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1,534,113
terminaldialog.h
MiyooCFW_gmenu2x/src/terminaldialog.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef TERMINALDIALOG_H_ #define TERMINALDIALOG_H_ #include <string> #include "gmenu2x.h" #include "textdialog.h" using std::string; using std::vector; class TerminalDialog : protected TextDialog { public: TerminalDialog(GMenu2X *gmenu2x, const string &title, const string &description, const string &icon, const string &backdrop = ""); void exec(string cmd); void preProcess() { }; }; #endif /*TERMINALDIALOG_H_*/
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menusettingfile.h
MiyooCFW_gmenu2x/src/menusettingfile.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MENUSETTINGFILE_H #define MENUSETTINGFILE_H #include "menusettingstringbase.h" class MenuSettingFile : public MenuSettingStringBase { protected: virtual void edit(); std::string filter, startPath, dialogTitle, dialogIcon; public: MenuSettingFile(GMenu2X *gmenu2x, const std::string &title, const std::string &description, std::string *value, const std::string &filter, const std::string &startPath, const std::string &dialogTitle, const std::string &dialogIcon); virtual ~MenuSettingFile() {} }; #endif
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debug.h
MiyooCFW_gmenu2x/src/debug.h
#ifndef DEBUG_H #define DEBUG_H #define NODEBUG_L 0 #define ERROR_L 1 #define WARNING_L 2 #define INFO_L 3 #define DEBUG_L 4 #ifndef LOG_LEVEL #define LOG_LEVEL INFO_L #endif #ifndef DEBUG_START #define DEBUG_START "\e[1;34m" #endif #ifndef WARNING_START #define WARNING_START "\e[1;33m" #endif #ifndef ERROR_START #define ERROR_START "\e[1;31m" #endif #ifndef INFO_START #define INFO_START "\e[1;32m" #endif #define LOG_END "\e[00m\n" #define D(str, ...) \ fprintf(stdout, DEBUG_START "%s:%d %s: " str LOG_END, __FILE__, __LINE__, __func__, ##__VA_ARGS__) #if (LOG_LEVEL >= DEBUG_L) #define DEBUG(str, ...) \ fprintf(stdout, DEBUG_START str LOG_END, ##__VA_ARGS__) #endif #if (LOG_LEVEL >= INFO_L) #define INFO(str, ...) \ fprintf(stdout, INFO_START str LOG_END, ##__VA_ARGS__) #endif #if (LOG_LEVEL >= WARNING_L) #define WARNING(str, ...) \ fprintf(stderr, WARNING_START str LOG_END, ##__VA_ARGS__) #endif #if (LOG_LEVEL >= ERROR_L) #define ERROR(str, ...) \ fprintf(stderr, ERROR_START str LOG_END, ##__VA_ARGS__) #endif #ifndef DEBUG #define DEBUG(...) #endif #ifndef WARNING #define WARNING(...) #endif #ifndef ERROR #define ERROR(...) #endif #ifndef INFO #define INFO(...) #endif #endif // DEBUG_H
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1,534,116
utilities.h
MiyooCFW_gmenu2x/src/utilities.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef UTILITIES_H #define UTILITIES_H #ifndef PATH_MAX #define PATH_MAX 2048 #endif #include <string> #include <sstream> #include <vector> #include <tr1/unordered_map> #include <unistd.h> #include <sys/statvfs.h> using std::tr1::unordered_map; using std::tr1::hash; using std::string; using std::vector; using std::stringstream; class case_less { public: bool operator()(const string &left, const string &right) const; }; string trim(const string& s); string strreplace (string orig, const string &search, const string &replace); string cmdclean (string cmdline); char *string_copy(const string &); void string_copy(const string &, char **); bool file_exists(const string &path); bool dir_exists(const string &path); bool rmtree(string path); int max(int a, int b); int min(int a, int b); int constrain(int x, int imin, int imax); int evalIntConf(int val, int def, int imin, int imax); int evalIntConf(int *val, int def, int imin, int imax); const string &evalStrConf(const string &val, const string &def); const string &evalStrConf(string *val, const string &def); float max(float a, float b); float min(float a, float b); float constrain(float x, float imin, float imax); bool split(vector<string> &vec, const string &str, const string &delim, bool destructive=true); int intTransition(int from, int to, int32_t tickStart, int32_t duration = 500, int32_t tickNow = -1); string exec(const char* cmd); string real_path(const string &path); string dir_name(const string &path); string base_name(string path, bool strip_extension = false); string file_ext(const string &path, bool tolower = false); string file_read(const string &path); string lowercase(string s); string unique_filename(string path, string ext); string exe_path(); string disk_free(const char *path); const string get_date_time(); void sync_date_time(time_t t); void init_date_time(); void build_date_time(); void set_date_time(const char* timestamp); bool file_copy(const string &src, const string &dst); #endif
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1,534,117
imageviewerdialog.h
MiyooCFW_gmenu2x/src/imageviewerdialog.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef IMAGEVIEWERDIALOG_H_ #define IMAGEVIEWERDIALOG_H_ #include <string> #include <fstream> #include "gmenu2x.h" #include "dialog.h" using namespace std; using std::string; using std::vector; using std::ifstream; using std::ios_base; class ImageViewerDialog : protected Dialog { protected: string path; public: ImageViewerDialog(GMenu2X *gmenu2x, const string &title, const string &description, const string &icon = "icons/ebook.png", const string &path = ""); void exec(); }; #endif /*IMAGEVIEWERDIALOG_H_*/
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1,534,118
menu.h
MiyooCFW_gmenu2x/src/menu.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MENU_H #define MENU_H #include <string> #include <vector> #include "link.h" using std::string; using std::vector; class LinkApp; class GMenu2X; typedef vector<Link*> linklist; /** Handles the menu structure @author Massimiliano Torromeo <massimiliano.torromeo@gmail.com> */ class Menu { private: GMenu2X *gmenu2x; int iSection, iLink; int32_t iFirstDispSection, iFirstDispRow; vector<string> sections; vector<linklist> links; const int iconPadding = 4; uint32_t section_changed, icon_changed; Surface *iconSD, *iconManual, *iconCPU, *iconMenu, *iconL, *iconR, *iconBGoff, *iconBGon; Surface *sectionBackdrop, *sectionBackdropGeneric; Surface *iconBrightness[6], *iconBattery[7], *iconVolume[3]; int8_t brightnessIcon = 5; string iconDescription = ""; string iconTitle = ""; string readSection = ""; SDL_TimerID sectionChangedTimer, iconChangedTimer; void freeLinks(); void drawList(); void drawGrid(); void drawSectionBar(); void drawStatusBar(); void drawIconTray(); public: Menu(GMenu2X *gmenu2x); ~Menu(); uint32_t linkCols, linkRows, linkWidth, linkHeight, linkSpacing = 4; linklist *sectionLinks(int i = -1); int selSectionIndex(); int sectionNumItems(); const string &selSection(); const string selSectionName(); void decSectionIndex(); void incSectionIndex(); void setSectionIndex(int i); uint32_t firstDispSection(); uint32_t firstDispRow(); void readSections(); void readLinks(); bool addActionLink(uint32_t section, const string &title, fastdelegate::FastDelegate0<> action, const string &description="", const string &icon=""); bool addLink(string exec); bool addSection(const string &sectionName); void deleteSelectedLink(); void deleteSelectedSection(); bool allyRead = false; void loadIcons(); bool linkChangeSection(uint32_t linkIndex, uint32_t oldSectionIndex, uint32_t newSectionIndex); int selLinkIndex(); Link *selLink(); LinkApp *selLinkApp(); void pageUp(); void pageDown(); void linkLeft(); void linkRight(); void linkUp(); void linkDown(); void setLinkIndex(int i); string sectionPath(int section = -1); const vector<string> &getSections() { return sections; } void renameSection(int index, const string &name); int getSectionIndex(const string &name); const string getSectionIcon(int i = -1); void initLayout(); void exec(); }; #endif
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1,534,119
gmenu2x.h
MiyooCFW_gmenu2x/src/gmenu2x.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef GMENU2X_H #define GMENU2X_H class PowerManager; #include <iostream> #include <string> #include <vector> #include <tr1/unordered_map> #include "surfacecollection.h" #include "iconbutton.h" #include "translator.h" #include "FastDelegate.h" #include "utilities.h" #include "touchscreen.h" #include "inputmanager.h" #include "surface.h" #include "fonthelper.h" #include "debug.h" // Note: Keep this in sync with colorNames! enum color { COLOR_TOP_BAR_BG, COLOR_LIST_BG, COLOR_BOTTOM_BAR_BG, COLOR_SELECTION_BG, COLOR_PREVIEW_BG, COLOR_MESSAGE_BOX_BG, COLOR_MESSAGE_BOX_BORDER, COLOR_MESSAGE_BOX_SELECTION, COLOR_FONT, COLOR_FONT_OUTLINE, COLOR_FONT_ALT, COLOR_FONT_ALT_OUTLINE, NUM_COLORS, }; enum sb { SB_OFF, SB_LEFT, SB_BOTTOM, SB_RIGHT, SB_TOP, SB_CLASSIC, }; enum sbak { SBAK_OFF, SBAK_LINK, SBAK_EXEC, }; enum bd { BD_OFF, BD_MENU, BD_DIALOG, }; enum tvout { TV_OFF, TV_PAL, TV_NTSC, }; using std::string; using std::vector; using fastdelegate::FastDelegate0; extern uint16_t mmcPrev, mmcStatus; extern uint16_t udcPrev, udcStatus; extern uint16_t tvOutPrev, tvOutStatus; extern uint16_t volumeModePrev, volumeMode; extern uint16_t batteryIcon; extern uint8_t numJoyPrev, numJoy; // number of connected joysticks extern int CPU_MENU; extern int CPU_LINK; extern int CPU_MAX; extern int CPU_MIN; extern int CPU_STEP; extern int LAYOUT_VERSION; extern int LAYOUT_VERSION_MAX; extern int TEFIX; extern int TEFIX_MAX; extern int SLOW_GAP_TTS; extern int SLOW_SPEED_TTS; extern int MEDIUM_GAP_TTS; extern int MEDIUM_SPEED_TTS; extern int FAST_GAP_TTS; extern int FAST_SPEED_TTS; extern string VOICE_TTS; typedef FastDelegate0<> MenuAction; typedef unordered_map<string, string, hash<string> > ConfStrHash; typedef unordered_map<string, int, hash<string> > ConfIntHash; struct MenuOption { string text; MenuAction action; }; class Menu; class GMenu2X { private: string lastSelectorDir; int lastSelectorElement; void explorer(); void readConfig(); bool readTmp(); void initFont(bool deffont); void umountSdDialog(); void opkInstall(string path); void opkScanner(); string ipkName(string cmd); void ipkInstall(string path); string skinFont = ""; virtual void udcDialog(int udcStatus = -1) { }; virtual void tvOutDialog(int16_t mode = -1) { }; virtual void hwInit() { }; virtual void hwDeinit() { }; public: static GMenu2X *instance; /* * Variables needed for elements disposition */ uint32_t w = 320, h = 240, bpp = 16; SDL_Rect listRect, linksRect, sectionBarRect, bottomBarRect; //Configuration hashes ConfStrHash confStr, skinConfStr; ConfIntHash confInt, skinConfInt; RGBAColor skinConfColors[NUM_COLORS]; SurfaceCollection sc; Surface *s, *bg, *iconInet = NULL; Translator tr; FontHelper *font = NULL, *titlefont = NULL; PowerManager *powerManager; InputManager input; Touchscreen ts; Menu *menu; bool f200 = true; //gp2x type // touchscreen string currBackdrop; ~GMenu2X(); void quit(); void quit_nosave(); void main(bool autoStart); void settings(); void settings_date(); void reinit(bool showDialog = false); void reinit_save(); void poweroffDialog(); void resetSettings(); void cpuSettings(); void showManual(); void setSkin(string skin, bool clearSC = true); void skinMenu(); void skinColors(); uint32_t onChangeSkin() { return 1; } bool inputCommonActions(bool &inputAction); bool autoStart; bool actionPerformed = false; bool deffont = true; void cls(Surface *s = NULL, bool flip = true); void about(); void viewLog(); void viewAutoStart(); void contextMenu(); void changeWallpaper(); void changeSelectorDir(); bool saveScreenshot(string path); void drawSlider(int val, int min, int max, Surface &icon, Surface &bg); void setInputSpeed(); void writeConfig(); void writeSkinConfig(); void writeTmp(int selelem = -1, const string &selectordir = ""); void initMenu(); void addLink(); void editLink(); void deleteLink(); void addSection(); void renameSection(); void deleteSection(); void allyTTS(const char* text); void allyTTS(const char* file, int gap, int speed); void allyTTS(const char* text, int gap, int speed, bool wait); string setBackground(Surface *bg, string wallpaper); int drawButton(Button *btn, int x = 5, int y = -8); int drawButton(Surface *s, const string &btn, const string &text = "", int x = 5, int y = -8); int drawButtonRight(Surface *s, const string &btn, const string &text = "", int x = 5, int y = -8); void drawScrollBar(uint32_t pagesize, uint32_t totalsize, uint32_t pagepos, SDL_Rect scrollRect, const uint8_t align = HAlignRight); static uint32_t timerFlip(uint32_t interval, void *param = NULL); virtual void setScaleMode(unsigned int mode) { }; virtual void setTVOut(unsigned int mode) { }; virtual void setCPU(uint32_t mhz) { }; virtual void ledOn() { }; virtual void ledOff() { }; virtual int setVolume(int val, bool popup = false); virtual void setKbdLayout(int val) { }; virtual void setTefix(int val) { }; virtual bool isUsbConnected() { return false; }; virtual int getVolume() { return 0; }; virtual int getBacklight() { return -1; }; virtual int setBacklight(int val, bool popup = false); virtual string hwPreLinkLaunch() { return ""; }; virtual void enableTerminal() { }; virtual void setGamma(int value) { }; }; #endif
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1,534,120
menusettingbool.h
MiyooCFW_gmenu2x/src/menusettingbool.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MENUSETTINGBOOL_H #define MENUSETTINGBOOL_H #include "menusetting.h" // class GMenu2X; class MenuSettingBool : public MenuSetting { private: void initButton(); void toggle(); bool originalValue; bool *_value; int *_ivalue; std::string strvalue; public: MenuSettingBool(GMenu2X *gmenu2x, const std::string &title, const std::string &description, bool *value); MenuSettingBool(GMenu2X *gmenu2x, const std::string &title, const std::string &description, int *value); virtual ~MenuSettingBool() {}; virtual void draw(int y); virtual uint32_t manageInput(); virtual bool edited(); void setValue(int value); void setValue(bool value, bool readValue); bool value(); void current(); }; #endif
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1,534,121
menusettingstringbase.h
MiyooCFW_gmenu2x/src/menusettingstringbase.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MENUSETTINGSTRINGBASE_H #define MENUSETTINGSTRINGBASE_H #include "menusetting.h" class MenuSettingStringBase : public MenuSetting { protected: std::string originalValue; std::string *_value; virtual void edit() = 0; void clear(); void current(); public: MenuSettingStringBase( GMenu2X *gmenu2x, const std::string &title, const std::string &description, std::string *value); virtual ~MenuSettingStringBase(); virtual void draw(int y); virtual uint32_t manageInput(); virtual bool edited(); void setValue(const std::string &value) { *_value = value; } const std::string &value() { return *_value; } }; #endif
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1,534,122
menusettingmultistring.h
MiyooCFW_gmenu2x/src/menusettingmultistring.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MENUSETTINGMULTISTRING_H #define MENUSETTINGMULTISTRING_H #include "menusettingstringbase.h" #include <vector> #include "debug.h" #include "FastDelegate.h" using namespace fastdelegate; using fastdelegate::MakeDelegate; typedef FastDelegate0<uint32_t> msms_onchange_t; typedef FastDelegate0<> msms_onselect_t; class MenuSettingMultiString : public MenuSettingStringBase { private: virtual void edit() { /* never called because manageInput() is overridden */ } const std::vector<std::string> *choices; int selected; void incSel(); void decSel(); void setSel(int sel, bool readValue); void currentSel(); msms_onchange_t onChange; msms_onselect_t onSelect; // variable to store function pointer type public: MenuSettingMultiString(GMenu2X *gmenu2x, const std::string &title, const std::string &description, std::string *value, const std::vector<std::string> *choices, msms_onchange_t onChange = 0, msms_onselect_t onSelect = 0); uint32_t voidAction() { return 0; }; virtual ~MenuSettingMultiString() {}; virtual uint32_t manageInput(); virtual void draw(int y); }; #endif
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1,534,123
selector.h
MiyooCFW_gmenu2x/src/selector.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef SELECTOR_H_ #define SELECTOR_H_ #include "browsedialog.h" #include <sstream> using namespace std; class LinkApp; class Selector : public BrowseDialog { private: LinkApp *link; unordered_map<string, string> aliases; unordered_map<string, string> params; unordered_map<string, string> previews; void loadAliases(); void parseAliases(istream &infile); const std::string getPreview(uint32_t i = 0); public: Selector(GMenu2X *gmenu2x, const string &title, const string &description, const string &icon, LinkApp *link); const std::string getFileName(uint32_t i = 0); const std::string getParams(uint32_t i = 0); void addFavorite(); void customOptions(vector<MenuOption> &options); }; #endif /*SELECTOR_H_*/
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1,534,124
inputdialog.h
MiyooCFW_gmenu2x/src/inputdialog.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef INPUTDIALOG_H_ #define INPUTDIALOG_H_ #define KEY_WIDTH 20 #define KEY_HEIGHT 20 #define KB_TOP 90 #define MAX_KB 5 #include <string> #include "gmenu2x.h" using std::string; using std::vector; typedef vector<string> stringlist; // class InputManager; // class Touchscreen; class InputDialog { protected: GMenu2X *gmenu2x; SDL_TimerID wakeUpTimer = NULL; private: enum id_actions { ID_NO_ACTION, ID_ACTION_SAVE, ID_ACTION_CLOSE, ID_ACTION_UP, ID_ACTION_DOWN, ID_ACTION_LEFT, ID_ACTION_RIGHT, ID_ACTION_BACKSPACE, ID_ACTION_SPACE, ID_ACTION_GOUP, ID_ACTION_SELECT, ID_ACTION_KB_CHANGE }; bool customKb = false; int selRow, selCol; string title, text, icon; string kb11, kb12, kb13, kb21, kb22, kb23, kb31, kb32, kb33; string kbc11, kbc12, kbc13, kbc21, kbc22, kbc23, kbc31, kbc32, kbc33; int16_t curKeyboard; vector<stringlist> keyboard; stringlist *kb; int kbLength, kbWidth, kbHeight, kbLeft; int bottomBarWidth = gmenu2x->w; SDL_Rect kbRect; IconButton *btnBackspaceX, *btnBackspaceL, *btnSpace, *btnConfirm, *btnChangeKeys; string input; string currKey(); bool allyRead = false; void backspace(); void space(); void confirm(); void changeKeys(); void changeKeysCustom(); int drawVirtualKeyboard(); void setKeyboard(int); public: InputDialog(GMenu2X *gmenu2x, /*Touchscreen &ts,*/ const string &text, const string &startvalue = "", const string &title = "", const string &icon = ""); ~InputDialog(); bool exec(); const string &getInput() { return input; } }; #endif /*INPUTDIALOG_H_*/
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1,534,125
fonthelper.h
MiyooCFW_gmenu2x/src/fonthelper.h
#ifndef FONTHELPER_H #define FONTHELPER_H #include "surface.h" #include <string> #include <vector> #include <SDL_ttf.h> #ifdef _WIN32 typedef unsigned int uint32_t; #endif using std::vector; using std::string; class FontHelper { private: int height, halfHeight, fontSize; RGBAColor textColor, outlineColor; string fontName; public: FontHelper(const string &fontName, int size, RGBAColor textColor = (RGBAColor){255,255,255}, RGBAColor outlineColor = (RGBAColor){5,5,5}); ~FontHelper(); bool utf8Code(uint8_t c); void free(); void write(Surface *surface, const string &text, int x, int y, RGBAColor fgColor, RGBAColor bgColor); void write(Surface *surface, const string &text, int x, int y, const uint8_t align = HAlignLeft | VAlignTop); void write(Surface *surface, const string &text, int x, int y, const uint8_t align, RGBAColor fgColor, RGBAColor bgColor); void write(Surface *surface, const string &text, SDL_Rect &wrapRect, const uint8_t align = HAlignLeft | VAlignTop); void write(Surface *surface, vector<string> *text, int x, int y, const uint8_t align, RGBAColor fgColor, RGBAColor bgColor); void write(Surface *surface, vector<string> *text, int x, int y, const uint8_t align = HAlignLeft | VAlignTop); uint32_t getLineWidth(const string &text); uint32_t getTextWidth(const string &text); int getTextHeight(const string &text); uint32_t getTextWidth(vector<string> *text); uint32_t getHeight() { return height; }; uint32_t getHalfHeight() { return halfHeight; }; void loadFont(const string &fontName, int fontSize); FontHelper *setSize(const int size); FontHelper *setColor(RGBAColor color); FontHelper *setOutlineColor(RGBAColor color); TTF_Font *font, *fontOutline; string fontFamilyName; }; #endif /* FONTHELPER_H */
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MiyooCFW/gmenu2x
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1,534,126
surface.h
MiyooCFW_gmenu2x/src/surface.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef SURFACE_H #define SURFACE_H #include <iostream> #include <SDL.h> #include <SDL_image.h> using std::string; using std::istream; const uint8_t HAlignLeft = 1, HAlignRight = 2, HAlignCenter = 4, VAlignTop = 8, VAlignBottom = 16, VAlignMiddle = 32; const uint8_t SScaleStretch = 0, SScaleMax = 1, SScaleFit = 2; class FontHelper; struct RGBAColor { uint8_t r,g,b,a; // static RGBAColor fromString(std::string const& strColor); // static string toString(RGBAColor &color); RGBAColor() : r(0), g(0), b(0), a(0) {} RGBAColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255) : r(r), g(g), b(b), a(a) {} Uint32 pixelValue(SDL_PixelFormat *fmt) const { return SDL_MapRGBA(fmt, r, g, b, a); } }; RGBAColor strtorgba(const string &strColor); string rgbatostr(RGBAColor color); SDL_Color rgbatosdl(RGBAColor color); /** Wrapper around SDL_Surface @author Massimiliano Torromeo <massimiliano.torromeo@gmail.com> */ class Surface { private: bool locked; int halfW, halfH; SDL_Surface *dblbuffer; public: Surface(); Surface(const string &img, const string &skin = "", bool alpha = true); Surface(const string &img, bool alpha, const string &skin = ""); Surface(SDL_Surface *s, SDL_PixelFormat *fmt = NULL, uint32_t flags = 0); Surface(Surface *s); Surface(int w, int h, uint32_t flags = SDL_HWSURFACE | SDL_SRCALPHA); Surface(void *s, size_t &size); ~Surface(); void enableVirtualDoubleBuffer(SDL_Surface *surface); void enableAlpha(); SDL_Surface *raw, *screen; void free(); void load(const string &img, bool alpha = true, string skin = ""); void lock(); void unlock(); void flip(); SDL_PixelFormat *format(); void putPixel(int,int,RGBAColor); void putPixel(int,int,uint32_t); RGBAColor pixelColor(int,int); uint32_t pixel(int,int); void blendAdd(Surface*, int,int); void clearClipRect(); void setClipRect(SDL_Rect rect); bool blit(Surface *destination, int x, int y, const uint8_t align = HAlignLeft | VAlignTop, uint8_t alpha = -1); bool blit(Surface *destination, SDL_Rect destrect, const uint8_t align = HAlignLeft | VAlignTop, uint8_t alpha = -1); void write(FontHelper *font, const string &text, SDL_Rect &wrapRect, const uint8_t align = HAlignLeft | VAlignTop); void write(FontHelper *font, const string &text, int x, int y, const uint8_t align = HAlignLeft | VAlignTop); void write(FontHelper *font, const string &text, int x, int y, const uint8_t align, RGBAColor fgColor, RGBAColor bgColor); void box(SDL_Rect re, RGBAColor c); void box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, RGBAColor c) { box((SDL_Rect){ x, y, w, h }, c); } void box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { box((SDL_Rect){ x, y, w, h }, RGBAColor(r, g, b, a)); } /** Draws the given rectangle on this surface in the given color, blended * according to the alpha value of the color argument. */ void fillRectAlpha(SDL_Rect rect, RGBAColor c); /** Clips the given rectangle against this surface's active clipping * rectangle. */ void applyClipRect(SDL_Rect& rect); void rectangle(SDL_Rect re, RGBAColor c); void rectangle(Sint16 x, Sint16 y, Uint16 w, Uint16 h, RGBAColor c) { rectangle((SDL_Rect){ x, y, w, h }, c); } void rectangle(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { rectangle((SDL_Rect){ x, y, w, h }, RGBAColor(r, g, b, a)); } void operator = (SDL_Surface*); void operator = (Surface*); void softStretch(uint16_t w, uint16_t h, uint8_t scale_mode = SScaleStretch); void setAlpha(uint8_t alpha); int width() { return raw->w; } int height() { return raw->h; } }; #endif
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MiyooCFW/gmenu2x
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9/20/2024, 10:44:02 PM (Europe/Amsterdam)
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1,534,127
opkscannerdialog.h
MiyooCFW_gmenu2x/src/opkscannerdialog.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef OPKSCANNERDIALOG_H_ #define OPKSCANNERDIALOG_H_ #include <string> #include "gmenu2x.h" #include "textdialog.h" using std::string; using std::vector; class GMenu2X; class OPKScannerDialog : public TextDialog { public: string opkpath = ""; void opkInstall(const string &path); void opkScan(string opkdir); OPKScannerDialog(GMenu2X *gmenu2x, const string &title, const string &description, const string &icon, const string &backdrop = ""); void preProcess() { }; void exec(bool any_platform = false); }; #endif /*OPKSCANNERDIALOG_H_*/
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.h
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MiyooCFW/gmenu2x
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9/20/2024, 10:44:02 PM (Europe/Amsterdam)
false
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1,534,128
textdialog.h
MiyooCFW_gmenu2x/src/textdialog.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef TEXTDIALOG_H_ #define TEXTDIALOG_H_ #include <string> #include "gmenu2x.h" #include "dialog.h" using std::string; using std::vector; class TextDialog : protected Dialog { protected: vector<string> text; string backdrop, rawText = ""; int32_t firstCol = 0, lineWidth = 0, firstRow = 0; uint32_t rowsPerPage = 0; int drawText(vector<string> *text, int32_t firstCol, int32_t firstRow, uint32_t rowsPerPage); public: TextDialog(GMenu2X *gmenu2x, const string &title, const string &description, const string &icon, const string &backdrop = ""); void appendText(const string &text); void appendFile(const string &file); virtual void exec(); virtual void preProcess(); }; #endif /*TEXTDIALOG_H_*/
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.h
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MiyooCFW/gmenu2x
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9/20/2024, 10:44:02 PM (Europe/Amsterdam)
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1,534,129
menusetting.h
MiyooCFW_gmenu2x/src/menusetting.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MENUSETTING_H #define MENUSETTING_H #include "buttonbox.h" #include "iconbutton.h" class MenuSetting { protected: GMenu2X *gmenu2x; ButtonBox buttonBox; std::string title, description; public: MenuSetting(GMenu2X *gmenu2x, const std::string &title, const std::string &description); IconButton *btn; virtual ~MenuSetting(); virtual void draw(int y); virtual void handleTS(); virtual uint32_t manageInput() = 0; virtual void adjustInput(); virtual void drawSelected(int y); virtual bool edited() = 0; const std::string &getTitle() { return title; }; const std::string &getDescription() { return description; } }; #endif
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.h
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MiyooCFW/gmenu2x
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9/20/2024, 10:44:02 PM (Europe/Amsterdam)
false
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1,534,130
settingsdialog.h
MiyooCFW_gmenu2x/src/settingsdialog.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef SETTINGSDIALOG_H_ #define SETTINGSDIALOG_H_ #include <string> #include "gmenu2x.h" #include "menusetting.h" #include "dialog.h" using std::string; using std::vector; class Touchscreen; class SettingsDialog : protected Dialog { private: enum sd_action_t { SD_NO_ACTION, SD_ACTION_CLOSE, SD_ACTION_CLOSE_NOMB, SD_ACTION_CLOSE_LINK, SD_ACTION_CLOSE_LINK_NOMB, SD_ACTION_UP, SD_ACTION_DOWN, SD_ACTION_SAVE, SD_ACTION_PAGEUP, SD_ACTION_PAGEDOWN, }; Touchscreen &ts; vector<MenuSetting *> voices; public: SettingsDialog(GMenu2X *gmenu2x, Touchscreen &ts, const string &title, const string &icon = "skin:sections/settings.png"); ~SettingsDialog(); bool save = false, loop = true, allowCancel = false, allowCancel_nomb = false, allowCancel_link = false, allowCancel_link_nomb = false; bool edited(); bool exec(); void addSetting(MenuSetting* set); int32_t selected = 0; }; #endif /*SETTINGSDIALOG_H_*/
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MiyooCFW/gmenu2x
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1,534,131
menusettingint.h
MiyooCFW_gmenu2x/src/menusettingint.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MENUSETTINGINT_H #define MENUSETTINGINT_H #include "menusetting.h" class MenuSettingInt : public MenuSetting { private: int originalValue; int *_value; std::string strvalue; int def, min, max, delta; bool off=false; int offValue; void inc(); void dec(); void current(); public: MenuSettingInt(GMenu2X *gmenu2x, const std::string &title, const std::string &description, int *value, int def, int min, int max, int delta=1); virtual ~MenuSettingInt() {}; virtual uint32_t manageInput(); virtual void draw(int); virtual bool edited(); virtual void setValue(int value, bool readValue); virtual void setDefault(); int value(); MenuSettingInt *setOff(int value); }; #endif
2,104
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MiyooCFW/gmenu2x
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1,534,132
menusettingimage.h
MiyooCFW_gmenu2x/src/menusettingimage.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MENUSETTINGIMAGE_H #define MENUSETTINGIMAGE_H #include "menusettingfile.h" class MenuSettingImage : public MenuSettingFile { public: MenuSettingImage(GMenu2X *gmenu2x, const std::string &title, const std::string &description, std::string *value, const std::string &filter, const std::string &startPath, const std::string &dialogTitle, const std::string &dialogIcon); virtual ~MenuSettingImage() {} virtual void setValue(const std::string &value); }; #endif
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.h
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MiyooCFW/gmenu2x
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1,534,133
powermanager.h
MiyooCFW_gmenu2x/src/powermanager.h
#ifndef POWERMANAGER_H #define POWERMANAGER_H #include <SDL.h> #include "gmenu2x.h" class PowerManager { public: PowerManager(GMenu2X *gmenu2x, uint32_t suspendTimeout, uint32_t powerTimeout); ~PowerManager(); void setSuspendTimeout(uint32_t suspendTimeout); void setPowerTimeout(uint32_t powerTimeout); void clearTimer(); void resetSuspendTimer(); void resetPowerTimer(); static uint32_t doSuspend(uint32_t interval, void *param = NULL); static uint32_t doPowerOff(uint32_t interval, void *param = NULL); bool suspendActive = false; SDL_TimerID powerTimer = NULL; private: GMenu2X *gmenu2x; uint32_t suspendTimeout, powerTimeout; static PowerManager *instance; }; #endif
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MiyooCFW/gmenu2x
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9/20/2024, 10:44:02 PM (Europe/Amsterdam)
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1,534,134
translator.h
MiyooCFW_gmenu2x/src/translator.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef TRANSLATOR_H #define TRANSLATOR_H #include "utilities.h" /** Hash Map of translation strings. @author Massimiliano Torromeo <massimiliano.torromeo@gmail.com> */ class Translator { private: string _lang; unordered_map<string, string> translations; public: Translator(const string &lang=""); ~Translator(); string lang(); void setLang(const string &lang); // bool exists(const string &term); string translate(const string &term,const char *replacestr=NULL,...); string operator[](const string &term); }; #endif
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1,534,135
filelister.h
MiyooCFW_gmenu2x/src/filelister.h
/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef FILELISTER_H_ #define FILELISTER_H_ #include <string> #include <vector> using std::string; using std::vector; class FileLister { private: vector<string> directories, files, excludes; public: string path, filter; FileLister(const string &startPath = "/", bool showDirectories = true, bool showFiles = true); bool showDirectories = true, showFiles = true, allowDirUp = true; void browse(); uint32_t size(); uint32_t dirCount(); uint32_t fileCount(); string operator[](uint32_t); string getFile(uint32_t); bool isFile(uint32_t); bool isDirectory(uint32_t); const string getExt(uint32_t i = 0); const string getFilePath(uint32_t i = 0); const string &getPath() { return path; } void setPath(const string &path); const string &getFilter() { return filter; } void setFilter(const string &filter); const vector<string> &getDirectories() { return directories; } const vector<string> &getFiles() { return files; } void insertFile(const string &file); void addExclude(const string &exclude); }; #endif /*FILELISTER_H_*/
2,451
C++
.h
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45.230769
95
0.56689
MiyooCFW/gmenu2x
30
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GPL-2.0
9/20/2024, 10:44:02 PM (Europe/Amsterdam)
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1,534,136
miyoo.h
MiyooCFW_gmenu2x/src/platform/miyoo.h
#ifndef HW_MIYOO_H #define HW_MIYOO_H #include <sys/mman.h> #include <bitset> // MiyooCFW 2.0 Key Codes. Apaczer, 2023 // BUTTON GMENU SDL NUMERIC GPIO // ----------------------------------------------------------------------------- // A CONFIRM SDLK_LALT 308 // B CANCEL SDLK_LCTRL 306 // X MODIFIER SDLK_LSHIFT 304 // Y MANUAL SDLK_SPACE 32 // L1 SECTION_PREV SDLK_TAB 9 // R1 SECTION_NEXT BACKSPACE 8 // L2 DEC SDLK_PAGEUP 280 // R2 INC SDLK_PAGEDOWN 281 // L3 DEC SDLK_RALT 307 // R3 INC SDLK_RSHIFT 303 // RESET POWER SDLK_RCTRL 305 // START SETTINGS SDLK_RETURN 13 // SELECT MENU SDLK_ESCAPE 27 // UP UP SDLK_UP 273 // DOWN DOWN SDLK_DOWN 274 // RIGHT RIGHT SDLK_RIGHT 275 // LEFT LEFT SDLK_LEFT 276 // #define MIYOO_VIR_SET_MODE _IOWR(0x100, 0, unsigned long) #define MIYOO_VIR_SET_VER _IOWR(0x101, 0, unsigned long) #define MIYOO_SND_SET_VOLUME _IOWR(0x100, 0, unsigned long) #define MIYOO_SND_GET_VOLUME _IOWR(0x101, 0, unsigned long) #define MIYOO_KBD_GET_HOTKEY _IOWR(0x100, 0, unsigned long) #define MIYOO_KBD_SET_VER _IOWR(0x101, 0, unsigned long) #define MIYOO_KBD_LOCK_KEY _IOWR(0x102, 0, unsigned long) //unused #define MIYOO_LAY_SET_VER _IOWR(0x103, 0, unsigned long) #define MIYOO_KBD_GET_VER _IOWR(0x104, 0, unsigned long) #define MIYOO_LAY_GET_VER _IOWR(0x105, 0, unsigned long) #define MIYOO_FB0_PUT_OSD _IOWR(0x100, 0, unsigned long) #define MIYOO_FB0_SET_MODE _IOWR(0x101, 0, unsigned long) #define MIYOO_FB0_GET_VER _IOWR(0x102, 0, unsigned long) #define MIYOO_FB0_SET_FLIP _IOWR(0x103, 0, unsigned long) //unused #define MIYOO_FB0_SET_FPBP _IOWR(0x104, 0, unsigned long) #define MIYOO_FB0_GET_FPBP _IOWR(0x105, 0, unsigned long) #define MIYOO_FB0_SET_TEFIX _IOWR(0x106, 0, unsigned long) #define MIYOO_FB0_GET_TEFIX _IOWR(0x107, 0, unsigned long) #define MIYOO_FBP_FILE "/mnt/.fpbp.conf" #define MIYOO_LID_FILE "/mnt/.backlight.conf" #define MIYOO_VOL_FILE "/mnt/.volume.conf" #define MIYOO_BUTTON_FILE "/mnt/.buttons.conf" #define MIYOO_BATTERY_FILE "/mnt/.batterylow.conf" #define MIYOO_LID_CONF "/sys/devices/platform/backlight/backlight/backlight/brightness" #define MIYOO_BATTERY "/sys/class/power_supply/miyoo-battery/voltage_now" #define MIYOO_USB_STATE "/sys/class/udc/musb-hdrc.1.auto/state" #define MIYOO_USB_SUSPEND "/sys/devices/platform/usb_phy_generic.0.auto/subsystem/devices/1c13000.usb/musb-hdrc.1.auto/gadget/suspended" #define MIYOO_OPTIONS_FILE "/mnt/options.cfg" #define MIYOO_TVOUT_FILE "/mnt/tvout" #define MIYOO_SND_FILE "/dev/miyoo_snd" #define MIYOO_FB0_FILE "/dev/miyoo_fb0" #define MIYOO_KBD_FILE "/dev/miyoo_kbd" #define MIYOO_VIR_FILE "/dev/miyoo_vir" #define TTS_ENGINE "espeak" #define MULTI_INT #define DEFAULT_CPU 720 #define DEFAULT_LAYOUT 1 #define DEFAULT_TEFIX 0 static uint32_t oc_table[] = { // F1C100S PLL_CPU Control Register. // 24MHz*N*K/(M*P) ; N = (Nf+1)<=32 ; K = (Kf+1)<=4 ; M = (Mf+1)<=4 ; P = (00: /1 | 01: /2 | 10: /4); --> CPU_PLL output must be in 200MHz~2.6GHz range // 27:18 are 10bit non-affecting space thus starting to read "int mhz" value here "(MHz << 18)" up to last 32bit. // ((24 * N * K) << 18) | (Nf << 8) | (Kf << 4) | (Mf << 0) | (Pf << 16), // (216 << 18) | (8 << 8) | (0 << 4),// 216MHz = 24MHz*9*1/(1*1) (240 << 18) | (9 << 8) | (0 << 4), (264 << 18) | (10 << 8) | (0 << 4), (288 << 18) | (11 << 8) | (0 << 4), (312 << 18) | (12 << 8) | (0 << 4), (336 << 18) | (13 << 8) | (0 << 4), (360 << 18) | (14 << 8) | (0 << 4), (384 << 18) | (15 << 8) | (0 << 4), (408 << 18) | (16 << 8) | (0 << 4), (432 << 18) | (17 << 8) | (0 << 4), (456 << 18) | (18 << 8) | (0 << 4), (480 << 18) | (19 << 8) | (0 << 4), (504 << 18) | (20 << 8) | (0 << 4), (528 << 18) | (21 << 8) | (0 << 4), (552 << 18) | (22 << 8) | (0 << 4), (576 << 18) | (23 << 8) | (0 << 4), (600 << 18) | (24 << 8) | (0 << 4), (624 << 18) | (25 << 8) | (0 << 4), (648 << 18) | (26 << 8) | (0 << 4), (672 << 18) | (27 << 8) | (0 << 4), (696 << 18) | (28 << 8) | (0 << 4), (DEFAULT_CPU << 18) | (29 << 8) | (0 << 4), (744 << 18) | (30 << 8) | (0 << 4), (768 << 18) | (31 << 8) | (0 << 4), (792 << 18) | (10 << 8) | (2 << 4), (816 << 18) | (16 << 8) | (1 << 4), (864 << 18) | (17 << 8) | (1 << 4), (912 << 18) | (18 << 8) | (1 << 4), (936 << 18) | (12 << 8) | (2 << 4), (960 << 18) | (19 << 8) | (1 << 4), (1008 << 18) | (20 << 8) | (1 << 4)// 1.008GHz = 24MHz*21*2/(1*1) }; int oc_choices[] = { 216,240,264,288,312,336,360,384,408,432, 456,480,504,528,552,576,600,624,648,672, 696,720,744,768,792,816,864,912,936,960, 1008,9999 }; // last value[] is dummy point - do not modify int oc_choices_size = sizeof(oc_choices)/sizeof(int); int kbd, fb0, snd; int32_t tickBattery = 0; void setTVoff() { system("rm " MIYOO_TVOUT_FILE " ; sync ; reboot"); } int getKbdLayoutHW() { kbd = open(MIYOO_KBD_FILE, O_RDWR); if (kbd > 0) { ioctl(kbd, MIYOO_LAY_GET_VER, &LAYOUT_VERSION); int val = LAYOUT_VERSION; close(kbd); return val; } else { WARNING("Could not open " MIYOO_KBD_FILE); return 0; } } int getTefixHW() { fb0 = open(MIYOO_FB0_FILE, O_RDWR); if (fb0 > 0) { ioctl(fb0, MIYOO_FB0_GET_TEFIX, &TEFIX); int val = TEFIX; close(fb0); return val; } else { WARNING("Could not open " MIYOO_FB0_FILE); return -1; } } int32_t getBatteryLevel() { int val = -1; if (FILE *f = fopen(MIYOO_BATTERY, "r")) { fscanf(f, "%i", &val); fclose(f); } return val; } uint8_t getBatteryStatus(int32_t val, int32_t min, int32_t max) { if ((val > 4300) || (val < 0)) return 6; // >100% - max voltage 4320 if (val > 4100) return 5; // 100% - fully charged 4150 if (val > 3900) return 4; // 80% if (val > 3800) return 3; // 60% if (val > 3700) return 2; // 40% if (val > 3520) return 1; // 20% return 0; // 0% :( } uint32_t hwCheck(unsigned int interval = 0, void *param = NULL) { tickBattery++; if (tickBattery > 30) { // update battery level every 30 hwChecks tickBattery = 0; batteryIcon = getBatteryStatus(getBatteryLevel(), 0, 0); } return interval; } uint8_t getMMCStatus() { return MMC_REMOVE; } uint8_t getUDCStatus() { return UDC_REMOVE; } uint8_t getTVOutStatus() { return TV_REMOVE; } uint8_t getDevStatus() { return 0; } uint8_t getVolumeMode(uint8_t vol) { return VOLUME_MODE_NORMAL; } class GMenu2X_platform : public GMenu2X { private: void hwDeinit() { } void hwInit() { CPU_MENU = DEFAULT_CPU; CPU_LINK = CPU_MENU; CPU_MAX = oc_choices[oc_choices_size - 2]; //omitting last value in oc_choices CPU_EDGE = oc_choices[oc_choices_size - 4]; CPU_MIN = oc_choices[8]; //408MHz, below may be insufficient and result in occasional freezes // CPU_STEP = 1; LAYOUT_VERSION_MAX = 6; TEFIX_MAX = 3; batteryIcon = getBatteryStatus(getBatteryLevel(), 0, 0); // setenv("HOME", "/mnt", 1); //system("mount -o remount,async /mnt"); getKbdLayoutHW(); getTefixHW(); w = 320; h = 240; INFO("MIYOO"); } int getBacklight() { int val = -1; FILE *f = fopen(MIYOO_LID_CONF, "r"); if (f) { fscanf(f, "%i", &val); fclose(f); val = val * 10; } return val; } int getVolume() { int val = -1; snd = open(MIYOO_SND_FILE, O_RDWR); if (snd > 0) { ioctl(snd, MIYOO_SND_GET_VOLUME, &val); close(snd); val = val * 10; } else { WARNING("Could not open " MIYOO_SND_FILE); } return val; } public: int setVolume(int val, bool popup = false) { val = GMenu2X::setVolume(val, popup); char buf[128] = {0}; int vol = val / 10; if (vol > 9) vol = 9; else if (vol < 0) vol = 0; snd = open(MIYOO_SND_FILE, O_RDWR); if (snd > 0) { ioctl(snd, MIYOO_SND_SET_VOLUME, vol); close(snd); } sprintf(buf, "echo %i > " MIYOO_VOL_FILE, vol); system(buf); volumeMode = getVolumeMode(val); return val; } bool isUsbConnected() { string state = file_read(MIYOO_USB_STATE); string suspended = file_read(MIYOO_USB_SUSPEND); return (state == "configured" && suspended == "0"); } int setBacklight(int val, bool popup = false) { val = GMenu2X::setBacklight(val, popup); int lid = val / 10; if (lid > 10) lid = 10; char buf[128] = {0}; if (FILE *f = fopen(MIYOO_TVOUT_FILE, "r")) { return 0; } else if (lid != 0) { sprintf(buf, "echo %i > " MIYOO_LID_FILE " && echo %i > " MIYOO_LID_CONF, lid, lid); } else { sprintf(buf, "echo %i > " MIYOO_LID_CONF, lid); } system(buf); return val; } void setKbdLayout(int val) { int f = open(MIYOO_KBD_FILE, O_RDWR); if (f > 0) { if (val <= 0 || val > LAYOUT_VERSION_MAX) val = DEFAULT_LAYOUT; ioctl(f, MIYOO_LAY_SET_VER, val); close(f); } else { WARNING("Could not open " MIYOO_KBD_FILE); val = 0; } } void setTefix(int val) { int f = open(MIYOO_FB0_FILE, O_RDWR); if (f > 0) { if (val < 0 || val > TEFIX_MAX) val = DEFAULT_TEFIX; ioctl(f, MIYOO_FB0_SET_TEFIX, val); close(f); } else { WARNING("Could not open " MIYOO_FB0_FILE); val = -1; } } void setCPU(uint32_t mhz) { volatile uint8_t memdev = open("/dev/mem", O_RDWR); if (memdev > 0) { uint32_t *mem = (uint32_t*)mmap(0, 0x1000, PROT_READ | PROT_WRITE, MAP_SHARED, memdev, 0x01c20000); if (mem == MAP_FAILED) { ERROR("Could not mmap hardware registers!"); return; } else { uint32_t total = sizeof(oc_table) / sizeof(oc_table[0]); for (int x = total - 1; x >= 0; x--) { if ((oc_table[x] >> 18) <= mhz) { mem[0] = (1 << 31) | (oc_table[x] & 0x0003ffff); uint32_t v = mem[0]; while (std::bitset<32>(v).test(28) == 0) { v = mem[0]; //INFO("PLL unstable wait for register lock"); } INFO("Set CPU clock: %d(0x%08x)", mhz, v); break; } } } munmap(mem, 0x1000); } else { WARNING("Could not open /dev/mem"); } close(memdev); } string hwPreLinkLaunch() { //system("mount -o remount,sync /mnt"); return ""; } }; #endif
10,375
C++
.h
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30.570064
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0.577234
MiyooCFW/gmenu2x
30
27
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GPL-2.0
9/20/2024, 10:44:02 PM (Europe/Amsterdam)
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1,534,137
gp2x.h
MiyooCFW_gmenu2x/src/platform/gp2x.h
