyp_3d = smal_output["keyp_3d"].data.cpu()
verts = smal_mesh.vertices
s, tx, ty = np.array(deduce_weak_perspective_params(
verts, img_size=(args.resolution, args.resolution), random=args.random_camera)) / args.resolution
s *= 2
tx = (tx - 0.5) * 2
ty = (ty - 0.5) * 2
camera = np.array([s, s, tx / s, ty / s])
results = render_frame(smal_mesh, keyp_3d, camera, renderer, args)
save_frame_results(results, view_name, output_dirs)
if args.save_npz:
metadata = {
"camera/scale": s, "camera/tx": tx, "camera/ty": ty,
"smal/beta": smal_output["beta"].cpu().numpy(),
"smal/betas_limbs": smal_output["betas_limbs"].cpu().numpy(),
"smal/vert_off_compact": smal_output["vert_off_compact"].cpu().numpy(),
"smal/trans": smal_output["trans"].cpu().numpy(),
"smal/orient_6d": orient_6d_frame.cpu().numpy(),
"smal/pose_6d": pose_6d_batch[frame_idx:frame_idx + 1].cpu().numpy(),
"smal/keyp_conf": smal_output["keyp_conf"],
"smal/keyp_3d_all": keyp_3d.cpu().numpy(),
"smal/keyp_2d_all": results["keypoints2d"],
"smal/logscale_part_list": smal_output["logscale_part_list"],
"smal/smal_model_type": smal_output["smal_model_type"],
}
(output_dir / "npz").mkdir(parents=True, exist_ok=True)
np.savez_compressed(output_dir / "npz" / f"{view_name}.npz", **metadata)
if args.create_gif:
create_gifs(output_dir, output_dirs, list(args.view_names))
def argument_parser():
p = argparse.ArgumentParser(description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter)
p.add_argument("--pose_npz", required=True, help="library/poses/poses.npz")
p.add_argument("--shape_npz", required=True, help="library/shapes/shapes.npz")
p.add_argument("--texture_dir", required=True, help="library/textures/ (texture_*.png + uv_atlas_*.pth + uv_atlas_index.npy)")
p.add_argument("--output_root", required=True, help="Output root directory for rendered poses")
p.add_argument("--bite_root", default="./bite_gradio-hf", help="BITE checkout (code + SMAL weights); see scripts/setup.sh")
p.add_argument("--views", default=None, help="Comma-separated view names; default 00..59")
p.add_argument("--resolution", type=int, default=256, help="Square image resolution")
p.add_argument("--device", default="cuda", help="torch device")
p.add_argument("--apply_horizontal_flip", type=str2bool, default=False)
p.add_argument("--save_rgb", type=str2bool, default=True)
p.add_argument("--save_keypoints", type=str2bool, default=False)
p.add_argument("--save_depth", type=str2bool, default=False)
p.add_argument("--save_mask", type=str2bool, default=True)
p.add_argument("--save_canny", type=str2bool, default=False)
p.add_argument("--save_npz", type=str2bool, default=True)
p.add_argument("--create_gif", type=str2bool, default=False)
p.add_argument("--random_camera", type=str2bool, default=False)
p.add_argument("--tail_drop_prob", type=float, default=0.0)
p.add_argument("--process_id", type=int, default=0)
p.add_argument("--num_processes", type=int, default=1)
p.add_argument("--pose_indices_file", default=None, help="File of pose indices (one per line); overrides process partitioning")
# Sharding (default ON, single-process)
p.add_argument("--shard", type=str2bool, default=True, help="Pack rendered poses into stored tar shards")
p.add_argument("--shard_dir", default=None, help="Shard output dir (default: <output_root>_shards)")
p.add_argument("--shard_size", type=int, default=1750, help="Poses per shard")
p.add_argument("--shard_cleanup", type=str2bool, default=False, help="Delete loose pose dirs after sharding")
p.add_argument("--seed", type=int, default=0, help="Base RNG seed (offset by process_id)")
return p.parse_args()
def main():
from tqdm import tqdm
args = argument_parser()
if args.views is None:
args.views = ",".join(f"{i:02d}" for i in range(60))
args.view_names = args.views.split(",")
num_views = len(args.view_names)
# 4 azimuths x 5 elevations x 3 rolls = 60 views
azim_ranges = [[-45, 45], [45, 135], [135, 225], [225, 315]]
elev_ranges = [[60, 90], [15, 60], [-15, 15], [-60, -15], [-90, -60]]
roll_ranges = [[-180, -60], [-60, 60], [60, 180]]
angle_ranges = [(a, e, r) for a in azim_ranges for e in elev_ranges for r in roll_ranges]
assert len(angle_ranges) == num_views, \
f"--views count ({num_views}) must match angle_ranges ({len(angle_ranges)})"
random.seed(args.seed + args.process_id)
np.random.seed(args.seed + args.process_id)
print(f"Loading poses from {args.pose_npz} ...")