#ifndef HW_GP2X_H #define HW_GP2X_H const int MAX_VOLUME_SCALE_FACTOR = 200; // Default values - going to add settings adjustment, saving, loading and such const int VOLUME_SCALER_MUTE = 0; const int VOLUME_SCALER_PHONES = 65; const int VOLUME_SCALER_NORMAL = 100; const int BATTERY_READS = 10; volatile uint16_t *memregs; int SOUND_MIXER = SOUND_MIXER_READ_PCM; int memdev = 0; uint32_t hwCheck(unsigned int interval = 0, void *param = NULL) { printf("%s:%d: %s\n", __FILE__, __LINE__, __func__); return interval; } uint8_t getMMCStatus() { return MMC_REMOVE; } uint8_t getUDCStatus() { return UDC_REMOVE; } uint8_t getTVOutStatus() { return TV_REMOVE; } uint8_t getVolumeMode(uint8_t vol) { return VOLUME_MODE_NORMAL; } int32_t getBatteryStatus() { return -1; } class GMenu2X_platform : public GMenu2X { private: typedef struct { uint16_t batt; uint16_t remocon; } MMSP2ADC; int batteryHandle; string ip, defaultgw; bool inet, //!< Represents the configuration of the basic network services. @see readCommonIni @see usbnet @see samba @see web usbnet, samba, web; volatile uint16_t *MEM_REG; int cx25874; //tv-out void gp2x_tvout_on(bool pal); void gp2x_tvout_off(); void readCommonIni(); void initServices(); void hwInit() { setenv("SDL_NOMOUSE", "1", 1); #if defined(TARGET_GP2X) || defined(TARGET_WIZ) || defined(TARGET_CAANOO) || defined(TARGET_RETROFW) memdev = open("/dev/mem", O_RDWR); if (memdev < 0) WARNING("Could not open /dev/mem"); #endif if (memdev > 0) { #if defined(TARGET_GP2X) memregs = (uint16_t*)mmap(0, 0x10000, PROT_READ|PROT_WRITE, MAP_SHARED, memdev, 0xc0000000); MEM_REG = &memregs[0]; //Fix tv-out if (memregs[0x2800 >> 1] & 0x100) { memregs[0x2906 >> 1] = 512; //memregs[0x290C >> 1]=640; memregs[0x28E4 >> 1] = memregs[0x290C >> 1]; } memregs[0x28E8 >> 1] = 239; #elif defined(TARGET_WIZ) || defined(TARGET_CAANOO) memregs = (uint16_t*)mmap(0, 0x20000, PROT_READ|PROT_WRITE, MAP_SHARED, memdev, 0xc0000000); #endif if (memregs == MAP_FAILED) { ERROR("Could not mmap hardware registers!"); close(memdev); } } #if defined(TARGET_GP2X) if (file_exists("/etc/open2x")) fwType = "open2x"; else fwType = "gph"; f200 = file_exists("/dev/touchscreen/wm97xx"); //open2x savedVolumeMode = 0; volumeScalerNormal = VOLUME_SCALER_NORMAL; volumeScalerPhones = VOLUME_SCALER_PHONES; o2x_usb_net_on_boot = false; o2x_usb_net_ip = ""; o2x_ftp_on_boot = false; o2x_telnet_on_boot = false; o2x_gp2xjoy_on_boot = false; o2x_usb_host_on_boot = false; o2x_usb_hid_on_boot = false; o2x_usb_storage_on_boot = false; usbnet = samba = inet = web = false; if (fwType=="open2x") { readConfigOpen2x(); // VOLUME MODIFIER switch(volumeMode) { case VOLUME_MODE_MUTE: setVolumeScaler(VOLUME_SCALER_MUTE); break; case VOLUME_MODE_PHONES: setVolumeScaler(volumeScalerPhones); break; case VOLUME_MODE_NORMAL: setVolumeScaler(volumeScalerNormal); break; } } readCommonIni(); cx25874 = 0; batteryHandle = 0; // useSelectionPng = false; batteryHandle = open(f200 ? "/dev/mmsp2adc" : "/dev/batt", O_RDONLY); //if wm97xx fails to open, set f200 to false to prevent any further access to the touchscreen if (f200) f200 = ts.init(); #elif defined(TARGET_WIZ) || defined(TARGET_CAANOO) /* get access to battery device */ batteryHandle = open("/dev/pollux_batt", O_RDONLY); #endif w = 320; h = 240; initServices(); setGamma(confInt["gamma"]); applyDefaultTimings(); INFO("GP2X Init Done!"); } void hwDeinit() { #if defined(TARGET_GP2X) if (memdev > 0) { //Fix tv-out if (memregs[0x2800 >> 1] & 0x100) { memregs[0x2906 >> 1] = 512; memregs[0x28E4 >> 1] = memregs[0x290C >> 1]; } memregs[0x28DA >> 1] = 0x4AB; memregs[0x290C >> 1] = 640; } if (f200) ts.deinit(); if (batteryHandle != 0) close(batteryHandle); if (memdev > 0) { memregs = NULL; close(memdev); } #endif } public: // Open2x settings --------------------------------------------------------- bool o2x_usb_net_on_boot, o2x_ftp_on_boot, o2x_telnet_on_boot, o2x_gp2xjoy_on_boot, o2x_usb_host_on_boot, o2x_usb_hid_on_boot, o2x_usb_storage_on_boot; string o2x_usb_net_ip; int savedVolumeMode; // just use the const int scale values at top of source // Volume scaling values to store from config files int volumeScalerPhones; int volumeScalerNormal; //-------------------------------------------------------------------------- void ledOn() { #if defined(TARGET_GP2X) if (memdev != 0 && !f200) memregs[0x106E >> 1] ^= 16; //SDL_SYS_JoystickGp2xSys(joy.joystick, BATT_LED_ON); #endif } void ledOff() { #if defined(TARGET_GP2X) if (memdev != 0 && !f200) memregs[0x106E >> 1] ^= 16; //SDL_SYS_JoystickGp2xSys(joy.joystick, BATT_LED_OFF); #endif } uint16_t getBatteryLevel() { int32_t val = getBatteryStatus(); #if defined(TARGET_GP2X) //if (batteryHandle<=0) return 6; //AC Power if (f200) { MMSP2ADC val; read(batteryHandle, &val, sizeof(MMSP2ADC)); if (val.batt==0) return 5; if (val.batt==1) return 3; if (val.batt==2) return 1; if (val.batt==3) return 0; return 6; } else { int battval = 0; uint16_t cbv, min=900, max=0; for (int i = 0; i < BATTERY_READS; i ++) { if ( read(batteryHandle, &cbv, 2) == 2) { battval += cbv; if (cbv>max) max = cbv; if (cbv<min) min = cbv; } } battval -= min+max; battval /= BATTERY_READS-2; if (battval>=850) return 6; if (battval>780) return 5; if (battval>740) return 4; if (battval>700) return 3; if (battval>690) return 2; if (battval>680) return 1; } #elif defined(TARGET_WIZ) || defined(TARGET_CAANOO) uint16_t cbv; if ( read(batteryHandle, &cbv, 2) == 2) { // 0=fail, 1=100%, 2=66%, 3=33%, 4=0% switch (cbv) { case 4: return 1; case 3: return 2; case 2: return 4; case 1: return 5; default: return 6; } } #endif } void setCPU(uint32_t mhz) { // mhz = constrain(mhz, CPU_CLK_MIN, CPU_CLK_MAX); if (memdev > 0) { DEBUG("Setting clock to %d", mhz); #if defined(TARGET_GP2X) uint32_t v, mdiv, pdiv=3, scale=0; #define SYS_CLK_FREQ 7372800 mhz *= 1000000; mdiv = (mhz * pdiv) / SYS_CLK_FREQ; mdiv = ((mdiv-8)<<8) & 0xff00; pdiv = ((pdiv-2)<<2) & 0xfc; scale &= 3; v = mdiv | pdiv | scale; MEM_REG[0x910>>1] = v; #elif defined(TARGET_CAANOO) || defined(TARGET_WIZ) volatile uint32_t *memregl = static_cast<volatile uint32_t*>((volatile void*)memregs); int mdiv, pdiv = 9, sdiv = 0; uint32_t v; #define SYS_CLK_FREQ 27 #define PLLSETREG0 (memregl[0xF004>>2]) #define PWRMODE (memregl[0xF07C>>2]) mdiv = (mhz * pdiv) / SYS_CLK_FREQ; if (mdiv & ~0x3ff) return; v = pdiv<<18 | mdiv<<8 | sdiv; PLLSETREG0 = v; PWRMODE |= 0x8000; for (int i = 0; (PWRMODE & 0x8000) && i < 0x100000; i++); #endif setTVOut(TVOut); } } void gp2x_tvout_on(bool pal) { if (memdev != 0) { /*Ioctl_Dummy_t *msg; #define FBMMSP2CTRL 0x4619 int TVHandle = ioctl(SDL_videofd, FBMMSP2CTRL, msg);*/ if (cx25874!=0) gp2x_tvout_off(); //if tv-out is enabled without cx25874 open, stop //if (memregs[0x2800 >> 1]&0x100) return; cx25874 = open("/dev/cx25874",O_RDWR); ioctl(cx25874, _IOW('v', 0x02, uint8_t), pal ? 4 : 3); memregs[0x2906 >> 1] = 512; memregs[0x28E4 >> 1] = memregs[0x290C >> 1]; memregs[0x28E8 >> 1] = 239; } } void gp2x_tvout_off() { if (memdev != 0) { close(cx25874); cx25874 = 0; memregs[0x2906 >> 1] = 1024; } } void settingsOpen2x() { SettingsDialog sd(this, ts, tr["Open2x Settings"]); sd.addSetting(new MenuSettingBool(this, tr["USB net on boot"], tr["Allow USB networking to be started at boot time"],&o2x_usb_net_on_boot)); sd.addSetting(new MenuSettingString(this, tr["USB net IP"], tr["IP address to be used for USB networking"],&o2x_usb_net_ip)); sd.addSetting(new MenuSettingBool(this, tr["Telnet on boot"], tr["Allow telnet to be started at boot time"],&o2x_telnet_on_boot)); sd.addSetting(new MenuSettingBool(this, tr["FTP on boot"], tr["Allow FTP to be started at boot time"],&o2x_ftp_on_boot)); sd.addSetting(new MenuSettingBool(this, tr["GP2XJOY on boot"], tr["Create a js0 device for GP2X controls"],&o2x_gp2xjoy_on_boot)); sd.addSetting(new MenuSettingBool(this, tr["USB host on boot"], tr["Allow USB host to be started at boot time"],&o2x_usb_host_on_boot)); sd.addSetting(new MenuSettingBool(this, tr["USB HID on boot"], tr["Allow USB HID to be started at boot time"],&o2x_usb_hid_on_boot)); sd.addSetting(new MenuSettingBool(this, tr["USB storage on boot"], tr["Allow USB storage to be started at boot time"],&o2x_usb_storage_on_boot)); //sd.addSetting(new MenuSettingInt(this, tr["Speaker Mode on boot"], tr["Set Speaker mode. 0 = Mute, 1 = Phones, 2 = Speaker"],&volumeMode,0,2,1)); sd.addSetting(new MenuSettingInt(this, tr["Speaker Scaler"], tr["Set the Speaker Mode scaling 0-150\% (default is 100\%)"],&volumeScalerNormal,100, 0,150)); sd.addSetting(new MenuSettingInt(this, tr["Headphones Scaler"], tr["Set the Headphones Mode scaling 0-100\% (default is 65\%)"],&volumeScalerPhones,65, 0,100)); if (sd.exec() && sd.edited()) { writeConfigOpen2x(); switch(volumeMode) { case VOLUME_MODE_MUTE: setVolumeScaler(VOLUME_SCALER_MUTE); break; case VOLUME_MODE_PHONES: setVolumeScaler(volumeScalerPhones); break; case VOLUME_MODE_NORMAL: setVolumeScaler(volumeScalerNormal); break; } setVolume(confInt["globalVolume"]); } } void readConfigOpen2x() { string conffile = "/etc/config/open2x.conf"; if (!file_exists(conffile)) return; ifstream inf(conffile.c_str(), ios_base::in); if (!inf.is_open()) return; string line; while (getline(inf, line, '\n')) { string::size_type pos = line.find("="); string name = trim(line.substr(0,pos)); string value = trim(line.substr(pos+1,line.length())); if (name=="USB_NET_ON_BOOT") o2x_usb_net_on_boot = value == "y" ? true : false; else if (name=="USB_NET_IP") o2x_usb_net_ip = value; else if (name=="TELNET_ON_BOOT") o2x_telnet_on_boot = value == "y" ? true : false; else if (name=="FTP_ON_BOOT") o2x_ftp_on_boot = value == "y" ? true : false; else if (name=="GP2XJOY_ON_BOOT") o2x_gp2xjoy_on_boot = value == "y" ? true : false; else if (name=="USB_HOST_ON_BOOT") o2x_usb_host_on_boot = value == "y" ? true : false; else if (name=="USB_HID_ON_BOOT") o2x_usb_hid_on_boot = value == "y" ? true : false; else if (name=="USB_STORAGE_ON_BOOT") o2x_usb_storage_on_boot = value == "y" ? true : false; else if (name=="VOLUME_MODE") volumeMode = savedVolumeMode = constrain( atoi(value.c_str()), 0, 2); else if (name=="PHONES_VALUE") volumeScalerPhones = constrain( atoi(value.c_str()), 0, 100); else if (name=="NORMAL_VALUE") volumeScalerNormal = constrain( atoi(value.c_str()), 0, 150); } inf.close(); } void writeConfigOpen2x() { ledOn(); string conffile = "/etc/config/open2x.conf"; ofstream inf(conffile.c_str()); if (inf.is_open()) { inf << "USB_NET_ON_BOOT=" << ( o2x_usb_net_on_boot ? "y" : "n" ) << endl; inf << "USB_NET_IP=" << o2x_usb_net_ip << endl; inf << "TELNET_ON_BOOT=" << ( o2x_telnet_on_boot ? "y" : "n" ) << endl; inf << "FTP_ON_BOOT=" << ( o2x_ftp_on_boot ? "y" : "n" ) << endl; inf << "GP2XJOY_ON_BOOT=" << ( o2x_gp2xjoy_on_boot ? "y" : "n" ) << endl; inf << "USB_HOST_ON_BOOT=" << ( (o2x_usb_host_on_boot || o2x_usb_hid_on_boot || o2x_usb_storage_on_boot) ? "y" : "n" ) << endl; inf << "USB_HID_ON_BOOT=" << ( o2x_usb_hid_on_boot ? "y" : "n" ) << endl; inf << "USB_STORAGE_ON_BOOT=" << ( o2x_usb_storage_on_boot ? "y" : "n" ) << endl; inf << "VOLUME_MODE=" << volumeMode << endl; if (volumeScalerPhones != VOLUME_SCALER_PHONES) inf << "PHONES_VALUE=" << volumeScalerPhones << endl; if (volumeScalerNormal != VOLUME_SCALER_NORMAL) inf << "NORMAL_VALUE=" << volumeScalerNormal << endl; inf.close(); sync(); } ledOff(); } void activateSdUsb() { if (usbnet) { MessageBox mb(this, tr["Operation not permitted."]+"\n"+tr["You should disable Usb Networking to do this."]); mb.exec(); } else { MessageBox mb(this, tr["USB Enabled (SD)"],"skin:icons/usb.png"); mb.setButton(CONFIRM, tr["Turn off"]); mb.exec(); system("scripts/usbon.sh nand"); } } void activateNandUsb() { if (usbnet) { MessageBox mb(this, tr["Operation not permitted."]+"\n"+tr["You should disable Usb Networking to do this."]); mb.exec(); } else { system("scripts/usbon.sh nand"); MessageBox mb(this, tr["USB Enabled (Nand)"],"skin:icons/usb.png"); mb.setButton(CONFIRM, tr["Turn off"]); mb.exec(); system("scripts/usboff.sh nand"); } } void activateRootUsb() { if (usbnet) { MessageBox mb(this,tr["Operation not permitted."]+"\n"+tr["You should disable Usb Networking to do this."]); mb.exec(); } else { system("scripts/usbon.sh root"); MessageBox mb(this,tr["USB Enabled (Root)"],"skin:icons/usb.png"); mb.setButton(CONFIRM, tr["Turn off"]); mb.exec(); system("scripts/usboff.sh root"); } } void applyRamTimings() { // 6 4 1 1 1 2 2 if (memdev!=0) { int tRC = 5, tRAS = 3, tWR = 0, tMRD = 0, tRFC = 0, tRP = 1, tRCD = 1; memregs[0x3802>>1] = ((tMRD & 0xF) << 12) | ((tRFC & 0xF) << 8) | ((tRP & 0xF) << 4) | (tRCD & 0xF); memregs[0x3804>>1] = ((tRC & 0xF) << 8) | ((tRAS & 0xF) << 4) | (tWR & 0xF); } } void applyDefaultTimings() { // 8 16 3 8 8 8 8 if (memdev!=0) { int tRC = 7, tRAS = 15, tWR = 2, tMRD = 7, tRFC = 7, tRP = 7, tRCD = 7; memregs[0x3802>>1] = ((tMRD & 0xF) << 12) | ((tRFC & 0xF) << 8) | ((tRP & 0xF) << 4) | (tRCD & 0xF); memregs[0x3804>>1] = ((tRC & 0xF) << 8) | ((tRAS & 0xF) << 4) | (tWR & 0xF); } } void setGamma(int gamma) { float fgamma = (float)constrain(gamma,1,100)/10; fgamma = 1 / fgamma; MEM_REG[0x2880>>1] &= ~(1<<12); MEM_REG[0x295C>>1] = 0; for (int i = 0; i < 256; i++) { uint8_t g = (uint8_t)(255.0*pow(i/255.0,fgamma)); uint16_t s = (g << 8) | g; MEM_REG[0x295E >> 1] = s; MEM_REG[0x295E >> 1] = g; } } void setVolumeScaler(int scale) { scale = constrain(scale,0,MAX_VOLUME_SCALE_FACTOR); uint32_t soundDev = open("/dev/mixer", O_WRONLY); if (soundDev) { ioctl(soundDev, SOUND_MIXER_PRIVATE2, &scale); close(soundDev); } } int getVolumeScaler() { int currentscalefactor = -1; uint32_t soundDev = open("/dev/mixer", O_RDONLY); if (soundDev) { ioctl(soundDev, SOUND_MIXER_PRIVATE1, &currentscalefactor); close(soundDev); } return currentscalefactor; } void readCommonIni() { if (!file_exists("/usr/gp2x/common.ini")) return; ifstream inf("/usr/gp2x/common.ini", ios_base::in); if (!inf.is_open()) return; string line; string section = ""; while (getline(inf, line, '\n')) { line = trim(line); if (line[0]=='[' && line[line.length()-1]==']') { section = line.substr(1,line.length()-2); } else { string::size_type pos = line.find("="); string name = trim(line.substr(0,pos)); string value = trim(line.substr(pos+1,line.length())); if (section=="usbnet") { if (name=="enable") usbnet = value=="true" ? true : false; else if (name=="ip") ip = value; } else if (section=="server") { if (name=="inet") inet = value=="true" ? true : false; else if (name=="samba") samba = value=="true" ? true : false; else if (name=="web") web = value=="true" ? true : false; } } } inf.close(); } void initServices() { if (usbnet) { string services = "scripts/services.sh "+ip+" "+(inet?"on":"off")+" "+(samba?"on":"off")+" "+(web?"on":"off")+" &"; system(services.c_str()); } } // void GMenu2X::about() { // vector<string> text; // string temp, buf; // temp = tr["Build date: "] + __DATE__ + "\n"; // // { stringstream ss; ss << w << "x" << h << "px"; ss >> buf; } // // temp += tr["Resolution: "] + buf + "\n"; // #ifdef TARGET_RETROFW // // temp += tr["CPU: "] + entryPoint() + "\n"; // float battlevel = getBatteryStatus(); // { stringstream ss; ss.precision(2); ss << battlevel/1000; ss >> buf; } // temp += tr["Battery: "] + ((battlevel < 0 || battlevel > 10000) ? tr["Charging"] : buf + " V") + "\n"; // #endif // // char *hms = ; // temp += tr["Uptime: "] + ms2hms(SDL_GetTicks()) + "\n"; // // temp += "----\n"; // // temp += tr["Storage:"]; // // temp += "\n " + tr["Root: "] + getDiskFree("/"); // // temp += "\n " + tr["Internal: "] + getDiskFree("/mnt/int_sd"); // // temp += "\n " + tr["External: "] + getDiskFree("/mnt/ext_sd"); // temp += "----\n"; // TextDialog td(this, "GMenu2X", tr["Info about system"], "skin:icons/about.png"); // // #if defined(TARGET_CAANOO) // // string versionFile = ""; // // // if (file_exists("/usr/gp2x/version")) // // // versionFile = "/usr/gp2x/version"; // // // else if (file_exists("/tmp/gp2x/version")) // // // versionFile = "/tmp/gp2x/version"; // // // if (!versionFile.empty()) { // // // ifstream f(versionFile.c_str(), ios_base::in); // // // if (f.is_open()) { // // // string line; // // // if (getline(f, line, '\n')) // // // temp += "\nFirmware version: " + line + "\n" + exec("uname -srm"); // // // f.close(); // // // } // // // } // // td.appendText("\nFirmware version: "); // // td.appendFile(versionFile); // // td.appendText(exec("uname -srm")); // // #endif // td.appendText(temp); // td.appendFile("about.txt"); // td.exec(); // } } // // VOLUME SCALE MODIFIER // #if defined(TARGET_GP2X) // else if ( fwType=="open2x" && input[CANCEL] ) { // volumeMode = constrain(volumeMode - 1, -VOLUME_MODE_MUTE - 1, VOLUME_MODE_NORMAL); // if (volumeMode < VOLUME_MODE_MUTE) // volumeMode = VOLUME_MODE_NORMAL; // switch(volumeMode) { // case VOLUME_MODE_MUTE: setVolumeScaler(VOLUME_SCALER_MUTE); break; // case VOLUME_MODE_PHONES: setVolumeScaler(volumeScalerPhones); break; // case VOLUME_MODE_NORMAL: setVolumeScaler(volumeScalerNormal); break; // } // setVolume(confInt["globalVolume"]); // } // #endif #endif
18,229
C++
.h
500
33.374
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0.626204
MiyooCFW/gmenu2x
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27
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GPL-2.0
9/20/2024, 10:44:02 PM (Europe/Amsterdam)
false
false
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false
false
false
false
1,534,138
rg350.h
MiyooCFW_gmenu2x/src/platform/rg350.h
#ifndef HW_PC_H #define HW_PC_H volatile uint16_t *memregs; uint8_t memdev = 0; int32_t tickBattery = 0; uint16_t getDevStatus() { char buf[10000]; if (FILE *f = fopen("/proc/bus/input/devices", "r")) { size_t sz = fread(buf, sizeof(char), 10000, f); fclose(f); return sz; } return 0; } uint8_t getMMCStatus() { return MMC_REMOVE; } uint8_t getUDCStatus() { int val = -1; if (FILE *f = fopen("/sys/class/power_supply/usb/online", "r")) { fscanf(f, "%i", &val); fclose(f); if (val == 1) { return UDC_CONNECT; } } return UDC_REMOVE; } uint8_t getTVOutStatus() { return TV_REMOVE; } uint8_t getVolumeMode(uint8_t vol) { if (!vol) return VOLUME_MODE_MUTE; return VOLUME_MODE_NORMAL; } int16_t getBatteryLevel() { int val = -1; FILE *f; if (getUDCStatus() == UDC_REMOVE && (f = fopen("/sys/class/power_supply/battery/capacity", "r"))) { fscanf(f, "%i", &val); fclose(f); } return val; }; uint8_t getBatteryStatus(int32_t val, int32_t min, int32_t max) { if ((val > 10000) || (val < 0)) return 6; if (val > 90) return 5; // 100% if (val > 75) return 4; // 80% if (val > 55) return 3; // 55% if (val > 30) return 2; // 30% if (val > 15) return 1; // 15% return 0; // 0% :( } uint32_t hwCheck(unsigned int interval = 0, void *param = NULL) { tickBattery++; if (tickBattery > 30) { // update battery level every 30 hwChecks tickBattery = 0; batteryIcon = getBatteryStatus(getBatteryLevel(), 0, 0); } if (tickBattery > 1) { udcStatus = getUDCStatus(); if (udcPrev != udcStatus) { udcPrev = udcStatus; InputManager::pushEvent(udcStatus); return 2000; } numJoy = getDevStatus(); if (numJoyPrev != numJoy) { numJoyPrev = numJoy; SDL_QuitSubSystem(SDL_INIT_JOYSTICK); SDL_InitSubSystem(SDL_INIT_JOYSTICK); InputManager::pushEvent(JOYSTICK_CONNECT); return 5000; } } return interval; } class GMenu2X_platform : public GMenu2X { private: void hwInit() { CPU_MENU = 0; CPU_LINK = 0; CPU_MAX = 0; CPU_MIN = 0; CPU_STEP = 0; batteryIcon = getBatteryStatus(getBatteryLevel(), 0, 0); #if defined(OPK_SUPPORT) system("umount -fl /mnt"); #endif w = 320; h = 240; bpp = 32; system("echo 1 > /sys/class/hdmi/hdmi &"); } int getBacklight() { int val = -1; if (FILE *f = fopen("/sys/class/backlight/pwm-backlight/brightness", "r")) { fscanf(f, "%i", &val); fclose(f); } return val * (100.0f / 255.0f); } public: void enableTerminal() { /* Enable the framebuffer console */ char c = '1'; int fd = open("/sys/devices/virtual/vtconsole/vtcon1/bind", O_WRONLY); if (fd) { write(fd, &c, 1); close(fd); } fd = open("/dev/tty1", O_RDWR); if (fd) { ioctl(fd, VT_ACTIVATE, 1); close(fd); } } void setScaleMode(unsigned int mode) { if (FILE *f = fopen("/sys/devices/platform/jz-lcd.0/keep_aspect_ratio", "w")) { fprintf(f, "%d", (mode == 1)); fclose(f); } if (FILE *f = fopen("/sys/devices/platform/jz-lcd.0/integer_scaling", "w")) { fprintf(f, "%d", (mode == 2)); fclose(f); } } int setBacklight(int val, bool popup = false) { if (val < 1 && getUDCStatus() != UDC_REMOVE) { val = 0; // suspend only if not charging } else if (popup) { val = GMenu2X::setBacklight(val, popup); } if (FILE *f = fopen("/sys/class/graphics/fb0/blank", "w")) { fprintf(f, "%d", val <= 0); fclose(f); } if (FILE *f = fopen("/sys/class/backlight/pwm-backlight/brightness", "w")) { fprintf(f, "%d", val * (255.0f / 100.0f)); // fputs(val, f); fclose(f); } return val; } int setVolume(int val, bool popup = false) { val = GMenu2X::setVolume(val, popup); val = val * (63.0f / 100.0f); int hp = 0; char cmd[96]; if (val > 32) { hp = 31; val -= 32; } else if (val > 1) { hp = val; val = 1; } sprintf(cmd, "alsa-setvolume default Headphone %d; alsa-setvolume default PCM %d", hp, val); system(cmd); return (val + hp) * (100.0f / 63.0f); } int getVolume() { int pcm = 0, hp = 0; if (FILE *f = popen("alsa-getvolume default PCM", "r")) { fscanf(f, "%i", &pcm); pclose(f); } if (FILE *f = popen("alsa-getvolume default Headphone", "r")) { fscanf(f, "%i", &hp); pclose(f); } return (pcm + hp) * (100.0f / 63.0f); } }; #endif
4,267
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.h
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MiyooCFW/gmenu2x
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GPL-2.0
9/20/2024, 10:44:02 PM (Europe/Amsterdam)
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1,534,139
retrofw.h
MiyooCFW_gmenu2x/src/platform/retrofw.h
#ifndef HW_RETROFW_H #define HW_RETROFW_H #include <sys/mman.h> #include <linux/soundcard.h> /* RetroGame Key Codes. pingflood, 2018 BUTTON GMENU SDL NUMERIC GPIO ----------------------------------------------------------------------------- X MODIFIER SDLK_SPACE 32 !(mem[PEPIN] >> 07 & 1) A CONFIRM SDLK_LCTRL 306 !(mem[PDPIN] >> 22 & 1) B CANCEL SDLK_LALT 308 !(mem[PDPIN] >> 23 & 1) Y MANUAL SDLK_LSHIFT 304 !(mem[PEPIN] >> 11 & 1) L SECTION_PREV SDLK_TAB 9 !(mem[PBPIN] >> 23 & 1) R SECTION_NEXT SDLK_BACKSPACE 8 !(mem[PDPIN] >> 24 & 1) START SETTINGS SDLK_RETURN 13 (mem[PDPIN] >> 18 & 1) SELECT MENU SDLK_ESCAPE 27 (mem[PDPIN] >> 17 & 1) BACKLIGHT BACKLIGHT SDLK_3 51 !(mem[PDPIN] >> 21 & 1) POWER POWER SDLK_END 279 !(mem[PAPIN] >> 30 & 1) UP UP SDLK_UP 273 !(mem[PBPIN] >> 25 & 1) DOWN DOWN SDLK_DOWN 274 !(mem[PBPIN] >> 24 & 1) RIGHT RIGHT SDLK_RIGHT 275 !(mem[PBPIN] >> 26 & 1) LEFT LEFT SDLK_LEFT 276 !(mem[PDPIN] >> 00 & 1) */ volatile uint32_t *mem; volatile uint8_t memdev = 0; int32_t tickBattery = 0; #define BASE 0x10000000 #define CPPCR (0x10 >> 2) #define PAPIN (0x10000 >> 2) #define PBPIN (0x10100 >> 2) #define PCPIN (0x10200 >> 2) #define PDPIN (0x10300 >> 2) #define PEPIN (0x10400 >> 2) #define PFPIN (0x10500 >> 2) uint16_t getMMCStatus() { if (memdev > 0 && !(mem[PFPIN] >> 0 & 1)) return MMC_INSERT; return MMC_REMOVE; } uint16_t getUDCStatus() { // if (memdev > 0 && ((mem[PDPIN] >> 7 & 1) || (mem[PEPIN] >> 13 & 1))) return UDC_CONNECT; if (memdev > 0 && (mem[PDPIN] >> 7 & 1)) return UDC_CONNECT; return UDC_REMOVE; } uint16_t getTVOutStatus() { if (memdev > 0) { if (fwType == "RETROARCADE" && !(mem[PDPIN] >> 6 & 1)) return TV_CONNECT; if (!(mem[PDPIN] >> 25 & 1)) return TV_CONNECT; } return TV_REMOVE; } uint16_t getDevStatus() { char buf[10000]; if (FILE *f = fopen("/proc/bus/input/devices", "r")) { size_t val = fread(buf, sizeof(char), 10000, f); fclose(f); return val; } return 0; } int32_t getBatteryLevel() { int val = -1; if (FILE *f = fopen("/proc/jz/battery", "r")) { fscanf(f, "%i", &val); fclose(f); } return val; } uint8_t getBatteryStatus(int32_t val, int32_t min, int32_t max) { if ((val > 10000) || (val < 0)) return 6; if (val > 4000) return 5; // 100% if (val > 3900) return 4; // 80% if (val > 3800) return 3; // 60% if (val > 3700) return 2; // 40% if (val > 3520) return 1; // 20% return 0; // 0% :( } uint16_t getTVOut() { int val = 0; if (FILE *f = fopen("/proc/jz/tvout", "r")) { fscanf(f, "%i", &val); fclose(f); } return val; } uint16_t getVolumeMode(uint8_t vol) { if (!vol) return VOLUME_MODE_MUTE; if (memdev > 0 && !(mem[PDPIN] >> 6 & 1)) return VOLUME_MODE_PHONES; return VOLUME_MODE_NORMAL; } void printbin(const char *id, int n) { printf("%s: 0x%08x ", id, n); for (int i = 31; i >= 0; i--) { printf("%d", !!(n & 1 << i)); if (!(i % 8)) printf(" "); } printf("\e[0K\n"); } uint32_t hwCheck(unsigned int interval = 0, void *param = NULL) { tickBattery++; if (tickBattery > 30) { // update battery level every 30 hwChecks tickBattery = 0; batteryIcon = getBatteryStatus(getBatteryLevel(), 0, 0); } if (memdev > 0 && tickBattery > 2) { udcStatus = getUDCStatus(); if (udcPrev != udcStatus) { udcPrev = udcStatus; InputManager::pushEvent(udcStatus); return 2000; } mmcStatus = getMMCStatus(); if (mmcPrev != mmcStatus) { mmcPrev = mmcStatus; InputManager::pushEvent(mmcStatus); if (mmcStatus == MMC_REMOVE) { system("umount -fl /mnt &> /dev/null"); } return 2000; } volumeMode = getVolumeMode(1); if (volumeModePrev != volumeMode) { volumeModePrev = volumeMode; InputManager::pushEvent(PHONES_CONNECT); return 2000; } if (fwType == "RETROARCADE") { numJoy = getDevStatus(); if (numJoyPrev != numJoy) { numJoyPrev = numJoy; InputManager::pushEvent(JOYSTICK_CONNECT); return 3000; } } tvOutStatus = getTVOutStatus(); if (tvOutPrev != tvOutStatus) { tvOutPrev = tvOutStatus; InputManager::pushEvent(tvOutStatus); return 2000; } // volumeMode = getVolumeMode(confInt["globalVolume"]); // if (volumeModePrev != volumeMode && volumeMode == VOLUME_MODE_PHONES) { // setVolume(min(70, confInt["globalVolume"]), true); // } // volumeModePrev = volumeMode; } return interval; } class GMenu2X_platform : public GMenu2X { private: void hwDeinit() { if (memdev > 0) { close(memdev); } } void hwInit() { CPU_MENU = 528; CPU_LINK = 600; CPU_MAX = CPU_MENU * 2; CPU_MIN = CPU_MENU / 2; CPU_STEP = 6; batteryIcon = getBatteryStatus(getBatteryLevel(), 0, 0); system("[ -d /home/retrofw ] && mount -o remount,async /home/retrofw"); #if defined(OPK_SUPPORT) system("umount -fl /mnt &> /dev/null"); #endif memdev = open("/dev/mem", O_RDWR); if (memdev > 0) { mem = (uint32_t*)mmap(0, 0x20000, PROT_READ | PROT_WRITE, MAP_SHARED, memdev, BASE); if (mem == MAP_FAILED) { ERROR("Could not mmap hardware registers!"); close(memdev); } } else { WARNING("Could not open /dev/mem"); } struct fb_var_screeninfo vinfo; int fbdev = open("/dev/fb0", O_RDWR); if (fbdev >= 0 && ioctl(fbdev, FBIOGET_VSCREENINFO, &vinfo) >= 0) { w = vinfo.width; h = vinfo.height; close(fbdev); } if (w == 320 && h == 480) h = 240; if (FILE *f = fopen("/proc/jz/gpio", "r")) { char buf[7]; fread(buf, sizeof(char), 7, f); fclose(f); if (!strncmp(buf, "480x272", 7)) { fwType = "RETROARCADE"; } } INFO("%s", fwType.c_str()); } void udcDialog(int udcStatus) { if (udcStatus == UDC_REMOVE) { INFO("USB Disconnected. Disabling devices..."); system("/usr/bin/retrofw stop"); return; } int option; if (confStr["usbMode"] == "Storage") option = CONFIRM; else if (confStr["usbMode"] == "Charger") option = CANCEL; else { MessageBox mb(this, tr["USB mode"], "skin:icons/usb.png"); mb.setButton(CANCEL, tr["Charger"]); mb.setButton(CONFIRM, tr["Storage"]); option = mb.exec(); } if (option == CONFIRM) { // storage INFO("Enabling storage device"); quit(); execlp("/bin/sh", "/bin/sh", "-c", "exec /usr/bin/retrofw storage on", NULL); return; } INFO("Enabling networking device"); system("/usr/bin/retrofw network on"); iconInet = sc["skin:imgs/inet.png"]; } void tvOutDialog(int16_t mode) { if (!file_exists("/proc/jz/tvout")) return; if (mode < 0) { int option; mode = TV_OFF; if (confStr["tvMode"] == "NTSC") option = CONFIRM; else if (confStr["tvMode"] == "PAL") option = MANUAL; else if (confStr["tvMode"] == "OFF") option = CANCEL; else { MessageBox mb(this, tr["TV-out connected. Enable?"], "skin:icons/tv.png"); mb.setButton(CONFIRM, tr["NTSC"]); mb.setButton(MANUAL, tr["PAL"]); mb.setButton(CANCEL, tr["OFF"]); option = mb.exec(); } switch (option) { case CONFIRM: mode = TV_NTSC; break; case MANUAL: mode = TV_PAL; break; } } if (mode != getTVOut()) { setTVOut(mode); setBacklight(confInt["backlight"]); writeTmp(); exit(0); } } int getBacklight() { int val = -1; if (FILE *f = fopen("/proc/jz/backlight", "r")) { fscanf(f, "%i", &val); fclose(f); } return val; } public: int getVolume() { int vol = -1; uint32_t soundDev = open("/dev/mixer", O_RDONLY); if (soundDev) { ioctl(soundDev, SOUND_MIXER_READ_VOLUME, &vol); close(soundDev); if (vol != -1) { // just return one channel , not both channels, they're hopefully the same anyways return vol & 0xFF; } } return vol; } int setVolume(int val, bool popup = false) { val = GMenu2X::setVolume(val, popup); uint32_t soundDev = open("/dev/mixer", O_RDWR); if (soundDev) { int vol = (val << 8) | val; ioctl(soundDev, SOUND_MIXER_WRITE_VOLUME, &vol); close(soundDev); } volumeMode = getVolumeMode(val); return val; } int setBacklight(int val, bool popup = false) { if (val < 1 && getUDCStatus() != UDC_REMOVE /* && !getTVOut() */) { val = 0; // suspend only if not charging and TV out is not enabled } else if (popup) { val = GMenu2X::setBacklight(val, popup); } if (FILE *f = fopen("/proc/jz/backlight", "w")) { if (val == 0) { fprintf(f, "-"); // disable backlight button } fprintf(f, "%d", val); // fputs(val, f); fclose(f); } return val; } void setScaleMode(unsigned int mode) { /* Scaling Modes: 0: stretch 1: aspect 2: original (fallback to aspect when downscale is needed) 3: 4:3 */ if (FILE *f = fopen("/proc/jz/ipu", "w")) { fprintf(f, "%d", mode); // fputs(val, f); fclose(f); } } void setTVOut(unsigned int mode) { if (FILE *f = fopen("/proc/jz/tvout", "w")) { fprintf(f, "%d", mode); // fputs(val, f); fclose(f); } } void setCPU(uint32_t mhz) { if (getTVOut()) { WARNING("Can't overclock when TV out is enabled."); return; } mhz = constrain(mhz, confInt["cpuMenu"], confInt["cpuMax"]); if (memdev > 0) { DEBUG("Setting clock to %d", mhz); uint32_t m = mhz / 6; mem[CPPCR] = (m << 24) | 0x090520; INFO("CPU clock: %d MHz", mhz); } } string hwPreLinkLaunch() { system("[ -d /home/retrofw ] && mount -o remount,sync /home/retrofw"); return ""; } }; #endif
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1,534,140
linux.h
MiyooCFW_gmenu2x/src/platform/linux.h
#ifndef HW_PC_H #define HW_PC_H #include <linux/soundcard.h> #define TTS_ENGINE "espeak" volatile uint16_t *memregs; uint8_t memdev = 0; int SOUND_MIXER_READ = SOUND_MIXER_READ_PCM; int SOUND_MIXER_WRITE = SOUND_MIXER_WRITE_PCM; int32_t setTVoff() { return 0; } uint16_t getDevStatus() { FILE *f; char buf[10000]; if (f = fopen("/proc/bus/input/devices", "r")) { // if (f = fopen("/proc/bus/input/handlers", "r")) { size_t sz = fread(buf, sizeof(char), 10000, f); fclose(f); return sz; } return 0; } uint32_t hwCheck(unsigned int interval = 0, void *param = NULL) { printf("%s:%d: %s\n", __FILE__, __LINE__, __func__); numJoy = getDevStatus(); if (numJoyPrev != numJoy) { numJoyPrev = numJoy; InputManager::pushEvent(JOYSTICK_CONNECT); } return 0; } uint8_t getMMCStatus() { return MMC_REMOVE; } uint8_t getUDCStatus() { return UDC_REMOVE; } uint8_t getTVOutStatus() { return TV_REMOVE; } int16_t getBatteryLevel() { return 0; } uint8_t getBatteryStatus(int32_t val, int32_t min, int32_t max) { return 6; } uint8_t getVolumeMode(uint8_t vol) { return VOLUME_MODE_NORMAL; } class GMenu2X_platform : public GMenu2X { private: void hwInit() { CPU_MENU = 528; CPU_LINK = 600; CPU_MAX = 700; CPU_MIN = 500; CPU_STEP = 5; w = 320; h = 240; } uint16_t getBatteryLevel() { return 6; }; }; #endif
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1,534,141
libopk.h
MiyooCFW_gmenu2x/src/libopk/libopk.h
#ifndef OPK_H #define OPK_H #ifdef __cplusplus extern "C" { #endif #include <stdlib.h> struct OPK; struct OPK *opk_open(const char *opk_filename); void opk_close(struct OPK *opk); /* Open the next meta-data file. * if 'filename' is set, the pointer passed as argument will * be set to point to a string corresponding to the filename. * XXX: the pointer will be invalid as soon as opk_close() is called. * * Returns: * -EIO if the file cannot be read, * -ENOMEM if the buffer cannot be allocated, * 0 if no more meta-data file can be found, * 1 otherwise. */ int opk_open_metadata(struct OPK *opk, const char **filename); /* Read a key/value pair. * 'key_chars' and 'val_chars' must be valid pointers. The pointers passed * as arguments will point to the key and value read. 'key_size' and * 'val_size' are set to the length of their respective char arrays. * XXX: the pointers will be invalid as soon as opk_close() is called. * * Returns: * -EIO if the file cannot be read, * 0 if no more key/value pairs can be found, * 1 otherwise. */ int opk_read_pair(struct OPK *opk, const char **key_chars, size_t *key_size, const char **val_chars, size_t *val_size); /* Extract the file with the given filename from the OPK archive. * The 'data' pointer is set to an allocated buffer containing * the file's content. The 'size' variable is set to the length * of the buffer, in bytes. * * Returns: * -ENOENT if the file to extract is not found, * -ENOMEM if the buffer cannot be allocated, * -EIO if the file cannot be read, * 0 otherwise. */ int opk_extract_file(struct OPK *opk, const char *name, void **data, size_t *size); #ifdef __cplusplus } #endif #endif /* OPK_H */
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MiyooCFW/gmenu2x
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9/20/2024, 10:44:02 PM (Europe/Amsterdam)
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1,534,142
ini.h
MiyooCFW_gmenu2x/src/libopk/ini.h
/* * libini - Library to read INI configuration files * * Copyright (C) 2014 Paul Cercueil <paul@crapouillou.net> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. */ #ifndef __INI_H #define __INI_H #ifdef __cplusplus extern "C" { #endif #ifdef _WIN32 # ifdef LIBINI_EXPORTS # define __api __declspec(dllexport) # else # define __api __declspec(dllimport) # endif #elif __GNUC__ >= 4 # define __api __attribute__((visibility ("default"))) #else # define __api #endif #include <stdlib.h> struct INI; __api struct INI *ini_open(const char *file); __api struct INI *ini_open_mem(const char *buf, size_t len); __api void ini_close(struct INI *ini); /* Jump to the next section. * if 'name' is set, the pointer passed as argument * points to the name of the section. 'name_len' is set to the length * of the char array. * XXX: the pointer will be invalid as soon as ini_close() is called. * * Returns: * -EIO if an error occured while reading the file, * 0 if no more section can be found, * 1 otherwise. */ __api int ini_next_section(struct INI *ini, const char **name, size_t *name_len); /* Read a key/value pair. * 'key' and 'value' must be valid pointers. The pointers passed as arguments * will point to the key and value read. 'key_len' and 'value_len' are * set to the length of their respective char arrays. * XXX: the pointers will be invalid as soon as ini_close() is called. * * Returns: * -EIO if an error occured while reading the file, * 0 if no more key/value pairs can be found, * 1 otherwise. */ __api int ini_read_pair(struct INI *ini, const char **key, size_t *key_len, const char **value, size_t *value_len); /* Set the read head to a specified offset. */ __api void ini_set_read_pointer(struct INI *ini, const char *pointer); /* Get the number of the line that contains the specified address. * * Returns: * -EINVAL if the pointer points outside the INI string, * The line number otherwise. */ __api int ini_get_line_number(struct INI *ini, const char *pointer); #ifdef __cplusplus } #endif #undef __api #endif /* __INI_H */
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.h
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MiyooCFW/gmenu2x
30
27
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GPL-2.0
9/20/2024, 10:44:02 PM (Europe/Amsterdam)
false
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1,534,143
unsqfs.h
MiyooCFW_gmenu2x/src/libopk/unsqfs.h
#ifndef PRIVATE_H #define PRIVATE_H struct PkgData; struct PkgData *opk_sqfs_open(const char *image_name); void opk_sqfs_close(struct PkgData *pdata); int opk_sqfs_extract_file(struct PkgData *pdata, const char *name, void **out_data, size_t *out_size); int opk_sqfs_get_metadata(struct PkgData *pdata, const char **filename); #endif
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MiyooCFW/gmenu2x
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9/20/2024, 10:44:02 PM (Europe/Amsterdam)
false
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false
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1,534,144
tessellation.cpp
agordon_openscad-step-reader/tessellation.cpp
/* * Copyright 2019 Assaf Gordon <assafgordon@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. */ #include <BRepPrimAPI_MakeCylinder.hxx> #include <BRepPrimAPI_MakeCone.hxx> #include <BRepPrimAPI_MakeBox.hxx> #include <BRepPrimAPI_MakeSphere.hxx> #include <BRepPrimAPI_MakePrism.hxx> #include <BRepAlgoAPI_Cut.hxx> #include <BRepAlgoAPI_Fuse.hxx> #include <BRepAlgoAPI_Common.hxx> #include <BRepBuilderAPI_Sewing.hxx> #include <BRepBuilderAPI_MakeSolid.hxx> #include <TopoDS_Shell.hxx> #include <TopExp.hxx> #include <TopoDS.hxx> #include <ShapeFix_Shape.hxx> #include <BRepGProp.hxx> #include <STEPControl_Reader.hxx> #include <STEPControl_Writer.hxx> #include <GProp_GProps.hxx> #include <IGESControl_Reader.hxx> #include <IGESControl_Writer.hxx> #include <BRepTools.hxx> #include <BRep_Builder.hxx> #include <StlAPI_Writer.hxx> #include <BRepMesh_IncrementalMesh.hxx> #include <RWStl.hxx> #include <Poly_Triangulation.hxx> #include <OSD_Path.hxx> #include <TopoDS_Compound.hxx> #include <TopoDS_Vertex.hxx> #include <TopoDS_Wire.hxx> #include <TopoDS_Face.hxx> #include <Bnd_Box.hxx> #include <BRepBndLib.hxx> #include <BRepBuilderAPI_MakeVertex.hxx> #include <BRepBuilderAPI_MakePolygon.hxx> #include <BRepBuilderAPI_MakeFace.hxx> #include <BRepBuilderAPI_MakeEdge.hxx> #include <BRepBuilderAPI_MakeWire.hxx> #include <gp_Circ.hxx> #include <TopExp_Explorer.hxx> #include <Font_BRepFont.hxx> #include <Font_BRepTextBuilder.hxx> #include <BRepBuilderAPI_GTransform.hxx> #include <BRepBuilderAPI_Transform.hxx> #include <gp_GTrsf.hxx> #include <BRepFilletAPI_MakeFillet.hxx> #include <BRepFilletAPI_MakeChamfer.hxx> #include <TColgp_HArray1OfPnt.hxx> #include <BRepTools_WireExplorer.hxx> #include <math.hxx> #include "triangle.h" #include "tessellation.h" Face tessellate_face(const TopoDS_Face &aFace) { Face output_face; /* This code is based on https://www.opencascade.com/content/how-get-triangles-vertices-data-absolute-coords-native-opengl-rendering */ TopAbs_Orientation faceOrientation = aFace.Orientation(); TopLoc_Location aLocation; Handle(Poly_Triangulation) aTr = BRep_Tool::Triangulation(aFace,aLocation); if(!aTr.IsNull()) { const TColgp_Array1OfPnt& aNodes = aTr->Nodes(); const Poly_Array1OfTriangle& triangles = aTr->Triangles(); const TColgp_Array1OfPnt2d & uvNodes = aTr->UVNodes(); TColgp_Array1OfPnt aPoints(1, aNodes.Length()); for(Standard_Integer i = 1; i < aNodes.Length()+1; i++) aPoints(i) = aNodes(i).Transformed(aLocation); Standard_Integer nnn = aTr->NbTriangles(); Standard_Integer nt,n1,n2,n3; for( nt = 1 ; nt < nnn+1 ; nt++) { triangles(nt).Get(n1,n2,n3); if (faceOrientation != TopAbs_Orientation::TopAbs_FORWARD) { int tmp = n1; n1 = n3; n3 = tmp; } gp_Pnt aPnt1 = aPoints(n1); gp_Pnt aPnt2 = aPoints(n2); gp_Pnt aPnt3 = aPoints(n3); const Triangle tr(aPnt1, aPnt2, aPnt3); output_face.addTriangle(tr); } } return output_face; } Face_vector tessellate_shape (const TopoDS_Shape& shape) { Face_vector output_faces; for (TopExp_Explorer FaceExp(shape, TopAbs_FACE); FaceExp.More(); FaceExp.Next()) { const TopoDS_Face &aFace = TopoDS::Face(FaceExp.Current()); const Face &f = tessellate_face(aFace); output_faces.push_back(f); } return output_faces; }
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.cpp
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agordon/openscad-step-reader
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9/20/2024, 10:44:02 PM (Europe/Amsterdam)
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false
false
1,534,145
openscad-step-reader.cpp
agordon_openscad-step-reader/openscad-step-reader.cpp
/* * Copyright 2019 Assaf Gordon <assafgordon@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. */ #include <iostream> #include <string> #include <err.h> #include <getopt.h> #include <STEPControl_Reader.hxx> #include <StlAPI_Writer.hxx> #include <BRepMesh_IncrementalMesh.hxx> #include "triangle.h" #include "tessellation.h" #include "openscad-triangle-writer.h" #include "explore-shape.h" static struct option options[] = { {"help", no_argument, 0, 'h' }, {"version", no_argument, 0, 'V' }, {"stl-ascii", no_argument, 0, 'a' }, {"stl-scad", no_argument, 0, 's' }, {"stl-faces", no_argument, 0, 'f' }, {"stl-occt", no_argument, 0, 'o' }, {"stl-lin-tol", required_argument, 0, 'L'}, {"explore", no_argument, 0, 'e' }, }; void show_help() { std::cout << "openscad-step-reader\n" "\n" "A proof-of-concept program for STEP/OpenSCAD integration\n" "\n" "usage: openscad-step-reader [options] INPUT.STEP\n" "\n" "Output is written to STDOUT.\n" "\n" "options are:\n" " -h, --help this help screen\n" " -V, --version version information\n" "\n" " -o, --stl-occt convert the input STEP file into ASCII STL file\n" " using OpenCASCADE code. This should be the baseline\n" " when debugging/troubleshooting incorrect outputs.\n" "\n" " -a, --stl-ascii convert the input STEP file into custom ASCII STL file,\n" " using our code. This is a good test to check mesh\n" " triangulation code. EXCEPT for the 'normal' values\n" " which are not produced, the vertex values should be\n" " equivalent to those with --stl-occt.\n" "\n" " -s, --stl-scad convert the input STEP file into SCAD code, containing\n" " a single 'polyhedron' call with the STL triangles stored\n" " in SCAD vectors.\n" "\n" " -f, --stl-faces convert the input STEP file into SCAD code, retaining the\n" " 'face' information from the STEP file. Each face will be rendered\n" " in a different color in openscad $preview mode.\n" "\n" " -e, --explore Work-in-progress code, used for development and exploration\n" " of OpenCASCADE class hierarchy, e.g.\n" " Shell->Face->Surface->Wire->Edge->Vertex.\n" " produces debug messges and no useful output.\n" "\n" "Written by Assaf Gordon (assafgordon@gmail.com)\n" "License: LGPLv2.1 or later\n" "\n"; exit(0); } void show_version() { std::cout << 42 << endl; exit(0); } int main(int argc, char *argv[]) { double stl_lin_tol = 0.5 ; //default linear tolerace. int c; enum { OUT_UNDEFINED, OUT_STL_ASCII, OUT_STL_SCAD, OUT_STL_FACES, OUT_STL_OCCT, OUT_EXPLORE } output = OUT_UNDEFINED; while ((c = getopt_long(argc, argv, "hVasfoL:e", options, NULL))!=-1) { switch (c) { case 'h': show_help(); break; case 'v': show_version(); break; case 'a': output = OUT_STL_ASCII; break; case 's': output = OUT_STL_SCAD; break; case 'f': output = OUT_STL_FACES; break; case 'o': output = OUT_STL_OCCT; break; case 'e': output = OUT_EXPLORE; break; case 'L': stl_lin_tol = atof(optarg); if (stl_lin_tol<=0) errx(1,"invalid tolerance value '%s'",optarg); break; } } if (optind >= argc) errx(1,"missing input STEP filename. Use --help for usage information"); if (output == OUT_UNDEFINED) errx(1,"missing output format option. Use --help for usage information"); std::string filename(argv[optind]); /* Load the shape from STEP file. See https://github.com/miho/OCC-CSG/blob/master/src/occ-csg.cpp#L311 and https://github.com/lvk88/OccTutorial/blob/master/OtherExamples/runners/convertStepToStl.cpp */ TopoDS_Shape shape; STEPControl_Reader Reader; enum IFSelect_ReturnStatus s = Reader.ReadFile(filename.c_str()); if (s != IFSelect_RetDone) err(1,"failed to load STEP file '%s'", filename.c_str()); Reader.TransferRoots(); shape = Reader.OneShape(); /* Is this required (for Tessellation and/or StlAPI_Writer?) */ BRepMesh_IncrementalMesh mesh( shape, stl_lin_tol); mesh.Perform(); Face_vector faces; if ( (output==OUT_STL_ASCII) || (output==OUT_STL_SCAD) || (output==OUT_STL_FACES) ) faces = tessellate_shape (shape); switch (output) { case OUT_STL_ASCII: write_triangles_ascii_stl(faces); break; case OUT_STL_SCAD: write_triangle_scad(faces); break; case OUT_STL_FACES: write_faces_scad(faces); break; case OUT_STL_OCCT: try { StlAPI_Writer writer; writer.Write(shape,"/dev/stdout"); } catch(Standard_ConstructionError& e) { errx(1,"failed to write OCCT/STL: %s", e.GetMessageString()); } break; case OUT_EXPLORE: explore_shape (shape); break; } return 0; }
5,368
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.cpp
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agordon/openscad-step-reader
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3
LGPL-2.1
9/20/2024, 10:44:02 PM (Europe/Amsterdam)
false
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false
false
false
false
1,534,146
shape_explorer.cpp
agordon_openscad-step-reader/shape_explorer.cpp
std::string SurfaceTypeName ( enum GeomAbs_SurfaceType t ) { switch (t) { case GeomAbs_Plane: return "Plane"; case GeomAbs_Cylinder: return "Cylinder"; case GeomAbs_Cone: return "Cone"; case GeomAbs_Sphere: return "Sphere"; case GeomAbs_Torus: return "Torus"; case GeomAbs_BezierSurface: return "Bezier"; case GeomAbs_BSplineSurface: return "BSplineSurface"; case GeomAbs_SurfaceOfRevolution: return "SurfaceOfRevolution"; case GeomAbs_SurfaceOfExtrusion: return "SurfaceOfExtrusion"; case GeomAbs_OffsetSurface: return "OffsetSurface"; case GeomAbs_OtherSurface: return "OtherSurface"; } return "UNKNOWN"; } std::string OrientationName (enum TopAbs_Orientation o) { switch (o) { case TopAbs_FORWARD: return "FORWARD"; case TopAbs_REVERSED: return "REVERSED"; case TopAbs_INTERNAL: return "INTERNAL"; case TopAbs_EXTERNAL: return "EXTERNAL"; } return "UNKNOWN"; }
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.cpp
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agordon/openscad-step-reader
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9/20/2024, 10:44:02 PM (Europe/Amsterdam)
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false
1,534,147
openscad-triangle-writer.cpp
agordon_openscad-step-reader/openscad-triangle-writer.cpp
/* * Copyright 2019 Assaf Gordon <assafgordon@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. */ #include <ostream> #include <iostream> #include <vector> #include <gp_Pnt.hxx> #include "triangle.h" using namespace std; /* Write the faces/triangles as an ASCII stl file (with invalud 'normals' value - but these are ignored anyhow in OpenSCAD */ void write_triangles_ascii_stl(const Face_vector& faces) { cout << "solid" << endl; for (auto &f : faces) f.write_ascii_stl(cout); cout << "endsolid" << endl; } /* Write the faces/triangles as two vectors (one "POINTS", one "FACES") that will be used with a single call to "polyhedron"). */ void write_triangle_scad(const Face_vector& faces) { Face all; // Merge all faces (i.e. triangles from all faces) // into one "face" (just a container, no special meaning of a "face"). for (auto &f : faces) all.add_face(f); // Write vector of points and faces cout << "points = " ; all.write_points_vector(cout); cout << "faces = "; all.write_face_vector(cout); // Call Polyhedron cout << "module solid_object() {" << endl; cout << " polyhedron (points,faces);"<< endl; cout << "}" << endl; cout << endl; cout << "solid_object();" << endl; } #define NUM_COLORS 12 const char* colors[NUM_COLORS] = { "black", "Violet", "red", "blue", "LawnGreen", "Orange", "DeepPink", "Gold", "Cyan", "Olive", "Gray", "SpringGreen" }; /* Write every faces (i.e. all trianges of each face) into a separate points/faces vector pairs. Include $preview code to show each face in a different color (sadly, resulting in an invalid 3D object which can't be exported to STL, because each face is a 2D object with depth of ZERO). In non-preview mode, Include code to merge all the vectors and make a single "Polyhedron" call. */ void write_faces_scad (const Face_vector& faces) { int i = 1; for (auto &f : faces) { cout << "face_" << i << "_points = " ; f.write_points_vector(cout); cout << "face_" << i << "_faces = " ; f.write_face_vector(cout); cout << endl ; ++i; } /* crazy colors version, draw each face by itself */ cout << "module crazy_colors() {" << endl; for (i=1;i<=faces.size();++i) { const char* color = colors[i%NUM_COLORS] ; cout << "color(\"" << color << "\")" << endl; cout << "polyhedron(face_" << i <<"_points, face_" << i << "_faces);" << endl ; } cout << "}" << endl; cout << "function add_offset(vec,ofs) = [for (x=vec) x + [ofs,ofs,ofs]];" << endl; cout << "module solid_object() {" << endl; cout << " tmp1_points = face_1_points;" << endl; cout << " tmp1_faces = face_1_faces;" << endl; cout << endl; for (i=2;i<=faces.size();++i) { cout << " tmp"<<i<<"_points = concat(tmp"<<(i-1)<<"_points, face_"<<i<<"_points);" << endl; cout << " tmp"<<i<<"_faces = concat(tmp"<<(i-1)<<"_faces,add_offset(face_"<<i<<"_faces,len(tmp"<<(i-1)<<"_points)));" << endl; cout << endl; } cout << " polyhedron (tmp"<<(faces.size())<<"_points, tmp"<<(faces.size())<<"_faces);"<< endl; cout << "}" << endl; cout << endl; cout << endl; cout << "if ($preview) {;" << endl; cout << " crazy_colors();" << endl; cout << "} else {" << endl; cout << " solid_object();" << endl; cout << "}" << endl; }
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1,534,148
explore-shape.cpp
agordon_openscad-step-reader/explore-shape.cpp