all_poses = np.load(args.pose_npz, allow_pickle=True)["pose_6d"]
total_poses = len(all_poses)
print(f"Loaded {total_poses} poses {all_poses.shape}")
if args.pose_indices_file is not None:
pose_indices = [int(l.strip()) for l in open(args.pose_indices_file) if l.strip()]
else:
per = (total_poses + args.num_processes - 1) // args.num_processes
start = args.process_id * per
pose_indices = list(range(start, min(start + per, total_poses)))
print(f"[Process {args.process_id}/{args.num_processes}] {len(pose_indices)} poses")
# Load the consolidated shape library once.
sd = np.load(args.shape_npz, allow_pickle=True)
shapes = (sd["beta"], sd["betas_limbs"], sd["pose_6d"], list(sd["logscale_part_list"]))
print(f"Loaded {shapes[0].shape[0]} shapes")
# Load the texture library once: flat PNGs + a single shared UV atlas.
tex_dir = Path(args.texture_dir)
texture_pngs = sorted(tex_dir.glob("texture_*.png"))
atlas_path = tex_dir / "uv_atlas.pth"
if not atlas_path.exists():
atlas_path = tex_dir / "uv_atlas_0.pth" # backward-compat with older 2-atlas builds
atlas = torch.load(atlas_path, weights_only=False)
textures = (texture_pngs, atlas)
print(f"Loaded {len(texture_pngs)} textures (single UV atlas: {atlas_path.name})")
renderer = MeshRenderer(resolution=(args.resolution, args.resolution), randomize_light_orientation=True)
for pose_idx in tqdm(pose_indices, desc=f"[Process {args.process_id}] Rendering"):
process_single_pose(pose_idx, all_poses[pose_idx], args, shapes, textures,
angle_ranges, num_views, renderer)
try:
if hasattr(renderer.renderer, "delete"):
renderer.renderer.delete()
except Exception:
pass
# Optional sharding (single-process).
if args.shard:
if args.num_processes > 1:
print("[shard] skipped: --num_processes > 1. Render loose, then pack with "
"build/03_pack_renders_to_shards.py or a single-process --shard run.")
else:
shard_dir = args.shard_dir or (str(args.output_root).rstrip("/") + "_shards")
mods = shard_utils.modalities_from_flags(
args.save_rgb, args.save_mask, args.save_npz,
args.save_keypoints, args.save_depth, args.save_canny)
items = [(pid, str(Path(args.output_root) / f"pose_{pid:06d}")) for pid in pose_indices]
shard_utils.pack_to_shards(items, shard_dir, args.shard_size, modalities=mods,
index_csv=os.path.join(shard_dir, "shards_index.csv"))
if args.shard_cleanup:
import shutil
for pid in pose_indices:
shutil.rmtree(Path(args.output_root) / f"pose_{pid:06d}", ignore_errors=True)
print("[shard] removed loose pose dirs")
print(f"[Process {args.process_id}] Done. {len(pose_indices)} poses.")
if __name__ == "__main__":
main()