/* * Copyright 2019 Assaf Gordon <assafgordon@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. */ #include <BRepBuilderAPI_MakeSolid.hxx> #include <TopoDS_Shell.hxx> #include <TopExp.hxx> #include <TopoDS.hxx> #include <ShapeFix_Shape.hxx> #include <BRepGProp.hxx> #include <GProp_GProps.hxx> #include <BRepTools.hxx> #include <BRep_Builder.hxx> #include <BRepMesh_IncrementalMesh.hxx> #include <TopoDS_Compound.hxx> #include <TopoDS_Vertex.hxx> #include <TopoDS_Wire.hxx> #include <TopoDS_Face.hxx> #include <Bnd_Box.hxx> #include <BRepBndLib.hxx> #include <gp_Circ.hxx> #include <TopExp_Explorer.hxx> #include <gp_GTrsf.hxx> #include <TColgp_HArray1OfPnt.hxx> #include <BRepTools_WireExplorer.hxx> #include <math.hxx> /* good resources: https://github.com/miho/OCC-CSG https://github.com/lvk88/OccTutorial https://dev.opencascade.org/doc/overview/html/index.html#OCCT_OVW_SECTION_7 */ std::string SurfaceTypeName ( enum GeomAbs_SurfaceType t ) { switch (t) { case GeomAbs_Plane: return "Plane"; case GeomAbs_Cylinder: return "Cylinder"; case GeomAbs_Cone: return "Cone"; case GeomAbs_Sphere: return "Sphere"; case GeomAbs_Torus: return "Torus"; case GeomAbs_BezierSurface: return "Bezier"; case GeomAbs_BSplineSurface: return "BSplineSurface"; case GeomAbs_SurfaceOfRevolution: return "SurfaceOfRevolution"; case GeomAbs_SurfaceOfExtrusion: return "SurfaceOfExtrusion"; case GeomAbs_OffsetSurface: return "OffsetSurface"; case GeomAbs_OtherSurface: return "OtherSurface"; } return "UNKNOWN"; } std::string OrientationName (enum TopAbs_Orientation o) { switch (o) { case TopAbs_FORWARD: return "FORWARD"; case TopAbs_REVERSED: return "REVERSED"; case TopAbs_INTERNAL: return "INTERNAL"; case TopAbs_EXTERNAL: return "EXTERNAL"; } return "UNKNOWN"; } void get_vertex_points_test1 (const TopoDS_Shape& shape) { // from: https://www.opencascade.com/content/extracting-boundary-topodsshape TopTools_IndexedMapOfShape vertices; TopExp::MapShapes(shape,TopAbs_VERTEX,vertices); Handle_TColgp_HArray1OfPnt result = new TColgp_HArray1OfPnt(1,vertices.Extent()); for(Standard_Integer i = 1;i<=vertices.Extent();i++) { TopoDS_Vertex vertex = TopoDS::Vertex(vertices.FindKey(i)); gp_Pnt currentGeometricPoint = BRep_Tool::Pnt(vertex); result->SetValue(i,currentGeometricPoint); } //Convert to array //See: https://github.com/lvk88/OccTutorial/blob/master/Chapter1_Basics/src/WriteCoordinatesToFile.cpp const TColgp_Array1OfPnt& points = result->Array1(); for(Standard_Integer i = points.Lower();i <= points.Upper();i++) { std::cout << " vertex " << i << ": " << points.Value(i).X() << " " << points.Value(i).Y() << " " << points.Value(i).Z() << std::endl; auto &p = points.Value(i); } } void get_vertex_points_test2 (const TopoDS_Shape& shape) { //from: https://www.opencascade.com/content/how-get-wires-single-face int i = 0; for (TopExp_Explorer anExp(shape, TopAbs_EDGE); anExp.More(); anExp.Next()) { // Iterate over edges in input shape. const TopoDS_Edge& anEdge = TopoDS::Edge(anExp.Current()); std::cout << "Edge " << i << " orientatino = " << OrientationName(anEdge.Orientation()) << std::endl; // Take the first and the last vertices from edge TopoDS_Vertex aVFirst = TopExp::FirstVertex(anEdge); TopoDS_Vertex aVLast = TopExp::LastVertex(anEdge); // Take geometrical information from vertices. gp_Pnt aPntFirst = BRep_Tool::Pnt(aVFirst); gp_Pnt aPntLast = BRep_Tool::Pnt(aVLast); if (anEdge.Orientation() == TopAbs_FORWARD) { } else { } ++i; } } void get_vertex_points_test3 (const TopoDS_Shape& shape) { //from: https://www.opencascade.com/content/how-get-wires-single-face int i = 0; for (TopExp_Explorer anExp(shape, TopAbs_VERTEX); anExp.More(); anExp.Next()) { const TopoDS_Vertex& anVertex = TopoDS::Vertex(anExp.Current()); std::cout << "Vertex " << i << " orientatino = " << OrientationName(anVertex.Orientation()) << std::endl; // Take geometrical information from vertices. gp_Pnt aPnt = BRep_Tool::Pnt(anVertex); ++i; } } void get_wire_edge_points_test4(const TopoDS_Shape& shape) { int wire_idx = 0; for (TopExp_Explorer WireExp(shape, TopAbs_WIRE); WireExp.More(); WireExp.Next()) { const TopoDS_Wire& aWire = TopoDS::Wire(WireExp.Current()); std::cout << " Wire " << wire_idx << std::endl; int edge_idx = 0; for (TopExp_Explorer EdgeExp(aWire, TopAbs_EDGE); EdgeExp.More(); EdgeExp.Next()) { std::cout << " edge " << edge_idx << std::endl; const TopoDS_Edge& anEdge = TopoDS::Edge(EdgeExp.Current()); // Take the first and the last vertices from edge TopoDS_Vertex aVFirst = TopExp::FirstVertex(anEdge); TopoDS_Vertex aVLast = TopExp::LastVertex(anEdge); // Take geometrical information from vertices. gp_Pnt aPntFirst = BRep_Tool::Pnt(aVFirst); gp_Pnt aPntLast = BRep_Tool::Pnt(aVLast); std::cout << " VertexFirst " << aPntFirst.X() << ", " << aPntFirst.Y() << ", " << aPntFirst.Z() << std::endl; std::cout << " VertexLast " << aPntLast.X() << ", " << aPntLast.Y() << ", " << aPntLast.Z() << std::endl; ++edge_idx; } ++wire_idx; } } TopoDS_Shape make_solid(const TopoDS_Shape& shape) { BRepBuilderAPI_MakeSolid solidmaker; int i = 0; for (TopExp_Explorer fExpl(shape, TopAbs_SHELL); fExpl.More(); fExpl.Next()) { const TopoDS_Shell &curShell = TopoDS::Shell(fExpl.Current()); ++i; //debugGetVerticesOfShape(curShell); solidmaker.Add(curShell); } std::cout << std::endl; TopoDS_Shape solid = solidmaker.Solid(); return solid; } void explore_shape(const TopoDS_Shape& shape) { int shell_i = 0; for (TopExp_Explorer ShellExp(shape, TopAbs_SHELL); ShellExp.More(); ShellExp.Next()) { const TopoDS_Shell &curShell = TopoDS::Shell(ShellExp.Current()); std::cout << "Shell " << shell_i << std::endl; int i = 0; for (TopExp_Explorer FaceExp(curShell, TopAbs_FACE); FaceExp.More(); FaceExp.Next()) { const TopoDS_Face &aFace = TopoDS::Face(FaceExp.Current()); //from: https://www.opencascade.com/content/how-determine-whether-topodsface-flat-or-volumetric BRepAdaptor_Surface anAdaptor(aFace); std::cout << " Face " << i << " Type = " << anAdaptor.GetType() << ":" << SurfaceTypeName(anAdaptor.GetType()) << std::endl; get_wire_edge_points_test4(aFace); } } }
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agordon/openscad-step-reader
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1,534,149
openscad-triangle-writer.h
agordon_openscad-step-reader/openscad-triangle-writer.h
/* * Copyright 2019 Assaf Gordon <assafgordon@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. */ #ifndef __OPENSCAD_TRIANGLE_WRITER__ #define __OPENSCAD_TRIANGLE_WRITER__ void write_faces_scad (const Face_vector& faces); void write_triangles_ascii_stl(const Face_vector& faces); void write_triangle_scad(const Face_vector& faces); #endif
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1,534,150
triangle.h
agordon_openscad-step-reader/triangle.h
/* * Copyright 2019 Assaf Gordon <assafgordon@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. */ #ifndef __TRIANGLE__ #define __TRIANGLE__ class Point { double _x,_y,_z; public: Point() : _x(0), _y(0), _z(0) {}; Point(double x, double y, double z):_x(x),_y(y),_z(z) {}; Point(const gp_Pnt& p) : _x(p.X()),_y(p.Y()),_z(p.Z()) {} ; double x() const { return _x; }; double y() const { return _y; }; double z() const { return _z; }; void write_ascii_stl(std::ostream &ostrm) const { ostrm << "vertex " << _x << " " << _y << " " << _z ; } }; static ostream & operator << (ostream &out, const Point &p) { out << "[" << p.x() << "," << p.y() << "," << p.z() << "]"; return out; } class Triangle { Point _p1, _p2, _p3; public: Triangle() {} ; Triangle(const Point& p1, const Point& p2, const Point& p3) : _p1(p1), _p2(p2), _p3(p3) {} void write_points_vector(std::ostream &ostrm) const { ostrm << _p1 << "," << _p2 << "," << _p3 ; } void write_ascii_stl(std::ostream &ostrm) const { ostrm << " " ; _p1.write_ascii_stl(ostrm); ostrm << endl; ostrm << " " ; _p2.write_ascii_stl(ostrm); ostrm << endl; ostrm << " " ; _p3.write_ascii_stl(ostrm); ostrm << endl; } }; class Face { std::vector<Triangle> triangles; public: Face() {}; void addTriangle(const Triangle& tr) { triangles.push_back(tr); }; void add_face(const Face& other_face) { triangles.insert(triangles.end(), other_face.triangles.begin(), other_face.triangles.end()); } void write_ascii_stl(std::ostream &ostrm) const { for (auto &t : triangles) { ostrm << " facet normal 42 42 42" << std::endl; ostrm << " outer loop" << std::endl; t.write_ascii_stl(ostrm); ostrm << " endloop" << std::endl; ostrm << " endfacet" << std::endl; } } void write_points_vector(std::ostream &ostrm) const { int i = 1 ; ostrm << "[" << std::endl; for (auto &t : triangles) { ostrm << " "; t.write_points_vector(ostrm); ostrm << ","; if (i==1 || (i%10==0 && triangles.size()>10)) ostrm << " // Triangle " << i << " / " << triangles.size(); ostrm << std::endl; ++i; } ostrm << "];" << std::endl; } void write_face_vector(std::ostream &ostrm) const { ostrm << "[" << std::endl; for (int i=0;i<triangles.size();++i) { int idx = i*3; ostrm << " [" << idx << "," << (idx+1) << "," << (idx+2) << "],"; if (i==0 || ((i+1)%10==0 && triangles.size()>10)) ostrm << " // Triangle " << (i+1) << " / " << triangles.size(); ostrm << std::endl; } ostrm << "];" << std::endl; } }; typedef std::vector<Face> Face_vector; #endif
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1,534,151
explore-shape.h
agordon_openscad-step-reader/explore-shape.h
/* * Copyright 2019 Assaf Gordon <assafgordon@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. */ #ifndef __EXPLORE__ #define __EXPLORE__ void explore_shape(const TopoDS_Shape& shape); #endif
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1,534,152
tessellation.h
agordon_openscad-step-reader/tessellation.h
/* * Copyright 2019 Assaf Gordon <assafgordon@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. */ #ifndef __TESSELLATION__ #define __TESSELLATION__ Face tessellate_face(const TopoDS_Face &aFace); Face_vector tessellate_shape (const TopoDS_Shape& shape); #endif
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1,534,154
FEMElement.cpp
joconnor22_LIFE/src/FEMElement.cpp
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ // Includes #include "../inc/FEMElement.h" #include "../inc/FEMBody.h" #include "../inc/Grid.h" #include "../inc/Objects.h" #include "../inc/Utils.h" // Construct load vector void FEMElementClass::loadVector() { // Declare vectors array<array<double, dims>, dims> Tsub; array<double, dims> F; array<double, elementDOFs> RGlobal; // Get weight vector array<double, dims> weight = {rho * A * gravityX, rho * A * gravityY}; // Get force scaling parameter double forceScale = fPtr->iPtr->oPtr->gPtr->Dm / SQ(fPtr->iPtr->oPtr->gPtr->Dt); // Loop through all force mapping nodes for (size_t n = 0; n < forceMap.size(); n++) { // Get node and integration ranges IBMNodeClass *node = fPtr->iPtr->node[forceMap[n].nodeID]; double a = forceMap[n].zeta1; double b = forceMap[n].zeta2; // Get subset of transpose matrix Tsub = {{{T[0][0], T[0][1]}, {T[1][0], T[1][1]}}}; // Convert force to local coordinates F = Tsub * (((-node->epsilon * 1.0 * forceScale) * node->force) + weight); // Get the nodal values by integrating over range of IB point R[0] = F[0] * 0.5 * L * (0.5 * b - 0.5 * a + 0.25 * SQ(a) - 0.25 * SQ(b)); R[1] = F[1] * 0.5 * L * (0.5 * b - 0.5 * a - SQ(a) * SQ(a) / 16.0 + SQ(b) * SQ(b) / 16.0 + 3.0 * SQ(a) / 8.0 - 3.0 * SQ(b) / 8.0); R[2] = F[1] * 0.5 * L * (L * (-SQ(a) * SQ(a) + SQ(b) * SQ(b)) / 32.0 - L * (-TH(a) + TH(b)) / 24.0 - L * (-SQ(a) + SQ(b)) / 16.0 + L * (b - a) / 8.0); R[3] = F[0] * 0.5 * L * (-0.25 * SQ(a) + 0.25 * SQ(b) + 0.5 * b - 0.5 * a); R[4] = F[1] * 0.5 * L * (0.5 * b - 0.5 * a + SQ(a) * SQ(a) / 16.0 - SQ(b) * SQ(b) / 16.0 - 3.0 * SQ(a) / 8.0 + 3.0 * SQ(b) / 8.0); R[5] = F[1] * 0.5 * L * (L * (-SQ(a) * SQ(a) + SQ(b) * SQ(b)) / 32.0 + L * (-TH(a) + TH(b)) / 24.0 - L * (-SQ(a) + SQ(b)) / 16.0 - L * (b - a) / 8.0); // Get element load vector RGlobal = Utils::Transpose(T) * R; // Assemble into global vector assembleGlobalMat(RGlobal, fPtr->R); } } // Construct internal force vector void FEMElementClass::forceVector() { // Calculate the local displacements double u = (SQ(L) - SQ(L0)) / (L + L0); double theta1 = Utils::shiftAngle(node[0]->angle - angle); double theta2 = Utils::shiftAngle(node[1]->angle - angle); // Calculate internal forces for beam double F0 = (E * A / L0) * u; double M1 = (2 * E * I / L0) * (2.0 * theta1 + theta2); double M2 = (2 * E * I / L0) * (theta1 + 2.0 * theta2); // Set the internal local nodal forces F[0] = -F0; F[1] = (1.0 / L0) * (M1 + M2); F[2] = M1; F[3] = F0; F[4] = -(1.0 / L0) * (M1 + M2); F[5] = M2; // Get element internal forces array<double, elementDOFs> FGlobal = Utils::Transpose(T) * F; // Assemble into global vector assembleGlobalMat(FGlobal, fPtr->F); } // Construct mass matrix void FEMElementClass::massMatrix() { // Get linear stiffness matrix in global coordinates array<array<double, elementDOFs>, elementDOFs> MGlobal = Utils::Transpose(T) * M * T; // Assemble into global matrix assembleGlobalMat(MGlobal, fPtr->M); } // Construct stiffness matrix void FEMElementClass::stiffMatrix() { // Get linear stiffness matrix in global coordinates array<array<double, elementDOFs>, elementDOFs> KGlobal = Utils::Transpose(T) * K_L * T; // Internal forces double F0 = -F[0]; double V0 = F[4]; // Construct upper half of local stiffness matrix for single element K_NL[0][1] = -V0 / L0; K_NL[0][4] = V0 / L0; K_NL[1][0] = -V0 / L0; K_NL[1][1] = F0 / L0; K_NL[1][3] = V0 / L0; K_NL[1][4] = -F0 / L0; K_NL[3][1] = V0 / L0; K_NL[3][4] = -V0 / L0; K_NL[4][0] = V0 / L0; K_NL[4][1] = -F0 / L0; K_NL[4][3] = -V0 / L0; K_NL[4][4] = F0 / L0; // Multiply by transformation matrices to get global matrix for single element KGlobal = KGlobal + Utils::Transpose(T) * K_NL * T; // Assemble into global matrix assembleGlobalMat(KGlobal, fPtr->K); } // Multiply by shape functions array<double, dims> FEMElementClass::shapeFuns(const array<double, elementDOFs> &vec, double zeta) { // Results vector array<double, dims> resVec; // Use shape functions to calculate values double N0 = 1.0 - (zeta + 1.0) / 2.0; double N1 = 1.0 - 3.0 * SQ((zeta + 1.0) / 2.0) + 2.0 * TH((zeta + 1.0) / 2.0); double N2 = ((zeta + 1.0) / 2.0 - 2.0 * SQ((zeta + 1.0) / 2.0) + TH((zeta + 1.0) / 2.0)) * L; double N3 = (zeta + 1.0) / 2.0; double N4 = 3.0 * SQ((zeta + 1.0) / 2.0) - 2.0 * TH((zeta + 1.0) / 2.0); double N5 = (-SQ((zeta + 1.0) / 2.0) + TH((zeta + 1.0) / 2.0)) * L; // Calculate values using shape functions resVec[eX] = vec[0] * N0 + vec[3] * N3; resVec[eY] = vec[1] * N1 + vec[2] * N2 + vec[4] * N4 + vec[5] * N5; // Return return resVec; } // Assemble into global vector void FEMElementClass::assembleGlobalMat(const array<double, elementDOFs> &localVec, vector<double> &globalVec) { // Loop through and set for (size_t i = 0; i < localVec.size(); i++) globalVec[DOFs[i]] += localVec[i]; } // Assemble into global matrix void FEMElementClass::assembleGlobalMat(const array<array<double, elementDOFs>, elementDOFs> &localVec, vector<double> &globalVec) { // Get dimensions int dim = fPtr->bodyDOFs; // Get rows and cols size_t rows = localVec.size(); size_t cols = localVec[0].size(); // Now loop through and set for (size_t i = 0; i < rows; i++) { for (size_t j = 0; j < cols; j++) { globalVec[DOFs[i] * dim + DOFs[j]] += localVec[i][j]; } } } // Assemble into global vector array<double, elementDOFs> FEMElementClass::disassembleGlobalMat(const vector<double> &globalVec) { // Declare vector array<double, elementDOFs> localVec; // Loop through and set for (size_t i = 0; i < localVec.size(); i++) localVec[i] = globalVec[DOFs[i]]; // Return return localVec; } // Set local mass and stiffness matrices void FEMElementClass::setLocalMatrices() { // Size the local matrices M.fill({0.0}); K_L.fill({0.0}); K_NL.fill({0.0}); R.fill(0.0); F.fill(0.0); // Coefficients double C1 = rho * A * L0 / 420.0; // Set mass matrix first M[0][0] = C1 * 140.0; M[0][3] = C1 * 70.0; M[1][1] = C1 * 156.0; M[1][2] = C1 * 22.0 * L0; M[1][4] = C1 * 54; M[1][5] = C1 * (-13.0 * L0); M[2][2] = C1 * 4.0 * SQ(L0); M[2][4] = C1 * 13.0 * L0; M[2][5] = C1 * (-3.0 * SQ(L0)); M[3][3] = C1 * 140.0; M[4][4] = C1 * 156.0; M[4][5] = C1 * (-22.0 * L0); M[5][5] = C1 * 4.0 * SQ(L0); // Now set stiffness matrix K_L[0][0] = E * A / L0; K_L[0][3] = -E * A / L0; K_L[1][1] = 12.0 * E * I / TH(L0); K_L[1][2] = 6.0 * E * I / SQ(L0); K_L[1][4] = -12.0 * E * I / TH(L0); K_L[1][5] = 6.0 * E * I / SQ(L0); K_L[2][2] = 4.0 * E * I / L0; K_L[2][4] = -6.0 * E * I / SQ(L0); K_L[2][5] = 2.0 * E * I / L0; K_L[3][3] = E * A / L0; K_L[4][4] = 12.0 * E * I / TH(L0); K_L[4][5] = -6.0 * E * I / SQ(L0); K_L[5][5] = 4.0 * E * I / L0; // Copy to the lower half (symmetrical matrix) for (size_t i = 1; i < M.size(); i++) { for (size_t j = 0; j < i; j++) { M[i][j] = M[j][i]; K_L[i][j] = K_L[j][i]; } } } // Set transformation matrix for element void FEMElementClass::setElementTransform() { // Set to correct values T[0][0] = T[1][1] = T[3][3] = T[4][4] = cos(angle); T[0][1] = T[3][4] = sin(angle); T[1][0] = T[4][3] = -sin(angle); T[2][2] = T[5][5] = 1.0; } // Custom constructor for building elements FEMElementClass::FEMElementClass(FEMBodyClass *fBody, int i, const array<double, dims> &geom, double angleRad, double length, double den, double youngMod) { // Set pointer to fBody fPtr = fBody; // Set values L0 = length; L = length; angle = angleRad; A = fPtr->iPtr->oPtr->gPtr->Dx * geom[1]; I = fPtr->iPtr->oPtr->gPtr->Dx * TH(geom[1]) / 12.0; E = youngMod; rho = den; // Vector of node indices array<int, elementNodes> nodeIdx; // Get nodal indices nodeIdx[0] = i; nodeIdx[1] = i + 1; // Set pointers and global DOFs for (int i = 0; i < elementNodes; i++) { // Insert pointer to node node[i] = &(fPtr->node[nodeIdx[i]]); // Get DOFs for (int j = 0; j < nodeDOFs; j++) DOFs[i * nodeDOFs + j] = nodeIdx[i] * nodeDOFs + j; } // Set transformation matrix T.fill({0.0}); setElementTransform(); // Set local mass and stiffness matrices setLocalMatrices(); }
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.cpp
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main.cpp
joconnor22_LIFE/src/main.cpp
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ // Includes #include "../inc/Grid.h" #include "../inc/Objects.h" #include "../inc/Utils.h" // ***** Main function ***** // int main() { // Write out header Utils::writeHeader(); // Start initialising cout << endl << endl << "*** INITIALISING LIFE ***"; // Time the code double start = omp_get_wtime(); // Set number of threads #ifdef THREADS omp_set_num_threads(THREADS); #endif // Create grid and initialise values GridClass grid; // If IBM then setup the body object ObjectsClass objects(grid); // Read in restart file if required if (grid.restartFlag == true) { // Read in restart file Utils::readRestart(grid); } // Write log Utils::writeLog(grid); // Starting main algorithm cout << endl << endl << endl << "*** STARTING LIFE ***"; // Write out info Utils::writeInfo(grid); // Write VTK Utils::writeVTK(grid); // Start the clock grid.startClock(); // ***** MAIN LBM ALGORITHM ***** // for (grid.t = grid.tOffset + 1; grid.t <= grid.tOffset + nSteps; grid.t++) { // Run the main LBM solver grid.solver(); // Write out info if (grid.t % tinfo == 0) Utils::writeInfo(grid); // Write VTK if (grid.t % tVTK == 0) Utils::writeVTK(grid); // Write restart data if (tRestart > 0 && grid.t % tRestart == 0) Utils::writeRestart(grid); } // Starting main algorithm cout << endl << endl << endl << "*** FINISHED LIFE ***"; // Finish timing double end = omp_get_wtime(); cout << fixed << setprecision(2) << endl << endl << "Simulation took " << end - start << " seconds" << endl << endl << endl; }
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1,534,156
FEMNode.cpp
joconnor22_LIFE/src/FEMNode.cpp
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ // Includes #include "../inc/FEMNode.h" // Custom constructor for building nodes FEMNodeClass::FEMNodeClass(int ID, const array<double, dims> &position, double angleRad) { // Set values pos0 = position; pos = position; angle0 = angleRad; angle = angleRad; // Set the global DOFs for (int i = 0; i < nodeDOFs; i++) DOFs[i] = ID * nodeDOFs + i; }
1,117
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.cpp
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1,534,157
Grid.cpp
joconnor22_LIFE/src/Grid.cpp
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ // Includes #include "../inc/Grid.h" #include "../inc/Objects.h" #include "../inc/Utils.h" // Main solver void GridClass::solver() { // Do grid kernel (LBM) lbmKernel(); // Do object kernel (IBM + FEM) if (oPtr->hasIBM == true) oPtr->objectKernel(); } // Main LBM kernel void GridClass::lbmKernel() { // Calculate convective speed if (WALL_RIGHT == eConvective) convectiveSpeed(); // Swap to start of timestep f_n.swap(f); u_n.swap(u); rho_n.swap(rho); // Start parallel section #pragma omp parallel { // Set forcing if Womersley pressure gradient is used #ifdef WOMERSLEY // Loop through all points #pragma omp for schedule(guided) for (int id = 0; id < Nx * Ny; id++) { // Calculate forcing force_xy[id * dims + eX] = (rho_n[id] * Drho * gravityX + dpdx * cos(2.0 * M_PI * t * Dt / ((SQ(height_p) * M_PI) / (2.0 * SQ(WOMERSLEY) * nu_p)))) * SQ(Dx * Dt) / Dm; force_xy[id * dims + eY] = (rho_n[id] * Drho * gravityY + dpdy * cos(2.0 * M_PI * t * Dt / ((SQ(height_p) * M_PI) / (2.0 * SQ(WOMERSLEY) * nu_p)))) * SQ(Dx * Dt) / Dm; } #endif // Loop through all points #pragma omp for schedule(guided) collapse(2) for (int i = 0; i < Nx; i++) { for (int j = 0; j < Ny; j++) { // ID int id = i * Ny + j; // Stream and collide in one go streamCollide(i, j, id); } } // Loop through all points #pragma omp for schedule(guided) for (int id = 0; id < Nx * Ny; id++) { // Update fluid site macroscopic values if (type[id] == eFluid) macroscopic(id); } // Loop through all BC sites and apply BCs before getting macroscopic #pragma omp for schedule(guided) for (size_t bc = 0; bc < BCVec.size(); bc++) { // ID int id = BCVec[bc]; int i = id / Ny; int j = id - (i * Ny); // Apply boundary condition and update macroscopic applyBCs(i, j, id); macroscopic(id); } } } // Stream and collide in one go (push algorithm) inline void GridClass::streamCollide(int i, int j, int id) { // Stream and collide #ifdef CENTRAL_MOMENTS // Central moments double k4Pre = 0.0; double k5Pre = 0.0; // Loop through velocities on src_id for (int v = 0; v < nVels; v++) { // Shift lattice velocities double cx = c[v * dims + eX] - u_n[id * dims + eX]; double cy = c[v * dims + eY] - u_n[id * dims + eY]; // Transform f to central moments (k) k4Pre += f_n[id * nVels + v] * (SQ(cx) - SQ(cy)); k5Pre += f_n[id * nVels + v] * cx * cy; } // Get post-collision central moments double k0 = rho_n[id]; double k1 = 0.5 * (force_xy[id * dims + eX] + force_ibm[id * dims + eX]); double k2 = 0.5 * (force_xy[id * dims + eY] + force_ibm[id * dims + eY]); double k3 = 2.0 * rho_n[id] * SQ(c_s); double k4 = (1.0 - omega) * k4Pre; double k5 = (1.0 - omega) * k5Pre; double k6 = 0.5 * (force_xy[id * dims + eY] + force_ibm[id * dims + eY]) * SQ(c_s); double k7 = 0.5 * (force_xy[id * dims + eX] + force_ibm[id * dims + eX]) * SQ(c_s); double k8 = rho_n[id] * QU(c_s); // Get velocity double ux = u_n[id * dims + eX]; double uy = u_n[id * dims + eY]; // Declare array array<double, nVels> fStar; // Set array (transform from central moments to f) fStar[0] = (SQ(ux) * SQ(uy) - SQ(ux) - SQ(uy) + 1.0) * k0 + (2.0 * ux * SQ(uy) - 2.0 * ux) * k1 + (2.0 * uy * SQ(ux) - 2.0 * uy) * k2 + (0.5 * SQ(ux) + 0.5 * SQ(uy) - 1.0) * k3 + (0.5 * SQ(uy) - 0.5 * SQ(ux)) * k4 + 4.0 * ux * uy * k5 + 2.0 * uy * k6 + 2.0 * ux * k7 + k8; fStar[1] = (0.5 * SQ(ux) - 0.5 * (SQ(ux) * SQ(uy)) - 0.5 * (ux * SQ(uy)) + 0.5 * ux) * k0 + (ux - ux * SQ(uy) - 0.5 * SQ(uy) + 0.5) * k1 + (-uy * SQ(ux) - uy * ux) * k2 + (-0.25 * SQ(ux) - 0.25 * ux - 0.25 * SQ(uy) + 0.25) * k3 + (0.25 * SQ(ux) + 0.25 * ux - 0.25 * SQ(uy) + 0.25) * k4 + (-uy - 2.0 * ux * uy) * k5 + (-uy) * k6 + (-ux - 0.5) * k7 - 0.5 * k8; fStar[2] = (-0.5 * (SQ(ux) * SQ(uy)) + 0.5 * SQ(ux) + 0.5 * (ux * SQ(uy)) - 0.5 * ux) * k0 + (ux - ux * SQ(uy) + 0.5 * SQ(uy) - 0.5) * k1 + (-uy * SQ(ux) + uy * ux) * k2 + (-0.25 * SQ(ux) + 0.25 * ux - 0.25 * SQ(uy) + 0.25) * k3 + (0.25 * SQ(ux) - 0.25 * ux - 0.25 * SQ(uy) + 0.25) * k4 + (uy - 2.0 * ux * uy) * k5 + (-uy) * k6 + (0.5 - ux) * k7 - 0.5 * k8; fStar[3] = (0.5 * SQ(uy) - 0.5 * (SQ(ux) * uy) - 0.5 * (SQ(ux) * SQ(uy)) + 0.5 * uy) * k0 + (-ux * SQ(uy) - ux * uy) * k1 + (uy - SQ(ux) * uy - 0.5 * SQ(ux) + 0.5) * k2 + (-0.25 * SQ(ux) - 0.25 * SQ(uy) - 0.25 * uy + 0.25) * k3 + (0.25 * SQ(ux) - 0.25 * SQ(uy) - 0.25 * uy - 0.25) * k4 + (-ux - 2.0 * ux * uy) * k5 + (-uy - 0.5) * k6 + (-ux) * k7 - 0.5 * k8; fStar[4] = (-0.5 * (SQ(ux) * SQ(uy)) + 0.5 * (SQ(ux) * uy) + 0.5 * SQ(uy) - 0.5 * uy) * k0 + (-ux * SQ(uy) + ux * uy) * k1 + (uy - SQ(ux) * uy + 0.5 * SQ(ux) - 0.5) * k2 + (-0.25 * SQ(ux) - 0.25 * SQ(uy) + 0.25 * uy + 0.25) * k3 + (0.25 * SQ(ux) - 0.25 * SQ(uy) + 0.25 * uy - 0.25) * k4 + (ux - 2.0 * ux * uy) * k5 + (0.5 - uy) * k6 + (-ux) * k7 - 0.5 * k8; fStar[5] = (0.25 * (SQ(ux) * SQ(uy)) + 0.25 * (SQ(ux) * uy) + 0.25 * (ux * SQ(uy)) + 0.25 * (ux * uy)) * k0 + (0.25 * uy + 0.5 * (ux * uy) + 0.5 * (ux * SQ(uy)) + 0.25 * SQ(uy)) * k1 + (0.25 * ux + 0.5 * (ux * uy) + 0.5 * (SQ(ux) * uy) + 0.25 * SQ(ux)) * k2 + (0.125 * SQ(ux) + 0.125 * ux + 0.125 * SQ(uy) + 0.125 * uy) * k3 + (-0.125 * SQ(ux) - 0.125 * ux + 0.125 * SQ(uy) + 0.125 * uy) * k4 + (0.5 * ux + 0.5 * uy + ux * uy + 0.25) * k5 + (0.5 * uy + 0.25) * k6 + (0.5 * ux + 0.25) * k7 + 0.25 * k8; fStar[6] = (0.25 * (SQ(ux) * SQ(uy)) - 0.25 * (SQ(ux) * uy) - 0.25 * (ux * SQ(uy)) + 0.25 * (ux * uy)) * k0 + (0.25 * uy - 0.5 * (ux * uy) + 0.5 * (ux * SQ(uy)) - 0.25 * SQ(uy)) * k1 + (0.25 * ux - 0.5 * (ux * uy) + 0.5 * (SQ(ux) * uy) - 0.25 * SQ(ux)) * k2 + (0.125 * SQ(ux) - 0.125 * ux + 0.125 * SQ(uy) - 0.125 * uy) * k3 + (-0.125 * SQ(ux) + 0.125 * ux + 0.125 * SQ(uy) - 0.125 * uy) * k4 + (ux * uy - 0.5 * uy - 0.5 * ux + 0.25) * k5 + (0.5 * uy - 0.25) * k6 + (0.5 * ux - 0.25) * k7 + 0.25 * k8; fStar[7] = (0.25 * (SQ(ux) * SQ(uy)) - 0.25 * (SQ(ux) * uy) + 0.25 * (ux * SQ(uy)) - 0.25 * (ux * uy)) * k0 + (0.5 * (ux * SQ(uy)) - 0.5 * (ux * uy) - 0.25 * uy + 0.25 * SQ(uy)) * k1 + (0.5 * (ux * uy) - 0.25 * ux + 0.5 * (SQ(ux) * uy) - 0.25 * SQ(ux)) * k2 + (0.125 * SQ(ux) + 0.125 * ux + 0.125 * SQ(uy) - 0.125 * uy) * k3 + (-0.125 * SQ(ux) - 0.125 * ux + 0.125 * SQ(uy) - 0.125 * uy) * k4 + (0.5 * uy - 0.5 * ux + ux * uy - 0.25) * k5 + (0.5 * uy - 0.25) * k6 + (0.5 * ux + 0.25) * k7 + 0.25 * k8; fStar[8] = (0.25 * (SQ(ux) * SQ(uy)) + 0.25 * (SQ(ux) * uy) - 0.25 * (ux * SQ(uy)) - 0.25 * (ux * uy)) * k0 + (0.5 * (ux * uy) - 0.25 * uy + 0.5 * (ux * SQ(uy)) - 0.25 * SQ(uy)) * k1 + (0.5 * (SQ(ux) * uy) - 0.5 * (ux * uy) - 0.25 * ux + 0.25 * SQ(ux)) * k2 + (0.125 * SQ(ux) - 0.125 * ux + 0.125 * SQ(uy) + 0.125 * uy) * k3 + (-0.125 * SQ(ux) + 0.125 * ux + 0.125 * SQ(uy) + 0.125 * uy) * k4 + (0.5 * ux - 0.5 * uy + ux * uy - 0.25) * k5 + (0.5 * uy + 0.25) * k6 + (0.5 * ux - 0.25) * k7 + 0.25 * k8; // Now set to f for (int v = 0; v < nVels; v++) { // Calculate newx and newy then collide and stream int recv_id = ((i + c[v * dims + eX] + Nx) % Nx) * Ny + ((j + c[v * dims + eY] + Ny) % Ny); // Update new f f[recv_id * nVels + v] = fStar[v]; } #else // BGK for (int v = 0; v < nVels; v++) { // Calculate newx and newy then collide and stream int recv_id = ((i + c[v * dims + eX] + Nx) % Nx) * Ny + ((j + c[v * dims + eY] + Ny) % Ny); // Update new f f[recv_id * nVels + v] = f_n[id * nVels + v] + omega * (equilibrium(id, v) - f_n[id * nVels + v]) + (1.0 - 0.5 * omega) * latticeForce(id, v); } #endif } // Equilibrium function inline double GridClass::equilibrium(int id, int v) { // Extract required quantities int cx = c[v * dims + eX]; int cy = c[v * dims + eY]; double ux = u_n[id * dims + eX]; double uy = u_n[id * dims + eY]; #ifdef CENTRAL_MOMENTS // Central moments (4th order Hermite) return 0.25 * rho_n[id] * w[v] * (9.0 * SQ(cx) * SQ(ux) + 6.0 * cx * ux - 3.0 * SQ(ux) + 2.0) * (9.0 * SQ(cy) * SQ(uy) + 6.0 * cy * uy - 3.0 * SQ(uy) + 2.0); #else // BGK (2nd order Hermite) return rho_n[id] * w[v] * (1.0 + 3.0 * (cx * ux + cy * uy) + 4.5 * (SQ(ux) * (SQ(cx) - 1.0 / 3.0) + SQ(uy) * (SQ(cy) - 1.0 / 3.0)) + 9.0 * cx * cy * ux * uy); #endif } // Discretise cartesian force onto lattice (BGK only) inline double GridClass::latticeForce(int id, int v) { // Extract required quantities int cx = c[v * dims + eX]; int cy = c[v * dims + eY]; double ux = u_n[id * dims + eX]; double uy = u_n[id * dims + eY]; double Fx = force_xy[id * dims + eX] + force_ibm[id * dims + eX]; double Fy = force_xy[id * dims + eY] + force_ibm[id * dims + eY]; // Return value return 3.0 * w[v] * (Fx * (cx - ux + cx * 3.0 * (cx * ux + cy * uy)) + (Fy * (cy - uy + cy * 3.0 * (cx * ux + cy * uy)))); } // Compute macroscopic quantities inline void GridClass::macroscopic(int id) { // Reset rho[id] = 0.0; u[id * dims + eX] = 0.0; u[id * dims + eY] = 0.0; // Sum to find rho and momentum for (int v = 0; v < nVels; v++) { rho[id] += f[id * nVels + v]; u[id * dims + eX] += c[v * dims + eX] * f[id * nVels + v]; u[id * dims + eY] += c[v * dims + eY] * f[id * nVels + v]; } // Divide by rho to get velocity u[id * dims + eX] = (u[id * dims + eX] + 0.5 * force_xy[id * dims + eX]) / rho[id]; u[id * dims + eY] = (u[id * dims + eY] + 0.5 * force_xy[id * dims + eY]) / rho[id]; } // Apply boundary conditions void GridClass::applyBCs(int i, int j, int id) { // Get ramp coefficient double rampCoefficient = getRampCoefficient(); // Get normal direction eDirectionType normalDirection; array<int, dims> normalVector = getNormalVector(i, j, normalDirection); // Boundary type switch (type[id]) { // Wall BC case eWall: // Set velocity to zero u_n[id * dims + eX] = 0.0; u_n[id * dims + eY] = 0.0; // Do regularised BC regularisedBC(i, j, id, normalVector, normalDirection); break; // Velocity BC case eVelocity: // Set velocity to boundary values u_n[id * dims + eX] = u_in[j * dims + eX] * rampCoefficient; u_n[id * dims + eY] = u_in[j * dims + eY] * rampCoefficient; // Do regularised BC regularisedBC(i, j, id, normalVector, normalDirection); break; // Free slip BC case eFreeSlip: // Normal velocity is zero u_n[id * dims + normalDirection] = 0.0; // Extrapolate tangential velocities for (int d = 0; d < dims; d++) { if (d != normalDirection) u_n[id * dims + d] = Utils::zeroGradient(u, normalVector, 2, i, j, d, dims); } // Do regularised BC regularisedBC(i, j, id, normalVector, normalDirection); break; // Uniform pressure BC case ePressure: // Set density to boundary values rho_n[id] = rho_in[j]; // Extrapolate tangential velocities for (int d = 0; d < dims; d++) { if (d != normalDirection) u_n[id * dims + d] = Utils::zeroGradient(u, normalVector, 2, i, j, d, dims); } // Do regularised BC regularisedBC(i, j, id, normalVector, normalDirection); break; // Convective BC case eConvective: // Do regularised BC convectiveBC(j, id); break; // Fluid (don't do anything) case eFluid: break; } } // Regularised BC void GridClass::regularisedBC(int i, int j, int id, array<int, dims> &normalVector, eDirectionType normalDirection) { // If it is a corner then we need to extrapolate if (normalVector[eX] != 0 && normalVector[eY] != 0) { // If velocity BC then extrapolate density if (type[id] == eVelocity || type[id] == eWall || type[id] == eFreeSlip) rho_n[id] = Utils::extrapolate(rho, normalVector, 1, i, j); } // Otherwise normal edge else { // Declare fplus and fzero double fplus = 0.0, fzero = 0.0; // Loop through velocities for (int v = 0; v < nVels; v++) { // If normal is opposite then add to fplus if (c[v * dims + normalDirection] == -normalVector[normalDirection]) fplus += f[id * nVels + v]; // If it is perpendicular to wall then add to fzero else if (c[v * dims + normalDirection] == 0) fzero += f[id * nVels + v]; } // Velocity condition if (type[id] == eVelocity || type[id] == eWall || type[id] == eFreeSlip) { rho_n[id] = (2.0 * fplus + fzero) / (1.0 - normalVector[normalDirection] * u_n[id * dims + normalDirection]); } // Pressure condition else if (type[id] == ePressure) { u_n[id * dims + normalDirection] = normalVector[normalDirection] * (1.0 - (2.0 * fplus + fzero) / rho_n[id]); } } // Declare stresses double Sxx = 0.0, Syy = 0.0, Sxy = 0.0; // Update f values for (int v = 0; v < nVels; v++) { // Get feq double feq = equilibrium(id, v); // If corner then unknowns share at least one of normal components if (normalVector[eX] != 0 && normalVector[eY] != 0) { if (c[v * dims + eX] == normalVector[eX] || c[v * dims + eY] == normalVector[eY]) { // If buried link just set to feq if (normalVector[eX] * c[v * dims + eX] + normalVector[eY] * c[v * dims + eY] == 0) f[id * nVels + v] = feq; else f[id * nVels + v] = feq + (f[id * nVels + opposite[v]] - equilibrium(id, opposite[v])); } } // If other then unknowns share the normal vector component else { if (c[v * dims + normalDirection] == normalVector[normalDirection]) f[id * nVels + v] = feq + (f[id * nVels + opposite[v]] - equilibrium(id, opposite[v])); } // Store off-equilibrium double fneq = f[id * nVels + v] - feq; // Compute off-equilbrium stress components Sxx += c[v * dims + eX] * c[v * dims + eX] * fneq; Syy += c[v * dims + eY] * c[v * dims + eY] * fneq; Sxy += c[v * dims + eX] * c[v * dims + eY] * fneq; } // Compute regularised non-equilibrium components and add to feq to get new populations for (int v = 0; v < nVels; v++) f[id * nVels + v] = equilibrium(id, v) + (w[v] / (2.0 * QU(c_s))) * (((SQ(c[v * dims + eX]) - SQ(c_s)) * Sxx) + ((SQ(c[v * dims + eY]) - SQ(c_s)) * Syy) + (2.0 * c[v * dims + eX] * c[v * dims + eY] * Sxy)); } // Convective BC void GridClass::convectiveBC(int j, int id) { // Set the values f[id * nVels + 2] = f_n[id * nVels + 2] + 3.0 * w[2] * (delU[j * dims + eX] * c[2 * dims + eX] + delU[j * dims + eY] * c[2 * dims + eY]); f[id * nVels + 6] = f_n[id * nVels + 6] + 3.0 * w[6] * (delU[j * dims + eX] * c[6 * dims + eX] + delU[j * dims + eY] * c[6 * dims + eY]); f[id * nVels + 8] = f_n[id * nVels + 8] + 3.0 * w[8] * (delU[j * dims + eX] * c[8 * dims + eX] + delU[j * dims + eY] * c[8 * dims + eY]); } // Calculate convective speed void GridClass::convectiveSpeed() { // Set uOut to zero double uOut = 0.0; // Loop through outlet for (int j = 0; j < Ny; j++) uOut += u[((Nx - 1) * Ny + j) * dims + eX]; // Get average uOut /= static_cast<double>(Ny); // Now loop through again and get delU #pragma omp parallel for schedule(guided) for (int j = 0; j < Ny; j++) { delU[j * dims + eX] = (-uOut / 2.0) * (3.0 * u[((Nx - 1) * Ny + j) * dims + eX] - 4.0 * u[((Nx - 2) * Ny + j) * dims + eX] + u[((Nx - 3) * Ny + j) * dims + eX]); delU[j * dims + eY] = (-uOut / 2.0) * (3.0 * u[((Nx - 1) * Ny + j) * dims + eY] - 4.0 * u[((Nx - 2) * Ny + j) * dims + eY] + u[((Nx - 3) * Ny + j) * dims + eY]); } } // Get normal vector for bounday site inline array<int, dims> GridClass::getNormalVector(int i, int j, eDirectionType &normalDirection) { // Declare vector array<int, dims> normalVector = {0}; // Get normal direction in x if (i == 0) { normalVector[eX] = 1; normalDirection = eX; } else if (i == Nx - 1) { normalVector[eX] = -1; normalDirection = eX; } // Get normal direction in x if (j == 0) { normalVector[eY] = 1; normalDirection = eY; } else if (j == Ny - 1) { normalVector[eY] = -1; normalDirection = eY; } // Do some extra checking for corners if (normalVector[eX] != 0 && normalVector[eY] != 0) { // If surrounded by periodic cells then something has gone wrong if (type[(i + normalVector[eX]) * Ny + j] == eFluid && type[i * Ny + j + normalVector[eY]] == eFluid) ERROR("Corner node is surrounded by fluid lattice sites...exiting"); // Check in x-direction else if (type[(i + normalVector[eX]) * Ny + j] == eFluid) { normalDirection = eX; normalVector[eY] = 0; } // Check in y-direction else if (type[i * Ny + j + normalVector[eY]] == eFluid) { normalDirection = eY; normalVector[eX] = 0; } } // Return normal direction return normalVector; } // Get inlet ramp coefficient double GridClass::getRampCoefficient() { // Get ramp coefficient #ifdef INLET_RAMP if (Dt * t <= INLET_RAMP) return (1.0 - cos(M_PI * Dt * t / INLET_RAMP)) / 2.0; #endif return 1.0; } // Write info at tInfo frequency void GridClass::writeInfo() { // Calculate max velocity double maxVel = 0.0; for (int i = 0; i < Nx; i++) { for (int j = 0; j < Ny; j++) { // Get id int id = i * Ny + j; // Get velocity double vel = sqrt(SQ(u[id * dims + eX]) + SQ(u[id * dims + eY])); // Check if isnan then break if (std::isnan(vel) == true) { // Write VTK data #ifdef VTK Utils::writeVTK(*this); #endif // Tell user where it blew up ERROR("Simulation blew up (t = " + to_string(t) + ") at i = " + to_string(i) + ", j = " + to_string(j) + "...exiting"); } // If bigger then set if (vel > maxVel) { maxVel = vel; } } } // Calculate values double maxRe = (maxVel * Dx / Dt) * ref_L / ref_nu; // Calculate new average time per time step if (t == tOffset) { loopTime = 0.0; } else { loopTime = omp_get_wtime() - startTime; loopTime /= (t - tOffset); } // Get estimated time left array<int, 3> hms = Utils::secs2hms(loopTime * (tOffset + nSteps - t)); // Write out performance information cout << endl << endl; cout << "Time step " << t << " of " << tOffset + nSteps << endl; cout << setprecision(4) << "Simulation has done " << t * Dt << " of " << (tOffset + nSteps) * Dt << " seconds" << endl; cout << "Time to finish = " << hms[0] << " [h] " << hms[1] << " [m] " << hms[2] << " [s]" << endl; cout << setprecision(4) << "MLUPS = " << Nx * Ny / (1000000.0 * loopTime) << endl; // Write out max velocity information cout << setprecision(5) << "Max Velocity = " << maxVel << endl; cout << setprecision(5) << "Max Velocity (m/s) = " << maxVel * Dx / Dt << endl; cout << setprecision(5) << "Max Reynolds number = " << maxRe; } // Write log data at start void GridClass::writeLog() { // Add a triple line break if this is a restart if (restartFlag == true) { ofstream output("Results/Log.out", Utils::io_ofstream::app); output << endl << endl << endl; output.close(); } // Create stream for output to stdout and file Utils::io_ofstream output("Results/Log.out", Utils::io_ofstream::app); int ss = static_cast<int>(output.precision()); // Set precision output << setprecision(PRECISION); // HEADER cout << endl << endl << endl; output << "*** LOG INFO ***\n"; // Get values to write to header time_t now = time(0); struct tm *localnow = localtime(&now); char buffer[80]; strftime (buffer, 80, "%r on %e/%m/%Y", localnow); // TIME output << "\nSimulation started at " << buffer; // Number of threads output << "\n\nRunning with " << Utils::omp_thread_count() << " threads\n"; // OPTIONS output << "\nOPTIONS:\n"; // Restart if (restartFlag == true) output << "RESTART = ON\n"; else output << "RESTART = OFF\n"; // Inlet ramp #ifdef INLET_RAMP output << "Inlet Ramp = " << INLET_RAMP << " s\n"; #else output << "Inlet Ramp = OFF\n"; #endif // Universal epsilon calculation #ifdef UNI_EPSILON output << "Universal Epsilon Calculation = ON\n"; #else output << "Universal Epsilon Calculation = OFF\n"; #endif // Ordered reductions #ifdef ORDERED output << "Ordered Reductions = ON\n"; #else output << "Ordered Reductions = OFF\n"; #endif // Initial deflect #ifdef INITIAL_DEFLECT output << "Initial Deflection = " << 100*INITIAL_DEFLECT << " %L\n"; #else output << "Initial Deflection = OFF\n"; #endif // Womersley flow #ifdef WOMERSLEY output << "Womersley Number = " << WOMERSLEY << "\n"; #else output << "Womersley Number = OFF\n"; #endif // OUTPUT OPTIONS output << "\nOUTPUT OPTIONS:\n"; // VTK option #ifdef VTK output << "VTK Output = ON\n"; #else output << "VTK Output = OFF\n"; #endif // FEM VTK option #ifdef VTK_FEM output << "FEM VTK Output = ON\n"; #else output << "FEM VTK Output = OFF\n"; #endif // IBM forces #ifdef FORCES output << "Write IBM Forces = ON\n"; #else output << "Write IBM Forces = OFF\n"; #endif // Tip #ifdef TIPS output << "Write Tip Positions = ON\n"; #else output << "Write Tip Positions = OFF\n"; #endif // LATTICE VALUES output << "\nLATTICE VALUES:\n"; output << "Nx = " << Nx << "\n"; output << "Ny = " << Ny << "\n"; output << "omega = " << omega << "\n"; output << "tau = " << tau << "\n"; output << "nu = " << nu << "\n"; output << "Dx = " << Dx << "\n"; output << "Dt = " << Dt << "\n"; output << "Dm = " << Dm << "\n"; output << "Drho = " << Drho << "\n"; // PHYSICAL VALUES output << "\nPHYSICAL VALUES:\n"; output << "Length (m) = " << Dx * (Nx - 1) << "\n"; output << "Height (m) = " << Dx * (Ny - 1) << "\n"; output << "Density (kg/m^3) = " << rho_p << "\n"; output << "Viscosity (m^2/s) = " << nu_p << "\n"; output << "Initial Velocity (m/s) = { " << ux0_p << ", " << uy0_p << " }\n"; output << "Inlet Velocity (m/s) = { " << uxInlet_p << ", " << uyInlet_p << " }\n"; output << "Gravity vector (m/s^2) = { " << gravityX << ", " << gravityY << " }\n"; output << "Pressure gradient vector (Pa/m) = { " << dpdx << ", " << dpdy << " }\n"; // BOUNDARY CONDITIONS output << "\nBOUNDARY CONDITIONS\n"; output << "Left Wall = " << Utils::getBoundaryString(WALL_LEFT) << "\n"; output << "Right Wall = " << Utils::getBoundaryString(WALL_RIGHT) << "\n"; output << "Bottom Wall = " << Utils::getBoundaryString(WALL_BOTTOM) << "\n"; output << "Top Wall = " << Utils::getBoundaryString(WALL_TOP) << "\n"; // TIME STEP output << "\nTIME STEP:\n"; output << "Time = " << Dt * nSteps << " s\n"; output << "nSteps = " << nSteps << "\n"; output << "tInfo = " << tinfo << "\n"; #ifdef VTK output << "tVTK = " << tVTK << "\n"; #endif output << "tRestart = " << tRestart << "\n"; // If doing a restart then write out how many time steps for this run if (restartFlag == true) { output << "Total Time = " << Dt * (tOffset + nSteps) << " s\n"; output << "Total nSteps = " << (tOffset + nSteps) << "\n"; } // REFERENCE VALUES output << "\nREFERENCE VALUES:\n"; output << "Reference Viscosity (m^2/s) = " << ref_nu << "\n"; output << "Reference Density (kg/m^3) = " << ref_rho << "\n"; output << "Reference Pressure (Pa) = " << ref_P << "\n"; output << "Reference Length (m) = " << ref_L << "\n"; output << "Reference Velocity = " << ref_U * Dt / Dx << "\n"; output << "Reference Velocity (m/s) = " << ref_U << "\n"; output << "Reynolds Number = " << ref_U * ref_L / ref_nu; // Set precision output << setprecision(ss); // Close output.close(); } // Write fluid VTK void GridClass::writeVTK() { // Get the endianness string endianStr = (bigEndian ? "BigEndian" : "LittleEndian"); // Create file ofstream output; output.open("Results/VTK/Fluid." + to_string(t) + ".vti", ios::binary); // Handle failure to open if (!output.is_open()) ERROR("Error opening fluid VTK file...exiting"); // Write XML header output << "<?xml version=\"1.0\"?>\n"; // Begin VTK file int level = 0; output << "<VTKFile type=\"ImageData\" version=\"1.0\" byte_order=\"" << endianStr << "\" header_type=\"UInt64\">\n"; // New level -> ImageData level = 1; output << string(level, '\t') << "<ImageData " << "WholeExtent=\"" << 0.0 << " " << Nx - 1 << " " << 0.0 << " " << Ny - 1 << " " << 0.0 << " " << 0.0 << "\" " << "Origin=\"" << 0.0 << " " << 0.0 << " " << 0.0 << "\" " << "Spacing=\"" << Dx << " " << Dx << " " << Dx << "\">\n"; // New level -> Piece level = 2; output << string(level, '\t') << "<Piece Extent=\"" << 0.0 << " " << Nx - 1 << " " << 0.0 << " " << Ny - 1 << " " << 0.0 << " " << 0.0 << "\">\n"; // New level -> PointData level = 3; output << string(level, '\t') << "<PointData>\n"; // New level -> DataArray level = 4; // Density output << string(level, '\t') << "<DataArray type=\"Float64\" Name=\"Density\" format=\"appended\" offset=\"" << 0 << "\"/>\n"; // Pressure output << string(level, '\t') << "<DataArray type=\"Float64\" Name=\"Pressure\" format=\"appended\" offset=\"" << 1*(Nx*Ny*sizeof(double) + sizeof(unsigned long long)) << "\"/>\n"; // Velocity output << string(level, '\t') << "<DataArray type=\"Float64\" Name=\"Velocity\" NumberOfComponents=\"3\" format=\"appended\" offset=\"" << 2*(Nx*Ny*sizeof(double) + sizeof(unsigned long long)) << "\"/>\n"; // Back level -> PointData level = 3; output << string(level, '\t') << "</PointData>\n"; // Back level -> Piece level = 2; output << string(level, '\t') << "</Piece>\n"; // Back level -> ImageData level = 1; output << string(level, '\t') << "</ImageData>\n"; // New level -> AppendedData level = 1; output << string(level, '\t') << "<AppendedData encoding=\"raw\">\n"; // New level -> Raw data level = 2; output << string(level, '\t') << "_"; // Density unsigned long long size = Nx * Ny * sizeof(double); output.write((char*)&size, sizeof(unsigned long long)); for (int j = 0; j < Ny; j++) { for (int i = 0; i < Nx; i++) { double density = rho[i * Ny + j] * Drho; output.write((char*)&density, sizeof(double)); } } // Pressure size = Nx * Ny * sizeof(double); output.write((char*)&size, sizeof(unsigned long long)); for (int j = 0; j < Ny; j++) { for (int i = 0; i < Nx; i++) { double pressure = ref_P + (rho[i * Ny + j] - rho_p / Drho) * SQ(c_s) * Dm / (Dx * SQ(Dt)); output.write((char*)&pressure, sizeof(double)); } } // Velocity size = 3 * Nx * Ny * sizeof(double); output.write((char*)&size, sizeof(unsigned long long)); for (int j = 0; j < Ny; j++) { for (int i = 0; i < Nx; i++) { double ux = u[(i * Ny + j) * dims + eX] * (Dx / Dt); double uy = u[(i * Ny + j) * dims + eY] * (Dx / Dt); double uz = 0.0; output.write((char*)&ux, sizeof(double)); output.write((char*)&uy, sizeof(double)); output.write((char*)&uz, sizeof(double)); } } // Back level -> AppendedData level = 1; output << "\n" << string(level, '\t') << "</AppendedData>\n"; // Back level -> VTKFile level = 0; output << string(level, '\t') << "</VTKFile>\n"; // Close file output.close(); // Check if we should write some blank VTK files for the body if (!oPtr->hasIBM && boost::filesystem::exists("Results/VTK/IBM.0.vtp")) { string fname = "Results/VTK/IBM." + to_string(t) + string(".vtp"); oPtr->writeEmptyVTK(fname); } #ifdef VTK_FEM if (!oPtr->hasFlex && boost::filesystem::exists("Results/VTK/FEM.0.vtp")) { string fname = "Results/VTK/FEM." + to_string(t) + string(".vtp"); oPtr->writeEmptyVTK(fname); } #endif } // Initialise grid values void GridClass::initialiseGrid() { // First check to make we don't have convective BC anywhere other than RHS if (WALL_LEFT == eConvective || WALL_BOTTOM == eConvective || WALL_TOP == eConvective) ERROR("Currently convective BC only supported for right boundary...exiting"); else if (WALL_RIGHT == eConvective) delU.resize(Ny * dims, 0.0); // Set type matrix for (int i = 0; i < Nx; i++) { for (int j = 0; j < Ny; j++) { // Get id int id = i * Ny + j; // Left wall if (i == 0) type[id] = WALL_LEFT; // Right wall else if (i == Nx - 1) type[id] = WALL_RIGHT; // Bottom wall if (j == 0) type[id] = WALL_BOTTOM; // Top wall else if (j == Ny - 1) type[id] = WALL_TOP; // Add to the BC vector if (type[id] != eFluid) BCVec.push_back(id); } } // Loop through and set inlet profile for (int j = 0; j < Ny; j++) { #ifndef PROFILE // Set initial velocity to be uniform u_in[j * dims + eX] = uxInlet_p * Dt / Dx; u_in[j * dims + eY] = uyInlet_p * Dt / Dx; #else // Generate velocity profile if (PROFILE == eParabolic) { // Get parameters for working out parabolic profile double R = height_p / 2.0; double YPos = j * Dx - R; // Set velocity u_in[j * dims + eX] = 1.5 * (uxInlet_p * Dt / Dx) * (1.0 - SQ(YPos / R)); u_in[j * dims + eY] = 1.5 * (uyInlet_p * Dt / Dx) * (1.0 - SQ(YPos / R)); } else if (PROFILE == eShear) { // Get parameters for working out shear profile double H = height_p; double YPos = j * Dx; // Set velocity u_in[j * dims + eX] = (uxInlet_p * Dt / Dx) * (YPos / H); u_in[j * dims + eY] = (uyInlet_p * Dt / Dx) * (YPos / H); } else if (PROFILE == eBoundaryLayer) { // Get parameters for working out shear profile double H = height_p; double YPos = j * Dx; // Set velocity u_in[j * dims + eX] = ((1.5 * uxInlet_p * Dt / Dx) / SQ(H)) * YPos * (2.0 * H - YPos); u_in[j * dims + eY] = ((1.5 * uyInlet_p * Dt / Dx) / SQ(H)) * YPos * (2.0 * H - YPos); } #endif } // Set initial velocity for (int i = 0; i < Nx; i++) { for (int j = 0; j < Ny; j++) { // Get id int id = i * Ny + j; #ifdef INLET_RAMP u[id * dims + eX] = 0.0; u[id * dims + eY] = 0.0; #else #ifdef PROFILE // Set velocity u[id * dims + eX] = u_in[j * dims + eX]; u[id * dims + eY] = u_in[j * dims + eY]; #else // Set initial velocity to be uniform u[id * dims + eX] = ux0_p * Dt / Dx; u[id * dims + eY] = uy0_p * Dt / Dx; #endif #endif // If a wall then set to zero if (type[id] == eWall) { u[id * dims + eX] = 0.0; u[id * dims + eY] = 0.0; } } } // Set start of time step values u_n = u; rho_n = rho; // Set the xy forces for (int i = 0; i < Nx; i++) { for (int j = 0; j < Ny; j++) { // ID int id = i * Ny + j; // Set the xyz cartesian forces force_xy[id * dims + eX] = (rho[id] * Drho * gravityX + dpdx) * SQ(Dx * Dt) / Dm; force_xy[id * dims + eY] = (rho[id] * Drho * gravityY + dpdy) * SQ(Dx * Dt) / Dm; } } // Set f values to equilibrium for (int i = 0; i < Nx; i++) { for (int j = 0; j < Ny; j++) { // ID int id = i * Ny + j; // Loop though vels for (int v = 0; v < nVels; v++) f[id * nVels + v] = equilibrium(id, v); } } // Set start of time step values f_n = f; } // Start the clock for getting MLUPS void GridClass::startClock() { // Start clock startTime = omp_get_wtime(); } // Read in restart file void GridClass::readRestart() { // Open file ifstream file; file.open("Results/Restart/Fluid.restart", ios::binary); // Handle failure to open if (!file.is_open()) ERROR("Error opening Fluid.restart file...exiting"); // Declare values int tRead, nxRead, nyRead; double omegaRead, dxRead, dtRead, dmRead; // Read in global info file.read((char*)&tRead, sizeof(int)); file.read((char*)&nxRead, sizeof(int)); file.read((char*)&nyRead, sizeof(int)); file.read((char*)&omegaRead, sizeof(double)); file.read((char*)&dxRead, sizeof(double)); file.read((char*)&dtRead, sizeof(double)); file.read((char*)&dmRead, sizeof(double)); // Swap byte order if bigEndian int nxSwap = (bigEndian ? Utils::swapEnd(nxRead) : nxRead); int nySwap = (bigEndian ? Utils::swapEnd(nyRead) : nyRead); double omegaSwap = (bigEndian ? Utils::swapEnd(omegaRead) : omegaRead); double dxSwap = (bigEndian ? Utils::swapEnd(dxRead) : dxRead); double dtSwap = (bigEndian ? Utils::swapEnd(dtRead) : dtRead); double dmSwap = (bigEndian ? Utils::swapEnd(dmRead) : dmRead); // Check they match up if (Nx != nxSwap || Ny != nySwap || omega != omegaSwap || Dx != dxSwap || Dt != dtSwap || Dm != dmSwap) ERROR("Grid size/scaling has changed between runs...this is not supported"); // Get the time to start from tOffset = (bigEndian ? Utils::swapEnd(tRead) : tRead); t = tOffset; // Now loop through each lattice site and read necessary data for (int i = 0; i < Nx; i++) { for (int j = 0; j < Ny; j++) { // ID int id = i * Ny + j; // Declare values int iRead, jRead; double rhoRead, uxRead, uyRead, fxRead, fyRead; // Read in data file.read((char*)&iRead, sizeof(int)); file.read((char*)&jRead, sizeof(int)); file.read((char*)&rhoRead, sizeof(double)); file.read((char*)&uxRead, sizeof(double)); file.read((char*)&uyRead, sizeof(double)); file.read((char*)&fxRead, sizeof(double)); file.read((char*)&fyRead, sizeof(double)); // Swap byte order if bigEndian int iSwap = (bigEndian ? Utils::swapEnd(iRead) : iRead); int jSwap = (bigEndian ? Utils::swapEnd(jRead) : jRead); double rhoSwap = (bigEndian ? Utils::swapEnd(rhoRead) : rhoRead); double uxSwap = (bigEndian ? Utils::swapEnd(uxRead) : uxRead); double uySwap = (bigEndian ? Utils::swapEnd(uyRead) : uyRead); double fxSwap = (bigEndian ? Utils::swapEnd(fxRead) : fxRead); double fySwap = (bigEndian ? Utils::swapEnd(fyRead) : fyRead); // Check they match up if (i != iSwap || j != jSwap) ERROR("Grid indices do not match Fluid.restart file...exiting"); // Read into grid data rho[id] = rhoSwap; u[id * dims + eX] = uxSwap; u[id * dims + eY] = uySwap; force_ibm[id * dims + eX] = fxSwap; force_ibm[id * dims + eY] = fySwap; // Read in f values for (int v = 0; v < nVels; v++) { double fRead; file.read((char*)&fRead, sizeof(double)); double fSwap = (bigEndian ? Utils::swapEnd(fRead) : fRead); f[id * nVels + v] = fSwap; } } } } // Read in restart file void GridClass::writeRestart() { // Create file ofstream output; output.open("Results/Restart/Fluid.restart.temp", ios::binary); // Handle failure to open if (!output.is_open()) ERROR("Error opening Fluid.restart.temp file...exiting"); // Swap byte order if bigEndian int tWrite = (bigEndian ? Utils::swapEnd(t) : t); int nxWrite = (bigEndian ? Utils::swapEnd(Nx) : Nx); int nyWrite = (bigEndian ? Utils::swapEnd(Ny) : Ny); double omegaWrite = (bigEndian ? Utils::swapEnd(omega) : omega); double dxWrite = (bigEndian ? Utils::swapEnd(Dx) : Dx); double dtWrite = (bigEndian ? Utils::swapEnd(Dt) : Dt); double dmWrite = (bigEndian ? Utils::swapEnd(Dm) : Dm); // Write out global information output.write((char*)&tWrite, sizeof(int)); output.write((char*)&nxWrite, sizeof(int)); output.write((char*)&nyWrite, sizeof(int)); output.write((char*)&omegaWrite, sizeof(double)); output.write((char*)&dxWrite, sizeof(double)); output.write((char*)&dtWrite, sizeof(double)); output.write((char*)&dmWrite, sizeof(double)); // Now loop through each lattice site and write necessary data for (int i = 0; i < Nx; i++) { for (int j = 0; j < Ny; j++) { // ID int id = i * Ny + j; // Swap byte order if bigEndian int iWrite = (bigEndian ? Utils::swapEnd(i) : i); int jWrite = (bigEndian ? Utils::swapEnd(j) : j); double rhoWrite = (bigEndian ? Utils::swapEnd(rho[id]) : rho[id]); double uxWrite = (bigEndian ? Utils::swapEnd(u[id * dims + eX]) : u[id * dims + eX]); double uyWrite = (bigEndian ? Utils::swapEnd(u[id * dims + eY]) : u[id * dims + eY]); double fxWrite = (bigEndian ? Utils::swapEnd(force_ibm[id * dims + eX]) : force_ibm[id * dims + eX]); double fyWrite = (bigEndian ? Utils::swapEnd(force_ibm[id * dims + eY]) : force_ibm[id * dims + eY]); // Write out global information output.write((char*)&iWrite, sizeof(int)); output.write((char*)&jWrite, sizeof(int)); output.write((char*)&rhoWrite, sizeof(double)); output.write((char*)&uxWrite, sizeof(double)); output.write((char*)&uyWrite, sizeof(double)); output.write((char*)&fxWrite, sizeof(double)); output.write((char*)&fyWrite, sizeof(double)); // Write out f values for (int v = 0; v < nVels; v++) { double fWrite = (bigEndian ? Utils::swapEnd(f[id * nVels + v]) : f[id * nVels + v]); output.write((char*)&fWrite, sizeof(double)); } } } // Close file output.close(); // Now rename the temp file boost::filesystem::rename("Results/Restart/Fluid.restart.temp", "Results/Restart/Fluid.restart"); } // Constructor GridClass::GridClass() { // Create directories restartFlag = Utils::createDirectories(); // Write out cout << endl << endl << "Initialising grid..."; // Initially set objects to NULL oPtr = NULL; // Some default parameters double rho0 = 1.0; // D2Q9 parameters (can be hard-coded) c_s = 1.0 / sqrt(3.0); w = {4.0 / 9.0, 1.0 / 9.0, 1.0 / 9.0, 1.0 / 9.0, 1.0 / 9.0, 1.0 / 36.0, 1.0 / 36.0, 1.0 / 36.0, 1.0 / 36.0}; c = {0, 0, 1, 0, -1, 0, 0, 1, 0, -1, 1, 1, -1, -1, 1, -1, -1, 1}; opposite = {0, 2, 1, 4, 3, 6, 5, 8, 7}; // Initialise parameters t = 0; tOffset = 0; tau = 1.0 / omega; nu = (tau - 0.5) * SQ(c_s); Dx = height_p / (Ny - 1); Dt = SQ(Dx) * nu / nu_p; Dm = (rho_p / rho0) * TH(Dx); Drho = (rho_p / rho0); // Call clock startTime = omp_get_wtime(); loopTime = 0.0; // Set the sizes and initialise arrays u.resize(Nx * Ny * dims, 0.0); u_n.resize(Nx * Ny * dims, 0.0); rho.resize(Nx * Ny, rho0); rho_n.resize(Nx * Ny, rho0); force_xy.resize(Nx * Ny * dims, 0.0); force_ibm.resize(Nx * Ny * dims, 0.0); type.resize(Nx * Ny, eFluid); f.resize(Nx * Ny * nVels, 0.0); f_n.resize(Nx * Ny * nVels, 0.0); // Set sizes of helper arrays u_in.resize(Ny * dims, 0.0); rho_in.resize(Ny, rho0); // Initialise grid initialiseGrid(); // Check for big or little endian bigEndian = Utils::isBigEndian(); // Write out header cout << "finished"; }
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.cpp
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1,534,158
FEMBody.cpp
joconnor22_LIFE/src/FEMBody.cpp
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ // Includes #include "../inc/FEMBody.h" #include "../inc/Grid.h" #include "../inc/Objects.h" #include "../inc/Utils.h" // Dynamic FEM routine void FEMBodyClass::dynamicFEM() { // Reset back to start of time step U = U_n; Udot = Udot_n; Udotdot = Udotdot_n; // Update FEM elements updateFEMValues(); // Construct load vector as invariant during Newton-Raphson iterations constructRVector(); // While loop parameters double TOL = 1e-10; double MAXIT = 20; // Set while counter to zero itNR = 0; // While loop for FEM solver do { // Solve and iterate over the system newtonRaphsonDynamic(); // Check residual resNR = checkNRConvergence(); // Increment counter itNR++; } while (resNR > TOL && itNR < MAXIT); // Compute new velocities and accelerations finishNewmark(); // Update IBM nodes updateIBMValues(); // Get subiteration residual for this body (will be summed later on) subResidual(); } // Newton raphson iterator void FEMBodyClass::newtonRaphsonDynamic() { // Build global matrices buildGlobalMatrices(); // Apply Newmark scheme (using Newmark coefficients) setNewmark(); // Solve linear system using LAPACK library delU = Utils::solveLAPACK(K, F, bcDOFs); // Add deltaU to U U = U + delU; // Update FEM positions updateFEMValues(); } // Build global matrices void FEMBodyClass::buildGlobalMatrices() { // Set matrices to zero fill(M.begin(), M.end(), 0.0); fill(K.begin(), K.end(), 0.0); fill(F.begin(), F.end(), 0.0); // Loop through and build global matrices for (size_t el = 0; el < element.size(); el++) { // Build force vector element[el].forceVector(); // Build mass matrix element[el].massMatrix(); // Build stiffness matrix element[el].stiffMatrix(); } } // Set Newmark void FEMBodyClass::setNewmark() { // Newmark-beta method for time integration double Dt = iPtr->oPtr->gPtr->Dt; double a0, a2, a3; a0 = 1.0 / (alpha * SQ(Dt)); a2 = 1.0 / (alpha * Dt); a3 = 1.0 / (2.0 * alpha) - 1.0; // Calculate effective load vector F = R - F + Utils::MatMultiply(M, a0 * (U_n - U) + a2 * Udot + a3 * Udotdot); // Calculate effective stiffness matrix K = K + a0 * M; } // Finish Newmark void FEMBodyClass::finishNewmark() { // Get timestep double Dt = iPtr->oPtr->gPtr->Dt; // Newmark coefficients double a6 = 1.0 / (alpha * SQ(Dt)); double a7 = -1.0 / (alpha * Dt); double a8 = -(1.0 / (2.0 * alpha) - 1.0); double a9 = Dt * (1.0 - delta); double a10 = delta * Dt; // Update velocities and accelerations Udotdot = a6 * (U - U_n) + a7 * Udot_n + a8 * Udotdot_n; Udot = Udot_n + a9 * Udotdot_n + a10 * Udotdot; } // Update IBM markers void FEMBodyClass::updateIBMValues() { // Declare local vectors array<double, elementDOFs> dashU; array<double, elementDOFs> dashUdot; array<double, dims> dashUShape; array<double, dims> dashUdotShape; array<array<double, dims>, dims> Tsub; // Loop through posMap points for (size_t i = 0; i < posMap.size(); i++) { // Get pointer to element and zeta value FEMElementClass *el = &(element[posMap[i].elID]); double zeta = posMap[i].zeta; // Disassemble positions, velocities and accelerations dashU = el->disassembleGlobalMat(U); dashUdot = el->disassembleGlobalMat(Udot); // Convert the displacement into local coordinates (shift angle as well) for (size_t n = 0; n < el->node.size(); n++) { dashU[n*nodeDOFs+eX] += el->node[n]->pos0[eX] - el->node[0]->pos[eX]; dashU[n*nodeDOFs+eY] += el->node[n]->pos0[eY] - el->node[0]->pos[eY]; dashU[n*nodeDOFs+(nodeDOFs-1)] += el->node[n]->angle0 - el->angle; dashU[n*nodeDOFs+(nodeDOFs-1)] = Utils::shiftAngle(dashU[n*nodeDOFs+(nodeDOFs-1)]); } // Get element values in local coordinates dashU = el->T * dashU; dashUdot = el->T * dashUdot; // Multiply by shape functions dashUShape = el->shapeFuns(dashU, zeta); dashUdotShape = el->shapeFuns(dashUdot, zeta); // Get subset of transformation matrix Tsub = {{{el->T[0][0], el->T[0][1]}, {el->T[1][0], el->T[1][1]}}}; // Shift back to global coordinates dashUShape = Utils::Transpose(Tsub) * dashUShape; dashUdotShape = Utils::Transpose(Tsub) * dashUdotShape; // Set the IBM nodes iPtr->node[i]->pos = el->node[0]->pos + dashUShape; iPtr->node[i]->vel = dashUdotShape; } } // Update FEM values void FEMBodyClass::updateFEMValues() { // Set the new positions for (size_t n = 0; n < node.size(); n++) { // Positions for (int d = 0; d < dims; d++) node[n].pos[d] = node[n].pos0[d] + U[node[n].DOFs[d]]; // Set angle node[n].angle = node[n].angle0 + U[node[n].DOFs[dims]]; } // Set the new angles and lengths of the elements array<double, dims> elVector; for (size_t el = 0; el < element.size(); el++) { // Set the new angles and lengths of the elements elVector = element[el].node[1]->pos - element[el].node[0]->pos; element[el].angle = atan2(elVector[eY], elVector[eX]); element[el].L = sqrt(elVector * elVector); // Set new transformation matrix element[el].setElementTransform(); } } // Get load vector void FEMBodyClass::constructRVector() { // Set R to zero fill(R.begin(), R.end(), 0.0); // Loop through all FEM elements for (size_t el = 0; el < element.size(); el++) element[el].loadVector(); } // Check convergence of Newton Raphson iterator inline double FEMBodyClass::checkNRConvergence () { // Get the norm of delU return sqrt(delU * delU) / (ref_L * sqrt(static_cast<double>(delU.size()))); } // Do a sum reduction to get the subiteration residual void FEMBodyClass::subResidual() { // Get the residual from this time step and reassign old time step value R_km1 = R_k; R_k = U - U_km1; // Get residual for this body subRes = R_k * R_k; // Get numerator and denominator for calculating relaxation factor subNum = R_km1 * (R_k - R_km1); subDen = (R_k - R_km1) * (R_k - R_km1); } // predictor void FEMBodyClass::predictor() { // Extrapolate the values if (iPtr->oPtr->gPtr->t > 2) { // Do 2rd order extrapolation U = 2.5 * U_n - 2.0 * U_nm1 + 0.5 * U_nm2; } else if (iPtr->oPtr->gPtr->t == 2) { // Do 1st order extrapolation U = 2.0 * U_n - U_nm1; } else if (iPtr->oPtr->gPtr->t == 1) { // Do zeroth order extrapolation U = U_n; } // Update FEM elements updateFEMValues(); // Update the velocity finishNewmark(); // Update IBM values updateIBMValues(); // Set U_km1 U_km1.swap(U); } // Get node mappings between FEM and IBM grids void FEMBodyClass::computeNodeMapping(int nIBMNodes, int nFEMNodes) { // Size the map from FEM to IBM (1 for each IBM node) posMap.resize(nIBMNodes); // Set first node first posMap[0].elID = 0; posMap[0].zeta = -1.0; // Now loop through and set values for (int i = 1; i < nIBMNodes; i++) { // Check if remainder is zero if (fmod(i * ((nFEMNodes - 1.0) / (nIBMNodes - 1.0)), 1.0) == 0.0) { posMap[i].elID = static_cast<int>(std::floor(i * ((nFEMNodes - 1.0) / (nIBMNodes - 1.0)))) - 1; posMap[i].zeta = 1.0; } else { posMap[i].elID = static_cast<int>(std::floor(i * ((nFEMNodes - 1.0) / (nIBMNodes - 1.0)))); posMap[i].zeta = fmod(i * ((nFEMNodes - 1.0) / (nIBMNodes - 1.0)), 1.0) * 2.0 - 1.0; } } // Loop through elements double node1, node2; for (size_t el = 0; el < element.size(); el++) { // Loop through all nodes and scale range to local coordinates for element for (int node = 0; node < nIBMNodes; node++) { node1 = -1 + 2.0 * ((static_cast<double>(node) - 0.5) * ((nFEMNodes - 1.0) / (nIBMNodes - 1.0)) - static_cast<double>(el)) / 1.0; node2 = -1 + 2.0 * ((static_cast<double>(node) + 0.5) * ((nFEMNodes - 1.0) / (nIBMNodes - 1.0)) - static_cast<double>(el)) / 1.0; // Check if any points lie within element coordinate range if ((node1 > -1.0 && node1 < 1.0) || (node2 > -1.0 && node2 < 1.0)) { // Sort out end nodes where one point lie outside element if (node1 < -1.0) node1 = -1.0; if (node2 > 1.0) node2 = 1.0; // Call constructor for chile IB point element[el].forceMap.emplace_back(node, node1, node2); } } } } // Reset the start of time step values void FEMBodyClass::resetValues() { // Reset start of time step values U_nm2.swap(U_nm1); U_nm1.swap(U_n); U_n.swap(U); Udot_n.swap(Udot); Udotdot_n.swap(Udotdot); } // Set initial deflection using static FEM void FEMBodyClass::setInitialDeflection() { // Write out cout << endl << "Starting static FEM for body " << iPtr->ID << "..."; // Initial deflection double deflect = 0.0; // Set initial deflection #ifdef INITIAL_DEFLECT deflect = -INITIAL_DEFLECT; #endif // Get beam properties double E = element[0].E; double I = element[0].I; // Calculate linear force required to give specified deflection double linearForce = 3.0 * E * I * deflect / SQ(L0); // Set load steps and get max deltaForce int nSteps = 100; double deltaForceMax = linearForce / static_cast<double>(nSteps); // Get rotation matrix array<array<double, dims>, dims> T = Utils::getRotationMatrix(angle0); // Get initial force at tip array<double, dims> localForce = {0.0, deltaForceMax}; array<double, dims> globalForce = T * localForce; // Set it to load vector R[bodyDOFs-nodeDOFs] = globalForce[0]; R[bodyDOFs-nodeDOFs+1] = globalForce[1]; // Declare feedback loop parameters array<double, dims> deflectVector; double gain = 1e-3; double TOL = 1e-10; int MAXIT = 10000; int it = 0; double error; // Start feedback loop do { // Static FEM calculation staticFEM(); // Get deflection vector deflectVector = {U[bodyDOFs-nodeDOFs], U[bodyDOFs-nodeDOFs+1]}; deflectVector = Utils::Transpose(T) * deflectVector; // Get error error = (deflect - (deflectVector[1] / L0)); // Force correction double forceCorrect = error * gain; // Check force correction is smaller than force interval if (fabs(forceCorrect) > fabs(deltaForceMax)) forceCorrect = Utils::sgn(forceCorrect) * fabs(deltaForceMax); // Add to R vector localForce[1] += forceCorrect; globalForce = T * localForce; // Add to R vector R[bodyDOFs-nodeDOFs] = globalForce[0]; R[bodyDOFs-nodeDOFs+1] = globalForce[1]; // Increment counter it++; // Check if done max iterations if (it >= MAXIT) ERROR("max iterations hit! Try changing the gain...exiting"); } while (fabs(error) > TOL); // Write out cout << "finished in " << it << " iterations"; // Reset values to zero itNR = 0; resNR = 0.0; fill(R.begin(), R.end(), 0.0); fill(delU.begin(), delU.end(), 0.0); } // Newton raphson iterator void FEMBodyClass::staticFEM() { // While loop parameters double TOL = 1e-10; double MAXIT = 20; // Set while counter to zero itNR = 0; // While loop for FEM solver do { // Solve and iterate over the system newtonRaphsonStatic(); // Check residual resNR = checkNRConvergence(); // Increment counter itNR++; } while (resNR > TOL && itNR < MAXIT); // Update IBM nodes updateIBMValues(); } // Newton raphson iterator void FEMBodyClass::newtonRaphsonStatic() { // Build global matrices buildGlobalMatrices(); // Solve linear system using LAPACK library delU = Utils::solveLAPACK(K, R - F, bcDOFs); // Add deltaU to U U = U + delU; // Update FEM positions updateFEMValues(); } // Custom constructor for building corotational FEM body FEMBodyClass::FEMBodyClass(IBMBodyClass *iBodyPtr, const array<double, dims> &pos, const array<double, dims> &geom, double angle, string nElementsStr, string BC, double rho, double E) { // Set pointer iPtr = iBodyPtr; // Set to initial value itNR = 0; resNR = 0.0; // Set sub residaul, numerator and denominator to initial value subRes = 0.0; subNum = 0.0; subDen = 0.0; // Get number of DOFs required for BC if (BC == "CLAMPED") bcDOFs = 3; else if (BC == "SUPPORTED") bcDOFs = 2; // Unpack geometry angle0 = angle; L0 = geom[0]; // Get number of elements int numElements; if (nElementsStr == "CONFORMING") numElements = static_cast<int>(floor(L0 / iPtr->oPtr->gPtr->Dx)); else numElements = static_cast<int>(stod(nElementsStr)); // Get number of nodes int numNodes = numElements + 1; // Get number of DOFs in body bodyDOFs = numNodes * nodeDOFs; // Get critical time step for this body tCrit = (L0 / numElements) / sqrt(E / rho); // Get rotation matrix array<array<double, dims>, dims> T = Utils::getRotationMatrix(angle); // Position vector for marker array<double, dims> position; // Loop through and build nodes for (int i = 0; i < numNodes; i++) { // Get position of this marker position[eX] = i * L0 / numElements; position[eY] = 0.0; // Rotate position = T * position; // Add the start point position = pos + position; // Call node constructor node.emplace_back(i, position, angle); } // Loop through and build elements for (int i = 0; i < numElements; i++) element.emplace_back(this, i, geom, angle, L0 / numElements, rho, E); // Get number of IBM and FEM nodes int nIBMNodes = static_cast<int>(iPtr->node.size()); int nFEMNodes = static_cast<int>(node.size()); // Compute IBM-FEM conforming parameters computeNodeMapping(nIBMNodes, nFEMNodes); // Size the matrices M.resize(bodyDOFs * bodyDOFs, 0.0); K.resize(bodyDOFs * bodyDOFs, 0.0); R.resize(bodyDOFs, 0.0); F.resize(bodyDOFs, 0.0); U.resize(bodyDOFs, 0.0); delU.resize(bodyDOFs, 0.0); Udot.resize(bodyDOFs, 0.0); Udotdot.resize(bodyDOFs, 0.0); U_n.resize(bodyDOFs, 0.0); U_nm1.resize(bodyDOFs, 0.0); U_nm2.resize(bodyDOFs, 0.0); Udot_n.resize(bodyDOFs, 0.0); Udotdot_n.resize(bodyDOFs, 0.0); U_km1.resize(bodyDOFs, 0.0); R_k.resize(bodyDOFs, 0.0); R_km1.resize(bodyDOFs, 0.0); }
14,424
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joconnor22/LIFE
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GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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1,534,159
Objects.cpp
joconnor22_LIFE/src/Objects.cpp
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ // Includes #include "../inc/Objects.h" #include "../inc/FEMBody.h" #include "../inc/Grid.h" #include "../inc/Utils.h" // Main kernel for objects void ObjectsClass::objectKernel() { // While loop parameters subIt = 0; int MAXIT = 20; // Subiteration loop do { // Do predictor, recompute support, ds, and epsilon if (hasFlex == true) recomputeObjectVals(); // Do IBM interpolation step ibmKernelInterp(); // If only rigid bodies then we can break if (hasFlex == false) break; // Do FEM step femKernel(); // Increase subIt subIt++; } while (subIt < MAXIT && subRes > subTol); // Do IBM spreading step ibmKernelSpread(); // If it reached max iterations then exit if (subIt == MAXIT) ERROR("Subiteration scheme hit " + to_string(subIt) + " iterations...exiting"); } // Do FEM and update IBM positions and velocities void ObjectsClass::femKernel() { // Declare residual parameters double res = 0.0; double num = 0.0; double den = 0.0; // Loop through all bodies, do FEM, and then sum to get residual values #ifdef ORDERED #pragma omp parallel for ordered schedule(dynamic,1) #else #pragma omp parallel for schedule(guided) reduction(+:res, num, den) #endif for (size_t ib = 0; ib < iBody.size(); ib++) { if (iBody[ib].flex == eFlexible) { // Do the dynamic FEM routine iBody[ib].sBody->dynamicFEM(); // Either do ordered or non-deterministic sum (it can affect results) #ifdef ORDERED #pragma omp ordered #endif { // Sum to get global values res += iBody[ib].sBody->subRes; num += iBody[ib].sBody->subNum; den += iBody[ib].sBody->subDen; } } } // Set global values subRes = sqrt(res) / (ref_L * sqrt(static_cast<double>(simDOFs))); subNum = num; subDen = den; } // Interpolate and force calc void ObjectsClass::ibmKernelInterp() { // Reset IBM forces fill(gPtr->force_ibm.begin(), gPtr->force_ibm.end(), 0.0); // Loop through all bodies and nodes #pragma omp parallel for schedule(guided) for (size_t i = 0; i < iNode.size(); i++) { // Interpolate iNode[i].interpolate(); // Force calculation iNode[i].forceCalc(); } } // Force spread and update macro void ObjectsClass::ibmKernelSpread() { // Reset IBM forces fill(gPtr->force_ibm.begin(), gPtr->force_ibm.end(), 0.0); // Start parallel section #pragma omp parallel { // Loop through all bodies and nodes #ifdef ORDERED #pragma omp for ordered schedule(dynamic,1) #else #pragma omp for schedule(guided) #endif for (size_t i = 0; i < iNode.size(); i++) { // Force spread iNode[i].spread(); } // Loop through all bodies and nodes #pragma omp for schedule(guided) for (size_t i = 0; i < iNode.size(); i++) { // Update macroscopic iNode[i].updateMacroscopic(); } } } // Recompute support, ds, and epsilon and subiteration values void ObjectsClass::recomputeObjectVals() { // Start parallel section #pragma omp parallel { // Do predictor step if first iteration if (subIt == 0) { // Loop through bodies, set start of time step, and do predictor (if on) #pragma omp for schedule(guided) for (size_t ib = 0; ib < iBody.size(); ib++) { if (iBody[ib].flex == eFlexible) { // Set the start of timestep values iBody[ib].sBody->resetValues(); // Predictor step iBody[ib].sBody->predictor(); } } } // Else calculate new relaxation parameter and do the relaxation else { // Get relaxation value (only one thread) #pragma omp single { if (subIt == 1) { // Use max relax if need be on first iteration relax = static_cast<double>(Utils::sgn(relax) * min(fabs(relax), relaxMax)); } else { // Use global residual values to get next relaxation factor relax = -relax * subNum / subDen; } } // Relax displacements and update IBM #pragma omp for schedule(guided) for (size_t ib = 0; ib < iBody.size(); ib++) { if (iBody[ib].flex == eFlexible) { // Apply relaxation iBody[ib].sBody->U = iBody[ib].sBody->U_km1 + relax * (iBody[ib].sBody->U - iBody[ib].sBody->U_km1); // Update FEM elements iBody[ib].sBody->updateFEMValues(); // Update the velocity iBody[ib].sBody->finishNewmark(); // Update IBM values iBody[ib].sBody->updateIBMValues(); // Set previous iteration value iBody[ib].sBody->U_km1.swap(iBody[ib].sBody->U); } } } // Loop through all bodies and nodes #pragma omp for schedule(guided) for (size_t i = 0; i < iNode.size(); i++) { if (iNode[i].iPtr->flex == eFlexible) { // Find support iNode[i].findSupport(); // Compute ds iNode[i].computeDs(); } } } // Compute epsilon computeEpsilon(); } // Compute epsilon void ObjectsClass::computeEpsilon() { // If universal calculation then need to move all markers into tmp iBody holder #ifdef UNI_EPSILON // Temporary iBody for storing all markers in whole simulation vector<IBMBodyClass> iBodyTmp; // Call constructor with vector of all iBodies iBodyTmp.emplace_back(iNode); // Set pointer to stop copying of data vector<IBMBodyClass> *iBodyPtr = &iBodyTmp; #else // If separated epsilon then just set pointer to point to existing vector vector<IBMBodyClass> *iBodyPtr = &iBody; #endif // Get lattice spacing double Dx = gPtr->Dx; // Loop through all bodies and get epsilon #pragma omp parallel for schedule(guided) for (size_t ib = 0; ib < (*iBodyPtr).size(); ib++) { // Do if first time step; if not first time step then only do if flexible if(gPtr->t == 0 || (*iBodyPtr)[ib].flex == eFlexible) { // Get size of A matrix size_t dim = (*iBodyPtr)[ib].node.size(); // Set A matrix vector<double> A(dim * dim, 0.0); // Loop through all nodes for (size_t i = 0; i < dim; i++) { // Set node i IBMNodeClass *nodei = (*iBodyPtr)[ib].node[i]; // Loop though all nodes again for (size_t j = 0; j < dim; j++) { // Set node j IBMNodeClass *nodej = (*iBodyPtr)[ib].node[j]; // Now loop through all support markers for node i for (size_t s = 0; s < nodei->suppCount; s++) { // Dirac delta value of support marker for node i and support s double diracVal_i = nodei->supp[s].diracVal; // Delta value between node i support s and node j double distX = fabs(nodej->pos[eX] / Dx - nodei->supp[s].idx); double distY = fabs(nodej->pos[eY] / Dx - nodei->supp[s].jdx); double diracVal_j = Utils::diracDelta(distX) * Utils::diracDelta(distY); // Add to A matrix A[i * dim + j] += diracVal_i * diracVal_j; } // Mulitply by volume A[i * dim + j] *= 1.0 * 1.0 * nodej->ds; } } // Set RHS vector<double> b(dim, 1.0); // Solve system vector<double> epsilon = Utils::solveLAPACK(A, b); // Set to node values for (size_t i = 0; i < dim; i++) (*iBodyPtr)[ib].node[i]->epsilon = epsilon[i]; } } // If universal calculation then need to feed them back to iBody vector #ifdef UNI_EPSILON // Loop through all bodies and nodes for (size_t n = 0; n < iNode.size(); n++) iNode[n].epsilon = (*iBodyPtr)[0].node[n]->epsilon; #endif } // Read in geometry file void ObjectsClass::geometryReadIn() { // First check if restart file exists if (!boost::filesystem::exists("input/geometry.config")) return; // Open config file ifstream file; file.open("input/geometry.config"); // Handle failure to open if (!file.is_open()) ERROR("Error opening geometry configuration file...exiting"); // Skip comment lines in config file streamoff fileOffset; string line; file.seekg(ios::beg); do { // Get the current position within the file fileOffset = file.tellg(); // Get the whole line getline(file, line); } while (line[0] == '#' && !file.eof()); // Reset file position to the start of the last read line file.seekg(fileOffset, ios::beg); // Type of case (the first entry on each line is the keyword describing the body case) string bodyCase; // Do a quick scan to see how many bodies there are for reserving memory int bodyCount = 0, nodeCount = 0; while (file >> bodyCase) { // Get number of bodies int nBodies; file >> nBodies; // Fast forward to dimensions of body string dummy; for (int i = 0; i < 5; i++) file >> dummy; // Read in specific values double dim; file >> dim; // ** CIRCLE ** // if (bodyCase == "CIRCLE") { bodyCount += nBodies; nodeCount += nBodies * static_cast<int>(floor(2.0 * M_PI * dim / gPtr->Dx)); } // ** FILAMENT ** // else if (bodyCase == "FILAMENT") { bodyCount += nBodies; nodeCount += nBodies * (static_cast<int>(floor(dim / gPtr->Dx)) + 1); } // Skip to end of line file.ignore(numeric_limits<streamsize>::max(), '\n'); } // Reserve the space in iBody iBody.reserve(bodyCount); iNode.reserve(nodeCount); // Clear the end of file error within the ifstream file.clear(); // Reset to start of geometry configurations file.seekg(fileOffset, ios::beg); // Start reading in config file while(file) { // Get type of body file >> bodyCase; // Read in general values first int number; file >> number; int ID; file >> ID; array<double, dims> start; file >> start[eX]; file >> start[eY]; array<double, dims> space; file >> space[eX]; file >> space[eY]; // ** CIRCLE ** // if (bodyCase == "CIRCLE") { // Read in specific values double radius; file >> radius; // Loop through and build for (int i = 0; i < number; i++) { // Get position vector array<double, dims> pos = {start[eX] + i * space[eX], start[eY] + i * space[eY]}; // Call constructor to build it iBody.emplace_back(this, ID, pos, radius); // Increment body ID ID++; } } // ** FILAMENT ** // else if (bodyCase == "FILAMENT") { // Read in specific values array<double, dims> geom; file >> geom[eX]; file >> geom[eY]; double angle; file >> angle; string flex; file >> flex; string nElements; file >> nElements; string BC; file >> BC; double rho; file >> rho; double E; file >> E; // Loop through and build for (int i = 0; i < number; i++) { // Get position vector array<double, dims> pos = {start[eX] + i * space[eX], start[eY] + i * space[eY]}; // Call constructor to build it iBody.emplace_back(this, ID, pos, geom, angle, flex, nElements, BC, rho, E); // Increment body ID ID++; } } // Set case to none bodyCase = "NONE"; } // Check there is no duplicate IDs for (size_t i = 0; i < iBody.size(); i++) { for (size_t j = i + 1; j < iBody.size(); j++) { if (iBody[i].ID == iBody[j].ID) ERROR("Duplicate body IDs in geometry.config...exiting"); } } // Remove overlapping markres removeOverlapMarkers(); // Set IBM body flag if (iBody.size() > 0) hasIBM = true; // Loop through all bodies for (size_t ib = 0; ib < iBody.size(); ib++) { // Set flag if (iBody[ib].flex == eFlexible) hasFlex = true; } // Print number of bodies if (hasIBM == true) cout << "found " << iBody.size() << " object(s)"; else if (hasIBM == false) cout << "no bodies found"; } // Write out forces on bodies void ObjectsClass::writeTotalForces() { // Only write if there are IBM bodies if (hasIBM == true) { // File name string fname = "Results/TotalForces.out"; // Check if file already exists bool existing = false; if (boost::filesystem::exists(fname)) existing = true; // Open the file ofstream output; output.open(fname.c_str(), ios::app); output.precision(PRECISION); // Handle failure to open if (!output.is_open()) ERROR("Error opening forces file...exiting"); // Write out header if (existing == false) output << "Timestep\tTime (s)\tFx (N)\tFy (N)\tCx\tCy"; // Get force scaling double forceScale = gPtr->Dm * gPtr->Dx / SQ(gPtr->Dt) * 1.0 / gPtr->Dx; // Force vector array<double, dims> force = {0.0}; // Get total force for (size_t n = 0; n < iNode.size(); n++) { for (int d = 0; d < dims; d++) { force[d] -= iNode[n].force[d] * 1.0 * iNode[n].epsilon * iNode[n].ds * forceScale; } } // Get ND force double ND = 0.5 * ref_rho * SQ(ref_U) * ref_L; // Write out output << endl << gPtr->t << "\t" << gPtr->Dt * gPtr->t << "\t" << force[eX] << "\t" << force[eY] << "\t" << force[eX] / ND << "\t" << force[eY] / ND; // Close file output.close(); } } // Write out tip positions void ObjectsClass::writeTips() { // Only write if there are FEM bodies if (hasFlex == true) { // File names string fnamePos = "Results/TipPositions.out"; string fnameVel = "Results/TipVelocities.out"; // Check if files already exist bool existingPos = false; bool existingVel = false; if (boost::filesystem::exists(fnamePos)) existingPos = true; if (boost::filesystem::exists(fnameVel)) existingVel = true; // Open the file ofstream outputPos, outputVel; outputPos.open(fnamePos.c_str(), ios::app); outputVel.open(fnameVel.c_str(), ios::app); outputPos.precision(PRECISION); outputVel.precision(PRECISION); // Handle failure to open if (!outputPos.is_open() || !outputVel.is_open()) ERROR("Error opening tip positions/velocities files...exiting"); // Write out header if (existingPos == false) outputPos << "Timestep\tTime (s)\tTipX\tTipY"; if (existingVel == false) outputVel << "Timestep\tTime (s)\tTipX\tTipY"; // Write out outputPos << endl << gPtr->t << "\t" << gPtr->Dt * gPtr->t; outputVel << endl << gPtr->t << "\t" << gPtr->Dt * gPtr->t; // Now loop through all flexible bodies for (size_t ib = 0; ib < iBody.size(); ib++) { // Only do if flexible if (iBody[ib].flex == eFlexible) { outputPos << "\t" << iBody[ib].node[iBody[ib].node.size()-1]->pos[eX] << "\t" << iBody[ib].node[iBody[ib].node.size()-1]->pos[eY]; outputVel << "\t" << iBody[ib].node[iBody[ib].node.size()-1]->vel[eX] << "\t" << iBody[ib].node[iBody[ib].node.size()-1]->vel[eY]; } } // Close file outputPos.close(); outputVel.close(); } } // Write info data at tInfo frequency void ObjectsClass::writeInfo() { // Only write if there are FEM bodies if (hasFlex == true) { // Average values int count = 0; int aveIt = 0; double aveRes = 0.0; double aveDisp = 0.0; array<array<double, dims>, dims> T; array<double, dims> deflectVector; // Loop through all FEM bodies and get average iterations, residual and deflection for (size_t ib = 0; ib < iBody.size(); ib++) { // Only do if body is flexible if (iBody[ib].flex == eFlexible) { // Increment count count++; // Sum to get average FEM loop parameters aveIt += iBody[ib].sBody->itNR; aveRes += iBody[ib].sBody->resNR; // Get rotation matrix T = Utils::getRotationMatrix(iBody[ib].sBody->angle0); // Get deflection vector and rotate into local coordinates int idx = iBody[ib].sBody->bodyDOFs - nodeDOFs; deflectVector = {iBody[ib].sBody->U[idx], iBody[ib].sBody->U[idx+1]}; deflectVector = Utils::Transpose(T) * deflectVector; // Sum to get average displacement aveDisp -= deflectVector[eY] / iBody[ib].sBody->L0; } } // Get average aveIt /= count; aveRes /= static_cast<double>(count); aveDisp /= static_cast<double>(count); // Write out sub iterations cout << endl; cout << "Current relaxation factor = " << relax << endl; cout << "Subiterations taking " << subIt << " iterations to reach a residual of " << subRes << endl; // Write out average values cout << "FEM taking " << aveIt << " iterations to reach a residual of " << aveRes << " on average" << endl; cout << setprecision(2) << "Average tip deflection = " << 100.0 * aveDisp << " (% of L)"; } } // Write info data at tInfo frequency void ObjectsClass::writeLog() { // Only write if we have IBM bodies if (hasIBM == true) { // Test to see if over tCrit is met bool tCritTest = false; // Create stream for output to stdout and file Utils::io_ofstream output("Results/Log.out", Utils::io_ofstream::app); // Loop through all bodies for (size_t ib = 0; ib < iBody.size(); ib++) { // BODY HEADER output << "\n\nBODY " << iBody[ib].ID; // Write out body type if (iBody[ib].bodyType == eCircle) output << " (CIRCLE):\n"; else if (iBody[ib].bodyType == eFilament) output << " (FILAMENT):\n"; // Write out number of nodes output << "IBM Nodes = " << iBody[ib].node.size() << "\n"; // Write out flexible type if (iBody[ib].flex == eFlexible) output << "FlexType = FLEXIBLE"; if (iBody[ib].flex == eRigid) output << "FlexType = RIGID"; // If flexible then write out some more information if (iBody[ib].flex == eFlexible) { // Write out number of elements output << "\n"; output << "Number of elements = " << iBody[ib].sBody->element.size() << "\n"; output << "Density (kg/m^3) = " << iBody[ib].sBody->element[0].rho << "\n"; output << "Young Modulus (Pa) = " << iBody[ib].sBody->element[0].E << "\n"; output << "tCrit (s) = " << iBody[ib].sBody->tCrit; // Do a check to see if tCrit has been met if (iBody[ib].sBody->tCrit < gPtr->Dt) tCritTest = true; } } // If tCrit has been met then write warning if (tCritTest == true) WARN("SOME TCRITS ARE SMALLER THAN TIMESTEP"); // Close output.close(); } } // Write VTK (IBM or FEM) void ObjectsClass::writeVTK(bool writeIBM) { // Only write if we have IBM/FEM bodies to write if ((writeIBM && hasIBM == true) || (!writeIBM && hasFlex == true)) { // Get the endianness string endianStr = (gPtr->bigEndian ? "BigEndian" : "LittleEndian"); // Create file string fStr = (writeIBM ? "IBM" : "FEM"); ofstream output; output.open("Results/VTK/" + fStr + "." + to_string(gPtr->t) + ".vtp", ios::binary); // Handle failure to open if (!output.is_open()) ERROR("Error opening body VTK file...exiting"); // Write XML header output << "<?xml version=\"1.0\"?>\n"; // Begin VTK file int level = 0; output << "<VTKFile type=\"PolyData\" version=\"1.0\" byte_order=\"" << endianStr << "\" header_type=\"UInt64\">\n"; // New level -> PolyData level = 1; output << string(level, '\t') << "<PolyData>\n"; // Now loop through each IBM body unsigned long long offset = 0; for (size_t ib = 0; ib < iBody.size(); ib++) { // If FEM then only write flexible bodies if (writeIBM || (!writeIBM && iBody[ib].flex == eFlexible)) { // Get number of nodes and lines size_t nNodes = (writeIBM ? iBody[ib].node.size() : iBody[ib].sBody->node.size()); size_t nLines = (iBody[ib].bodyType == eCircle ? nNodes : nNodes - 1); // New level -> Piece level = 2; output << string(level, '\t') << "<Piece " << "NumberOfPoints=\"" << nNodes << "\" " << "NumberOfVerts=\"" << 0 << "\" " << "NumberOfLines=\"" << nLines << "\" " << "NumberOfStrips=\"" << 0 << "\" " << "NumberOfPolys=\"" << 0 << "\">\n"; // New level -> Points level = 3; output << string(level, '\t') << "<Points>\n"; // New level -> Points data (increment offset) level = 4; output << string(level, '\t') << "<DataArray type=\"Float64\" Name=\"Points\" NumberOfComponents=\"3\" format=\"appended\" offset=\"" << offset << "\"/>\n"; offset += 3 * nNodes * sizeof(double) + sizeof(unsigned long long); // Back level -> Points level = 3; output << string(level, '\t') << "</Points>\n"; // New level -> Lines level = 3; output << string(level, '\t') << "<Lines>\n"; // New level -> connectivity and offsets level = 4; output << string(level, '\t') << "<DataArray type=\"Int64\" Name=\"connectivity\" format=\"appended\" offset=\"" << offset << "\"/>\n"; offset += 2 * nLines * sizeof(long long) + sizeof(unsigned long long); output << string(level, '\t') << "<DataArray type=\"Int64\" Name=\"offsets\" format=\"appended\" offset=\"" << offset << "\"/>\n"; offset += nLines * sizeof(long long) + sizeof(unsigned long long); // Back level -> Lines level = 3; output << string(level, '\t') << "</Lines>\n"; // Back level -> Piece level = 2; output << string(level, '\t') << "</Piece>\n"; } } // Back level -> PolyData level = 1; output << string(level, '\t') << "</PolyData>\n"; // New level -> AppendedData level = 1; output << string(level, '\t') << "<AppendedData encoding=\"raw\">\n"; // New level -> Raw data level = 2; output << string(level, '\t') << "_"; // Now loop through each IBM body for (size_t ib = 0; ib < iBody.size(); ib++) { // If FEM then only write flexible bodies if (writeIBM || (!writeIBM && iBody[ib].flex == eFlexible)) { // Get number of nodes and lines size_t nNodes = (writeIBM ? iBody[ib].node.size() : iBody[ib].sBody->node.size()); size_t nLines = (iBody[ib].bodyType == eCircle ? nNodes : nNodes - 1); // Positions unsigned long long size = 3 * nNodes * sizeof(double); output.write((char*)&size, sizeof(unsigned long long)); for (size_t n = 0; n < nNodes; n++) { double posX = (writeIBM ? iBody[ib].node[n]->pos[eX] : iBody[ib].sBody->node[n].pos[eX]); double posY = (writeIBM ? iBody[ib].node[n]->pos[eY] : iBody[ib].sBody->node[n].pos[eY]); double posZ = 0.0; output.write((char*)&posX, sizeof(double)); output.write((char*)&posY, sizeof(double)); output.write((char*)&posZ, sizeof(double)); } // Connectivity size = 2 * nLines * sizeof(long long); output.write((char*)&size, sizeof(unsigned long long)); for (size_t n = 0; n < nLines; n++) { long long node1 = n; long long node2 = (n + 1) % nNodes; output.write((char*)&node1, sizeof(long long)); output.write((char*)&node2, sizeof(long long)); } // Offsets size = nLines * sizeof(long long); output.write((char*)&size, sizeof(unsigned long long)); for (size_t n = 0; n < nLines; n++) { long long offsets = 2 * (n + 1); output.write((char*)&offsets, sizeof(long long)); } } } // Back level -> AppendedData level = 1; output << "\n" << string(level, '\t') << "</AppendedData>\n"; // Back level -> VTKFile level = 0; output << string(level, '\t') << "</VTKFile>\n"; // Close file output.close(); // If FEM writing on then write #ifdef VTK_FEM if(writeIBM) writeVTK(false); #endif } } // Remove markers that are too close to each other void ObjectsClass::removeOverlapMarkers() { // IDs of nodes to erase vector<int> eraseID; // Loop through all IBM bodies and nodes for (size_t n1 = 0; n1 < iNode.size(); n1++) { // Loop through all nodes ahead in the array for (size_t n2 = n1 + 1; n2 < iNode.size(); n2++) { // Get distance between nodes double mag = sqrt((iNode[n1].pos - iNode[n2].pos) * (iNode[n1].pos - iNode[n2].pos)) / gPtr->Dx; // If distance is smaller than 0.5Dx then delete if (mag < 0.5) { // If both bodies are flexible then error if ((iNode[n1].iPtr->flex == eFlexible) && (iNode[n2].iPtr->flex == eFlexible)) ERROR("Cannot place two flexible bodies so close to each other...exiting"); // If body1 is flex and body2 is rigid then remove from body2 if ((iNode[n1].iPtr->flex == eFlexible) && (iNode[n2].iPtr->flex == eRigid)) eraseID.push_back(iNode[n2].ID); // If body1 is rigid and body2 is flex then remove from body1 if ((iNode[n1].iPtr->flex == eRigid) && (iNode[n2].iPtr->flex == eFlexible)) eraseID.push_back(iNode[n1].ID); // If both bodies are rigid then remove from body1 (there is probably a more elegant way to choose) if ((iNode[n1].iPtr->flex == eRigid) && (iNode[n2].iPtr->flex == eRigid)) eraseID.push_back(iNode[n1].ID); } } } // Now loop through and delete for (size_t i = 0; i < eraseID.size(); i++) { // First delete pointer stored in iBody bool foundMatch = false; for (size_t ib = 0; ib < iBody.size(); ib++) { for (size_t n = 0; n < iBody[ib].node.size(); n++) { // Check ID if (iBody[ib].node[n]->ID == eraseID[i]) { iBody[ib].node.erase(iBody[ib].node.begin() + n); foundMatch = true; } // Move rest of pointers back if (foundMatch) iBody[ib].node[n]--; } } // Now delete the actual node for (size_t n = 0; n < iNode.size(); n++) { // Check ID if (iNode[n].ID == eraseID[i]) { iNode.erase(iNode.begin() + n); break; } } } // Now reset the IDs of all nodes int ID = 0; for (size_t n = 0; n < iNode.size(); n++) iNode[n].ID = ID++; } // Initialise objects void ObjectsClass::initialiseObjects() { // Call static FEM to give it an initial deflection #ifdef INITIAL_DEFLECT if (hasFlex == true) initialDeflect(); #endif // Loop through all nodes for (size_t n = 0; n < iNode.size(); n++) { // Find support iNode[n].findSupport(); // Compute ds iNode[n].computeDs(); } // Compute epsilon computeEpsilon(); } // Call static FEM to give initial deflection void ObjectsClass::initialDeflect() { // Starting main algorithm cout << endl << endl << endl << "*** INITIALISING DEFLECTIONS ***" << endl; // Loop through all bodies for (size_t ib = 0; ib < iBody.size(); ib++) { // Only do if flexible if (iBody[ib].flex == eFlexible) iBody[ib].sBody->setInitialDeflection(); } } // Read in restart file void ObjectsClass::readRestart() { // ** IBM FILE ** // if (boost::filesystem::exists("Results/Restart/IBM.restart")) { // Get flag for endianess bool bigEndian = gPtr->bigEndian; // Open file ifstream file; file.open("Results/Restart/IBM.restart", ios::binary); // Handle failure to open if (!file.is_open()) ERROR("Error opening IBM.restart file...exiting"); // Read in number of IBM bodies size_t nIBMRead; file.read((char*)&nIBMRead, sizeof(size_t)); size_t nIBMSwap = (bigEndian ? Utils::swapEnd(nIBMRead) : nIBMRead); // Loop through lines in IBM.restart file for (size_t i = 0; i < nIBMSwap; i++) { // Read in body ID and number of nodes int idRead; size_t nodeSizeRead; file.read((char*)&idRead, sizeof(int)); file.read((char*)&nodeSizeRead, sizeof(size_t)); // Swap byte order if bigEndian int idSwap = (bigEndian ? Utils::swapEnd(idRead) : idRead); size_t nodeSizeSwap = (bigEndian ? Utils::swapEnd(nodeSizeRead) : nodeSizeRead); // Check to make sure it exists in this run int ib = getBodyIdxFromID(idSwap); // If it doesn't exist then skip the rest of the data for this body if (ib < 0) { size_t shift = (6 * sizeof(double) * nodeSizeSwap); file.seekg (shift, ios::cur); continue; } // Check to make sure number of nodes match up if (nodeSizeSwap != iBody[ib].node.size()) ERROR("Number of nodes in IBM.restart do not match existing number of nodes...exiting"); // Read in rest of the line for (size_t n = 0; n < nodeSizeSwap; n++) { // Read in positions and velocities double posxRead, posyRead, velxRead, velyRead, forcexRead, forceyRead; file.read((char*)&posxRead, sizeof(double)); file.read((char*)&posyRead, sizeof(double)); file.read((char*)&velxRead, sizeof(double)); file.read((char*)&velyRead, sizeof(double)); file.read((char*)&forcexRead, sizeof(double)); file.read((char*)&forceyRead, sizeof(double)); // Swap byte order if bigEndian iBody[ib].node[n]->pos[eX] = (bigEndian ? Utils::swapEnd(posxRead) : posxRead); iBody[ib].node[n]->pos[eY] = (bigEndian ? Utils::swapEnd(posyRead) : posyRead); iBody[ib].node[n]->vel[eX] = (bigEndian ? Utils::swapEnd(velxRead) : velxRead); iBody[ib].node[n]->vel[eY] = (bigEndian ? Utils::swapEnd(velyRead) : velyRead); iBody[ib].node[n]->force[eX] = (bigEndian ? Utils::swapEnd(forcexRead) : forcexRead); iBody[ib].node[n]->force[eY] = (bigEndian ? Utils::swapEnd(forceyRead) : forceyRead); } } } // ** FEM FILE ** // if (boost::filesystem::exists("Results/Restart/FEM.restart")) { // Get flag for endianess bool bigEndian = gPtr->bigEndian; // Open file ifstream file; file.open("Results/Restart/FEM.restart", ios::binary); // Handle failure to open if (!file.is_open()) ERROR("Error opening FEM.restart file...exiting"); // Read in body ID and number of nodes int nFEMRead; double relaxRead; file.read((char*)&nFEMRead, sizeof(int)); file.read((char*)&relaxRead, sizeof(double)); // Swap byte order if bigEndian int nFEMSwap = (bigEndian ? Utils::swapEnd(nFEMRead) : nFEMRead); relax = (bigEndian ? Utils::swapEnd(relaxRead) : relaxRead); // Loop through lines in FEM.restart file for (int i = 0; i < nFEMSwap; i++) { // Read in body ID and number of nodes int idRead; size_t elSizeRead, nodeSizeRead; file.read((char*)&idRead, sizeof(int)); file.read((char*)&elSizeRead, sizeof(size_t)); file.read((char*)&nodeSizeRead, sizeof(size_t)); // Swap byte order if bigEndian int idSwap = (bigEndian ? Utils::swapEnd(idRead) : idRead); size_t elSizeSwap = (bigEndian ? Utils::swapEnd(elSizeRead) : elSizeRead); size_t nodeSizeSwap = (bigEndian ? Utils::swapEnd(nodeSizeRead) : nodeSizeRead); // Check to make sure it exists in this run int ib = getBodyIdxFromID(idSwap); // If it doesn't exist or if it is now rigid then skip this line if (ib < 0 || iBody[ib].flex == eRigid) { size_t shift = (6 * sizeof(double) * nodeSizeSwap * nodeDOFs + 2 * sizeof(double) * elSizeSwap + 6 * sizeof(double) * nodeSizeSwap); file.seekg (shift, ios::cur); continue; } // Check to make sure number of nodes match up if (elSizeSwap != iBody[ib].sBody->element.size() || nodeSizeSwap != iBody[ib].sBody->node.size()) ERROR("Number of nodes/elements in FEM.restart do not match existing number of nodes/elements...exiting"); // Read in U for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valRead; file.read((char*)&valRead, sizeof(double)); iBody[ib].sBody->U[i] = (bigEndian ? Utils::swapEnd(valRead) : valRead); } // Read in Udot for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valRead; file.read((char*)&valRead, sizeof(double)); iBody[ib].sBody->Udot[i] = (bigEndian ? Utils::swapEnd(valRead) : valRead); } // Read in Udotdot for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valRead; file.read((char*)&valRead, sizeof(double)); iBody[ib].sBody->Udotdot[i] = (bigEndian ? Utils::swapEnd(valRead) : valRead); } // Read in U_n for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valRead; file.read((char*)&valRead, sizeof(double)); iBody[ib].sBody->U_n[i] = (bigEndian ? Utils::swapEnd(valRead) : valRead); } // Read in U_nm1 for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valRead; file.read((char*)&valRead, sizeof(double)); iBody[ib].sBody->U_nm1[i] = (bigEndian ? Utils::swapEnd(valRead) : valRead); } // Read in R_k for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valRead; file.read((char*)&valRead, sizeof(double)); iBody[ib].sBody->R_k[i] = (bigEndian ? Utils::swapEnd(valRead) : valRead); } // Read in elements for (size_t el = 0; el < elSizeSwap; el++) { double lengthRead, angleRead; file.read((char*)&lengthRead, sizeof(double)); file.read((char*)&angleRead, sizeof(double)); iBody[ib].sBody->element[el].L = (bigEndian ? Utils::swapEnd(lengthRead) : lengthRead); iBody[ib].sBody->element[el].angle = (bigEndian ? Utils::swapEnd(angleRead) : angleRead); } // Read in nodes for (size_t n = 0; n < nodeSizeSwap; n++) { double pos0xRead, pos0yRead, posxRead, posyRead, angle0Read, angleRead; file.read((char*)&pos0xRead, sizeof(double)); file.read((char*)&pos0yRead, sizeof(double)); file.read((char*)&posxRead, sizeof(double)); file.read((char*)&posyRead, sizeof(double)); file.read((char*)&angle0Read, sizeof(double)); file.read((char*)&angleRead, sizeof(double)); iBody[ib].sBody->node[n].pos0[eX] = (bigEndian ? Utils::swapEnd(pos0xRead) : pos0xRead); iBody[ib].sBody->node[n].pos0[eY] = (bigEndian ? Utils::swapEnd(pos0yRead) : pos0yRead); iBody[ib].sBody->node[n].pos[eX] = (bigEndian ? Utils::swapEnd(posxRead) : posxRead); iBody[ib].sBody->node[n].pos[eY] = (bigEndian ? Utils::swapEnd(posyRead) : posyRead); iBody[ib].sBody->node[n].angle0 = (bigEndian ? Utils::swapEnd(angle0Read) : angle0Read); iBody[ib].sBody->node[n].angle = (bigEndian ? Utils::swapEnd(angleRead) : angleRead); } } } // Loop through all nodes for (size_t n = 0; n < iNode.size(); n++) { // Find support iNode[n].findSupport(); // Compute ds iNode[n].computeDs(); } // Compute epsilon if (hasIBM) computeEpsilon(); // If flexible then recalculate FEM values too for (size_t ib = 0; ib < iBody.size(); ib++) { if (iBody[ib].flex == eFlexible) { // Loop through elements for (size_t el = 0; el < iBody[ib].sBody->element.size(); el++) { // Recalculate values iBody[ib].sBody->element[el].setElementTransform(); iBody[ib].sBody->element[el].setLocalMatrices(); } } } // Clean up files from previous runs restartCleanup(); } // Write out restart file void ObjectsClass::writeRestart() { // ** IBM FILE ** // if (hasIBM == true) { // Get flag for endianess bool bigEndian = gPtr->bigEndian; // Open file ofstream outputIBM; outputIBM.open("Results/Restart/IBM.restart.temp", ios::binary); // Handle failure to open if (!outputIBM.is_open()) ERROR("Error opening IBM.restart.temp file...exiting"); // Swap byte order if bigEndian size_t ibSizeWrite = (bigEndian ? Utils::swapEnd(iBody.size()) : iBody.size()); // Write out number of bodies outputIBM.write((char*)&ibSizeWrite, sizeof(size_t)); // Loop through IBM bodies for (size_t ib = 0; ib < iBody.size(); ib++) { // Swap byte order if bigEndian int idWrite = (bigEndian ? Utils::swapEnd(iBody[ib].ID) : iBody[ib].ID); size_t nodeSizeWrite = (bigEndian ? Utils::swapEnd(iBody[ib].node.size()) : iBody[ib].node.size()); // Write out body ID and node outputIBM.write((char*)&idWrite, sizeof(int)); outputIBM.write((char*)&nodeSizeWrite, sizeof(size_t)); // Loop through nodes and write out ID, pos, pos0, vel for (size_t n = 0; n < iBody[ib].node.size(); n++) { // Swap byte order if bigEndian double posxWrite = (bigEndian ? Utils::swapEnd(iBody[ib].node[n]->pos[eX]) : iBody[ib].node[n]->pos[eX]); double posyWrite = (bigEndian ? Utils::swapEnd(iBody[ib].node[n]->pos[eY]) : iBody[ib].node[n]->pos[eY]); double velxWrite = (bigEndian ? Utils::swapEnd(iBody[ib].node[n]->vel[eX]) : iBody[ib].node[n]->vel[eX]); double velyWrite = (bigEndian ? Utils::swapEnd(iBody[ib].node[n]->vel[eY]) : iBody[ib].node[n]->vel[eY]); double forcexWrite = (bigEndian ? Utils::swapEnd(iBody[ib].node[n]->force[eX]) : iBody[ib].node[n]->force[eX]); double forceyWrite = (bigEndian ? Utils::swapEnd(iBody[ib].node[n]->force[eY]) : iBody[ib].node[n]->force[eY]); // Write out number of bodies outputIBM.write((char*)&posxWrite, sizeof(double)); outputIBM.write((char*)&posyWrite, sizeof(double)); outputIBM.write((char*)&velxWrite, sizeof(double)); outputIBM.write((char*)&velyWrite, sizeof(double)); outputIBM.write((char*)&forcexWrite, sizeof(double)); outputIBM.write((char*)&forceyWrite, sizeof(double)); } } // Close file outputIBM.close(); // Now rename the temp file boost::filesystem::rename("Results/Restart/IBM.restart.temp", "Results/Restart/IBM.restart"); } // ** FEM FILE ** // if (hasFlex == true) { // Get flag for endianess bool bigEndian = gPtr->bigEndian; // Open file ofstream outputFEM; outputFEM.open("Results/Restart/FEM.restart.temp", ios::binary); // Handle failure to open if (!outputFEM.is_open()) ERROR("Error opening FEM.restart.temp file...exiting"); // Swap byte order if bigEndian int flexWrite = (bigEndian ? Utils::swapEnd(nFlex) : nFlex); double relaxWrite = (bigEndian ? Utils::swapEnd(relax) : relax); // Write out global information outputFEM.write((char*)&flexWrite, sizeof(int)); outputFEM.write((char*)&relaxWrite, sizeof(double)); // Loop through IBM bodies for (size_t ib = 0; ib < iBody.size(); ib++) { if (iBody[ib].flex == eFlexible) { // Swap byte order if bigEndian int idWrite = (bigEndian ? Utils::swapEnd(iBody[ib].ID) : iBody[ib].ID); size_t elSizeWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->element.size()) : iBody[ib].sBody->element.size()); size_t nodeSizeWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->node.size()) : iBody[ib].sBody->node.size()); // Write out body ID and node outputFEM.write((char*)&idWrite, sizeof(int)); outputFEM.write((char*)&elSizeWrite, sizeof(size_t)); outputFEM.write((char*)&nodeSizeWrite, sizeof(size_t)); // Write out U for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->U[i]) : iBody[ib].sBody->U[i]); outputFEM.write((char*)&valWrite, sizeof(double)); } // Write out Udot for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->Udot[i]) : iBody[ib].sBody->Udot[i]); outputFEM.write((char*)&valWrite, sizeof(double)); } // Write out Udotdot for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->Udotdot[i]) : iBody[ib].sBody->Udotdot[i]); outputFEM.write((char*)&valWrite, sizeof(double)); } // Write out U_n for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->U_n[i]) : iBody[ib].sBody->U_n[i]); outputFEM.write((char*)&valWrite, sizeof(double)); } // Write out U_nm1 for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->U_nm1[i]) : iBody[ib].sBody->U_nm1[i]); outputFEM.write((char*)&valWrite, sizeof(double)); } // Write out R_k for (int i = 0; i < iBody[ib].sBody->bodyDOFs; i++) { double valWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->R_k[i]) : iBody[ib].sBody->R_k[i]); outputFEM.write((char*)&valWrite, sizeof(double)); } // Write out elements for (size_t el = 0; el < iBody[ib].sBody->element.size(); el++) { double lengthWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->element[el].L) : iBody[ib].sBody->element[el].L); double angleWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->element[el].angle) : iBody[ib].sBody->element[el].angle); outputFEM.write((char*)&lengthWrite, sizeof(double)); outputFEM.write((char*)&angleWrite, sizeof(double)); } // Write out nodes for (size_t n = 0; n < iBody[ib].sBody->node.size(); n++) { double pos0xWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->node[n].pos0[eX]) : iBody[ib].sBody->node[n].pos0[eX]); double pos0yWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->node[n].pos0[eY]) : iBody[ib].sBody->node[n].pos0[eY]); double posxWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->node[n].pos[eX]) : iBody[ib].sBody->node[n].pos[eX]); double posyWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->node[n].pos[eY]) : iBody[ib].sBody->node[n].pos[eY]); double angle0Write = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->node[n].angle0) : iBody[ib].sBody->node[n].angle0); double angleWrite = (bigEndian ? Utils::swapEnd(iBody[ib].sBody->node[n].angle) : iBody[ib].sBody->node[n].angle); outputFEM.write((char*)&pos0xWrite, sizeof(double)); outputFEM.write((char*)&pos0yWrite, sizeof(double)); outputFEM.write((char*)&posxWrite, sizeof(double)); outputFEM.write((char*)&posyWrite, sizeof(double)); outputFEM.write((char*)&angle0Write, sizeof(double)); outputFEM.write((char*)&angleWrite, sizeof(double)); } } } // Close file outputFEM.close(); // Now rename the temp file boost::filesystem::rename("Results/Restart/FEM.restart.temp", "Results/Restart/FEM.restart"); } } // Get body index from the ID int ObjectsClass::getBodyIdxFromID(int id) { // Loop through all bodies for (size_t i = 0; i < iBody.size(); i++) { if (iBody[i].ID == id) return static_cast<int>(i); } // If we get here then it doesn't exist return -1; } // Clean up files from previous simulations before restart void ObjectsClass::restartCleanup() { // If there are fluid VTKs with no corresponding body VTK then write some empty ones fillEmptyVTK(); // Sort out tips/forces deleteTipsAndForces(); // If this part of simulation has no IBM or FEM then get rid of their old restart files if (!hasIBM && boost::filesystem::exists("Results/Restart/IBM.restart")) { if(!boost::filesystem::remove("Results/Restart/IBM.restart")) ERROR("Problem removing IBM.restart...exiting");; } if (!hasFlex && boost::filesystem::exists("Results/Restart/FEM.restart")) { if(!boost::filesystem::remove("Results/Restart/FEM.restart")) ERROR("Problem removing FEM.restart...exiting");; } } // Fill in empty VTK files void ObjectsClass::fillEmptyVTK() { // Only write if we have IBM bodies if (hasIBM == true) { // Results path string path = "Results/VTK"; // Check if it exists if (boost::filesystem::exists(path)) { // Extract string string rmStr = "Fluid."; string exStrGrid = ".vti"; string exStrBody = ".vtp"; // Get directory iterator boost::filesystem::directory_iterator endit; // Loop through all fluid vtk files for (boost::filesystem::directory_iterator it(path); it != endit; it++) { // Get string string fStr = it->path().stem().string(); // Check to make sure it is a fluid VTK file if (fStr.find(rmStr) != string::npos && it->path().extension() == exStrGrid) { // Get time step string tStep = fStr.substr(rmStr.size(), fStr.size()); // Create fname string string fname = path + "/IBM." + tStep + exStrBody; // Check if file exists if (!boost::filesystem::exists(fname)) writeEmptyVTK(fname); // If writing FEM we need to do the same for them as well #ifdef VTK_FEM // Create fname string fname = path + "/FEM." + tStep + exStrBody; // Check if file exists if (!boost::filesystem::exists(fname) && hasFlex == true) writeEmptyVTK(fname); #endif } } } } } // Write empty VTK polydata void ObjectsClass::writeEmptyVTK(string &fname) { // Get the endianness string endianStr = (gPtr->bigEndian ? "BigEndian" : "LittleEndian"); // Create file ofstream output; output.open(fname, ios::binary); // Handle failure to open if (!output.is_open()) ERROR("Error opening body VTK file...exiting"); // Write XML header output << "<?xml version=\"1.0\"?>\n"; // Begin VTK file int level = 0; output << "<VTKFile type=\"PolyData\" version=\"1.0\" byte_order=\"" << endianStr << "\" header_type=\"UInt64\">\n"; // New level -> PolyData level = 1; output << string(level, '\t') << "<PolyData>\n"; // New level -> Piece level = 2; output << string(level, '\t') << "<Piece " << "NumberOfPoints=\"" << 0 << "\" " << "NumberOfVerts=\"" << 0 << "\" " << "NumberOfLines=\"" << 0 << "\" " << "NumberOfStrips=\"" << 0 << "\" " << "NumberOfPolys=\"" << 0 << "\">\n"; // Back level -> Piece level = 2; output << string(level, '\t') << "</Piece>\n"; // Back level -> PolyData level = 1; output << string(level, '\t') << "</PolyData>\n"; // Back level -> VTKFile level = 0; output << string(level, '\t') << "</VTKFile>\n"; // Close file output.close(); } // Delete the tip and force data that was written after last restart void ObjectsClass::deleteTipsAndForces() { // Delete the tip positions that were written after last restart deleteFileOutput("Results/TipPositions.out"); // Delete the tip velocities that were written after last restart deleteFileOutput("Results/TipVelocities.out"); // Delete the forces that were written after last restart deleteFileOutput("Results/TotalForces.out"); } // Delete data from output files that were written after last restart void ObjectsClass::deleteFileOutput(string fname) { // Check file exists if (boost::filesystem::exists(fname)) { // Set vector vector<string> fileStr; // Open file ifstream file; file.open(fname); // Handle failure to open if (!file.is_open()) ERROR("Error opening file for deleting future tips/forces...exiting"); // String for holding the line string lineStr; // Get the header getline(file, lineStr); fileStr.push_back(lineStr); // Loop through each line in file while (getline(file, lineStr)) { // Get the timestep int tStep = stoi(lineStr); // If tStep is bigger than gPtr->t then break if (tStep >= gPtr->t) break; // Else we add the string to the vector fileStr.push_back(lineStr); } // File name string fout = "Results/Output.temp"; // Open the file ofstream output; output.open(fout.c_str()); // Handle failure to open if (!output.is_open()) ERROR("Error opening temporary output file...exiting"); // Write out header output << fileStr[0]; // Loop through and write out for (size_t i = 1; i < fileStr.size(); i++) output << endl << fileStr[i]; // Close file output.close(); // Now rename the temp file boost::filesystem::rename(fout, fname); } } // Custom constructor ObjectsClass::ObjectsClass(GridClass &g) { // Write out header cout << endl << endl << "Initialising objects..."; // Set pointers gPtr = &g; gPtr->oPtr = this; // Initial sub iteration members subIt = 0; subRes = 0.0; relax = relaxMax; subNum = 0.0; subDen = 0.0; // Set flag to false initially hasIBM = false; hasFlex = false; // Read in geometry file geometryReadIn(); // Initialise objects if (hasIBM) initialiseObjects(); // Get numer of FEM DOFs in whole simulation nFlex = simDOFs = 0; for (size_t ib = 0; ib < iBody.size(); ib++) { if (iBody[ib].flex == eFlexible) { nFlex++; simDOFs += iBody[ib].sBody->bodyDOFs; } } }
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C++
.cpp
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joconnor22/LIFE
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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1,534,160
Utils.cpp
joconnor22_LIFE/src/Utils.cpp
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ // Includes #include "../inc/Utils.h" #include "../inc/Grid.h" #include "../inc/Objects.h" // Write header at start of run void Utils::writeHeader() { // Write out version number and release date cout << endl << "*** LIFE " << version << " (" << date << ") ***" << endl << endl; // Write out license header cout << "LIFE: Lattice boltzmann-Immersed boundary-Finite Element" << endl; cout << "Copyright (C) 2019 Joseph O'Connor" << endl << endl; cout << "This program is free software: you can redistribute it and/or modify" << endl; cout << "it under the terms of the GNU General Public License as published by" << endl; cout << "the Free Software Foundation, either version 3 of the License, or" << endl; cout << "(at your option) any later version." << endl << endl; cout << "This program is distributed in the hope that it will be useful," << endl; cout << "but WITHOUT ANY WARRANTY; without even the implied warranty of" << endl; cout << "MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the" << endl; cout << "GNU General Public License for more details." << endl << endl; cout << "You should have received a copy of the GNU General Public License" << endl; cout << "along with this program. If not, see <http://www.gnu.org/licenses/>." << endl; } // Create directories at start bool Utils::createDirectories() { // First check if restart file exists if (boost::filesystem::exists("Results/Restart/Fluid.restart")) return true; // Remove directories if (boost::filesystem::exists("Results")) { if (!boost::filesystem::remove_all("Results")) ERROR("Problem removing results directory...exiting"); } // Create results directory if (!boost::filesystem::create_directory("Results")) ERROR("Problem creating results directory...exiting"); // Create VTK directory #ifdef VTK if (!boost::filesystem::create_directory("Results/VTK")) ERROR("Problem creating vtk directory...exiting"); #endif // Only create restart directory if we need to if (tRestart > 0) { if (!boost::filesystem::create_directory("Results/Restart")) ERROR("Problem creating restart directory...exiting"); } // If we make it here then this is not a restart case return false; } // Read in restart file void Utils::readRestart(GridClass &grid) { // Starting main algorithm cout << endl << endl << endl << "*** READ IN RESTART DATA ***"; // Reading in restart files cout << endl << endl << "Reading in restart files..."; // Read grid restart data grid.readRestart(); // Read bodies restart data grid.oPtr->readRestart(); // Delete VTK files that were written after last restart written Utils::deleteVTKs(grid); // Write out header cout << "finished"; } // Write out restart file void Utils::writeRestart(GridClass &grid) { // Wrting restart files cout << endl << "Writing restart data..."; // Write grid info grid.writeRestart(); // Write IBM info grid.oPtr->writeRestart(); // Write header cout << "finished"; } // Write info void Utils::writeInfo(GridClass &grid) { // Write grid info grid.writeInfo(); // Write IBM info grid.oPtr->writeInfo(); // Write out forces on bodies #ifdef FORCES grid.oPtr->writeTotalForces(); #endif // Write out forces on bodies #ifdef TIPS grid.oPtr->writeTips(); #endif } // Write log void Utils::writeLog(GridClass &grid) { // Write grid info grid.writeLog(); // Write IBM info grid.oPtr->writeLog(); } // Write VTK void Utils::writeVTK(GridClass &grid) { // Write VTK #ifdef VTK // Write header cout << endl << "Writing VTK data..."; // Write grid VTK grid.writeVTK(); // Write IBM VTK grid.oPtr->writeVTK(); // Write header cout << "finished"; #endif } // Delete future VTKs void Utils::deleteVTKs(GridClass &grid) { // Results path string path = "Results/VTK"; // Check if it exists if (boost::filesystem::exists(path)) { // Loop through three different file types for (int i = 0; i < 3; i++) { // File strings string fileStr, extStr; // Get types if (i == 0) { fileStr = "Fluid"; extStr = ".vti"; } else if (i == 1) { fileStr = "IBM"; extStr = ".vtp"; } else if (i == 2) { fileStr = "FEM"; extStr = ".vtp"; } // Get directory iterator boost::filesystem::directory_iterator endit; // Loop through all fluid vtk files for (boost::filesystem::directory_iterator it(path); it != endit; it++) { // Get string string fStr = it->path().stem().string(); // Check to make sure it is the files we want if (fStr.find(fileStr) != string::npos && it->path().extension() == extStr) { // Get time step string tStepStr = fStr.substr(fileStr.size() + 1, fStr.size()); // Convert to int int tStep = stoi(tStepStr); // If tStep is bigger than current time then delete if (tStep >= grid.t) { if (!boost::filesystem::remove(path + "/" + fStr + extStr)) ERROR("Problem removing future VTK files...exiting"); } } } } } } // Get number of omp threads (as built in doesn't work on GCC) int Utils::omp_thread_count() { // Thread counters int n = 0; // Do parallel reduction on n #pragma omp parallel reduction(+:n) n += 1; // Return total thread count return n; } // Convert seconds to hours:minutes:seconds array<int, 3> Utils::secs2hms(double seconds) { // Round to nearest second seconds = round(seconds); // Get number of hours and number of minutes double hours = seconds / (60.0 * 60.0); double minutes = seconds / (60.0); // Declare vector array<int, 3> hms; // Get hours:minutes:seconds hms[0] = static_cast<int>(floor(hours)); hms[1] = static_cast<int>(floor(minutes - (static_cast<double>(hms[0]) * 60.0))); hms[2] = static_cast<int>(floor(static_cast<double>(seconds) - static_cast<double>(hms[1]) * 60.0 - static_cast<double>(hms[0]) * 60.0 * 60.0)); // Return return hms; } // Get string for boundary condition string Utils::getBoundaryString(eLatType BCType) { // String string str; // Check against possible options if (BCType == eFluid) str = "Periodic BC"; else if (BCType == eVelocity) str = "Velocity BC"; else if (BCType == ePressure) str = "Pressure BC"; else if (BCType == eWall) str = "Wall BC"; else if (BCType == eFreeSlip) str = "Free Slip BC"; else if (BCType == eConvective) str = "Convective BC"; // Return return str; } // Solve linear system using LAPACK routines vector<double> Utils::solveLAPACK(vector<double> A, vector<double> b, int BC) { // Set up the correct values char trans = 'T'; int dim = static_cast<int>(sqrt(static_cast<int>(A.size()))); int row = dim - BC; int col = dim - BC; int offset = BC * dim + BC; int nrhs = 1; int LDA = dim; int LDB = dim; int info; std::vector<int> ipiv(row, 0); // Factorise and solve dgetrf_(&row, &col, A.data() + offset, &LDA, ipiv.data(), &info); dgetrs_(&trans, &row, &nrhs, A.data() + offset, &LDA, ipiv.data(), b.data() + BC, &LDB, &info); // Set return values not included to zero fill(b.begin(), b.begin() + BC, 0.0); // Return RHS return b; }
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IBMBody.cpp
joconnor22_LIFE/src/IBMBody.cpp
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ // Includes #include "../inc/IBMBody.h" #include "../inc/FEMBody.h" #include "../inc/Grid.h" #include "../inc/Objects.h" #include "../inc/Utils.h" // Custom constructor for creating one object from vector of all objects IBMBodyClass::IBMBodyClass(vector<IBMNodeClass> &iNode) { // Set values (some of them don't matter) oPtr = iNode[0].iPtr->oPtr; ID = 0; flex = eFlexible; bodyType = eCircle; sBody = NULL; // Reserve space node.reserve(iNode.size()); // Loop through all markers and copy into this vector for (size_t n = 0; n < iNode.size(); n++) node.push_back(&iNode[n]); } // Custom constructor for building circle IBMBodyClass::IBMBodyClass(ObjectsClass *objects, int bodyID, const array<double, dims> &pos, double radius) { // Set body values oPtr = objects; ID = bodyID; flex = eRigid; bodyType = eCircle; sBody = NULL; // Get number of markers int numNodes = static_cast<int>(floor(2.0 * M_PI * radius / oPtr->gPtr->Dx)); // Position vector for marker array<double, dims> position; // Reserve space node.reserve(numNodes); // Loop through and build body for (int i = 0; i < numNodes; i++) { // Get position of this marker position[eX] = pos[eX] + radius * cos(i * 2.0 * M_PI / numNodes); position[eY] = pos[eY] + radius * sin(i * 2.0 * M_PI / numNodes); // Call node constructor oPtr->iNode.emplace_back(this, oPtr->iNode.size(), position); // Insert pointer into node vector node.push_back(&(oPtr->iNode.back())); } } // Custom constructor for building filament IBMBodyClass::IBMBodyClass(ObjectsClass *objects, int bodyID, const array<double, dims> &pos, const array<double, dims> &geom, double angle, string flexStr, string nElements, string BC, double rho, double E) { // Set body values oPtr = objects; ID = bodyID; bodyType = eFilament; sBody = NULL; // Set flex type if (flexStr == "FLEXIBLE") flex = eFlexible; else if (flexStr == "RIGID") flex = eRigid; else ERROR("Not a proper flexible type set...exiting"); // Unpack geometry and convert angle to radians double length = geom[0]; angle = angle * M_PI / 180.0; // Get rotation matrix array<array<double, dims>, dims> T = Utils::getRotationMatrix(angle); // Build the IBM body int numNodes = static_cast<int>(floor(length / oPtr->gPtr->Dx)) + 1; // Position vector for marker array<double, dims> position; // Reserve space node.reserve(numNodes); // Loop through and build body for (int i = 0; i < numNodes; i++) { // Get position of this marker position[eX] = i * length / (numNodes - 1); position[eY] = 0.0; // Rotate position = T * position; // Add the start point position = pos + position; // Call node constructor oPtr->iNode.emplace_back(this, oPtr->iNode.size(), position); // Insert pointer into node vector node.push_back(&(oPtr->iNode.back())); } // If flexible then build body if (flex == eFlexible) sBody = new FEMBodyClass(this, pos, geom, angle, nElements, BC, rho, E); }
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1,534,163
params.h
joconnor22_LIFE/examples/PELskin/params.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef PARAMS_H // PARAMS_H #define PARAMS_H // Include defs #include "defs.h" // Set number of OMP threads (if commented then it will use system max) //#define THREADS 12 // Set resFactor (for easily changing mesh resolution) const int resFactor = 3; // Simulation options //#define CENTRAL_MOMENTS // Use central moments collision operator (BGK otherwise) //#define INLET_RAMP 2.0 // Inlet velocity ramp-up #define WOMERSLEY 7.52 // Womersley number for oscillating pressure gradients #define UNI_EPSILON // Calculate epsilon over all IBM bodies at once #define ORDERED // For deterministic reduction operations //#define INITIAL_DEFLECT 0.01 // Set an initial deflection (fraction of L) // Outputs #define VTK // Write out VTK //#define VTK_FEM // Write out the FEM VTK #define FORCES // Write out forces on structures #define TIPS // Write out tip positions // Domain setup (lattice) const int Nx = resFactor * (5 * 9 + 10 * 20); // Number of lattice sites in x-direction const int Ny = resFactor * (10 * 3) + 1; // Number of lattice sites in y-direction // Domain setup (physical) const double height_p = 0.06; // Domain height (m) const double rho_p = 1200.0; // Fluid density (kg/m^3) const double nu_p = 0.0001; // Fluid kinematic viscosity (m^2/s) // Initial conditions const double ux0_p = 0.0; // Initial x-velocity (m/s) const double uy0_p = 0.0; // Initial y-velocity (m/s) // Gravity and pressure gradient const double gravityX = 0.0; // Gravity component in x-direction (m/s^2) const double gravityY = 0.0; // Gravity component in y-direction (m/s^2) const double dpdx = 4550.0; // Pressure gradient in x-direction (Pa/m) const double dpdy = 0.0; // Pressure gradient in x-direction (Pa/m) // Boundary conditions (set to eFluid for periodic) #define WALL_LEFT eFluid // Boundary condition at left wall #define WALL_RIGHT eFluid // Boundary condition at right wall #define WALL_BOTTOM eWall // Boundary condition at bottom wall #define WALL_TOP eWall // Boundary condition at top wall //#define PROFILE eParabolic // Profile shape (uncomment for uniform) // Inlet conditions const double uxInlet_p = 0.0; // Inlet x-velocity (m/s) const double uyInlet_p = 0.0; // Inlet y-velocity (m/s) // FEM Newmark integration parameters const double alpha = 0.25; // Alpha parameter const double delta = 0.5; // Delta parameter // FSI Coupling parameters const double relaxMax = 1.0; // Relaxation parameter (initial guess) const double subTol = 1e-4; // Tolerance for subiterations // Set omega by three different methods (comment/uncomment) // Set omega directly //const double omega = 1.875; //const double tStep = pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0) * (1.0 - 0.5 * omega) / (nu_p * omega); // Set time step const double tStep = (0.001 / 3.0) / (resFactor * resFactor); const double omega = 1.0 / (nu_p * tStep / (pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0)) + 0.5); // Set lattice velocity //const double uLB = (2.0 / 3.0) * 0.2 * 1.0 / sqrt(3.0); //const double omega = 1.0 / (uLB * (Ny-1) / (uxInlet_p * height_p / (3.0 * nu_p)) + 0.5); // Number of time steps and how often to write out const int nSteps = static_cast<int>(round(10.0 / tStep)); // Number of timesteps const int tinfo = nSteps / 10000; // Frequency to write out info and logs const int tVTK = nSteps / 1000; // Frequency to write out VTK const int tRestart = nSteps / 10; // Frequency to write out restart files // Reference values const double ref_nu = nu_p; // Reference kinematic viscosity (m^2/s) const double ref_rho = rho_p; // Reference density (kg/m^3) const double ref_P = 0.0; // Reference pressure (Pa) const double ref_L = 0.02; // Reference length (m) const double ref_U = 0.06; // Reference velocity (m/s) // Precision for ASCII output const int PRECISION = 10; #endif // PARAMS_H
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1,534,164
params.h
joconnor22_LIFE/examples/InvertedFlag/params.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef PARAMS_H // PARAMS_H #define PARAMS_H // Include defs #include "defs.h" // Set number of OMP threads (if commented then it will use system max) //#define THREADS 12 // Set resFactor (for easily changing mesh resolution) const int resFactor = 3; // Simulation options //#define CENTRAL_MOMENTS // Use central moments collision operator (BGK otherwise) //#define INLET_RAMP 2.0 // Inlet velocity ramp-up //#define WOMERSLEY 5.0 // Womersley number for oscillating pressure gradients //#define UNI_EPSILON // Calculate epsilon over all IBM bodies at once #define ORDERED // For deterministic reduction operations #define INITIAL_DEFLECT 0.01 // Set an initial deflection (fraction of L) // Outputs #define VTK // Write out VTK //#define VTK_FEM // Write out the FEM VTK #define FORCES // Write out forces on structures #define TIPS // Write out tip positions // Domain setup (lattice) const int Nx = resFactor * 10 * 21 + 1; // Number of lattice sites in x-direction const int Ny = resFactor * 10 * 15 + 1; // Number of lattice sites in y-direction // Domain setup (physical) const double height_p = 0.855; // Domain height (m) const double rho_p = 1.2047; // Fluid density (kg/m^3) const double nu_p = 1.5111e-2; // Fluid kinematic viscosity (m^2/s) // Initial conditions const double ux0_p = 8.0; // Initial x-velocity (m/s) const double uy0_p = 0.0; // Initial y-velocity (m/s) // Gravity and pressure gradient const double gravityX = 0.0; // Gravity component in x-direction (m/s^2) const double gravityY = 0.0; // Gravity component in y-direction (m/s^2) const double dpdx = 0.0; // Pressure gradient in x-direction (Pa/m) const double dpdy = 0.0; // Pressure gradient in x-direction (Pa/m) // Boundary conditions (set to eFluid for periodic) #define WALL_LEFT eVelocity // Boundary condition at left wall #define WALL_RIGHT eConvective // Boundary condition at right wall #define WALL_BOTTOM eVelocity // Boundary condition at bottom wall #define WALL_TOP eVelocity // Boundary condition at top wall //#define PROFILE eParabolic // Profile shape (uncomment for uniform) // Inlet conditions const double uxInlet_p = ux0_p; // Inlet x-velocity (m/s) const double uyInlet_p = 0.0; // Inlet y-velocity (m/s) // FEM Newmark integration parameters const double alpha = 0.25; // Alpha parameter const double delta = 0.5; // Delta parameter // FSI Coupling parameters const double relaxMax = 1.0; // Relaxation parameter (initial guess) const double subTol = 1e-5; // Tolerance for subiterations // Set omega by three different methods (comment/uncomment) // Set omega directly //const double omega = 1.875; //const double tStep = pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0) * (1.0 - 0.5 * omega) / (nu_p * omega); // Set time step const double tStep = 0.00005 / (resFactor * resFactor); const double omega = 1.0 / (nu_p * tStep / (pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0)) + 0.5); // Set lattice velocity //const double uLB = (2.0 / 3.0) * 0.2 * 1.0 / sqrt(3.0); //const double omega = 1.0 / (uLB * (Ny-1) / (uxInlet_p * height_p / (3.0 * nu_p)) + 0.5); // Number of time steps and how often to write out const int nSteps = static_cast<int>(round(4.0 / tStep)); // Number of timesteps const int tinfo = nSteps / 10000; // Frequency to write out info and logs const int tVTK = nSteps / 1000; // Frequency to write out VTK const int tRestart = nSteps / 10; // Frequency to write out restart files // Reference values const double ref_nu = nu_p; // Reference kinematic viscosity (m^2/s) const double ref_rho = rho_p; // Reference density (kg/m^3) const double ref_P = 0.0; // Reference pressure (Pa) const double ref_L = 0.057; // Reference length (m) const double ref_U = uxInlet_p; // Reference velocity (m/s) // Precision for ASCII output const int PRECISION = 10; #endif // PARAMS_H
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1,534,165
params.h
joconnor22_LIFE/examples/ChannelFlow/params.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef PARAMS_H // PARAMS_H #define PARAMS_H // Include defs #include "defs.h" // Set number of OMP threads (if commented then it will use system max) //#define THREADS 12 // Set resFactor (for easily changing mesh resolution) const int resFactor = 1; // Simulation options //#define CENTRAL_MOMENTS // Use central moments collision operator (BGK otherwise) //#define INLET_RAMP 2.0 // Inlet velocity ramp-up //#define WOMERSLEY 5.0 // Womersley number for oscillating pressure gradients //#define UNI_EPSILON // Calculate epsilon over all IBM bodies at once //#define ORDERED // For deterministic reduction operations //#define INITIAL_DEFLECT 0.01 // Set an initial deflection (fraction of L) // Outputs #define VTK // Write out VTK //#define VTK_FEM // Write out the FEM VTK //#define FORCES // Write out forces on structures //#define TIPS // Write out tip positions // Domain setup (lattice) const int Nx = resFactor * 500 + 1; // Number of lattice sites in x-direction const int Ny = resFactor * 50 + 1; // Number of lattice sites in y-direction // Domain setup (physical) const double height_p = 1.0; // Domain height (m) const double rho_p = 1.0; // Fluid density (kg/m^3) const double nu_p = 0.01; // Fluid kinematic viscosity (m^2/s) // Initial conditions const double ux0_p = 0.0; // Initial x-velocity (m/s) const double uy0_p = 0.0; // Initial y-velocity (m/s) // Gravity and pressure gradient const double gravityX = 0.0; // Gravity component in x-direction (m/s^2) const double gravityY = 0.0; // Gravity component in y-direction (m/s^2) const double dpdx = 0.0; // Pressure gradient in x-direction (Pa/m) const double dpdy = 0.0; // Pressure gradient in x-direction (Pa/m) // Boundary conditions (set to eFluid for periodic) #define WALL_LEFT eVelocity // Boundary condition at left wall #define WALL_RIGHT ePressure // Boundary condition at right wall #define WALL_BOTTOM eWall // Boundary condition at bottom wall #define WALL_TOP eWall // Boundary condition at top wall //#define PROFILE eParabolic // Profile shape (uncomment for uniform) // Inlet conditions const double uxInlet_p = 1.0; // Inlet x-velocity (m/s) const double uyInlet_p = 0.0; // Inlet y-velocity (m/s) // FEM Newmark integration parameters const double alpha = 0.25; // Alpha parameter const double delta = 0.5; // Delta parameter // FSI Coupling parameters const double relaxMax = 1.0; // Relaxation parameter (initial guess) const double subTol = 1e-8; // Tolerance for subiterations // Set omega by three different methods (comment/uncomment) // Set omega directly //const double omega = 1.875; //const double tStep = pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0) * (1.0 - 0.5 * omega) / (nu_p * omega); // Set time step const double tStep = 0.0005 / (resFactor * resFactor); const double omega = 1.0 / (nu_p * tStep / (pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0)) + 0.5); // Set lattice velocity //const double uLB = (2.0 / 3.0) * 0.2 * 1.0 / sqrt(3.0); //const double omega = 1.0 / (uLB * (Ny-1) / (uxInlet_p * height_p / (3.0 * nu_p)) + 0.5); // Number of time steps and how often to write out const int nSteps = static_cast<int>(round(30.0 / tStep)); // Number of timesteps const int tinfo = nSteps / 1000; // Frequency to write out info and logs const int tVTK = nSteps / 100; // Frequency to write out VTK const int tRestart = nSteps / 10; // Frequency to write out restart files // Reference values const double ref_nu = nu_p; // Reference kinematic viscosity (m^2/s) const double ref_rho = rho_p; // Reference density (kg/m^3) const double ref_P = 0.0; // Reference pressure (Pa) const double ref_L = height_p; // Reference length (m) const double ref_U = uxInlet_p; // Reference velocity (m/s) // Precision for ASCII output const int PRECISION = 10; #endif // PARAMS_H
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params.h
joconnor22_LIFE/examples/LidDrivenCavity/params.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef PARAMS_H // PARAMS_H #define PARAMS_H // Include defs #include "defs.h" // Set number of OMP threads (if commented then it will use system max) //#define THREADS 12 // Set resFactor (for easily changing mesh resolution) const int resFactor = 1; // Simulation options #define CENTRAL_MOMENTS // Use central moments collision operator (BGK otherwise) //#define INLET_RAMP 2.0 // Inlet velocity ramp-up //#define WOMERSLEY 5.0 // Womersley number for oscillating pressure gradients //#define UNI_EPSILON // Calculate epsilon over all IBM bodies at once //#define ORDERED // For deterministic reduction operations //#define INITIAL_DEFLECT 0.01 // Set an initial deflection (fraction of L) // Outputs #define VTK // Write out VTK //#define VTK_FEM // Write out the FEM VTK //#define FORCES // Write out forces on structures //#define TIPS // Write out tip positions // Domain setup (lattice) const int Nx = resFactor * 100 + 1; // Number of lattice sites in x-direction const int Ny = resFactor * 100 + 1; // Number of lattice sites in y-direction // Domain setup (physical) const double height_p = 1.0; // Domain height (m) const double rho_p = 1.0; // Fluid density (kg/m^3) const double nu_p = 0.0002; // Fluid kinematic viscosity (m^2/s) // Initial conditions const double ux0_p = 0.0; // Initial x-velocity (m/s) const double uy0_p = 0.0; // Initial y-velocity (m/s) // Gravity and pressure gradient const double gravityX = 0.0; // Gravity component in x-direction (m/s^2) const double gravityY = 0.0; // Gravity component in y-direction (m/s^2) const double dpdx = 0.0; // Pressure gradient in x-direction (Pa/m) const double dpdy = 0.0; // Pressure gradient in x-direction (Pa/m) // Boundary conditions (set to eFluid for periodic) #define WALL_LEFT eWall // Boundary condition at left wall #define WALL_RIGHT eWall // Boundary condition at right wall #define WALL_BOTTOM eWall // Boundary condition at bottom wall #define WALL_TOP eVelocity // Boundary condition at top wall //#define PROFILE eParabolic // Profile shape (uncomment for uniform) // Inlet conditions const double uxInlet_p = 1.0; // Inlet x-velocity (m/s) const double uyInlet_p = 0.0; // Inlet y-velocity (m/s) // FEM Newmark integration parameters const double alpha = 0.25; // Alpha parameter const double delta = 0.5; // Delta parameter // FSI Coupling parameters const double relaxMax = 1.0; // Relaxation parameter (initial guess) const double subTol = 1e-8; // Tolerance for subiterations // Set omega by three different methods (comment/uncomment) // Set omega directly //const double omega = 1.875; //const double tStep = pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0) * (1.0 - 0.5 * omega) / (nu_p * omega); // Set time step const double tStep = 0.001 / (resFactor * resFactor); const double omega = 1.0 / (nu_p * tStep / (pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0)) + 0.5); // Set lattice velocity //const double uLB = (2.0 / 3.0) * 0.2 * 1.0 / sqrt(3.0); //const double omega = 1.0 / (uLB * (Ny-1) / (uxInlet_p * height_p / (3.0 * nu_p)) + 0.5); // Number of time steps and how often to write out const int nSteps = static_cast<int>(round(50.0 / tStep)); // Number of timesteps const int tinfo = nSteps / 1000; // Frequency to write out info and logs const int tVTK = nSteps / 200; // Frequency to write out VTK const int tRestart = nSteps / 100; // Frequency to write out restart files // Reference values const double ref_nu = nu_p; // Reference kinematic viscosity (m^2/s) const double ref_rho = rho_p; // Reference density (kg/m^3) const double ref_P = 0.0; // Reference pressure (Pa) const double ref_L = 1.0; // Reference length (m) const double ref_U = uxInlet_p; // Reference velocity (m/s) // Precision for ASCII output const int PRECISION = 10; #endif // PARAMS_H
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params.h
joconnor22_LIFE/examples/Cylinder/params.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef PARAMS_H // PARAMS_H #define PARAMS_H // Include defs #include "defs.h" // Set number of OMP threads (if commented then it will use system max) //#define THREADS 12 // Set resFactor (for easily changing mesh resolution) const int resFactor = 2; // Simulation options //#define CENTRAL_MOMENTS // Use central moments collision operator (BGK otherwise) #define INLET_RAMP 2.0 // Inlet velocity ramp-up //#define WOMERSLEY 5.0 // Womersley number for oscillating pressure gradients //#define UNI_EPSILON // Calculate epsilon over all IBM bodies at once #define ORDERED // For deterministic reduction operations //#define INITIAL_DEFLECT 0.01 // Set an initial deflection (fraction of L) // Outputs #define VTK // Write out VTK //#define VTK_FEM // Write out the FEM VTK #define FORCES // Write out forces on structures //#define TIPS // Write out tip positions // Domain setup (lattice) const int Nx = resFactor * 220 + 1; // Number of lattice sites in x-direction const int Ny = resFactor * 41 + 1; // Number of lattice sites in y-direction // Domain setup (physical) const double height_p = 0.41; // Domain height (m) const double rho_p = 1.0; // Fluid density (kg/m^3) const double nu_p = 0.001; // Fluid kinematic viscosity (m^2/s) // Initial conditions const double ux0_p = 0.0; // Initial x-velocity (m/s) const double uy0_p = 0.0; // Initial y-velocity (m/s) // Gravity and pressure gradient const double gravityX = 0.0; // Gravity component in x-direction (m/s^2) const double gravityY = 0.0; // Gravity component in y-direction (m/s^2) const double dpdx = 0.0; // Pressure gradient in x-direction (Pa/m) const double dpdy = 0.0; // Pressure gradient in x-direction (Pa/m) // Boundary conditions (set to eFluid for periodic) #define WALL_LEFT eVelocity // Boundary condition at left wall #define WALL_RIGHT ePressure // Boundary condition at right wall #define WALL_BOTTOM eWall // Boundary condition at bottom wall #define WALL_TOP eWall // Boundary condition at top wall #define PROFILE eParabolic // Profile shape (uncomment for uniform) // Inlet conditions const double uxInlet_p = 1.0; // Inlet x-velocity (m/s) const double uyInlet_p = 0.0; // Inlet y-velocity (m/s) // FEM Newmark integration parameters const double alpha = 0.25; // Alpha parameter const double delta = 0.5; // Delta parameter // FSI Coupling parameters const double relaxMax = 1.0; // Relaxation parameter (initial guess) const double subTol = 1e-8; // Tolerance for subiterations // Set omega by three different methods (comment/uncomment) // Set omega directly //const double omega = 1.875; //const double tStep = pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0) * (1.0 - 0.5 * omega) / (nu_p * omega); // Set time step const double tStep = 0.001 / (resFactor * resFactor); const double omega = 1.0 / (nu_p * tStep / (pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0)) + 0.5); // Set lattice velocity //const double uLB = (2.0 / 3.0) * 0.2 * 1.0 / sqrt(3.0); //const double omega = 1.0 / (uLB * (Ny-1) / (uxInlet_p * height_p / (3.0 * nu_p)) + 0.5); // Number of time steps and how often to write out const int nSteps = static_cast<int>(round(20.0 / tStep)); // Number of timesteps const int tinfo = nSteps / 1000; // Frequency to write out info and logs const int tVTK = nSteps / 200; // Frequency to write out VTK const int tRestart = nSteps / 100; // Frequency to write out restart files // Reference values const double ref_nu = nu_p; // Reference kinematic viscosity (m^2/s) const double ref_rho = rho_p; // Reference density (kg/m^3) const double ref_P = 0.0; // Reference pressure (Pa) const double ref_L = 0.1; // Reference length (m) const double ref_U = uxInlet_p; // Reference velocity (m/s) // Precision for ASCII output const int PRECISION = 10; #endif // PARAMS_H
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1,534,168
params.h
joconnor22_LIFE/examples/Honami/params.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef PARAMS_H // PARAMS_H #define PARAMS_H // Include defs #include "defs.h" // Set number of OMP threads (if commented then it will use system max) //#define THREADS 12 // Set resFactor (for easily changing mesh resolution) //const int resFactor = 1; // Simulation options //#define CENTRAL_MOMENTS // Use central moments collision operator (BGK otherwise) #define INLET_RAMP 250.0 // Inlet velocity ramp-up //#define WOMERSLEY 5.0 // Womersley number for oscillating pressure gradients //#define UNI_EPSILON // Calculate epsilon over all IBM bodies at once #define ORDERED // For deterministic reduction operations //#define INITIAL_DEFLECT 0.01 // Set an initial deflection (fraction of L) // Outputs #define VTK // Write out VTK //#define VTK_FEM // Write out the FEM VTK #define FORCES // Write out forces on structures #define TIPS // Write out tip positions // Domain setup (lattice) const int Nx = 1200 + 127 * 15 + 1; // Number of lattice sites in x-direction const int Ny = 90 + 1; // Number of lattice sites in y-direction // Domain setup (physical) const double height_p = 3.0; // Domain height (m) const double rho_p = 1.0; // Fluid density (kg/m^3) const double nu_p = 0.0125; // Fluid kinematic viscosity (m^2/s) // Initial conditions const double ux0_p = 0.0; // Initial x-velocity (m/s) const double uy0_p = 0.0; // Initial y-velocity (m/s) // Gravity and pressure gradient const double gravityX = 0.0; // Gravity component in x-direction (m/s^2) const double gravityY = 0.0; // Gravity component in y-direction (m/s^2) const double dpdx = 0.0; // Pressure gradient in x-direction (Pa/m) const double dpdy = 0.0; // Pressure gradient in x-direction (Pa/m) // Boundary conditions (set to eFluid for periodic) #define WALL_LEFT eVelocity // Boundary condition at left wall #define WALL_RIGHT ePressure // Boundary condition at right wall #define WALL_BOTTOM eWall // Boundary condition at bottom wall #define WALL_TOP eFreeSlip // Boundary condition at top wall #define PROFILE eBoundaryLayer // Profile shape (uncomment for uniform) // Inlet conditions const double uxInlet_p = 1.0; // Inlet x-velocity (m/s) const double uyInlet_p = 0.0; // Inlet y-velocity (m/s) // FEM Newmark integration parameters const double alpha = 0.25; // Alpha parameter const double delta = 0.5; // Delta parameter // FSI Coupling parameters const double relaxMax = 1.0; // Relaxation parameter (initial guess) const double subTol = 1e-8; // Tolerance for subiterations // Set omega by three different methods (comment/uncomment) // Set omega directly //const double omega = 1.875; //const double tStep = pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0) * (1.0 - 0.5 * omega) / (nu_p * omega); // Set time step const double tStep = 0.00625 / (3.0 * 3.0); const double omega = 1.0 / (nu_p * tStep / (pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0)) + 0.5); // Set lattice velocity //const double uLB = (2.0 / 3.0) * 0.2 * 1.0 / sqrt(3.0); //const double omega = 1.0 / (uLB * (Ny-1) / (uxInlet_p * height_p / (3.0 * nu_p)) + 0.5); // Number of time steps and how often to write out const int nSteps = 900000; // Number of timesteps const int tinfo = 45; // Frequency to write out info and logs const int tVTK = 900; // Frequency to write out VTK const int tRestart = 9000; // Frequency to write out restart files // Reference values const double ref_nu = nu_p; // Reference kinematic viscosity (m^2/s) const double ref_rho = rho_p; // Reference density (kg/m^3) const double ref_P = 0.0; // Reference pressure (Pa) const double ref_L = 1.0; // Reference length (m) const double ref_U = uxInlet_p; // Reference velocity (m/s) // Precision for ASCII output const int PRECISION = 10; #endif // PARAMS_H
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1,534,169
params.h
joconnor22_LIFE/examples/TurekHron/params.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef PARAMS_H // PARAMS_H #define PARAMS_H // Include defs #include "defs.h" // Set number of OMP threads (if commented then it will use system max) //#define THREADS 12 // Set resFactor (for easily changing mesh resolution) const int resFactor = 2; // Simulation options //#define CENTRAL_MOMENTS // Use central moments collision operator (BGK otherwise) #define INLET_RAMP 2.0 // Inlet velocity ramp-up //#define WOMERSLEY 5.0 // Womersley number for oscillating pressure gradients #define UNI_EPSILON // Calculate epsilon over all IBM bodies at once #define ORDERED // For deterministic reduction operations //#define INITIAL_DEFLECT 0.01 // Set an initial deflection (fraction of L) // Outputs #define VTK // Write out VTK //#define VTK_FEM // Write out the FEM VTK #define FORCES // Write out forces on structures #define TIPS // Write out tip positions // Domain setup (lattice) const int Nx = resFactor * 250 + 1; // Number of lattice sites in x-direction const int Ny = resFactor * 41 + 1; // Number of lattice sites in y-direction // Domain setup (physical) const double height_p = 0.41; // Domain height (m) const double rho_p = 1000.0; // Fluid density (kg/m^3) const double nu_p = 0.001; // Fluid kinematic viscosity (m^2/s) // Initial conditions const double ux0_p = 0.0; // Initial x-velocity (m/s) const double uy0_p = 0.0; // Initial y-velocity (m/s) // Gravity and pressure gradient const double gravityX = 0.0; // Gravity component in x-direction (m/s^2) const double gravityY = 0.0; // Gravity component in y-direction (m/s^2) const double dpdx = 0.0; // Pressure gradient in x-direction (Pa/m) const double dpdy = 0.0; // Pressure gradient in x-direction (Pa/m) // Boundary conditions (set to eFluid for periodic) #define WALL_LEFT eVelocity // Boundary condition at left wall #define WALL_RIGHT ePressure // Boundary condition at right wall #define WALL_BOTTOM eWall // Boundary condition at bottom wall #define WALL_TOP eWall // Boundary condition at top wall #define PROFILE eParabolic // Profile shape (uncomment for uniform) // Inlet conditions const double uxInlet_p = 1.0; // Inlet x-velocity (m/s) const double uyInlet_p = 0.0; // Inlet y-velocity (m/s) // FEM Newmark integration parameters const double alpha = 0.25; // Alpha parameter const double delta = 0.5; // Delta parameter // FSI Coupling parameters const double relaxMax = 1.0; // Relaxation parameter (initial guess) const double subTol = 1e-8; // Tolerance for subiterations // Set omega by three different methods (comment/uncomment) // Set omega directly //const double omega = 1.875; //const double tStep = pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0) * (1.0 - 0.5 * omega) / (nu_p * omega); // Set time step const double tStep = 0.001 / (resFactor * resFactor); const double omega = 1.0 / (nu_p * tStep / (pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0)) + 0.5); // Set lattice velocity //const double uLB = (2.0 / 3.0) * 0.2 * 1.0 / sqrt(3.0); //const double omega = 1.0 / (uLB * (Ny-1) / (uxInlet_p * height_p / (3.0 * nu_p)) + 0.5); // Number of time steps and how often to write out const int nSteps = static_cast<int>(round(20.0 / tStep)); // Number of timesteps const int tinfo = nSteps / 1000; // Frequency to write out info and logs const int tVTK = nSteps / 200; // Frequency to write out VTK const int tRestart = nSteps / 100; // Frequency to write out restart files // Reference values const double ref_nu = nu_p; // Reference kinematic viscosity (m^2/s) const double ref_rho = rho_p; // Reference density (kg/m^3) const double ref_P = 0.0; // Reference pressure (Pa) const double ref_L = 0.1; // Reference length (m) const double ref_U = uxInlet_p; // Reference velocity (m/s) // Precision for ASCII output const int PRECISION = 10; #endif // PARAMS_H
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1,534,170
FEMBody.h
joconnor22_LIFE/inc/FEMBody.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef FEMBODY_H // FEMBODY_H #define FEMBODY_H // Includes #include "defs.h" #include "FEMNode.h" #include "FEMElement.h" // Forward declarations class IBMBodyClass; // FEM body class class FEMBodyClass { // Friend classes friend class FEMElementClass; friend class ObjectsClass; // Nested class for mapping to IBM positions class posMapClass { // Set friend class friend class FEMBodyClass; // Default constructor and destructor public: posMapClass() {elID = 0; zeta = 0.0;}; ~posMapClass() {}; // Members private: int elID; // Element ID double zeta; // Node position in local coordinates }; // Default constructor and destructor public: FEMBodyClass() {iPtr = NULL; L0 = 0.0; angle0 = 0.0; bodyDOFs = 0; bcDOFs = 0; itNR = 0; resNR = 0.0; tCrit = 0.0; subRes = 0.0; subNum = 0.0; subDen = 0.0;}; ~FEMBodyClass() {}; // Custom constructor for building corotational FEM body FEMBodyClass(IBMBodyClass *iBodyPtr, const array<double, dims> &pos, const array<double, dims> &geom, double angle, string nElementsStr, string BC, double rho, double E); // Private members private: // Pointer to IBM body IBMBodyClass *iPtr; // Geometry double L0; // Initial length double angle0; // Initial angle // System values int bodyDOFs; // DOFs for whole body int bcDOFs; // Number of DOFs removed when applying BCs int itNR; // Number of iterations for Newton-Raphson solver double resNR; // Residual Newton-Raphson solver reached double tCrit; // Critical time step // System matrices vector<double> M; // Mass matrix vector<double> K; // Stiffness matrix vector<double> R; // Load vector vector<double> F; // Vector of internal forces vector<double> U; // Vector of displacements vector<double> delU; // Vector of incremental displacements vector<double> Udot; // Vector velocities vector<double> Udotdot; // Vector of accelerations vector<double> U_n; // Vector of displacements at start of timestep vector<double> U_nm1; // Vector of displacements at last time step vector<double> U_nm2; // Vector of displacements at two time steps ago vector<double> Udot_n; // Vector velocities at start of timestep vector<double> Udotdot_n; // Vector of accelerations at start of timestep vector<double> U_km1; // Vector of displacements at last iteration // Vector of nodes and elements vector<FEMNodeClass> node; // Vector of nodes vector<FEMElementClass> element; // Vector of elements // Vector of parent elements for each IBM node vector<posMapClass> posMap; // Parameters for Aitken relaxation double subRes; // Residual double subNum; // Numerator double subDen; // Denominator vector<double> R_k; // Vector of nodal residuals vector<double> R_km1; // Vector of nodal residuals at last iteration // Private methods private: // FEM methods void dynamicFEM(); // Dynamic FEM routine void newtonRaphsonDynamic(); // Newton Raphson iterator void constructRVector(); // Get load vector void buildGlobalMatrices(); // Build global matrices void setNewmark(); // Set Newmark scheme void finishNewmark(); // Finish Newmark void updateIBMValues(); // Update IBM values void updateFEMValues(); // Update FEM parameters double checkNRConvergence(); // Check convergence of Newton Raphson iterator void setInitialDeflection(); // Set initial deflection void staticFEM(); // Static FEM routine void newtonRaphsonStatic(); // Static Newton Raphson iterator void predictor(); // Structural predictor at start of time step void subResidual(); // Subiteration residual for this body // Helper routines void computeNodeMapping(int nIBMNodes, int nFEMNodes); // Get node mappings between FEM and IBM grids void resetValues(); // Reset the start of time step values }; #endif // FEMBODY_H
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1,534,171
FEMElement.h
joconnor22_LIFE/inc/FEMElement.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef FEMELEMENT_H // FEMELEMENT_H #define FEMELEMENT_H // Includes #include "defs.h" // Forward declarations class FEMBodyClass; class FEMNodeClass; // FEM element class class FEMElementClass { // Friend classes friend class FEMBodyClass; friend class ObjectsClass; // Nested class for mapping forces from IBM class forceMapClass { // Friend classes friend class FEMElementClass; // Default constructor and destructor public: forceMapClass() {nodeID = 0; zeta1 = 0.0; zeta2 = 0.0;}; ~forceMapClass() {}; // Custom constructor for initialising members forceMapClass(int node, double zetaA, double zetaB) {nodeID = node; zeta1 = zetaA; zeta2 = zetaB;}; // Members private: int nodeID; // IBM node ID double zeta1; // Local coordinate of start of IBM force double zeta2; // Local coordinate of end of IBM force }; // Default constructor and destructor public: FEMElementClass() {fPtr = NULL; L0 = 0.0; L = 0.0; angle = 0.0; A = 0.0; I = 0.0; E = 0.0; rho = 0.0;}; ~FEMElementClass() {}; // Custom constructor for building elements FEMElementClass(FEMBodyClass *fBody, int i, const array<double, dims> &geom, double angle, double L, double den, double youngMod); // Private members private: // Pointer to fBody FEMBodyClass *fPtr; // Geometry properties double L0; // Initial length of element double L; // Current length of element double angle; // Orientation of element at start of timestep double A; // Cross-sectional area of element double I; // Second moment areas // Structural properties double E; // Youngs modulus double rho; // Material density // Transformation matrix array<array<double, elementDOFs>, elementDOFs> T; // Local transformation matrix // Local mass and stiffness matrices (which are constant throughout simulation) array<array<double, elementDOFs>, elementDOFs> M; // Mass matrix array<array<double, elementDOFs>, elementDOFs> K_L; // Stiffness matrix (linear) array<array<double, elementDOFs>, elementDOFs> K_NL; // Stiffness matrix (non-linear) array<double, elementDOFs> R; // Load vector array<double, elementDOFs> F; // Vector of internal forces // Global DOFs array<int, elementDOFs> DOFs; // Global DOFs for this element // Pointers to the nodes belonging to this element array<FEMNodeClass*, elementNodes> node; // Vector of force mappings from IBM to element vector<forceMapClass> forceMap; // Private methods private: // FEM routines void loadVector(); // Construct load vector void massMatrix(); // Construct mass matrix void stiffMatrix(); // Construct stiffness matrix void forceVector(); // Construct internal force vector array<double, dims> shapeFuns(const array<double, elementDOFs> &vec, double zeta); // Multiply by shape functions // Helper routines void setLocalMatrices(); // Set local mass and stiffness matrices void setElementTransform(); // Set the transformation matrix for the element void assembleGlobalMat(const array<double, elementDOFs> &localVec, vector<double> &globalVec); // Assemble into global vector void assembleGlobalMat(const array<array<double, elementDOFs>, elementDOFs> &localVec, vector<double> &globalVec); // Assemble into global matrix array<double, elementDOFs> disassembleGlobalMat(const vector<double> &globalVec); // Disassemble global vector }; #endif // FEMELEMENT_H
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IBMBody.h
joconnor22_LIFE/inc/IBMBody.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef IBMBODY_H // IBMBODY_H #define IBMBODY_H // Includes #include "defs.h" #include "IBMNode.h" // Forward declarations class ObjectsClass; class FEMBodyClass; // IBM body class class IBMBodyClass { // Friend classes friend class ObjectsClass; friend class IBMNodeClass; friend class FEMBodyClass; friend class FEMElementClass; // Default constructor and destructor public: IBMBodyClass() {oPtr = NULL; ID = 0; flex = eRigid; bodyType = eCircle; sBody = NULL;}; ~IBMBodyClass() {}; // Custom constructor for creating one object from vector of all objects IBMBodyClass(vector<IBMNodeClass> &iNode); // Custom constructor for building circle IBMBodyClass(ObjectsClass *objects, int bodyID, const array<double, dims> &pos, double radius); // Custom constructor for building filament IBMBodyClass(ObjectsClass *objects, int bodyID, const array<double, dims> &pos, const array<double, dims> &geom, double angle, string flex, string nElements, string BC, double rho, double E); // Private members private: // Pointer to objects ObjectsClass *oPtr; // Body parameters int ID; // Body ID eFlexibleType flex; // Flexible or rigid eBodyType bodyType; // Type of body // Vector of IBM nodes vector<IBMNodeClass*> node; // Vector of IBM nodes // Pointer to FEM body FEMBodyClass *sBody; // Pointer to structural solver }; #endif // IBMBODY_H
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1,534,173
IBMNode.h
joconnor22_LIFE/inc/IBMNode.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef IBMNODE_H // IBMNODE_H #define IBMNODE_H // Includes #include "defs.h" #include "IBMSupport.h" // Forward declarations class IBMBodyClass; // IBM node class class IBMNodeClass { // Friend classes friend class ObjectsClass; friend class FEMElementClass; friend class FEMBodyClass; friend class IBMBodyClass; // Default constructor and destructor public: IBMNodeClass() {iPtr = NULL; ID = 0; ds = 0.0; epsilon = 0.0; interpRho = 0.0; suppCount = 0;}; ~IBMNodeClass() {}; // Custom constructor for building node IBMNodeClass(IBMBodyClass *iPtr, int nodeID, const array<double, dims> &pos); // Private members private: // Pointer to body IBMBodyClass *iPtr; // Pointer to owning IBM body // ID int ID; // Global node ID // Positions, velocities and forces array<double, dims> pos; // Position of node array<double, dims> vel; // Velocity at node array<double, dims> force; // Force on IBM marker // Spacing and force multiplier double ds; // Spacing between points (lattice units) double epsilon; // Multiplier for IBM // Interpolated values array<double, dims> interpMom; // Interpolated momentum double interpRho; // Interpolated density // Vector of support points size_t suppCount; // Number of support points for this IBM marker array<IBMSupportClass, suppSize> supp; // Vector of support points // Private methods private: // IBM methods void findSupport(); // Find support void computeDs(); // Compute spacing between IBM nodes void interpolate(); // Interpolation void forceCalc(); // Force calculation void spread(); // Spread force back void updateMacroscopic(); // Update macroscopic values at support points }; #endif // IBMNODE_H
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1,534,174
Utils.h
joconnor22_LIFE/inc/Utils.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef UTILS_H // UTILS_H #define UTILS_H // Includes #include "params.h" // Forward declarations class GridClass; // Utility namespace for helper functions namespace Utils { // DECLARATIONS // Write header at start of run void writeHeader(); // Create directories at start bool createDirectories(); // Read in restart file void readRestart(GridClass &grid); // Read in restart file void writeRestart(GridClass &grid); // Write out info void writeInfo(GridClass &grid); // Write out log void writeLog(GridClass &grid); // Write out VTK void writeVTK(GridClass &grid); // Delete future VTKs void deleteVTKs(GridClass &grid); // Get number of omp threads (as built in doesn't work on GCC) int omp_thread_count(); // Convert seconds to hours:minutes:seconds array<int, 3> secs2hms(double seconds); // Get string for boundary condition string getBoundaryString(eLatType BCType); // Solve linear system using LAPACK routines vector<double> solveLAPACK(vector<double> A, vector<double> b, int BC = 0); // DEFINITIONS // Error and exit inline void errorExit(const string &msg) { // Write message then exit cout << endl << endl << msg << endl << endl; exit(99); } // Warning inline void warning(const string &msg) { // Write message then exit cout << endl << endl << endl << "** WARNING: " << msg << " **"; } // Derived struct from ofstream for writing to stdout and file at same time struct io_ofstream : ofstream { // Constructor io_ofstream(const string& fileNameIn, openmode mode = out) : ofstream(fileNameIn, mode) , fileName(fileNameIn) {}; // Name of file const string fileName; }; // Overloaded << operator for writing to file and stdout template <typename T> io_ofstream& operator<<(Utils::io_ofstream& strm, const T &var) { // Write to stout and file std::cout << var; static_cast<ofstream&>(strm) << var; // Return return strm; } // Check for endianness inline bool isBigEndian() { // Create union and assign bytes union {uint32_t i; char c[4];} bint = {0x01020304}; // Return fist byte return bint.c[0] == 1; } // Swap byte orders between big and little endian template <typename T> inline T swapEnd(const T &val) { // Results T res = val; // Create pointer to char arrays char* resArray = reinterpret_cast<char*>(&res); // Loop through and reorder for(size_t i = 0; i < sizeof(res) / 2; i++) swap(resArray[i], resArray[sizeof(res) - 1 - i]); // Return return res; } // Extrapolate value inline double extrapolate(const vector<double> &vec, const array<int, dims> &normal, int order, int i, int j, int d = 0, int arrayDims = 1) { // 0th order extrapolation if (order == 0) { // Get indices for extrapolation int i1 = i + normal[eX]; int j1 = j + normal[eY]; // Return value return vec[(i1 * Ny + j1) * arrayDims + d]; } // 1st order extrapolation else if (order == 1) { // Get indices for extrapolation int i1 = i + normal[eX]; int i2 = i + 2 * normal[eX]; int j1 = j + normal[eY]; int j2 = j + 2 * normal[eY]; // Return value return 2.0 * vec[(i1 * Ny + j1) * arrayDims + d] - vec[(i2 * Ny + j2) * arrayDims + d]; } // 2st order extrapolation else if (order == 2) { // Get indices for extrapolation int i1 = i + normal[eX]; int i2 = i + 2 * normal[eX]; int i3 = i + 3 * normal[eX]; int j1 = j + normal[eY]; int j2 = j + 2 * normal[eY]; int j3 = j + 3 * normal[eY]; // Return value return 2.5 * vec[(i1 * Ny + j1) * arrayDims + d] - 2.0 * vec[(i2 * Ny + j2) * arrayDims + d] + 0.5 * vec[(i3 * Ny + j3) * arrayDims + d]; } // Can't do other extrapolations else { ERROR("Invalid order of extrapolation...exiting"); return 99; } } // Get value by applying a zero gradient inline double zeroGradient(const vector<double> &vec, const array<int, dims> &normal, int order, int i, int j, int d = 0, int arrayDims = 1) { // 1st order extrapolation if (order == 1) { // Get indices for extrapolation int i1 = i + normal[eX]; int j1 = j + normal[eY]; // Return value return vec[(i1 * Ny + j1) * arrayDims + d]; } // 2nd order extrapolation else if (order == 2) { // Get indices for extrapolation int i1 = i + normal[eX]; int i2 = i + 2 * normal[eX]; int j1 = j + normal[eY]; int j2 = j + 2 * normal[eY]; // Return value return (4.0 / 3.0) * vec[(i1 * Ny + j1) * arrayDims + d] - (1.0 / 3.0) * vec[(i2 * Ny + j2) * arrayDims + d]; } // Can't do other extrapolations else { ERROR("Invalid order of zero gradient...exiting"); return 99; } } // Get discretised dirac delta inline double diracDelta(double dist) { // Get absolute value double absDist = fabs(dist); // Get discretised 3-point dirac delta if (absDist > 1.5) return 0.0; else if (absDist > 0.5) return (5.0 - 3.0 * absDist - sqrt(-3.0 * SQ(1.0 - absDist) + 1.0)) / 6.0; else return (1.0 + sqrt(1.0 - 3.0 * SQ(absDist))) / 3.0; } // Shift angle into -pi -> pi range inline double shiftAngle(double angle) { // Get angle angle = fmod(angle + M_PI, 2.0 * M_PI); // Check if it is below zero if (angle < 0.0) angle += 2.0 * M_PI; // Return new angle return angle - M_PI; } // Get sign of number template <typename T> inline int sgn(T val) { // Return sign of number return (T(0) < val) - (val < T(0)); } // Get rotation matrix template <typename T> inline array<array<T, dims>, dims> getRotationMatrix(T angle) { // Declare rotation matrix array<array<T, dims>, dims> R = {{{cos(angle), -sin(angle)}, {sin(angle), cos(angle)}}}; // Return return R; } // Get transpose of matrix template <typename T, size_t N1, size_t N2> inline array<array<T, N1>, N2> Transpose(const array<array<T, N2>, N1> &Mat) { // Declare results matrix array<array<T, N1>, N2> ResMat; // Loop through and switch i's and j's for (size_t i = 0; i < N2; i++) { for (size_t j = 0; j < N1; j++) ResMat[i][j] = Mat[j][i]; } // Return return ResMat; } // Matrix multiply (flat matrix x vector) template <typename T> inline vector<T> MatMultiply(const vector<T> &LMat, const vector<T> &RVec) { // Check they are the right size if (LMat.size() % RVec.size() != 0) ERROR("Matrix and vector not right size for multiplying...exiting"); // Get dimensions size_t cols = RVec.size(); size_t rows = LMat.size() / cols; // Declare res vector vector<T> ResVec(rows, 0.0); // Loop through for (size_t i = 0; i < rows; i++) { for (size_t j = 0; j < cols; j++) { ResVec[i] += LMat[i * cols + j] * RVec[j]; } } // Return return ResVec; } } // OVERLOADED OPERATORS FOR ARRAYS // Overloaded + operator for vectors template <typename T, size_t N> inline array<T, N> operator+(const array<T, N> &LVec, const array<T, N> &RVec) { // Declare res vector array<T, N> ResVec; // Add the left and right vectors for (size_t i = 0; i < N; i++) ResVec[i] = LVec[i] + RVec[i]; // Return value return ResVec; } // Overloaded - operator for vectors template <typename T, size_t N> inline array<T, N> operator-(const array<T, N> &LVec, const array<T, N> &RVec) { // Declare res vector array<T, N> ResVec; // Add the left and right vectors for (size_t i = 0; i < N; i++) ResVec[i] = LVec[i] - RVec[i]; // Return value return ResVec; } // Overloaded * operator for scalar * vector template <typename T, size_t N> inline array<T, N> operator*(double LScalar, const array<T, N> &RVec) { // Declare res vector array<T, N> ResVec; // Add the left and right vectors for (size_t i = 0; i < N; i++) ResVec[i] = LScalar * RVec[i]; // Return value return ResVec; } // Overloaded * operator for vector * vector template <size_t N> inline double operator*(const array<double, N> &LVec, const array<double, N> &RVec) { // Declare res vector double res = 0.0; // Multiply the left and right vectors for (size_t i = 0; i < N; i++) res += LVec[i] * RVec[i]; // Return value return res; } // Overloaded * operator for matrix * vector template <typename T, size_t N1, size_t N2> inline array<T, N2> operator*(const array<array<T, N1>, N2> &LMat, const array<T, N1> &RVec) { // Declare res vector array<T, N2> ResVec = {0.0}; // Multiply the matrix and vector for (size_t i = 0; i < N2; i++) { for (size_t j = 0; j < N1; j++) { ResVec[i] += LMat[i][j] * RVec[j]; } } // Return value return ResVec; } // Overloaded * operator for matrix * matrix template <typename T, size_t N1, size_t N2, size_t N3> inline array<array<T, N3>, N1> operator*(const array<array<T, N2>, N1> &LMat, const array<array<T, N3>, N2> &RMat) { // Declare results matrix array<array<T, N3>, N1> ResMat = {0.0}; // Multiply the left and right matrices for (size_t i = 0; i < N1; i++) { for (size_t j = 0; j < N3; j++) { for (size_t k = 0; k < N2; k++) { ResMat[i][j] += LMat[i][k] * RMat[k][j]; } } } // Return return ResMat; } // OVERLOADED OPERATORS FOR VECTORS // Overloaded + operator for vectors template <typename T> inline vector<T> operator+(const vector<T> &LVec, const vector<T> &RVec) { // Check they are the same size if (LVec.size() != RVec.size()) ERROR("Vectors not right size for adding...exiting"); // Get rows size_t rows = LVec.size(); // Declare res vector vector<T> ResVec; ResVec.reserve(rows); // Add the left and right vectors for (size_t i = 0; i < rows; i++) ResVec.push_back(LVec[i] + RVec[i]); // Return value return ResVec; } // Overloaded - operator for vectors template <typename T> inline vector<T> operator-(const vector<T> &LVec, const vector<T> &RVec) { // Check they are the same size if (LVec.size() != RVec.size()) ERROR("Vectors not right size for subtracting...exiting"); // Get rows size_t rows = LVec.size(); // Declare res vector vector<T> ResVec; ResVec.reserve(rows); // Add the left and right vectors for (size_t i = 0; i < rows; i++) ResVec.push_back(LVec[i] - RVec[i]); // Return value return ResVec; } // Overloaded * operator for scalar * vector template <typename T> inline vector<T> operator*(const T LScalar, const vector<T> &RVec) { // Get rows size_t rows = RVec.size(); // Declare res vector vector<T> ResVec; ResVec.reserve(rows); // Multiply the left and right matrices (right matrix is a column vector) for (size_t i = 0; i < rows; i++) ResVec.push_back(LScalar * RVec[i]); // Return value return ResVec; } // Overloaded * operator for vector * vector template <typename T> inline T operator*(const vector<T> &LVec, const vector<T> &RVec) { // Check they are the same size if (LVec.size() != RVec.size()) ERROR("Vectors not right size for multiplying...exiting"); // Get cols size_t cols = LVec.size(); // Declare res scalar T res = 0.0; // Multiply vectors for (size_t i = 0; i < cols; i++) res += LVec[i] * RVec[i]; // Return value return res; } // LAPACK interfaces extern "C" void dgetrf_(int* dim1, int* dim2, double* a, int* lda, int* ipiv, int* info); extern "C" void dgetrs_(char *TRANS, int *N, int *NRHS, double *A, int *LDA, int *IPIV, double *B, int *LDB, int *INFO ); #endif // UTILS_H
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1,534,176
Objects.h
joconnor22_LIFE/inc/Objects.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef OBJECTS_H // OBJECTS_H #define OBJECTS_H // Includes #include "params.h" #include "IBMBody.h" #include "IBMNode.h" // Forward declarations class GridClass; // Objects class class ObjectsClass { // Friend classes friend class GridClass; friend class IBMBodyClass; // Default constructor and destructor public: ObjectsClass() {gPtr = NULL; nFlex = 0; simDOFs = 0; hasIBM = false; hasFlex = false; subIt = 0; relax = relaxMax; subRes = 0.0; subNum = 0.0; subDen = 0.0;}; ~ObjectsClass() {}; // Custom constructor for reading in geometries ObjectsClass(GridClass &grid); // Public members public: // Pointer to grid GridClass *gPtr; // Flag to say if there are IBM bodies bool hasIBM; // Private members private: // Set helper members bool hasFlex; // Flag to say if there are flexible bodies in case int nFlex; // Number of flexible bodies int simDOFs; // Number of FEM DOFs in full system // Vectors of IBM bodies and nodes vector<IBMBodyClass> iBody; vector<IBMNodeClass> iNode; // Subiteration loop parameters int subIt; // Number of iterations double relax; // Aitken relaxation parameter double subRes; // Residual double subNum; // Numerator double subDen; // Denominator // Public methods public: // I/O void writeInfo(); // Write info every tinfo time steps void writeLog(); // Write out log info at start void writeVTK(bool writeIBM = true); // Write IBM VTK void writeTotalForces(); // Write out forces on bodies void writeTips(); // Write out tip positions void writeRestart(); // Write restart file void readRestart(); // Read restart file // Object routines void objectKernel(); // Main kernel for objects // Private methods private: // IBM routines void ibmKernelInterp(); // Interpolate and force calc void ibmKernelSpread(); // Force spread and update macro void femKernel(); // Do FEM and update IBM positions and velocities void recomputeObjectVals(); // Recompute objects support, ds, and epsilon void computeEpsilon(); // Compute epsilon // Initialisation void removeOverlapMarkers(); // Remove overlapping markers void initialiseObjects(); // Initialise objects void initialDeflect(); // Give FEM body an initial deflection // I/O void geometryReadIn(); // Geometry read in int getBodyIdxFromID(int id); // Get body index from the ID void restartCleanup(); // Clean up files from previous simulations before restart void fillEmptyVTK(); // Fill in empty VTK files void writeEmptyVTK(string &fname); // Write empty VTK file void deleteTipsAndForces(); // Delete tip and force data that was written after last restart void deleteFileOutput(string fname); // Delete data from output files that was written after last restart }; #endif // OBJECTS_H
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1,534,177
params.h
joconnor22_LIFE/inc/params.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef PARAMS_H // PARAMS_H #define PARAMS_H // Include defs #include "defs.h" // Set number of OMP threads (if commented then it will use system max) //#define THREADS 12 // Set resFactor (for easily changing mesh resolution) const int resFactor = 2; // Simulation options //#define CENTRAL_MOMENTS // Use central moments collision operator (BGK otherwise) #define INLET_RAMP 2.0 // Inlet velocity ramp-up //#define WOMERSLEY 5.0 // Womersley number for oscillating pressure gradients #define UNI_EPSILON // Calculate epsilon over all IBM bodies at once #define ORDERED // For deterministic reduction operations //#define INITIAL_DEFLECT 0.01 // Set an initial deflection (fraction of L) // Outputs #define VTK // Write out VTK //#define VTK_FEM // Write out the FEM VTK #define FORCES // Write out forces on structures #define TIPS // Write out tip positions // Domain setup (lattice) const int Nx = resFactor * 250 + 1; // Number of lattice sites in x-direction const int Ny = resFactor * 41 + 1; // Number of lattice sites in y-direction // Domain setup (physical) const double height_p = 0.41; // Domain height (m) const double rho_p = 1000.0; // Fluid density (kg/m^3) const double nu_p = 0.001; // Fluid kinematic viscosity (m^2/s) // Initial conditions const double ux0_p = 0.0; // Initial x-velocity (m/s) const double uy0_p = 0.0; // Initial y-velocity (m/s) // Gravity and pressure gradient const double gravityX = 0.0; // Gravity component in x-direction (m/s^2) const double gravityY = 0.0; // Gravity component in y-direction (m/s^2) const double dpdx = 0.0; // Pressure gradient in x-direction (Pa/m) const double dpdy = 0.0; // Pressure gradient in x-direction (Pa/m) // Boundary conditions (set to eFluid for periodic) #define WALL_LEFT eVelocity // Boundary condition at left wall #define WALL_RIGHT ePressure // Boundary condition at right wall #define WALL_BOTTOM eWall // Boundary condition at bottom wall #define WALL_TOP eWall // Boundary condition at top wall #define PROFILE eParabolic // Profile shape (uncomment for uniform) // Inlet conditions const double uxInlet_p = 1.0; // Inlet x-velocity (m/s) const double uyInlet_p = 0.0; // Inlet y-velocity (m/s) // FEM Newmark integration parameters const double alpha = 0.25; // Alpha parameter const double delta = 0.5; // Delta parameter // FSI Coupling parameters const double relaxMax = 1.0; // Relaxation parameter (initial guess) const double subTol = 1e-8; // Tolerance for subiterations // Set omega by three different methods (comment/uncomment) // Set omega directly //const double omega = 1.875; //const double tStep = pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0) * (1.0 - 0.5 * omega) / (nu_p * omega); // Set time step const double tStep = 0.001 / (resFactor * resFactor); const double omega = 1.0 / (nu_p * tStep / (pow(1.0 / sqrt(3.0), 2.0) * pow(height_p / (Ny - 1), 2.0)) + 0.5); // Set lattice velocity //const double uLB = (2.0 / 3.0) * 0.2 * 1.0 / sqrt(3.0); //const double omega = 1.0 / (uLB * (Ny-1) / (uxInlet_p * height_p / (3.0 * nu_p)) + 0.5); // Number of time steps and how often to write out const int nSteps = 500; const int tinfo = nSteps / 50; const int tVTK = nSteps / 10; const int tRestart = nSteps / 5; // Reference values const double ref_nu = nu_p; // Reference kinematic viscosity (m^2/s) const double ref_rho = rho_p; // Reference density (kg/m^3) const double ref_P = 0.0; // Reference pressure (Pa) const double ref_L = 0.1; // Reference length (m) const double ref_U = uxInlet_p; // Reference velocity (m/s) // Precision for ASCII output const int PRECISION = 10; #endif // PARAMS_H
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1,534,178
Grid.h
joconnor22_LIFE/inc/Grid.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef GRID_H // GRID_H #define GRID_H // Includes #include "defs.h" // Forward declarations class ObjectsClass; // Grid class class GridClass { // Friend classes friend class ObjectsClass; friend class IBMNodeClass; // Default constructor and destructor public: GridClass(); ~GridClass() {}; // Public members public: // Grid values int t; // Time step int tOffset; // Offset time (for restarts) // Object pointer ObjectsClass *oPtr; // Pointer to objects class // Scaling parameters double Dx; // Length scaling double Dt; // Time scaling double Dm; // Mass scaling double Drho; // Density scaling // Restart flag bool restartFlag; // Restart flag // Big or little endian bool bigEndian; // For binary output // Private members private: // Lattice parameters double c_s; // Speed of sound array<double, nVels> w; // Weightings array<int, nVels * dims> c; // Direction vectors array<int, nVels> opposite; // Opposite vectors // Grid values double tau; // Relaxation time double nu; // Lattice viscosity // Flattened kernel arrays vector<double> u; // Velocity vector<double> u_n; // Velocity (start of timestep) vector<double> rho; // Density vector<double> rho_n; // Density (start of timestep) vector<double> force_xy; // Cartesian force (pressure and gravity) vector<double> force_ibm; // Cartesian force (IBM) vector<eLatType> type; // Lattice type matrix vector<double> f; // Populations vector<double> f_n; // Populations (start of timestep) // Boundary conditions vector<int> BCVec; // Vector of site IDs to apply boundary conditions vector<double> delU; // Convective speed through boundary // Helper arrays vector<double> u_in; // Inlet velocity profile vector<double> rho_in; // Inlet density profile // Timings double startTime; // Start time when clock is called double loopTime; // Average loop time // Public methods public: // LBM methods void solver(); // Main solver // I/O void writeInfo(); // Write info every tinfo time steps void writeLog(); // Write log data at start void writeVTK(); // Write grid VTK void writeRestart(); // Write restart file void readRestart(); // Read restart file void startClock(); // Start the clock for getting MLUPS // Private methods private: // LBM methods void lbmKernel(); // Main LBM kernel void streamCollide(int i, int j, int id); // Stream and collide in one go (push algorithm) double equilibrium(int id, int v); // Equilibrium function double latticeForce(int id, int v); // Discretise lattice force (BGK only) void macroscopic(int id); // Compute macroscopic quantities void applyBCs(int i, int j, int id); // Apply boundary conditions void convectiveSpeed(); // Get convective speed through right boundary void convectiveBC(int j, int id); // Convective BC void regularisedBC(int i, int j, int id, array<int, dims> &normalVector, eDirectionType normalDirection); // Regularised BC // Initialisation void initialiseGrid(); // Initialise grid values // Helper routines array<int, dims> getNormalVector(int i, int j, eDirectionType &normalDirection); // Get normal vector for boundary site double getRampCoefficient(); // Get inlet ramp coefficient }; #endif // GRID_H
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1,534,179
FEMNode.h
joconnor22_LIFE/inc/FEMNode.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef FEMNODE_H // FEMNODE_H #define FEMNODE_H // Includes #include "defs.h" // FEM node class class FEMNodeClass { // Friend classes friend class FEMElementClass; friend class FEMBodyClass; friend class ObjectsClass; // Default constructor and destructor public: FEMNodeClass() {angle0 = 0; angle = 0;}; ~FEMNodeClass() {}; // Custom constructor for building nodes FEMNodeClass(int ID, const array<double, dims> &position, double angleRad); // Private members private: // Values array<double, dims> pos0; // Initial position of FEM node array<double, dims> pos; // Current position of FEM node double angle0; // Initial angles of FEM node double angle; // Current angles of FEM node array<int, nodeDOFs> DOFs; // Global DOFs for this node }; #endif // FEMNODE_H
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1,534,180
defs.h
joconnor22_LIFE/inc/defs.h
/* LIFE: Lattice boltzmann-Immersed boundary-Finite Element Copyright (C) 2019 Joseph O'Connor This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef DEFS_H // DEFS_H #define DEFS_H // Include headers and set namespace #include <iostream> #include <iomanip> #include <cmath> #include <omp.h> #include <boost/filesystem.hpp> using namespace std; // Version and release date const string version = "v1.0.3"; const string date = "10th June 2020"; // Number of dimensions and lattice velocities const int dims = 2; const int nVels = 9; // IBM support buffer size const int suppSize = 9; // Set default values for 2D beam const int nodeDOFs = 3; const int elementNodes = 2; const int elementDOFs = elementNodes * nodeDOFs; // Enumerations enum eDirectionType {eX, eY}; enum eFlexibleType {eFlexible, eRigid}; enum eBCType {eClamped, eSupported}; enum eBodyType {eCircle, eFilament}; enum eLatType {eFluid, eWall, eVelocity, eFreeSlip, ePressure, eConvective}; enum eProfileType {eParabolic, eShear, eBoundaryLayer}; // Macros #define SQ(x) ((x) * (x)) #define TH(x) ((x) * (x) * (x)) #define QU(x) ((x) * (x) * (x) * (x)) #define ERROR Utils::errorExit #define WARN Utils::warning #endif // DEFS_H
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.h
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joconnor22/LIFE
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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1,534,182
intropage.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/UI/intropage.cpp
#include "intropage.h" #include "ui_intropage.h" #include <QtDebug> IntroPage::IntroPage(QWidget *parent) : QLightBoxWidget(parent), ui(new Ui::IntroPage) { ui->setupUi(this); // connect(this,&IntroPage::PlayClicked,main,&UIMainWindow::onPlayButtonClicked); // connect(this,&IntroPage::HelpClicked,main,&UIMainWindow::onHelpButtonClicked); // connect(this,&IntroPage::ExitClicked,main,&UIMainWindow::onExitButtonClicked); // connect(this,&IntroPage::AboutClicked,main,&UIMainWindow::onAboutButtonClicked); //m_timer = new QTimer; //connect(m_timer,&QTimer::timeout,this,&IntroPage::repaintWidget); } //void IntroPage::AutoUpdate(const bool &x) //{ // if(x){ // m_timer->start(10); // }else{ // m_timer->stop(); // } //} IntroPage::~IntroPage() { delete ui; } void IntroPage::on_m_PlayButton_clicked() { emit PlayClicked(); } void IntroPage::on_m_ExitButton_clicked() { emit ExitClicked(); } void IntroPage::on_m_AboutButton_clicked() { //qDebug()<<"Hello"; emit AboutClicked(); } void IntroPage::on_m_HelpButton_clicked() { emit HelpClicked(); } void IntroPage::repaintWidget() { resize(parentWidget()->size()); repaint(); //QApplication::processEvents(); //update(); }
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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1,534,183
graphicsview.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/UI/graphicsview.cpp
#include "graphicsview.h" GraphicsView::GraphicsView(QWidget *parent):QGraphicsView(parent) { setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform); setOptimizationFlag(GraphicsView::DontSavePainterState); setCacheMode(QGraphicsView::CacheBackground); //setDragMode(QGraphicsView::ScrollHandDrag); } void GraphicsView::wheelEvent(QWheelEvent *event) { //this->setTransformationAnchor(QGraphicsView::AnchorUnderMouse); // Scale the view / do the zoom // GraphicsView::wheelEvent(event); double scaleFactor = 1.15; //int level_of_zoom = 5; if( /*m_max <120*level_of_zoom&&*/event->delta()>0){ //m_min -= 120; //m_max += event->delta(); //setSceneRect(0,0,size().height()*scaleFactor,size().width()*scaleFactor); this->scale(scaleFactor, scaleFactor); } if(/* m_min < 120*level_of_zoom&&*/event->delta()<0){ //m_max -= 120; //m_min -= event->delta(); //setSceneRect(0,0,size().height()/scaleFactor,size().width()/scaleFactor); this->scale(1.0 / scaleFactor, 1.0 / scaleFactor); } } //void GraphicsView::mouseMoveEvent(QMouseEvent *event) //{ // QGraphicsView::mouseMoveEvent(event); // //qDebug()<<"Actual Position "<<event->pos()<<"Scene Pos "<<event->screenPos(); // if(event->buttons() == Qt::RightButton){ // this->setCursor(Qt::SizeAllCursor); // } // if(event->buttons() == Qt::LeftButton){ // if(dynamic_cast<Vehicle*>(this->scene()->itemAt(this->mapToScene(event->pos()),this->transform()))){ // this->setCursor(Qt::OpenHandCursor); // //qDebug()<<event->pos(); // } // } //} //void GraphicsView::mouseReleaseEvent(QMouseEvent *event) //{ // QGraphicsView::mouseReleaseEvent(event); // this->setCursor(Qt::ArrowCursor); //} /*void GraphicsView::resizeEvent(QResizeEvent *event) { setSceneRect(event->size().width()/2,event->size().height()/2,event->size().width(),event->size().height()); qDebug()<<sceneRect(); qDebug()<<event->size(); }*/ void GraphicsView::Initializer() { fitInView(scene()->sceneRect(),Qt::KeepAspectRatio); } //void GraphicsView::mousePressEvent(QMouseEvent *event) //{ // QGraphicsView::mousePressEvent(event); // qDebug()<<"Hello"; //}
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
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false
1,534,184
helpwidget.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/UI/helpwidget.cpp
#include "helpwidget.h" #include "ui_helpwidget.h" HelpWidget::HelpWidget(QWidget *parent) :QWidget(parent) ,ui(new Ui::HelpWidget) { ui->setupUi(this); //ui->demo_widget->setTransformationAnchor(QGraphicsView::AnchorViewCenter); m_demo = new RoadIntersectionSimulation(ui->demo_widget); m_demo->initialize(); //ui->demo_widget->centerOn(ui->demo_widget->width()/2,ui->demo_widget->height()/2); ui->demo_widget->scale(0.55,0.55); //qDebug()<<ui->demo_widget->rect(); } void HelpWidget::startDemo() { m_demo->startDemo(); } void HelpWidget::stopDemo() { m_demo->pauseSimulation(); } HelpWidget::~HelpWidget() { delete ui; } void HelpWidget::on_next_button_clicked() { int totalPage = ui->stackedWidget->count(); int current = ui->stackedWidget->currentIndex(); if(current == totalPage - 1){ startDemo(); ui->stackedWidget->setCurrentIndex(0); }else{ stopDemo(); ui->stackedWidget->setCurrentIndex(current + 1); } } void HelpWidget::on_back_button_clicked() { int totalPage = ui->stackedWidget->count(); int current = ui->stackedWidget->currentIndex(); if(current - 1 == 0){ startDemo(); }else{ stopDemo(); } if(current == 0){ ui->stackedWidget->setCurrentIndex(totalPage - 1); }else{ ui->stackedWidget->setCurrentIndex(current - 1); } } RoadIntersectionSimulation *HelpWidget::demo() const { return m_demo; }
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
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false
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1,534,185
mainwindow.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/UI/mainwindow.cpp
#include "mainwindow.h" #include "ui_mainwindow.h" #include "UI/simulationcontrolwidget.h" MainWindow::MainWindow(QWidget *parent) :QMainWindow(parent) ,ui(new Ui::MainWindow) ,m_simulate_state(false) ,m_sightseeing(false) ,m_visualize_state(false) { ui->setupUi(this); setWindowTitle ("Intersection Road Simulation and Visulization"); setWindowIcon(QIcon(":/icon/Image/Logo-AI.png")); set_up (); ui->stackedWidget->setCurrentIndex(0); m_machine_state = new QTimer(); this->connect(m_machine_state,SIGNAL(timeout()),this,SLOT(check_state())); //QObject::connect(m_machine_state,SIGNAL(timeout()),m_scene,SLOT(advance())); m_machine_state->start(TIME_UNIT); ui->m_visualize_frame->hide(); ui->m_visualzie_widget->setController(m_scene->getController()); //ui->m_visualzie_widget->setEtimer(m_controller->getTimer()); //ui->m_visualzie_widget->setMainWindows(this); //ui->m_visualzie_widget->initialize(); //qDebug()<<"Passed"; SimulationControlWidget *control = new SimulationControlWidget; control->show(); } void MainWindow::keyPressEvent(QKeyEvent *event) { if(event->key () == Qt::Key_Space){ if(m_simulate_state){ on_pause_clicked (); }else{ on_play_clicked (); } } } void MainWindow::turnOnSimulationState() { m_simulate_state = true; } void MainWindow::turnOffSimulationState() { m_simulate_state = false; } GENMETHOD MainWindow::getCurrentMethod() const { if(ui->m_3_lanes->isChecked()){ return GENMETHOD::GEN_3; } if(ui->m_5_lanes->isChecked()){ return GENMETHOD::GEN_5; } if(ui->m_no_turn->isChecked()){ return GENMETHOD::NO_TURN; } return GENMETHOD::NO_TURN; } VEHICLEMETHOD MainWindow::getCurrentVehicleMethod() const { if(ui->m_go_though->isChecked()){ return VEHICLEMETHOD::GO_THROUGH; } return VEHICLEMETHOD::SIGHTSEEING; } MainWindow::~MainWindow() { delete ui; } void MainWindow::check_state() { // qDebug()<<"Simulation State"<<m_simulate_state; ///////////////// /// \brief items ///Getting Item in Scene and Cast to Vehicles //////////////// //QList<QGraphicsItem *> items = m_scene->items(); if(m_simulate_state){ m_scene->advance(); QList<Vehicle *> car = m_scene->getVehicle(); //QList<TrafficDetector *> detector = m_scene->getDetector(); for(int i = 0; i<car.size() ; ++i){ //car.at(i)->turnOnEngine(); if(this->m_sightseeing){ car.at(i)->turnOnSightSeeing(); }else{ car.at(i)->turnOffSightSeeing(); } if(car.at(i)->isDeletable()){ //m_scene->removeItem(car.at(i)); m_scene->removeVehicle(car.at(i)); // m_scene->removeItem(car.at(i)); // delete car.at(i); } } //m_controller->startTrafficLightAll(); if(m_visualize_state){ //double t1 = omp_get_wtime(); ui->m_visualzie_widget->update_all(); //double t2 = omp_get_wtime(); //qDebug()<<"CTim"<<t2-t1; } }else{ //m_scene->trunOffAllCar(); ui->m_simulation_control_widget->generator()->stopGenerator(); } // for(int i = 0 ; i < items.size() ; ++i){ // Vehicle *v = dynamic_cast<Vehicle *>(items.at(i)); // TrafficDetector *d = dynamic_cast<TrafficDetector *>(items.at(i)); // if(v){ // car.append(v); // } // if(d){ // detector.append(d); // } // } //qDebug()<<car.size(); //WorkerThread *thread = new WorkerThread(ui->m_visualzie_widget,this); //connect(thread, &WorkerThread::finished, thread, &QObject::deleteLater); //thread->start(); // for(int i = 0 ; i < detector.size() ; ++i){ // if(m_simulate_state){ // //car.at(i)->setActionOn(); // detector.at(i)->startEngine(); // }else{ // //car.at(i)->setActionOff(); // detector.at(i)->stopEngine(); // } // } //qDebug()<<"Number"<<m_scene->getVehicle().length(); } void MainWindow::on_actionExit_triggered() { QApplication::quit(); } void MainWindow::on_play_clicked() { m_simulate_state = true; } void MainWindow::on_back_clicked() { ui->stackedWidget->setCurrentIndex(0); } void MainWindow::on_open_simulation_button_clicked() { ui->stackedWidget->setCurrentIndex(1); } void MainWindow::on_exit_clicked() { QApplication::quit(); } void MainWindow::on_reset_clicked() { // m_car_list_1->clear (); // ui->m_simulation_control_widget->generator()->stopGenerator(); // this->turnOffSimulationState(); // for(int i = 0 ; i < m_scene->getVehicle().length() ; i++){ // delete m_scene->getVehicle().at(i); // } ui->m_simulation_control_widget->stopGenerating(); ui->tool_panel->setEnabled(false); ui->tool_panel->update(); m_simulate_state = false; m_visualize_state = false; m_scene->getController()->stopTrafficLightAll(); m_scene->resetScene(); } void MainWindow::on_pause_clicked() { m_simulate_state = false; } void MainWindow::on_stop_clicked() { // m_car_list_1->first ()->get_timer ()->stop (); } void MainWindow::set_up() { //m_scene->addText ("1",QFont("Century",18))->setPos (450,180); //m_scene->addText ("2",QFont("Century",18))->setPos (150,180); //m_scene->addText ("3",QFont("Century",18))->setPos (180,380); //m_scene->addText ("4",QFont("Century",18))->setPos (400,420); //Add path for vehicle m_scene->setSceneRect(0,0,800,600); // m_traffic_light = new QList<TrafficLight *>(); // for(int i = 0 ; i < 4 ; ++i){ // m_traffic_light->append(new TrafficLight()); // m_traffic_light->at(i)->setUpFacilities(); // } // m_controller->setTraffic_light(m_traffic_light); // //Arrange Traffic Light // //TrafficLight 1 // m_traffic_light->at(0)->setPos(400,380); // m_traffic_light->at(0)->setRegion(region::REGION_S_N); // //TrafficLight 2 // m_traffic_light->at(1)->setRotation(90); // m_traffic_light->at(1)->setPos(260,380); // m_traffic_light->at(1)->setRegion(region::REGION_W_E); // //TrafficLight 3 // m_traffic_light->at(2)->setPos(250,240); // m_traffic_light->at(2)->setRotation(180); // m_traffic_light->at(2)->setRegion(region::REGION_N_S); // m_traffic_light->at(2)->setTransform(QTransform::fromScale(1, -1)); // //TrafficLight 4 // m_traffic_light->at(3)->setPos(410,230); // m_traffic_light->at(3)->setRotation(270); // m_traffic_light->at(3)->setRegion(region::REGION_E_W); // //m_traffic_light->at(3)->setTransform(QTransform::fromScale(-1, 1)); // for(int i = 0 ; i < m_traffic_light->size() ; ++i){ // for(int j = 0 ; j < m_traffic_light->at(i)->getLight()->size() ; j++){ // m_traffic_light->at(i)->getLight()->at(j)->setScale(0.8); // } // } //Add Control Widget // m_control_sim = new QGraphicsProxyWidget(); // m_control_sim->setWidget (ui->m_simulation_control_widget); //m_control_sim->setFlags (QGraphicsItem::ItemIsMovable); //m_control_sim->setFlags (QGraphicsItem::ItemIsFocusable); //m_control_sim->setFlags (QGraphicsItem::ItemIsPanel); // m_control_sim->setPos (500,0); // m_scene->addItem (m_control_sim); // m_data_control = new QGraphicsProxyWidget(); //m_data_control->setFlags (QGraphicsItem::ItemIsSelectable); // m_data_control->setWidget (m_data_widget); // m_scene->addItem (m_data_control); // m_data_control->setPos (500,400); //AddSecen ui->graphicsView->setScene(m_scene); ui->graphicsView->setResizeAnchor(QGraphicsView::AnchorViewCenter); ui->graphicsView->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); ui->graphicsView->setViewportUpdateMode(QGraphicsView::FullViewportUpdate); // ui->graphicsView->Initializer(); //ui->m_simulation_control_widget = new SimulationControl(this); ui->m_simulation_control_widget->initialize(this); } void MainWindow::set_up_demo() { } void MainWindow::on_m_road_check_button_toggled(bool checked) { } void MainWindow::on_m_detector_button_clicked(bool checked) { if(checked){ m_scene->getController()->turnOnDetector(); }else{ m_scene->getController()->turnOffDetector(); } } void MainWindow::on_m_sightseeing_button_clicked(bool checked) { if(checked){ m_sightseeing = true; }else{ m_sightseeing = false; } } void MainWindow::on_m_aboutus_button_clicked() { ui->stackedWidget->setCurrentIndex(3); } void MainWindow::on_m_manul_control_button_clicked(bool checked) { if(checked){ m_scene->getController()->manualControl(); }else{ m_scene->getController()->startTrafficLightAll(); } } void MainWindow::on_m_5_lanes_clicked() { ui->m_simulation_control_widget->setMethod(GENMETHOD::GEN_5); } void MainWindow::on_m_3_lanes_clicked() { ui->m_simulation_control_widget->setMethod(GENMETHOD::GEN_3); } SimulationScene *MainWindow::scene() const { return m_scene; } void MainWindow::on_m_no_traffic_clicked(bool checked) { showTraffic(checked); } bool MainWindow::getSimulate_state() const { return m_simulate_state; } void MainWindow::showTraffic(bool checked) { if(checked){ m_scene->showTrafficLight(); }else{ m_scene->HideTrafficLight(); } } void MainWindow::set3LaneCheck(const bool &b) { ui->m_3_lanes->setChecked(b); } void MainWindow::setGenMethod(const GENMETHOD &gen) { ui->m_simulation_control_widget->generator()->setMethod(gen); } void MainWindow::setGoThroguht(const bool &b) { ui->m_go_though->setChecked(b); } void MainWindow::setSimMode(const VEHICLEMETHOD &m) { ui->m_simulation_control_widget->generator()->setMode(m); } void MainWindow::setTrafficState(const bool &b) { ui->m_no_traffic->setChecked(b); } TrafficController *MainWindow::getController() const { return m_scene->getController(); } void MainWindow::on_m_no_turn_clicked() { ui->m_simulation_control_widget->generator()->setMethod(GENMETHOD::NO_TURN); } void MainWindow::on_m_go_though_clicked(bool checked) { if(checked){ ui->m_simulation_control_widget->generator()->setMode(VEHICLEMETHOD::GO_THROUGH); m_scene->setGoThrough(true); }else{ ui->m_simulation_control_widget->generator()->setMode(VEHICLEMETHOD::SIGHTSEEING); m_scene->setGoThrough(false); } } void MainWindow::on_m_drop_in_clicked() { // m_scene->addItem(VehiclesGenerator::getRightTurningVehicle(region::REGION_E_W,VEHICLEMETHOD::SIGHTSEEING)); // m_scene->getVehicle().at(0)->turnOnEngine(); // this->turnOnSimulationState(); } void MainWindow::on_actionPNG_triggered() { QString fileName = QFileDialog::getSaveFileName(this, tr("Export PNG file"), "", tr("Portable Network Graphics (*.png);;All Files (*)")); if (fileName.isEmpty()) return; else { QPixmap pixmap = QWidget::grab(ui->graphicsView->viewport()->rect()); QPainter printer(&pixmap); printer.setRenderHint(QPainter::Antialiasing); ui->graphicsView->render(&printer,pixmap.rect(),ui->graphicsView->viewport()->rect(),Qt::KeepAspectRatio); printer.end(); pixmap.save(fileName); } } void MainWindow::on_m_tool_panel_check_box_clicked(bool checked) { if(checked){ ui->m_tool_panel_frame->show(); }else{ ui->m_tool_panel_frame->hide(); } } void MainWindow::on_m_visualize_panel_check_box_clicked(bool checked) { if(checked){ ui->m_visualize_frame->show(); m_visualize_state = true; }else{ ui->m_visualize_frame->hide(); m_visualize_state = false; } } void MainWindow::on_m_back_button_clicked() { ui->stackedWidget->setCurrentIndex(0); } void MainWindow::on_m_only_turn_clicked() { ui->m_simulation_control_widget->generator()->setMethod(GENMETHOD::ONLY_TURN); }
12,224
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
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GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
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1,534,186
uimainwindow.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/UI/uimainwindow.cpp
#include "uimainwindow.h" #include "ui_uimainwindow.h" UIMainWindow::UIMainWindow(QWidget *parent) :QWidget(parent) ,ui(new Ui::UIMainWindow) ,m_time_frame(0) { ui->setupUi(this); ui->graphicsView->setResizeAnchor(QGraphicsView::AnchorViewCenter); ui->graphicsView->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); ui->graphicsView->setViewportUpdateMode(QGraphicsView::SmartViewportUpdate); m_Simulation = new RoadIntersectionSimulation(ui->graphicsView); connect(m_Simulation,&RoadIntersectionSimulation::updatedOneFrame, this,&UIMainWindow::updateStatus); //m_Simulation->initialize(ui->graphicsView); m_Demo = new RoadIntersectionSimulation(ui->m_demo_widget_1); m_Demo->initialize(); m_Demo->startDemo(); m_intro_page = new IntroPage(ui->m_first_page); //m_intro_page->AutoUpdate(true); connect(m_Demo,&RoadIntersectionSimulation::updatedOneFrame, m_intro_page,&IntroPage::repaintWidget); connect(m_intro_page,&IntroPage::PlayClicked, this,&UIMainWindow::onPlayButtonClicked); connect(m_intro_page,&IntroPage::AboutClicked, this,&UIMainWindow::onAboutButtonClicked); connect(m_intro_page,&IntroPage::HelpClicked, this,&UIMainWindow::onHelpButtonClicked); connect(m_intro_page,&IntroPage::ExitClicked, this,&UIMainWindow::onExitButtonClicked); m_setup = new SimulationSetup; connect(m_setup,&SimulationSetup::inputReady, m_Simulation,&RoadIntersectionSimulation::initializeFrominput); connect(m_setup,&SimulationSetup::onRandomClicked, m_Simulation,&RoadIntersectionSimulation::initializeFrominput); connect(m_setup,&SimulationSetup::onHelpClicked, this,&UIMainWindow::onHelpButtonClicked); // ui->m_visualize_panel->setController(m_Simulation->Scene()->getController()); // connect(m_Simulation,&RoadIntersectionSimulation::updatedOneFrame, // ui->m_visualize_panel,&VisualizePanel::update_all); } UIMainWindow::~UIMainWindow() { delete ui; delete m_Simulation; delete m_Demo; delete m_intro_page; } void UIMainWindow::onExitButtonClicked() { QApplication::exit(); } void UIMainWindow::onAboutButtonClicked() { ui->m_stacked_widget->setCurrentIndex(1); m_Demo->pauseSimulation(); } void UIMainWindow::onPlayButtonClicked() { ui->m_stacked_widget->setCurrentIndex(4); m_Demo->pauseSimulation(); if(m_Simulation->State() == SimulationState::UNINITIALIZED){ //EnableSimulationButton(false,false,false,false); //ui->m_simulation_page->setEnabled(false); m_setup->show(); } } void UIMainWindow::onHelpButtonClicked() { ui->m_stacked_widget->setCurrentIndex(2); m_Demo->pauseSimulation(); ui->help_widget->startDemo(); } void UIMainWindow::EnableSimulationButton(const bool &play, const bool &pause, const bool &stop, const bool &restart) { ui->m_simulation_play_button->setEnabled(play); ui->m_simulation_pause_button->setEnabled(pause); ui->m_simulation_restart_button->setEnabled(restart); ui->m_simulation_stop_button->setEnabled(stop); } void UIMainWindow::updateStatus() { m_time_frame++; } void UIMainWindow::on_m_about_back_button_clicked() { ui->m_stacked_widget->setCurrentIndex(0); m_Demo->startSimulation(); } void UIMainWindow::on_m_help_back_button_clicked() { ui->m_stacked_widget->setCurrentIndex(0); ui->help_widget->stopDemo(); m_Demo->startSimulation(); } void UIMainWindow::on_m_simulation_back_icon_clicked() { ui->m_stacked_widget->setCurrentIndex(0); m_Simulation->pauseSimulation(); m_Demo->startSimulation(); } void UIMainWindow::on_m_setting_back_icon_clicked() { ui->m_stacked_widget->setCurrentIndex(0); } void UIMainWindow::on_m_simulation_play_button_clicked() { m_Simulation->startSimulation(); ui->m_simulation_play_button->setEnabled(false); ui->m_simulation_pause_button->setEnabled(true); } void UIMainWindow::on_m_simulation_pause_button_clicked() { m_Simulation->pauseSimulation(); ui->m_simulation_play_button->setEnabled(true); ui->m_simulation_pause_button->setEnabled(false); } void UIMainWindow::on_m_simulation_restart_button_clicked() { m_Simulation->stopSimulation(); m_setup->show(); } void UIMainWindow::on_m_simulation_stop_button_clicked() { m_Simulation->stopSimulation(); } void UIMainWindow::on_show_road_check_box_stateChanged(int arg1) { if(arg1 == Qt::Checked){ m_Simulation->showRoad(); }else if(arg1 == Qt::Unchecked){ m_Simulation->hideRoad(); } } void UIMainWindow::on_show_detectors_check_box_stateChanged(int arg1) { if(arg1 == Qt::Checked){ m_Simulation->showDetectors(); }else if(arg1 == Qt::Unchecked){ m_Simulation->hideDetectors(); } } void UIMainWindow::on_show_vehicles_vision_check_box_stateChanged(int arg1) { if(arg1 == Qt::Checked){ m_Simulation->showVehiclesVision(); }else if(arg1 == Qt::Unchecked){ m_Simulation->hideVehiclesVision(); } } void UIMainWindow::on_show_traffic_light_check_box_stateChanged(int arg1) { if(arg1 == Qt::Checked){ m_Simulation->showTraffic(); }else if(arg1 == Qt::Unchecked){ m_Simulation->hideTraffic(); } } void UIMainWindow::on_m_3_lanes_button_clicked() { m_Simulation->setGenerationMethod(GENMETHOD::GEN_3); } void UIMainWindow::on_m_5_lanes_button_clicked() { m_Simulation->setGenerationMethod(GENMETHOD::GEN_5); } void UIMainWindow::on_m_no_turn_button_clicked() { m_Simulation->setGenerationMethod(GENMETHOD::NO_TURN); } void UIMainWindow::on_m_turn_only_button_clicked() { m_Simulation->setGenerationMethod(GENMETHOD::ONLY_TURN); } void UIMainWindow::on_m_go_through_check_box_stateChanged(int arg1) { if(arg1 == Qt::Checked){ m_Simulation->turnOnGoThrough(); }else if(arg1 == Qt::Unchecked){ m_Simulation->turnOffGoThrough(); } }
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C++
.cpp
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28.551351
83
0.703567
KimangKhenng/Traffic-SImulation-and-Visualization
37
11
0
GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
1,534,187
simulationscene.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/UI/simulationscene.cpp
#include "simulationscene.h" SimulationScene::SimulationScene(QGraphicsScene *parent):QGraphicsScene (parent) { //Add Road and Background to scene //QGraphicsPixmapItem *m_picture = new QGraphicsPixmapItem(QPixmap(":/image/Image/road-image.png")/*.scaled (600,600)*/); QGraphicsSvgItem *m_terrain = new QGraphicsSvgItem(":/image/Image/terrain.svg"); m_terrain->setFlag(QGraphicsItem::ItemIsMovable,false); m_terrain->setFlag(QGraphicsItem::ItemIsSelectable,false); m_path = new QGraphicsSvgItem(":/image/Image/road-path.svg"); m_path->setFlag(QGraphicsItem::ItemIsMovable,false); m_path->setFlag(QGraphicsItem::ItemIsSelectable,false); //m_terrain->moveBy (-60,0); //m_picture->moveBy(30,0); m_path->moveBy (15,-15); m_path->setScale (0.7); m_path->setZValue (-1); m_path->setOpacity(0); //m_picture->setZValue (-2); m_terrain->setZValue (-3); m_terrain->moveBy(-70,5); this->addItem (m_terrain); this->addItem (m_path); setItemIndexMethod(QGraphicsScene::NoIndex); setBackgroundBrush (Qt::white); m_Controller = new TrafficController; this->addItem(m_Controller); } uint SimulationScene::getNumber(const region &x) const { uint size = 0; QList<QGraphicsItem *> v = this->items(); QList<Vehicle *> p; for(int i = 0 ; i < v.size() ; ++i){ if(dynamic_cast<Vehicle *>(v.at(i))){ p.append(dynamic_cast<Vehicle *>(v.at(i))); } } for(int i = 0 ; i < p.size() ; ++i){ if(p.at(i)->getRegion() == x){ size++; } } return size; } QList<Vehicle *> SimulationScene::getVehicle() const { return m_Vehicles; } QList<Vehicle *> SimulationScene::getVehicle(const region &r) const { QList<Vehicle* > ve; for(size_t i = 0 ; i < m_Vehicles.size() ; ++i ){ if(m_Vehicles.at(i)->getRegion() == r){ ve.append(m_Vehicles.at(i)); } } return ve; } QList<TrafficDetector *> SimulationScene::getDetector() const { return m_Controller->getDetector(); } void SimulationScene::addVehicle(Vehicle *vehicle) { m_Vehicles.append(vehicle); this->addItem(vehicle); } void SimulationScene::removeVehicle(Vehicle *ve) { m_Vehicles.removeOne(ve); this->removeItem(ve); delete ve; } TrafficLight * SimulationScene::getTrafficLight(const region &r) const { return m_Controller->getTrafficLight(r); } QList<TrafficLight *> SimulationScene::getTrafficLight() const { return m_Controller->getTraffic_light(); } void SimulationScene::setGoThrough(bool x) { if(x){ for(int i = 0 ; i < m_Vehicles.size() ; ++i){ m_Vehicles.at(i)->setMode(VEHICLEMETHOD::GO_THROUGH); } }else{ for(int i = 0 ; i < getVehicle().size() ; ++i){ m_Vehicles.at(i)->setMode(VEHICLEMETHOD::SIGHTSEEING); } } } void SimulationScene::resetScene() { for(int i = 0 ; i < this->getVehicle().size() ; i++){ this->removeItem(this->getVehicle().at(i)); //delete this->getVehicle().at(i); } for(int i = 0 ; i < this->getTrafficLight().size() ; i++){ this->removeItem(this->getTrafficLight().at(i)); } } void SimulationScene::showTrafficLight() { for(int i = 0 ; i < m_Controller->getTraffic_light().size() ; ++i){ m_Controller->getTraffic_light().at(i)->setMode(TRAFFICMODE::HAS_SIGNAL); this->addItem(m_Controller->getTraffic_light().at(i)); } } void SimulationScene::HideTrafficLight() { for(int i = 0 ; i < m_Controller->getTraffic_light().size() ; ++i){ m_Controller->getTraffic_light().at(i)->setMode(TRAFFICMODE::NO_SIGNAL); this->removeItem(m_Controller->getTraffic_light().at(i)); } } void SimulationScene::showIntersectionPath(const bool &show) { if(show){ m_path->setOpacity(100); }else{ m_path->setOpacity(0); } } void SimulationScene::showDetectors() { m_Controller->showDetector(); } void SimulationScene::hideDetectors() { m_Controller->hideDetector(); } void SimulationScene::turnOffDetectors() { m_Controller->turnOffDetector(); } void SimulationScene::turnOnDetectors() { m_Controller->turnOnDetector(); } void SimulationScene::showVehiclesVision() { for(int i = 0 ; i < m_Vehicles.size() ; ++i){ m_Vehicles.at(i)->turnOnSightSeeing(); } } void SimulationScene::hideVehiclesVision() { for(int i = 0 ; i < m_Vehicles.size() ; ++i){ m_Vehicles.at(i)->turnOffSightSeeing(); } } TrafficController *SimulationScene::getController() const { return m_Controller; } void SimulationScene::updateScene(const VEHICLEMETHOD &seeing) { #if PARALLEL_OMP omp_set_num_threads(4); #pragma omp parallel private(m_Vehicles) { for(auto i = m_Vehicles.begin() ; i != m_Vehicles.end() ; ++i){ #pragma omp single nowait { (*i)->update(seeing); } } } #pragma omp parallel for for(size_t i = 0 ; i < m_Vehicles.size() ; ++i ){ if(m_Vehicles.at(i)->isDeletable()){ removeVehicle(m_Vehicles.at(i)); } } #elif PARALLEL_CONCURRENT for(int i = 0; i < m_Vehicles.size() ; ++i){ QFuture<void> f = QtConcurrent::run(m_Vehicles.at(i),&Vehicle::update,seeing); } #else advance(); for(size_t i = 0 ; i < m_Vehicles.size() ; ++i ){ if(m_Vehicles.at(i)->isDeletable()){ removeVehicle(m_Vehicles.at(i)); } } #endif } void SimulationScene::turnOffInteraction() { for(int i = 0 ; i < m_Vehicles.size() ; ++i){ m_Vehicles.at(i)->turnOffInteraction(); } m_Controller->turnOffLightInteraction(); } void SimulationScene::turnOnInteraction() { for(int i = 0 ; i < m_Vehicles.size() ; ++i){ m_Vehicles.at(i)->turnOnInteraction(); } m_Controller->turnOnLightInteraction(); }
5,913
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.cpp
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0.639168
KimangKhenng/Traffic-SImulation-and-Visualization
37
11
0
GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
false
false
false
false
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false
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1,534,188
visualizepanel.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/UI/visualizepanel.cpp
#include "visualizepanel.h" #include "ui_visualizepanel.h" VisualizePanel::VisualizePanel(QWidget *parent) :QWidget(parent) ,ui(new Ui::VisualizePanel) { ui->setupUi(this); // Set up file for writing // Number in queue vs time for(int i = 0 ; i < 4 ; i++){ m_queue_size.append(new QFile("queue_" + QString::number(i) + ".txt")); } for(int i = 0 ; i < m_queue_size.size() ; i++){ if(!m_queue_size.at(i)->exists()){ qDebug()<<m_queue_size.at(i)->fileName() + " Error"; } if(m_queue_size.at(i)->open(QIODevice::ReadOnly|QIODevice::Text|QIODevice::WriteOnly)){ QTextStream txtStream(m_queue_size.at(i)); txtStream<<"This file contain data for queue size vs simulation time.\n"; txtStream<<"This is queue size for approach " + QString::number(i) +"\n"; txtStream.flush(); } } // setUp Timer // m_timer = new QList<QTimer *>(); // for(int i = 0 ; i < 4 ; ++i){ // m_timer->append(new QTimer()); // } // this->connect(m_timer->at(0),SIGNAL(timeout()),this,SLOT(update_1())); // this->connect(m_timer->at(1),SIGNAL(timeout()),this,SLOT(update_2())); // this->connect(m_timer->at(2),SIGNAL(timeout()),this,SLOT(update_3())); // this->connect(m_timer->at(3),SIGNAL(timeout()),this,SLOT(update_4())); // for(int i = 0 ; i < 4 ; ++i){ // m_timer->at(i)->start(10); // } // Number Widget m_number_widget.append(ui->m_number_widget_1); m_number_widget.append(ui->m_number_widget_2); m_number_widget.append(ui->m_number_widget_3); m_number_widget.append(ui->m_number_widget_4); // Flow Widget m_flow_widget.append(ui->m_flow_widget_1); m_flow_widget.append(ui->m_flow_widget_2); m_flow_widget.append(ui->m_flow_widget_3); m_flow_widget.append(ui->m_flow_widget_4); // Density Widget m_density_widget.append(ui->m_density_widget_1); m_density_widget.append(ui->m_density_widget_2); m_density_widget.append(ui->m_density_widget_3); m_density_widget.append(ui->m_density_widget_4); // HeadWay Widget m_headway_widget.append(ui->m_headway_widget_1); m_headway_widget.append(ui->m_headway_widget_2); m_headway_widget.append(ui->m_headway_widget_3); m_headway_widget.append(ui->m_headway_widget_4); //Parent // if(dynamic_cast<MainWindow *>(this->parentWidget())){ // m_w = dynamic_cast<MainWindow *>(this->parentWidget()); // //qDebug()<<"Hello"; // } // SetUp //setWindowTitle(QApplication::translate("toplevel", "Real-Time Data Visualization")); //setWindowFlags(Qt::Widget); setUpNumberWidget(); setUpFlowWidget(); setUpHeadwayWidget(); setUpDensityWidget(); //qDebug()<<"Hello"; } //void VisualizePanel::initialize() //{ // m_timer = new QList<QTimer *>(); // for(int i = 0 ; i < 4 ; ++i){ // m_timer->append(new QTimer()); // } // this->connect(m_timer->at(0),SIGNAL(timeout()),this,SLOT(update_1())); // this->connect(m_timer->at(1),SIGNAL(timeout()),this,SLOT(update_2())); // this->connect(m_timer->at(2),SIGNAL(timeout()),this,SLOT(update_3())); // this->connect(m_timer->at(3),SIGNAL(timeout()),this,SLOT(update_4())); // for(int i = 0 ; i < 4 ; ++i){ // m_timer->at(i)->start(10); // } //} //bool VisualizePanel::event(QEvent *event) //{ // if(event->type() == QEvent::MouseButtonPress){ // qDebug()<<"Hello"; // setWindowOpacity(1.0); // } // return QWidget::event(event); //} //void VisualizePanel::dragMoveEvent(QDragMoveEvent *event) //{ // qDebug()<<"Hello"; // setWindowOpacity(1.0); //} //void VisualizePanel::mousePressEvent(QMouseEvent *event) //{ // //qDebug()<<"Hello"; // setWindowOpacity(1.0); // //QWidget::mousePressEvent(event); //} //void VisualizePanel::mouseReleaseEvent(QMouseEvent *event) //{ // //qDebug()<<"Hello"; // setWindowOpacity(0.5); // //QWidget::mousePressEvent(event); //} VisualizePanel::~VisualizePanel() { delete ui; } void VisualizePanel::setUpNumberWidget() { for(int i = 0 ; i < m_number_widget.size() ; ++i){ m_number_widget.at(i)->addGraph(); // graph1->setData(x1, y1); m_number_widget.at(i)->graph(0)->setScatterStyle(QCPScatterStyle(QCPScatterStyle::ssCircle, QPen(Qt::black, 1.5), QBrush(Qt::white), 9)); m_number_widget.at(i)->graph(0)->setPen(QPen(QColor(120, 120, 120), 2)); // move bars above graphs and grid below bars: m_number_widget.at(i)->addLayer("abovemain", m_number_widget.at(i)->layer("main"), QCustomPlot::limAbove); m_number_widget.at(i)->addLayer("belowmain", m_number_widget.at(i)->layer("main"), QCustomPlot::limBelow); m_number_widget.at(i)->graph(0)->setLayer("abovemain"); m_number_widget.at(i)->xAxis->grid()->setLayer("belowmain"); m_number_widget.at(i)->yAxis->grid()->setLayer("belowmain"); // set some pens, brushes and backgrounds: m_number_widget.at(i)->xAxis->setBasePen(QPen(Qt::white, 1)); m_number_widget.at(i)->yAxis->setBasePen(QPen(Qt::white, 1)); m_number_widget.at(i)->xAxis->setTickPen(QPen(Qt::white, 1)); m_number_widget.at(i)->yAxis->setTickPen(QPen(Qt::white, 1)); m_number_widget.at(i)->xAxis->setSubTickPen(QPen(Qt::white, 1)); m_number_widget.at(i)->yAxis->setSubTickPen(QPen(Qt::white, 1)); m_number_widget.at(i)->xAxis->setTickLabelColor(Qt::white); m_number_widget.at(i)->yAxis->setTickLabelColor(Qt::white); m_number_widget.at(i)->xAxis->grid()->setPen(QPen(QColor(140, 140, 140), 1, Qt::DotLine)); m_number_widget.at(i)->yAxis->grid()->setPen(QPen(QColor(140, 140, 140), 1, Qt::DotLine)); m_number_widget.at(i)->xAxis->grid()->setSubGridPen(QPen(QColor(80, 80, 80), 1, Qt::DotLine)); m_number_widget.at(i)->yAxis->grid()->setSubGridPen(QPen(QColor(80, 80, 80), 1, Qt::DotLine)); m_number_widget.at(i)->xAxis->grid()->setSubGridVisible(true); m_number_widget.at(i)->yAxis->grid()->setSubGridVisible(true); m_number_widget.at(i)->xAxis->grid()->setZeroLinePen(Qt::NoPen); m_number_widget.at(i)->yAxis->grid()->setZeroLinePen(Qt::NoPen); m_number_widget.at(i)->xAxis->setUpperEnding(QCPLineEnding::esSpikeArrow); m_number_widget.at(i)->yAxis->setUpperEnding(QCPLineEnding::esSpikeArrow); QLinearGradient plotGradient; plotGradient.setStart(0, 0); plotGradient.setFinalStop(0, 350); plotGradient.setColorAt(0, QColor(80, 80, 80)); plotGradient.setColorAt(1, QColor(50, 50, 50)); m_number_widget.at(i)->setBackground(plotGradient); QLinearGradient axisRectGradient; axisRectGradient.setStart(0, 0); axisRectGradient.setFinalStop(0, 350); axisRectGradient.setColorAt(0, QColor(80, 80, 80)); axisRectGradient.setColorAt(1, QColor(30, 30, 30)); m_number_widget.at(i)->axisRect()->setBackground(axisRectGradient); m_number_widget.at(i)->rescaleAxes(); m_number_widget.at(i)->yAxis->setRange(0,20); m_number_widget.at(i)->xAxis->setRange(0,20); m_number_widget.at(i)->graph(0)->layer()->setMode(QCPLayer::lmBuffered); connect(m_number_widget.at(i)->xAxis, SIGNAL(rangeChanged(QCPRange)), m_number_widget.at(i)->xAxis2, SLOT(setRange(QCPRange))); connect(m_number_widget.at(i)->yAxis, SIGNAL(rangeChanged(QCPRange)), m_number_widget.at(i)->yAxis2, SLOT(setRange(QCPRange))); } m_number_widget.at(0)->yAxis->setRange(0,MAX_E_W); m_number_widget.at(1)->yAxis->setRange(0,MAX_N_S); m_number_widget.at(2)->yAxis->setRange(0,MAX_W_E); m_number_widget.at(3)->yAxis->setRange(0,MAX_S_N); for(int i = 0 ; i < m_number_widget.size() ; ++i){ m_number_widget.at(i)->addGraph(); // blue line m_number_widget.at(i)->graph(0)->setPen(QPen(QColor(40, 110, 255))); QSharedPointer<QCPAxisTickerTime> timeTicker(new QCPAxisTickerTime); timeTicker->setTimeFormat("%s"); m_number_widget.at(i)->xAxis->setTicker(timeTicker); m_number_widget.at(i)->axisRect()->setupFullAxesBox(); m_number_widget.at(i)->yAxis->setRange(0, 5); m_number_widget.at(i)->xAxis->setRange(0, 20); //m_number_widget.at(i)->graph(0)->layer()->setMode(QCPLayer::lmBuffered); // make left and bottom axes transfer their ranges to right and top axes: connect(m_number_widget.at(i)->xAxis, SIGNAL(rangeChanged(QCPRange)), m_number_widget.at(i)->xAxis2, SLOT(setRange(QCPRange))); connect(m_number_widget.at(i)->yAxis, SIGNAL(rangeChanged(QCPRange)), m_number_widget.at(i)->yAxis2, SLOT(setRange(QCPRange))); } m_number_widget.at(0)->yAxis->setRange(0,MAX_E_W); m_number_widget.at(1)->yAxis->setRange(0,MAX_N_S); m_number_widget.at(2)->yAxis->setRange(0,MAX_W_E); m_number_widget.at(3)->yAxis->setRange(0,MAX_S_N); } void VisualizePanel::setUpFlowWidget() { for(int i = 0 ; i < m_flow_widget.size() ; ++i){ m_flow_widget.at(i)->addGraph(); // blue line m_flow_widget.at(i)->graph(0)->setPen(QPen(QColor(40, 110, 255))); QSharedPointer<QCPAxisTickerTime> timeTicker(new QCPAxisTickerTime); timeTicker->setTimeFormat("%s"); m_flow_widget.at(i)->xAxis->setTicker(timeTicker); m_flow_widget.at(i)->axisRect()->setupFullAxesBox(); m_flow_widget.at(i)->yAxis->setRange(0, 5); m_flow_widget.at(i)->xAxis->setRange(0, 20); //m_flow_widget.at(i)->graph(0)->layer()->setMode(QCPLayer::lmBuffered); // make left and bottom axes transfer their ranges to right and top axes: connect(m_flow_widget.at(i)->xAxis, SIGNAL(rangeChanged(QCPRange)), m_flow_widget.at(i)->xAxis2, SLOT(setRange(QCPRange))); connect(m_flow_widget.at(i)->yAxis, SIGNAL(rangeChanged(QCPRange)), m_flow_widget.at(i)->yAxis2, SLOT(setRange(QCPRange))); } m_flow_widget.at(0)->yAxis->setRange(0,MAX_E_W); m_flow_widget.at(1)->yAxis->setRange(0,MAX_N_S); m_flow_widget.at(2)->yAxis->setRange(0,MAX_W_E); m_flow_widget.at(3)->yAxis->setRange(0,MAX_S_N); } void VisualizePanel::setUpDensityWidget() { for(int i = 0 ; i < m_density_widget.size() ; ++i){ m_density_widget.at(i)->addGraph(); // blue line m_density_widget.at(i)->graph(0)->setPen(QPen(QColor(40, 110, 255))); QSharedPointer<QCPAxisTickerTime> timeTicker(new QCPAxisTickerTime); timeTicker->setTimeFormat("%s"); m_density_widget.at(i)->xAxis->setTicker(timeTicker); m_density_widget.at(i)->axisRect()->setupFullAxesBox(); m_density_widget.at(i)->yAxis->setRange(0, 5); m_density_widget.at(i)->xAxis->setRange(0, 20); //m_density_widget.at(i)->graph(0)->layer()->setMode(QCPLayer::lmBuffered); // make left and bottom axes transfer their ranges to right and top axes: connect(m_density_widget.at(i)->xAxis, SIGNAL(rangeChanged(QCPRange)), m_density_widget.at(i)->xAxis2, SLOT(setRange(QCPRange))); connect(m_density_widget.at(i)->yAxis, SIGNAL(rangeChanged(QCPRange)), m_density_widget.at(i)->yAxis2, SLOT(setRange(QCPRange))); } m_density_widget.at(0)->yAxis->setRange(0,MAX_E_W); m_density_widget.at(1)->yAxis->setRange(0,MAX_N_S); m_density_widget.at(2)->yAxis->setRange(0,MAX_W_E); m_density_widget.at(3)->yAxis->setRange(0,MAX_S_N); } void VisualizePanel::setUpHeadwayWidget() { for(int i = 0 ; i < m_headway_widget.size() ; ++i){ m_headway_widget.at(i)->addGraph(); // blue line m_headway_widget.at(i)->graph(0)->setPen(QPen(QColor(40, 110, 255))); QSharedPointer<QCPAxisTickerTime> timeTicker(new QCPAxisTickerTime); timeTicker->setTimeFormat("%s"); m_headway_widget.at(i)->xAxis->setTicker(timeTicker); m_headway_widget.at(i)->axisRect()->setupFullAxesBox(); m_headway_widget.at(i)->yAxis->setRange(0, 5); m_headway_widget.at(i)->xAxis->setRange(0, 20); //m_headway_widget.at(i)->graph(0)->layer()->setMode(QCPLayer::lmBuffered); // make left and bottom axes transfer their ranges to right and top axes: connect(m_headway_widget.at(i)->xAxis, SIGNAL(rangeChanged(QCPRange)), m_headway_widget.at(i)->xAxis2, SLOT(setRange(QCPRange))); connect(m_headway_widget.at(i)->yAxis, SIGNAL(rangeChanged(QCPRange)), m_headway_widget.at(i)->yAxis2, SLOT(setRange(QCPRange))); } m_headway_widget.at(0)->yAxis->setRange(0,MAX_E_W); m_headway_widget.at(1)->yAxis->setRange(0,MAX_N_S); m_headway_widget.at(2)->yAxis->setRange(0,MAX_W_E); m_headway_widget.at(3)->yAxis->setRange(0,MAX_S_N); } int VisualizePanel::getNumber(const int &x) const { switch (x) { case 0 : return getNumberEW(); case 1 : return getNumberNS(); case 2: return getNumberWE(); case 3: return getNumberSN(); } return 0; } int VisualizePanel::getNumberNS() const { int num = 0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_N_S).size() ; ++i){ num += m_controller->getDetectorByRegion(REGION_N_S).at(i)->getNumbersOfVehicles(); } return num; } int VisualizePanel::getNumberSN() const { int num = 0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_S_N).size() ; ++i){ num += m_controller->getDetectorByRegion(REGION_S_N).at(i)->getNumbersOfVehicles(); } return num; } int VisualizePanel::getNumberWE() const { int num = 0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_W_E).size() ; ++i){ num += m_controller->getDetectorByRegion(REGION_W_E).at(i)->getNumbersOfVehicles(); } return num; } int VisualizePanel::getNumberEW() const { int num = 0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_E_W).size() ; ++i){ num += m_controller->getDetectorByRegion(REGION_E_W).at(i)->getNumbersOfVehicles(); } return num; } double VisualizePanel::getFlow(const int &x) const { switch (x) { case 0 : return getFlowEW();//EW case 1 : return getFlowNS();//NS case 2: return getFlowWE();//WE case 3: return getFlowSN();//SN } return 0; } double VisualizePanel::getFlowNS() const { double flow = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_N_S).size() ; ++i){ flow += static_cast<double>(m_controller->getDetectorByRegion(REGION_N_S).at(i)->getFlow()); } return flow; } double VisualizePanel::getFlowSN() const { double flow = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_S_N).size() ; ++i){ flow += static_cast<double>(m_controller->getDetectorByRegion(REGION_S_N).at(i)->getFlow()); } return flow; } double VisualizePanel::getFlowWE() const { double flow = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_W_E).size() ; ++i){ flow += static_cast<double>(m_controller->getDetectorByRegion(REGION_W_E).at(i)->getFlow()); } return flow; } double VisualizePanel::getFlowEW() const { double flow = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_E_W).size() ; ++i){ flow += static_cast<double>(m_controller->getDetectorByRegion(REGION_E_W).at(i)->getFlow()); } return flow; } double VisualizePanel::getDensity(const int &x) const { switch (x) { case 0 : return getDensityEW();//EW case 1 : return getDensityNS();//NS case 2: return getDensityWE();//WE case 3: return getDensitySN();//SN } return 0; } double VisualizePanel::getDensityNS() const { double den = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_N_S).size() ; ++i){ den += static_cast<double>(m_controller->getDetectorByRegion(REGION_N_S).at(i)->getDensity()); } return den; } double VisualizePanel::getDensitySN() const { double den = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_S_N).size() ; ++i){ den += static_cast<double>(m_controller->getDetectorByRegion(REGION_S_N).at(i)->getDensity()); } return den; } double VisualizePanel::getDensityWE() const { double den = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_W_E).size() ; ++i){ den += static_cast<double>(m_controller->getDetectorByRegion(REGION_W_E).at(i)->getDensity()); } return den; } double VisualizePanel::getDensityEW() const { double den = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_E_W).size() ; ++i){ den += static_cast<double>(m_controller->getDetectorByRegion(REGION_E_W).at(i)->getDensity()); } return den; } double VisualizePanel::getHeadWay(const int &x) const { switch (x) { case 0 : return getHeadWayEW();//EW case 1 : return getHeadWayNS();//NS case 2: return getHeadWayWE();//WE case 3: return getHeadWaySN();//SN } return 0; } double VisualizePanel::getHeadWayNS() const { double head = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_N_S).size() ; ++i){ head += static_cast<double>(m_controller->getDetectorByRegion(REGION_N_S).at(i)->getHeadWay()); } return head; } double VisualizePanel::getHeadWaySN() const { double head = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_S_N).size() ; ++i){ head += static_cast<double>(m_controller->getDetectorByRegion(REGION_S_N).at(i)->getHeadWay()); } return head; } double VisualizePanel::getHeadWayWE() const { double head = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_W_E).size() ; ++i){ head += static_cast<double>(m_controller->getDetectorByRegion(REGION_W_E).at(i)->getHeadWay()); } return head; } double VisualizePanel::getHeadWayEW() const { double head = 0.0; for(int i = 0 ; i < m_controller->getDetectorByRegion(REGION_E_W).size() ; ++i){ head += static_cast<double>(m_controller->getDetectorByRegion(REGION_E_W).at(i)->getHeadWay()); } return head; } void VisualizePanel::update_1() { update_NUM(); } void VisualizePanel::update_2() { update_FLOW(); } void VisualizePanel::update_3() { update_DEN(); } void VisualizePanel::update_4() { update_HEAD(); } void VisualizePanel::update_all() { update_1(); update_2(); update_3(); update_4(); } void VisualizePanel::update_FLOW() { static QTime time(QTime::currentTime()); double key = time.elapsed()/1000.0; // time elapsed since start of demo, in seconds static double lastPointKey = 0; // if(key >= RESET_RANGED){ // for(int i = 0 ; i < 4 ; ++i){ //// m_flow_widget.at(i)->graph(0)->data().clear(); //// m_flow_widget.at(i)->graph(0)->data().data()->clear(); // m_flow_widget.at(i)->clearGraphs(); //// m_flow_widget.at(i)->clearItems(); //// m_flow_widget.at(i)->clearPlottables(); // m_flow_widget.at(i)->addGraph(); // m_flow_widget.at(i)->graph(0)->setPen(QPen(QColor(40, 110, 255))); // //m_flow_widget.at(i)->graph(0)->layer()->setMode(QCPLayer::lmBuffered); // } // time.restart(); // key = 0; // lastPointKey = 0; // } if(key - lastPointKey > 0.1){ for(int i = 0 ; i < m_flow_widget.size() ; ++i){ //m_flow_widget.at(i)->graph(0)->data().data()->clear(); //m_flow_widget.at(i)->graph(0)->data().data()->removeBefore(key-20.0); m_flow_widget.at(i)->graph(0)->addData(key,getFlow(i)); } lastPointKey = key; } for(int i = 0 ; i < m_flow_widget.size() ; ++i){ m_flow_widget.at(i)->xAxis->setRange(key,20, Qt::AlignRight); m_flow_widget.at(i)->replot(); } } void VisualizePanel::update_NUM() { static QTime time(QTime::currentTime()); double key = time.elapsed()/1000.0; // time elapsed since start of demo, in seconds static double lastPointKey = 0; // if(key >= RESET_RANGED){ // for(int i = 0 ; i < 4 ; ++i){ //// m_number_widget.at(i)->graph(0)->data().clear(); //// m_number_widget.at(i)->graph(0)->data().data()->clear(); // m_number_widget.at(i)->clearGraphs(); // m_number_widget.at(i)->addGraph(); // m_number_widget.at(i)->graph(0)->setPen(QPen(QColor(40, 110, 255))); // //m_number_widget.at(i)->graph(0)->layer()->setMode(QCPLayer::lmBuffered); // } // time.restart(); // key = 0; // lastPointKey = 0; // } if(key - lastPointKey > 1){ for(int i = 0 ; i < m_number_widget.size() ; ++i){ //m_number_widget.at(i)->graph(0)->data().data()->clear(); //m_number_widget.at(i)->graph(0)->data().data()->removeBefore(key-20.0); m_number_widget.at(i)->graph(0)->addData(key,getNumber(i)); //QTextStream txtStream(m_queue_size.at(i)); //txtStream<<QString::number(key)<<"\t"<<QString::number(getNumber(i))<<"\n"; //txtStream.flush(); } lastPointKey = key; } for(int i = 0 ; i < m_number_widget.size() ; ++i){ m_number_widget.at(i)->xAxis->setRange(key,20, Qt::AlignRight); m_number_widget.at(i)->replot(); } } void VisualizePanel::update_DEN() { static QTime time(QTime::currentTime()); double key = time.elapsed()/1000.0; // time elapsed since start of demo, in seconds static double lastPointKey = 0; // if(key >= RESET_RANGED){ // for(int i = 0 ; i < 4 ; ++i){ //// m_density_widget.at(i)->graph(0)->data().clear(); //// m_density_widget.at(i)->graph(0)->data().data()->clear(); // m_density_widget.at(i)->clearGraphs(); // m_density_widget.at(i)->addGraph(); // m_density_widget.at(i)->graph(0)->setPen(QPen(QColor(40, 110, 255))); // //m_density_widget.at(i)->graph(0)->layer()->setMode(QCPLayer::lmBuffered); // } // time.restart(); // key = 0; // lastPointKey = 0; // } if(key - lastPointKey > 0.1){ for(int i = 0 ; i < m_density_widget.size() ; ++i){ //m_density_widget.at(i)->graph(0)->data().data()->clear(); //m_density_widget.at(i)->graph(0)->data().data()->removeBefore(key-20.0); m_density_widget.at(i)->graph(0)->addData(key,getDensity(i)); } lastPointKey = key; } for(int i = 0 ; i < m_density_widget.size() ; ++i){ m_density_widget.at(i)->xAxis->setRange(key,20, Qt::AlignRight); m_density_widget.at(i)->replot(); } } void VisualizePanel::update_HEAD() { static QTime time(QTime::currentTime()); double key = time.elapsed()/1000.0; // time elapsed since start of demo, in seconds static double lastPointKey = 0; // if(key >= RESET_RANGED){ // for(int i = 0 ; i < 4 ; ++i){ //// m_headway_widget.at(i)->graph(0)->data().clear(); //// m_headway_widget.at(i)->graph(0)->data().data()->clear(); // m_headway_widget.at(i)->clearGraphs(); // m_headway_widget.at(i)->addGraph(); // m_headway_widget.at(i)->graph(0)->setPen(QPen(QColor(40, 110, 255))); // //m_headway_widget.at(i)->graph(0)->layer()->setMode(QCPLayer::lmBuffered); // } // time.restart(); // key = 0; // lastPointKey = 0; // } if(key - lastPointKey > 0.1){ for(int i = 0 ; i < m_headway_widget.size() ; ++i){ //m_headway_widget.at(i)->graph(0)->data().data()->clear(); //m_headway_widget.at(i)->graph(0)->data().data()->removeBefore(key-20.0); m_headway_widget.at(i)->graph(0)->addData(key,getHeadWay(i)); } lastPointKey = key; } for(int i = 0 ; i < m_headway_widget.size() ; ++i){ m_headway_widget.at(i)->xAxis->setRange(key,20, Qt::AlignRight); m_headway_widget.at(i)->replot(); } } void VisualizePanel::setController(TrafficController *controller) { m_controller = controller; } //void VisualizePanel::setEtimer(QList<QElapsedTimer *> *etimer) //{ // m_etimer = etimer; //}
24,491
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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1,534,190
simulationsetup.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/UI/simulationsetup.cpp
#include "simulationsetup.h" #include "ui_simulationsetup.h" SimulationSetup::SimulationSetup(QWidget *parent) : QWidget(parent), ui(new Ui::SimulationSetup) { ui->setupUi(this); trafficButton.append(ui->traffic_level_easy_input); trafficButton.append(ui->traffic_mode_moderate_input); trafficButton.append(ui->traffic_mode_busy_input); lightButton.append(ui->light_quick_input); lightButton.append(ui->light_moderate_input); lightButton.append(ui->light_long_input); } SimulationSetup::~SimulationSetup() { delete ui; } void SimulationSetup::on_start_simulation_button_clicked() { for(int i = 0 ; i < 3 ; ++i){ if(trafficButton.at(i)->isChecked()){ for(int j = 0 ; j < 3 ; ++j){ if(lightButton.at(j)->isChecked()){ emit inputReady(input); close(); } } } } return; } void SimulationSetup::on_random_setup_clicked() { input.random(); emit inputReady(input); close(); } void SimulationSetup::on_help_setup_button_clicked() { onHelpClicked(); close(); } void SimulationSetup::on_traffic_level_easy_input_clicked() { input.trafficEasy(); } void SimulationSetup::on_traffic_mode_moderate_input_clicked() { input.trafficModerate(); } void SimulationSetup::on_traffic_mode_busy_input_clicked() { input.trafficBusy(); } void SimulationSetup::on_light_quick_input_clicked() { input.LightingQuick(); } void SimulationSetup::on_light_moderate_input_clicked() { input.LightingModerate(); } void SimulationSetup::on_light_long_input_clicked() { input.LightingLong(); } void SimulationSetup::on_experimental_mode_crazy_clicked() { input.ExperimentalCrazy(); emit inputReady(input); close(); } void SimulationSetup::on_experimental_free_clicked() { input.ExperimentalFreeForAll(); emit inputReady(input); close(); }
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
37
11
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GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
1,534,191
simulationcontrolwidget.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/UI/simulationcontrolwidget.cpp
#include "simulationcontrolwidget.h" #include "ui_simulationcontrolwidget.h" #include <QDebug> SimulationControlWidget::SimulationControlWidget(QWidget *parent) : QWidget(parent), ui(new Ui::SimulationControlWidget) { ui->setupUi(this); } //void SimulationControlWidget::installSimulation(RoadIntersectionSimulation *instance) //{ // m_Simulation = instance; //} SimulationControlWidget::~SimulationControlWidget() { delete ui; } void SimulationControlWidget::on_start_simulation_button_clicked() { emit inputedReady(ui->north_south_input->value(), ui->south_north_input->value(), ui->west_east_input->value(), ui->east_west_input->value(), ui->red_light_input->value(), ui->green_light_input->value(), ui->left_green_light_input->value()); hide(); } void SimulationControlWidget::on_random_setup_clicked() { emit randomClicked(); hide(); } void SimulationControlWidget::on_help_setup_button_clicked() { emit helpClicked(); hide(); }
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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false
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1,534,192
simulationcontrol.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Utilities/simulationcontrol.cpp
#include "simulationcontrol.h" #include "ui_simulationcontrol.h" SimulationControl::SimulationControl(QWidget *parent) : QWidget(parent),m_w(nullptr), ui(new Ui::SimulationControl) { ui->setupUi(this); setWindowFlags(Qt::Widget); //this->setFixedSize (300,200); this->setWindowTitle ("Simulation Controller"); ui->m_green->setValidator(new QIntValidator(0, 10000, ui->m_green)); //ui->m_red->setValidator(new QIntValidator(0, 10000, ui->m_red)); ui->m_yellow->setValidator(new QIntValidator(0, 1000, ui->m_yellow)); ui->m_road_1->setValidator(new QIntValidator(0, 100, ui->m_road_1)); ui->m_road_2->setValidator(new QIntValidator(0, 100, ui->m_road_2)); ui->m_road_3->setValidator(new QIntValidator(0, 100, ui->m_road_3)); ui->m_road_4->setValidator(new QIntValidator(0, 100, ui->m_road_4)); //qDebug()<<"Hello"; setWindowTitle(QApplication::translate("toplevel", "Simulation Control")); //setWindowFlags(Qt::Window); } SimulationControl::~SimulationControl() { delete ui; } void SimulationControl::initialize(QWidget *widget) { m_generator = new Generator(); if(dynamic_cast<MainWindow *>(widget)){ m_w = dynamic_cast<MainWindow *>(widget); m_generator->setScene(m_w->scene()); m_generator->setMethod(m_w->getCurrentMethod()); m_generator->setMode(m_w->getCurrentVehicleMethod()); //qDebug()<<"Hello"; } } void SimulationControl::stopGenerating() { m_generator->stopGenerator(); } void SimulationControl::on_m_setup_button_clicked() { } void SimulationControl::on_m_setup_birth_rate_button_clicked() { m_generator->setTimer(4000/(ui->m_road_1->text().toInt()) ,4000/(ui->m_road_2->text().toInt()) ,4000/(ui->m_road_3->text().toInt()) ,4000/(ui->m_road_4->text().toInt()) ); m_generator->startGenerator(); m_w->turnOnSimulationState(); // ui->m_road_1->setText("0"); // ui->m_road_2->setText("0"); // ui->m_road_3->setText("0"); // ui->m_road_4->setText("0"); } void SimulationControl::on_m_stop_clicked() { m_w->getController()->stopTrafficLightAll(); } void SimulationControl::on_m_auto_traffic_clicked() { m_w->getController()->setLightDuration(5000,3000,500,6000); } void SimulationControl::on_m_random_birth_clicked() { m_generator->startAutoGeneraion(); m_w->turnOnSimulationState(); m_w->getController()->setLightDuration(3000,2000,500,6000); m_w->getController()->startTrafficLightAll(); // Ui Stuff m_w->set3LaneCheck(true); m_w->setGenMethod(GENMETHOD::GEN_3); m_w->setGoThroguht(false); m_w->setSimMode(VEHICLEMETHOD::SIGHTSEEING); m_w->setTrafficState(true); // m_w->getUi()->m_3_lanes->setChecked(true); // m_w->getUi()->m_simulation_control_widget->generator()->setMethod(GENMETHOD::GEN_3); // m_w->getUi()->m_go_though->setChecked(false); // m_w->getUi()->m_simulation_control_widget->generator()->setMode(VEHICLEMETHOD::SIGHTSEEING); // m_w->getUi()->m_no_traffic->setChecked(true); //m_w->getUi()->m_visualize_panel_check_box->setChecked(true); m_w->showTraffic(true); //m_w->getUi()->m_visualize_frame->show(); } void SimulationControl::on_m_setup_birth_rate_button_3_clicked() { } Generator *SimulationControl::generator() const { return m_generator; } void SimulationControl::setMethod(const GENMETHOD &m) { m_generator->setMethod(m); }
3,515
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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1,534,194
vehiclesgenerator.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Utilities/vehiclesgenerator.cpp
#include "vehiclesgenerator.h" Vehicle *VehiclesGenerator::getLeftTurningVehicle(const region &approach , const VEHICLEMETHOD &x , const bool &vision , const bool &interact) { Vehicle *p = new Vehicle(); p->extract_coordinate(road::getLeft(approach)); p->setDirection(Direction::LEFT_TURNING); p->setRegion(approach); p->initialize(); p->setMode(x); p->setScale(0.8); if(vision){ p->turnOnSightSeeing(); }else{ p->turnOffSightSeeing(); } if(interact){ p->turnOnInteraction(); }else{ p->turnOffInteraction(); } // p->get_timer()->start(10); // p->set_on_action(true); return p; } Vehicle *VehiclesGenerator::getThroughVehicle(const region &approach , const int &lane , const VEHICLEMETHOD &x , const bool& vision , const bool& interact) { Vehicle *p = new Vehicle(); p->extract_coordinate(road::getThrough(approach,lane)); p->setDirection(Direction::THROUGH); p->setRegion(approach); p->initialize(); p->setMode(x); p->setScale(0.8); if(vision){ p->turnOnSightSeeing(); }else{ p->turnOffSightSeeing(); } if(interact){ p->turnOnInteraction(); }else{ p->turnOffInteraction(); } // p->get_timer()->start(10); // p->set_on_action(true); return p; } Vehicle *VehiclesGenerator::getRightTurningVehicle(const region &approach , const VEHICLEMETHOD &x , const bool &vision, const bool &interact) { Vehicle *p = new Vehicle(); p->extract_coordinate(road::getRight(approach)); p->setDirection(Direction::RIGHT_TURNING); p->setRegion(approach); p->initialize(); p->setMode(x); p->setScale(0.8); if(vision){ p->turnOnSightSeeing(); }else{ p->turnOffSightSeeing(); } if(interact){ p->turnOnInteraction(); }else{ p->turnOffInteraction(); } // p->get_timer()->start(10); // p->set_on_action(true); return p; }
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
37
11
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GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
1,534,195
generator.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Utilities/generator.cpp
#include "generator.h" Generator::Generator(SimulationScene *scene) :m_scene(scene) ,m_mode(VEHICLEMETHOD::GO_THROUGH) ,m_running_state(false) ,m_VisionOn(false) ,m_IsInteraction(true) { for(int i = 0 ; i < 4 ; ++i){ m_timer.append( new QTimer()); } this->connect(m_timer.at(0),SIGNAL(timeout()),this,SLOT(makeEastWest())); this->connect(m_timer.at(1),SIGNAL(timeout()),this,SLOT(makeNorthSouth())); this->connect(m_timer.at(2),SIGNAL(timeout()),this,SLOT(makeSouthNorth())); this->connect(m_timer.at(3),SIGNAL(timeout()),this,SLOT(makeWestEast())); //qsrand(static_cast<uint>(QTime(0,0,0).secsTo(QTime::currentTime()))); } Generator::Generator() :m_number_N_S(0) ,m_number_S_N(0) ,m_number_W_E(0) ,m_number_E_W(0) ,m_time_N_S(0) ,m_time_S_N(0) ,m_time_W_E(0) ,m_time_E_W(0) ,m_mode(VEHICLEMETHOD::GO_THROUGH) ,m_running_state(false) { for(int i = 0 ; i < 4 ; ++i){ m_timer.append( new QTimer()); } //qsrand(static_cast<uint>(QTime(0,0,0).secsTo(QTime::currentTime()))); } Generator::~Generator() { delete m_timer.at(0); delete m_timer.at(1); delete m_timer.at(2); delete m_timer.at(3); } void Generator::setMethod(const GENMETHOD& x) { m_method = x; } void Generator::startGenerator() { m_timer.at(0)->start(m_time_E_W); m_timer.at(1)->start(m_time_N_S); m_timer.at(2)->start(m_time_S_N); m_timer.at(3)->start(m_time_W_E); } void Generator::stopGenerator() { m_timer.at(0)->stop(); m_timer.at(1)->stop(); m_timer.at(2)->stop(); m_timer.at(3)->stop(); } void Generator::startAutoGeneraion() { setTimer(2500,2000,2600,3000); startGenerator(); } void Generator::setTimer(const int& N_S,const int& S_N,const int& E_W,const int& W_E) { m_time_N_S = N_S; m_time_S_N = S_N; m_time_E_W = E_W; m_time_W_E = W_E; } void Generator::makeNorthSouth() { if(m_scene->getNumber(REGION_N_S) > MAX_N_S){ return; } //qDebug()<<"Hello"; switch (m_method) { case GEN_3: switch (qrand()%3){ case 0: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_N_S,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_N_S,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_N_S,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; } break; case GEN_5: switch (qrand()%5){ case 0: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_N_S,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_N_S,1,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_N_S,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 3: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_N_S,3,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 4: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_N_S,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; } break; case NO_TURN: switch (qrand()%3){ case 0: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_N_S,1,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_N_S,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_N_S,3,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; } break; case ONLY_TURN: switch (qrand()%2) { case 0: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_N_S,m_mode,m_VisionOn,m_IsInteraction)); break; case 1: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_N_S,m_mode,m_VisionOn,m_IsInteraction)); break; } break; } } void Generator::makeSouthNorth() { if(m_scene->getNumber(REGION_S_N) > MAX_S_N){ return; } //qDebug()<<"Hello"; switch (m_method) { case GEN_3: switch (qrand()%3){ case 0: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_S_N,m_mode,m_VisionOn,m_IsInteraction)); //m_number_S_N++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_S_N,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_S_N++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_S_N,m_mode,m_VisionOn,m_IsInteraction)); //m_number_S_N++; break; } break; case GEN_5: switch (qrand()%5){ case 0: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_S_N,m_mode,m_VisionOn,m_IsInteraction)); //m_number_S_N++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_S_N,1,m_mode,m_VisionOn,m_IsInteraction)); //m_number_S_N++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_S_N,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_S_N++; break; case 3: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_S_N,3,m_mode,m_VisionOn,m_IsInteraction)); //m_number_S_N++; break; case 4: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_S_N,m_mode,m_VisionOn,m_IsInteraction)); //m_number_S_N++; break; } break; case NO_TURN: switch (qrand()%3){ case 0: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_S_N,1,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_S_N,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_S_N,3,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; } break; case ONLY_TURN: switch (qrand()%2) { case 0: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_S_N,m_mode,m_VisionOn,m_IsInteraction)); break; case 1: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_S_N,m_mode,m_VisionOn,m_IsInteraction)); break; } break; } } void Generator::makeWestEast() { if(m_scene->getNumber(REGION_W_E) > MAX_W_E){ return; } //qDebug()<<"Hello"; switch (m_method) { case GEN_3: switch (qrand()%3){ case 0: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_W_E,m_mode,m_VisionOn,m_IsInteraction)); //m_number_W_E++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_W_E,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_W_E++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_W_E,m_mode,m_VisionOn,m_IsInteraction)); //m_number_W_E++; break; } break; case GEN_5: switch (qrand()%5){ case 0: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_W_E,m_mode,m_VisionOn,m_IsInteraction)); //m_number_W_E++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_W_E,1,m_mode,m_VisionOn,m_IsInteraction)); //m_number_W_E++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_W_E,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_W_E++; break; case 3: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_W_E,3,m_mode,m_VisionOn,m_IsInteraction)); //m_number_W_E++; break; case 4: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_W_E,m_mode,m_VisionOn,m_IsInteraction)); //m_number_W_E++; break; } break; case NO_TURN: switch (qrand()%3){ case 0: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_W_E,1,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_W_E,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_W_E,3,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; } break; case ONLY_TURN: switch (qrand()%2) { case 0: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_W_E,m_mode,m_VisionOn,m_IsInteraction)); break; case 1: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_W_E,m_mode,m_VisionOn,m_IsInteraction)); break; } break; } } void Generator::makeEastWest() { if(m_scene->getNumber(REGION_E_W) > MAX_E_W){ return; } //qDebug()<<"Hello"; switch (m_method) { case GEN_3: switch (qrand()%3){ case 0: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_E_W,m_mode,m_VisionOn,m_IsInteraction)); //m_number_E_W++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_E_W,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_E_W++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_E_W,m_mode,m_VisionOn,m_IsInteraction)); //m_number_E_W++; break; } break; case GEN_5: switch (qrand()%5){ case 0: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_E_W,m_mode,m_VisionOn,m_IsInteraction)); //m_number_E_W++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_E_W,1,m_mode,m_VisionOn,m_IsInteraction)); //m_number_E_W++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_E_W,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_E_W++; break; case 3: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_E_W,3,m_mode,m_VisionOn,m_IsInteraction)); //m_number_E_W++; break; case 4: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_E_W,m_mode,m_VisionOn,m_IsInteraction)); //m_number_E_W++; break; } break; case NO_TURN: switch (qrand()%3){ case 0: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_E_W,1,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 1: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_E_W,2,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; case 2: m_scene->addVehicle(VehiclesGenerator::getThroughVehicle(REGION_E_W,3,m_mode,m_VisionOn,m_IsInteraction)); //m_number_N_S++; break; } break; case ONLY_TURN: switch (qrand()%2) { case 0: m_scene->addVehicle(VehiclesGenerator::getLeftTurningVehicle(REGION_E_W,m_mode,m_VisionOn,m_IsInteraction)); break; case 1: m_scene->addVehicle(VehiclesGenerator::getRightTurningVehicle(REGION_E_W,m_mode,m_VisionOn,m_IsInteraction)); break; } break; } } void Generator::setMode(const VEHICLEMETHOD &mode) { m_mode = mode; } void Generator::setVisionOn(const bool &vision) { m_VisionOn = vision; } void Generator::setInteraction(const bool &interact) { m_IsInteraction = interact; } void Generator::setScene(SimulationScene *scene) { m_scene = scene; } void Generator::turnOn() { m_running_state = true; } void Generator::turnOff() { m_running_state = false; }
14,580
C++
.cpp
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25.663291
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0.545474
KimangKhenng/Traffic-SImulation-and-Visualization
37
11
0
GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
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1,534,196
road.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Utilities/road.cpp
#include "road.h" QPainterPath road::get_1_1() { return draw_1_1 (); } QPainterPath road::get_1_2() { return draw_1_2 (); } QPainterPath road::get_1_3() { return draw_1_3 (); } QPainterPath road::get_1_4() { return draw_1_4 (); } QPainterPath road::get_1_5() { return draw_1_5 (); } QPainterPath road::get_2_1() { return draw_2_1 (); } QPainterPath road::get_2_2() { return draw_2_2 (); } QPainterPath road::get_2_3() { return draw_2_3 (); } QPainterPath road::get_2_4() { return draw_2_4 (); } QPainterPath road::get_2_5() { return draw_2_5 (); } QPainterPath road::get_3_1() { return draw_3_1 (); } QPainterPath road::get_3_2() { return draw_3_2 (); } QPainterPath road::get_3_3() { return draw_3_3 (); } QPainterPath road::get_3_4() { return draw_3_4 (); } QPainterPath road::get_3_5() { return draw_3_5 (); } QPainterPath road::get_4_1() { return draw_4_1 (); } QPainterPath road::get_4_2() { return draw_4_2 (); } QPainterPath road::get_4_3() { return draw_4_3 (); } QPainterPath road::get_4_4() { return draw_4_4 (); } QPainterPath road::get_4_5() { return draw_4_5 (); } QPainterPath road::draw_1_1() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_2_1()); return m_path; } QPainterPath road::draw_1_2() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_2_2()); return m_path; } QPainterPath road::draw_1_3() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_2_3()); return m_path; } QPainterPath road::draw_1_4() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_2_4()); return m_path; } QPainterPath road::draw_1_5() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_2_5()); return m_path; } QPainterPath road::draw_2_1() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_3_1()); return m_path; } QPainterPath road::draw_2_2() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_3_2()); return m_path; } QPainterPath road::draw_2_3() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_3_3()); return m_path; } QPainterPath road::draw_2_4() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_3_4()); return m_path; } QPainterPath road::draw_2_5() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_3_5()); return m_path; } QPainterPath road::draw_3_1() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_4_1()); //m_path.translate (100,100); return m_path; } QPainterPath road::draw_3_2() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_4_2()); return m_path; } QPainterPath road::draw_3_3() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_4_3()); return m_path; } QPainterPath road::draw_3_4() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_4_4()); return m_path; } QPainterPath road::draw_3_5() { QTransform transform; transform.rotate (90); transform.translate (-25,-620); QPainterPath m_path = transform.map(get_4_5()); return m_path; } QPainterPath road::draw_4_1() { QPainterPath m_path; m_path.moveTo(325,600); m_path.lineTo(325,328 + 30 +20); m_path.arcTo(225-150,280 + 30 - 50 ,100 + 150,100 + 150,5,75); m_path.lineTo(0,280 - 20); return m_path; } QPainterPath road::draw_4_2() { QPainterPath m_path; m_path.moveTo (325,600); m_path.lineTo (325,0); return m_path; } QPainterPath road::draw_4_3() { QPainterPath m_path; m_path.moveTo (340,600); m_path.lineTo (340,0); return m_path; } QPainterPath road::draw_4_4() { QPainterPath m_path; m_path.moveTo (355,600); m_path.lineTo (355,0); return m_path; } QPainterPath road::draw_4_5() { QPainterPath m_path; m_path.moveTo (355,600); m_path.lineTo(355,328 + 30 +20+50 -30); m_path.quadTo (QPointF(355,328 + 30-25),QPointF(410,330)); m_path.lineTo (700,330); return m_path; } QPainterPath road::getLeft(const region& approach) { switch (approach) { case region::REGION_W_E: return get_3_1(); case region::REGION_N_S: return get_2_1(); case region::REGION_E_W: return get_1_1(); case region::REGION_S_N: return get_4_1(); } return QPainterPath(QPointF(0,0)); } QPainterPath road::getThrough(const region &approach, const int& lane) { switch (approach) { case region::REGION_W_E : switch (lane) { case 1: return get_3_2(); case 2 : return get_3_3(); case 3 : return get_3_4(); } case region::REGION_N_S: switch (lane) { case 1: return get_2_2(); case 2 : return get_2_3(); case 3 : return get_2_4(); } case region::REGION_E_W: switch (lane) { case 1: return get_1_2(); case 2 : return get_1_3(); case 3 : return get_1_4(); } case region::REGION_S_N: switch (lane) { case 1: return get_4_2(); case 2 : return get_4_3(); case 3 : return get_4_4(); } } return QPainterPath(QPointF(0,0)); } QPainterPath road::getRight(const region& approach) { switch (approach) { case region::REGION_W_E: return get_3_5(); case region::REGION_N_S: return get_2_5(); case region::REGION_E_W: return get_1_5(); case region::REGION_S_N: return get_4_5(); } return QPainterPath(QPointF(0,0)); }
6,678
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.cpp
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0.620275
KimangKhenng/Traffic-SImulation-and-Visualization
37
11
0
GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
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1,534,197
roadintersectionsimulation.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Utilities/roadintersectionsimulation.cpp
#include "roadintersectionsimulation.h" #include <QDebug> RoadIntersectionSimulation::RoadIntersectionSimulation(QGraphicsView *view) :m_State(UNINITIALIZED) ,m_TrafficLightOn(false) ,m_VehicleSightSeeingOn(false) ,m_VisualizationOn(false) ,m_SimulationTimer(new QTimer) { m_Scene = new SimulationScene(); m_Scene->setSceneRect(0,0,800,600); view->setScene(m_Scene); m_view = view; connect(m_SimulationTimer,&QTimer::timeout,this,&RoadIntersectionSimulation::updateVehicle); } RoadIntersectionSimulation::~RoadIntersectionSimulation() { delete m_Scene; delete m_Generator; delete m_SimulationTimer; } void RoadIntersectionSimulation::startSimulation() { if(m_State == SimulationState::INITIALIZED || m_State == SimulationState::PAUSED){ m_SimulationTimer->start(TIME_STEP); m_Generator->startGenerator(); m_Scene->getController()->startTrafficLightAll(); m_Scene->getController()->turnOnDetector(); m_Scene->showTrafficLight(); m_State = SimulationState::STARTED; } if(m_State == SimulationState::STARTED){ return; } } void RoadIntersectionSimulation::initialize(const int &B_NS, const int &B_SN, const int &B_WE, const int &B_EW, const int &RED_LIGHT, const int &GREEN_LIGHT, const int &LEFT_GREEN_LIGHT, const int &YELLOW_LIGHT, const GENMETHOD &METh, const VEHICLEMETHOD &MODE) { //Initialize Component if(m_State == SimulationState::UNINITIALIZED){ if(!m_Scene){ m_Scene = new SimulationScene(); m_Scene->setSceneRect(0,0,800,600); m_view->setScene(m_Scene); } m_Generator = new Generator(m_Scene); //Give value to components m_Generator->setTimer(B_NS,B_SN,B_EW,B_WE); m_Generator->setMethod(METh); m_Generator->setMode(MODE); m_Scene->getController()->setLightDuration(GREEN_LIGHT,LEFT_GREEN_LIGHT,YELLOW_LIGHT,RED_LIGHT); m_Scene->getController()->turnOnLightInteraction(); m_State = SimulationState::INITIALIZED; } } void RoadIntersectionSimulation::initializeFrominput(SimulationInput input) { initialize(input.B_NS, input.B_SN, input.B_WE, input.B_EW, input.RED_LIGHT, input.GREEN_LIGHT, input.LEFT_GREEN_LIGHT, input.YELLOW_LIGHT, input.METh, input.MODE); startSimulation(); if(input.ShowTrafficLight == false){ m_Scene->HideTrafficLight(); } } void RoadIntersectionSimulation::stopSimulation() { if(m_State == SimulationState::STARTED || m_State == SimulationState::PAUSED){ pauseSimulation(); delete m_Scene; delete m_Generator; m_State = SimulationState::UNINITIALIZED; } } void RoadIntersectionSimulation::pauseSimulation() { if(m_State == SimulationState::STARTED){ m_SimulationTimer->stop(); //this->disconnect(m_SimulationTimer); m_Generator->stopGenerator(); m_Scene->getController()->stopTrafficLightAll(); m_Scene->getController()->turnOffDetector(); m_State = SimulationState::PAUSED; } } void RoadIntersectionSimulation::turnOffInteraction() { m_Scene->turnOffInteraction(); m_Generator->setInteraction(false); m_Scene->turnOffDetectors(); } void RoadIntersectionSimulation::turnOnInteraction() { m_Scene->turnOnInteraction(); m_Generator->setInteraction(true); m_Scene->turnOnDetectors(); } void RoadIntersectionSimulation::startDemo() { startSimulation(); turnOffInteraction(); } void RoadIntersectionSimulation::updateVehicle() { m_Scene->updateScene(VEHICLEMETHOD::SIGHTSEEING); emit updatedOneFrame(); } void RoadIntersectionSimulation::autoInitialize() { initialize(); startSimulation(); } SimulationState RoadIntersectionSimulation::State() const { return m_State; } QPixmap RoadIntersectionSimulation::updatedViewinOneFrame() { QPixmap image; startSimulation(); image = m_Scene->views().at(0)->grab(); pauseSimulation(); return image; } void RoadIntersectionSimulation::showRoad() { m_Scene->showIntersectionPath(true); } void RoadIntersectionSimulation::hideRoad() { m_Scene->showIntersectionPath(false); } void RoadIntersectionSimulation::showDetectors() { m_Scene->showDetectors(); } void RoadIntersectionSimulation::hideDetectors() { m_Scene->hideDetectors(); } void RoadIntersectionSimulation::showVehiclesVision() { m_Scene->showVehiclesVision(); m_Generator->setVisionOn(true); } void RoadIntersectionSimulation::hideVehiclesVision() { m_Scene->hideVehiclesVision(); m_Generator->setVisionOn(false); } void RoadIntersectionSimulation::showTraffic() { m_Scene->showTrafficLight(); } void RoadIntersectionSimulation::hideTraffic() { m_Scene->HideTrafficLight(); } void RoadIntersectionSimulation::turnOnGoThrough() { m_Generator->setMode(VEHICLEMETHOD::GO_THROUGH); m_Scene->setGoThrough(true); } void RoadIntersectionSimulation::turnOffGoThrough() { m_Generator->setMode(VEHICLEMETHOD::SIGHTSEEING); m_Scene->setGoThrough(false); } void RoadIntersectionSimulation::setGenerationMethod(GENMETHOD method) { m_Generator->setMethod(method); } int RoadIntersectionSimulation::VehiclesNumber() const { return m_Scene->getVehicle().size(); } SimulationScene *RoadIntersectionSimulation::Scene() const { return m_Scene; }
5,926
C++
.cpp
195
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KimangKhenng/Traffic-SImulation-and-Visualization
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GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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1,534,198
trafficdetector.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Entities/trafficdetector.cpp
#include "trafficdetector.h" QRectF TrafficDetector::boundingRect() const { return QRectF(0,0,12,static_cast<qreal>(m_detector_length)); } void TrafficDetector::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(option); Q_UNUSED(widget); if(m_is_active){ painter->setPen(QColor("#2ecc71")); }else{ painter->setPen(QColor("#e74c3c")); } painter->drawRect(boundingRect()); painter->setOpacity(0.5); } TrafficDetector::TrafficDetector(float length, QGraphicsItem *parent) :QGraphicsItem(parent) ,m_detector_length(length) ,m_flow(0) ,m_number_of_vehicle(0) ,m_density(0) ,m_saturation_flow_rate(0) ,m_is_active(false) ,m_isOn(true) { setTransformOriginPoint(QPointF(15/2,static_cast<qreal>(m_detector_length)/2)); m_timer = new QElapsedTimer; //m_counter = new QTimer(); } TrafficDetector::~TrafficDetector() { delete m_timer; } void TrafficDetector::advance(int phase) { Q_UNUSED(phase); if(m_isOn){ if(this->getNumbersOfVehicles() > 0){ m_is_active = true; }else{ m_timer->restart(); //qDebug()<<"Hello"; m_is_active = false; } update(boundingRect()); }else{ return; } // QList<QGraphicsItem *> collding_vehicles = this->collidingItems(); // //qDebug()<<"Size "<<collding_vehicles.size(); // for(int i = 0 ; i < collding_vehicles.size() ; ++i){ // Vehicle *collding = dynamic_cast<Vehicle *>(collding_vehicles.at(i)); // if(collding){ // m_is_active = true; // }else{ // m_timer->restart(); // //qDebug()<<"Hello"; // m_is_active = false; // } // } // qDebug()<<m_is_active; // qDebug()<<"Number "<<getNumbersOfVehicles(); // qDebug()<<"Flow "<<getFlow(); // qDebug()<<"Headway"<<getHeadWay(); // qDebug()<<"Density "<<getDensity(); // qDebug()<<"Hello"; } void TrafficDetector::forward() { if(m_isOn){ if(this->getNumbersOfVehicles() > 0){ m_is_active = true; }else{ m_timer->restart(); //qDebug()<<"Hello"; m_is_active = false; } update(boundingRect()); }else{ return; } // //qDebug()<<"Size "<<collding_vehicles.size(); // for(int i = 0 ; i < collding_vehicles.size() ; ++i){ // Vehicle *collding = dynamic_cast<Vehicle *>(collding_vehicles.at(i)); // if(collding){ // m_is_active = true; // }else{ // m_timer->restart(); // //qDebug()<<"Hello"; // m_is_active = false; // } // } } //bool TrafficDetector::getIs_active() const //{ // return m_is_active; //} QElapsedTimer *TrafficDetector::getTimer() const { return m_timer; } float TrafficDetector::getFlow() const { if(m_is_active){ //qDebug()<<"Number "<<(static_cast<float>(m_timer->elapsed())); return (getNumbersOfVehicles()/(static_cast<float>(m_timer->elapsed())))*1000; }else{ return 0; } } bool TrafficDetector::isContainedVehicles() const { return m_is_active; } int TrafficDetector::getNumbersOfVehicles() const { // if(m_is_active){ // QList<QGraphicsItem *> collding_vehicles = this->collidingItems(); // int j = 0; // for(int i = 0 ; i < collding_vehicles.size() ; ++i){ // Vehicle *collding = dynamic_cast<Vehicle *>(collding_vehicles.at(i)); // if(collding){ // j++; // } // } // return j; // }else{ // return 0; // } QList<QGraphicsItem *> collding_vehicles = this->collidingItems(); int j = 0; for(int i = 0 ; i < collding_vehicles.size() ; ++i){ Vehicle *collding = dynamic_cast<Vehicle *>(collding_vehicles.at(i)); if(collding){ j++; } } //qDebug()<<"Collided Item: "<<collding_vehicles.size()<<"Vehicles: "<<j ; return j; } float TrafficDetector::getDensity() const { return getNumbersOfVehicles()/(m_detector_length/m_detector_length); } float TrafficDetector::getHeadWay() const { if(m_is_active){ // qDebug()<<"Number "<<(m_timer->elapsed()); return ((static_cast<float>(m_timer->elapsed()))/getNumbersOfVehicles())/1000; }else{ return 0; } } void TrafficDetector::turnOffDisplay() { setOpacity(0.0); } void TrafficDetector::turnOnDisplay() { setOpacity(1.0); } void TrafficDetector::turnOn() { m_isOn = true; m_timer->start(); } void TrafficDetector::turnOff() { m_isOn = false; m_timer->invalidate(); } //void TrafficDetector::startEngine() //{ // if(m_counter->isActive()){ // return; // }else{ // this->connect(m_counter,SIGNAL(timeout()),this,SLOT(forward())); // m_counter->start(TIME_UNIT); // } // m_is_active = true; //} //void TrafficDetector::stopEngine() //{ // this->disconnect(m_counter,SIGNAL(timeout()),this,SLOT(forward())); // this->m_counter->stop(); // m_is_active = false; //}
5,163
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KimangKhenng/Traffic-SImulation-and-Visualization
37
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GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
1,534,199
trafficcontroller.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Entities/trafficcontroller.cpp
#include "trafficcontroller.h" TrafficController::TrafficController(QGraphicsItemGroup *parent):QGraphicsItemGroup(parent) { //m_state = new QStateMachine(); // ArrageDetector setAcceptHoverEvents(true); for(int i = 0 ; i < 12 ; ++i){ m_detector.append(new TrafficDetector(LENGTH)); } QPointF p1(364,380); QPointF p2(364-15,380); QPointF p3(364-30,380); // Detector 12,11,10 QGraphicsItemGroup *group1 = new QGraphicsItemGroup(); for(int i = 0 ; i < 3 ; ++i){ group1->addToGroup(m_detector.at(i)); } this->addToGroup(group1); m_detector.at(0)->setPos(p1); m_detector.at(1)->setPos(p2); m_detector.at(2)->setPos(p3); // Detector 9,8,7 QGraphicsItemGroup *group2 = new QGraphicsItemGroup(); for(int i = 3 ; i < 6 ; ++i){ group2->addToGroup(m_detector.at(i)); } this->addToGroup(group2); m_detector.at(3)->setPos(p1); m_detector.at(4)->setPos(p2); m_detector.at(5)->setPos(p3); group2->setRotation(90); group2->moveBy(628,-30); // Detector 6,5,4 QGraphicsItemGroup *group3 = new QGraphicsItemGroup(); for(int i = 6 ; i < 9 ; ++i){ group3->addToGroup(m_detector.at(i)); } this->addToGroup(group3); m_detector.at(6)->setPos(p1); m_detector.at(7)->setPos(p2); m_detector.at(8)->setPos(p3); group3->setRotation(90); group3->moveBy(870,-75.5); // Detector 3,2,1 QGraphicsItemGroup *group4 = new QGraphicsItemGroup(); for(int i = 9 ; i < 12 ; ++i){ group4->addToGroup(m_detector.at(i)); } this->addToGroup(group4); m_detector.at(9)->setPos(p1); m_detector.at(10)->setPos(p2); m_detector.at(11)->setPos(p3); group4->moveBy(-49,-243); //Create Traffic Light for(int i = 0 ; i < 4 ; ++i){ m_traffic_light.append(new TrafficLight()); m_traffic_light.at(i)->setUpFacilities(); } //Arrange Traffic Light //TrafficLight 1 m_traffic_light.at(0)->setPos(400,380); m_traffic_light.at(0)->setRegion(region::REGION_S_N); //m_traffic_light->at(0)->setInitialState(STATE_MACHINE::Green_Going_Left); //TrafficLight 2 m_traffic_light.at(1)->setRotation(90); m_traffic_light.at(1)->setPos(260,380); m_traffic_light.at(1)->setRegion(region::REGION_W_E); //m_traffic_light->at(1)->setInitialState(STATE_MACHINE::Red_Going_Yellow); //TrafficLight 3 m_traffic_light.at(2)->setPos(250,240); m_traffic_light.at(2)->setRotation(180); m_traffic_light.at(2)->setRegion(region::REGION_N_S); //m_traffic_light->at(2)->setInitialState(STATE_MACHINE::Green_Going_Left); // m_traffic_light->at(2)->setTransform(QTransform::fromScale(1, -1)); //TrafficLight 4 m_traffic_light.at(3)->setPos(410,230); m_traffic_light.at(3)->setRotation(270); m_traffic_light.at(3)->setRegion(region::REGION_E_W); //m_traffic_light->at(3)->setInitialState(STATE_MACHINE::Red_Going_Yellow); //m_traffic_light->at(3)->setTransform(QTransform::fromScale(-1, 1)); for(int i = 0 ; i < m_traffic_light.size() ; ++i){ for(int j = 0 ; j < m_traffic_light.at(i)->getLight()->size() ; j++){ m_traffic_light.at(i)->getLight()->at(j)->setScale(0.8); } } for(size_t i = 0 ; i < getDetector().size() ; ++i){ getDetector().at(i)->setOpacity(0); } } TrafficLight *TrafficController::getTrafficLight(region r) { for(int i = 0 ; i < m_traffic_light.size() ; ++i){ if(m_traffic_light.at(i)->getRegion() == r){ return m_traffic_light.at(i); } } return nullptr; } //void TrafficController::turnTrafficOn() //{ // if(!m_state){ // return; // } // m_state->start(); //} //void TrafficController::turnTrafficOff() //{ // if(!m_state){ // return; // } // m_state->stop(); //} void TrafficController::turnOffDetector() { for(int i = 0 ; i < m_detector.size() ; ++i){ m_detector.at(i)->turnOff(); } } void TrafficController::turnOnDetector() { for(int i = 0 ; i < m_detector.size() ; ++i){ m_detector.at(i)->turnOn(); } } void TrafficController::showDetector() { for(int i = 0 ; i < m_detector.size() ; ++i){ m_detector.at(i)->turnOnDisplay(); } } void TrafficController::hideDetector() { for(int i = 0 ; i < m_detector.size() ; ++i){ m_detector.at(i)->turnOffDisplay(); } } void TrafficController::startTrafficLightAll() { for(int i = 0 ; i < m_traffic_light.size() ; ++i){ m_traffic_light.at(i)->startTrafficLight(); m_traffic_light.at(i)->setMode(TRAFFICMODE::HAS_SIGNAL); } } void TrafficController::stopTrafficLightAll() { for(int i = 0 ; i < m_traffic_light.size() ; ++i){ m_traffic_light.at(i)->stopTrafficLight(); m_traffic_light.at(i)->setMode(TRAFFICMODE::NO_SIGNAL); } } void TrafficController::manualControl() { for(int i = 0 ; i < m_traffic_light.size() ; ++i){ m_traffic_light.at(i)->stopTrafficLight(); m_traffic_light.at(i)->setMode(TRAFFICMODE::HAS_SIGNAL); } } void TrafficController::setLightDuration(const int &green, const int &left, const int &yellow, const int &red) { for(int i = 0 ; i < m_traffic_light.size() ; ++i){ m_traffic_light.at(i)->setDuration(left,yellow,green,red); } m_traffic_light.at(0)->setInitialState(STATE_MACHINE::Green_Going_Left); m_traffic_light.at(1)->setInitialState(STATE_MACHINE::Red_Going_Yellow); m_traffic_light.at(2)->setInitialState(STATE_MACHINE::Green_Going_Left); m_traffic_light.at(3)->setInitialState(STATE_MACHINE::Red_Going_Yellow); } QList<TrafficLight *> TrafficController::getTraffic_light() { return m_traffic_light; } QList<QElapsedTimer *> *TrafficController::getTimer() { QList<QElapsedTimer *> *time = new QList<QElapsedTimer *>(); for(int i = 0 ; i < m_detector.size() ; i++){ time->append(m_detector.at(i)->getTimer()); } return time; } void TrafficController::updateDetectors() { for(int i = 0 ; i < m_detector.size() ; ++i){ m_detector.at(i)->forward(); } } void TrafficController::turnOffLightInteraction() { for(int i = 0 ; i < m_traffic_light.size() ; ++i){ m_traffic_light.at(i)->turnOffInteraction(); } } void TrafficController::turnOnLightInteraction() { for(int i = 0 ; i < m_traffic_light.size() ; ++i){ m_traffic_light.at(i)->turnOnInteraction(); } } QList<TrafficDetector *> TrafficController::getDetector() { return m_detector; } QList<TrafficDetector *> TrafficController::getDetectorByRegion(region x) const { QList<TrafficDetector *> d; switch (x) { case region::REGION_S_N : for(int i = 0 ; i < 3 ; ++i){ d.append(m_detector.at(i)); } return d; case region::REGION_W_E : for(int i = 3 ; i < 6 ; ++i){ d.append(m_detector.at(i)); } return d; case region::REGION_N_S : for(int i = 6 ; i < 9 ; ++i){ d.append(m_detector.at(i)); } return d; case region::REGION_E_W : for(int i = 9 ; i < 12 ; ++i){ d.append(m_detector.at(i)); } return d; } return d; }
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KimangKhenng/Traffic-SImulation-and-Visualization
37
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GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
1,534,200
vehiclesight.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Entities/Vehicle/vehiclesight.cpp
#include "vehiclesight.h" #include "vehicle.h" VehicleSight::VehicleSight(const QRectF &rec, QGraphicsItem *parent) :QGraphicsRectItem (rec,parent) ,m_vehicle(dynamic_cast<Vehicle *>(parent)) { this->setBrush(Qt::NoBrush); QPen tick; tick.setWidth(1); tick.setColor(Qt::black); this->setPen(tick); } Vehicle *VehicleSight::vehicle() const { return m_vehicle; }
394
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KimangKhenng/Traffic-SImulation-and-Visualization
37
11
0
GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
1,534,201
vehicle.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Entities/Vehicle/vehicle.cpp
#include "vehicle.h" #include "UI/simulationscene.h" #include <QGraphicsSceneHoverEvent> //Declear static Macro variable //static const double Pi = 3.14159265358979323846264338327950288419717; //static double TwoPi = 2.0*Pi; Vehicle::Vehicle(QGraphicsItem *parent) :QGraphicsPixmapItem(parent) ,m_angle(0) ,m_speed(0) ,m_acceleration(ACCER)/*,m_color(qrand()%256,qrand()%256,qrand()%256)*/ ,m_point_index(0) ,m_step_count(0) ,m_driving_state(false) ,m_mode(VEHICLEMETHOD::SIGHTSEEING) ,m_Is_deletable(false) ,m_leader(nullptr) { //m_internal_timer = new QTimer; m_sightseeing = new VehicleSight(QRectF(30,5,GAPACCAPANCE * 4,10),this); m_sightseeing_small = new VehicleSight(QRectF(30,5,GAPACCAPANCE,10),this); m_sightseeing_small->setPen(QPen(QColor(Qt::red))); m_sightseeing_small->setOpacity(0); m_sightseeing->setOpacity(0); setTransformOriginPoint(10,5); setAcceptHoverEvents(true); setFlag(QGraphicsItem::ItemIsMovable); //this->setCacheMode(QGraphicsItem::ItemCoordinateCache); setOffset(10,5); setPixmap(generateImage().scaled(25,13,Qt::KeepAspectRatio, Qt::TransformationMode::SmoothTransformation)); } Vehicle::~Vehicle() { //qDebug()<<"Delete "<<this->objectName(); delete m_sightseeing; delete m_sightseeing_small; //delete m_internal_timer; } QRectF Vehicle::boundingRect() const { return QRectF(10,5,20,10); } QPainterPath Vehicle::shape() const { QPainterPath path; path.addRect(boundingRect()); return path; } //void Vehicle::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) //{ // Q_UNUSED(option); // Q_UNUSED(widget); // painter->setPen(Qt::NoPen); // painter->setBrush(m_color); // painter->drawRect(boundingRect()); //} void Vehicle::rotate_to_point(QPointF point) { QLineF line(pos(),point); setRotation(-1*line.angle()); } void Vehicle::extract_coordinate(QPainterPath path) { for(double i = 0;i <= 1;i += 0.01){ //m_path_to_follow<<mapToScene(path->path().pointAtPercent(i)); m_path_to_follow<<QPointF(path.pointAtPercent (i)); m_step_count++; } //qDebug()<<m_path_to_follow; } void Vehicle::setDirection(Direction dir) { m_dir = dir; } void Vehicle::initialize() { m_destination = m_path_to_follow[0]; rotate_to_point(m_destination); setPos(m_destination); } void Vehicle::setRegion(region r) { m_region = r; } bool Vehicle::is_in_stop_point() { if(m_point_index > 34 && m_point_index < 39){ return true; }else{ return false; } } void Vehicle::reset_speed() { m_speed = 0; } void Vehicle::decelerate(QPointF rhs) { } void Vehicle::accelerate() { m_speed += ACCER; } void Vehicle::accelerate(Vehicle *leader) { m_acceleration = 3*(leader->getSpeed()-this->getSpeed())/distanceToOtherVehicle(leader); //qDebug()<<"Acc: "<<m_acceleration; m_speed += m_acceleration; } QList<QPointF> Vehicle::get_path() const { return m_path_to_follow; } bool Vehicle::Isinthejunction() { if(m_point_index > 40){ return true; } else{ return false; } } QPointF Vehicle::get_position() const { return this->pos (); } int Vehicle::get_current_index() const { return m_point_index; } QPointF Vehicle::get_initial_path() const { return m_path_to_follow[0]; } void Vehicle::stop_advance() { m_speed = 0; } bool Vehicle::isInsideIntersection() { if(m_point_index > 35 && m_point_index < 55){ return true; }else{ return false; } } qreal Vehicle::getSpeed() const { return m_speed; } void Vehicle::turnOffInteraction() { setAcceptHoverEvents(false); setFlag(QGraphicsItem::ItemIsMovable,false); } void Vehicle::turnOnInteraction() { setAcceptHoverEvents(true); setFlag(QGraphicsItem::ItemIsMovable,true); } void Vehicle::advance(int phase) { Q_UNUSED(phase) if(this->is_in_stop_point()){ if(this->isContainedSignal()){ if(!this->ifAllowed()){ stop_advance(); return; } } } if( m_mode == VEHICLEMETHOD::SIGHTSEEING){ if(hasInfront()){ if(isAboutToCrash()){ stop_advance(); return; } accelerate(m_leader); }else{ m_leader = nullptr; accelerate(); } }else{ m_leader = nullptr; m_acceleration = ACCER; accelerate(); } QLineF line(pos(),m_destination); //qDebug()<<"Length"<<line.length(); if(int(line.length()) <= 1.0){ m_point_index++; if(m_point_index >= m_path_to_follow.size()){ m_Is_deletable = true; return; } m_destination = m_path_to_follow[m_point_index]; rotate_to_point(m_destination); } double theta = rotation(); double dy = m_speed*qSin(qDegreesToRadians(theta)); double dx = m_speed*qCos(qDegreesToRadians(theta)); setPos(x()+dx,y()+dy); } void Vehicle::update(const VEHICLEMETHOD &mode) { if(this->is_in_stop_point()){ if(this->isContainedSignal()){ if(!this->ifAllowed()){ stop_advance(); return; } } } if(mode == VEHICLEMETHOD::SIGHTSEEING){ if(hasInfront()){ if(isAboutToCrash()){ stop_advance(); return; } accelerate(m_leader); }else{ m_leader = nullptr; accelerate(); } }else{ m_leader = nullptr; m_acceleration = ACCER; accelerate(); } QLineF line(pos(),m_destination); //qDebug()<<"Length"<<line.length(); if(int(line.length()) <= 1.0){ m_point_index++; if(m_point_index >= m_path_to_follow.size()){ m_Is_deletable = true; return; } m_destination = m_path_to_follow[m_point_index]; rotate_to_point(m_destination); } double theta = rotation(); double dy = m_speed*qSin(qDegreesToRadians(theta)); double dx = m_speed*qCos(qDegreesToRadians(theta)); setPos(x()+dx,y()+dy); } Vehicle *Vehicle::getCollding() { Vehicle *next = nullptr; QList<QGraphicsItem *> list_of_collding_vehicle = m_sightseeing->collidingItems(); for(int i = 0 ; i < list_of_collding_vehicle.size() ; ++i){ next = dynamic_cast<Vehicle *>(list_of_collding_vehicle.at(i)); if(next&&(next !=this)){ return next; } } return nullptr; } Vehicle *Vehicle::nextVehicle() { Vehicle *next = nullptr; QList<QGraphicsItem *> list_of_collding_vehicle = m_sightseeing->collidingItems(); for(int i = 0 ; i < list_of_collding_vehicle.size() ; ++i){ next = dynamic_cast<Vehicle *>(list_of_collding_vehicle.at(i)); if(next&&(next !=this)){ return next; } } return this; } SimulationScene *Vehicle::myScene() const { SimulationScene* scene = dynamic_cast<SimulationScene*>(this->scene()); if(scene){ return scene; } return nullptr; } double Vehicle::distanceToOtherVehicle(QGraphicsItem *v) const { return sqrt((v->x() - this->x())*(v->x() - this->x()) + (v->y() - this->y())*(v->y() - this->y()) ); } void Vehicle::adjustSpeedIntersection() { //qDebug()<<"True"; if(isInsideIntersection()){ m_speed -= ACCER/10; if(qFuzzyCompare(m_speed,0.0)){ accelerate(); } }else{ accelerate(); } } void Vehicle::adjustSpeedIntersection(Vehicle *leader) { if(isInsideIntersection()){ m_speed -= ACCER/10; if(qFuzzyCompare(m_speed,0.0)){ accelerate(); } }else{ accelerate(leader); } } bool Vehicle::hasInfront() { //VehicleSight *next = nullptr; Vehicle* leader = nullptr; QList<QGraphicsItem *> list_of_collding_vehicle = m_sightseeing->collidingItems(); for(int i = 0 ; i < list_of_collding_vehicle.size() ; ++i){ leader = dynamic_cast<Vehicle *>(list_of_collding_vehicle.at(i)); if(leader&&(leader !=this)){ m_leader = leader; this->m_sightseeing->setPen(QPen(QColor(Qt::red))); //qDebug()<<"True"; return true; } } this->m_sightseeing->setPen(QPen(QColor(Qt::black))); //m_acceleration = 0.01; return false; } bool Vehicle::isAboutToCrash() const { Vehicle* leader = nullptr; QList<QGraphicsItem *> list_of_collding_vehicle = m_sightseeing_small->collidingItems(); for(int i = 0 ; i < list_of_collding_vehicle.size() ; ++i){ leader = dynamic_cast<Vehicle *>(list_of_collding_vehicle.at(i)); if(leader&&(leader !=this)){ this->m_sightseeing_small->setPen(QPen(QColor(Qt::red))); //qDebug()<<"True"; //m_sightseeing_small->setOpacity(1); return true; } } //m_sightseeing_small->setOpacity(0); return false; } void Vehicle::setMode(const VEHICLEMETHOD &mode) { m_mode = mode; } bool Vehicle::isDeletable() const { return m_Is_deletable; } //void Vehicle::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent) //{ // qDebug()<<"Car's Position: "<<this->pos(); //} void Vehicle::hoverEnterEvent(QGraphicsSceneHoverEvent *event) { setCursor(Qt::OpenHandCursor); //QGraphicsItem::hoverEnterEvent(event); } void Vehicle::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { setCursor(Qt::ArrowCursor); } void Vehicle::mousePressEvent(QGraphicsSceneMouseEvent *event) { setCursor(Qt::ClosedHandCursor); } QPixmap Vehicle::generateImage() const { switch (qrand()%18) { case 0: return QPixmap(":/cars/Image/Cars/Asset 1.png"); case 1: return QPixmap(":/cars/Image/Cars/Asset 2.png"); case 2: return QPixmap(":/cars/Image/Cars/Asset 3.png"); case 3: return QPixmap(":/cars/Image/Cars/Asset 4.png"); case 4: return QPixmap(":/cars/Image/Cars/Asset 5.png"); case 5: return QPixmap(":/cars/Image/Cars/Asset 6.png"); case 6: return QPixmap(":/cars/Image/Cars/Asset 7.png"); case 7: return QPixmap(":/cars/Image/Cars/Asset 8.png"); case 8: return QPixmap(":/cars/Image/Cars/Asset 9.png"); case 9: return QPixmap(":/cars/Image/Cars/Asset 10.png"); case 10: return QPixmap(":/cars/Image/Cars/Asset 11.png"); case 11: return QPixmap(":/cars/Image/Cars/Asset 12.png"); case 12: return QPixmap(":/cars/Image/Cars/Asset 13.png"); case 13: return QPixmap(":/cars/Image/Cars/Asset 14.png"); case 14: return QPixmap(":/cars/Image/Cars/Asset 15.png"); case 15: return QPixmap(":/cars/Image/Cars/Asset 16.png"); case 16: return QPixmap(":/cars/Image/Cars/Asset 17.png"); case 17: return QPixmap(":/cars/Image/Cars/Asset 18.png"); } } Direction Vehicle::getDir() const { return m_dir; } void Vehicle::setDir(const Direction &dir) { m_dir = dir; } void Vehicle::turnOnSightSeeing() { m_sightseeing->setOpacity(1.0); } void Vehicle::turnOffSightSeeing() { m_sightseeing->setOpacity(0.0); } //void Vehicle::turnOnEngine() //{ // if(m_internal_timer->isActive()){ // return; // }else{ // this->connect(m_internal_timer,SIGNAL(timeout()),this,SLOT(forward())); // m_internal_timer->start(TIME_UNIT); // } // m_on_action_state = true; //} //void Vehicle::turnOffEngine() //{ // this->disconnect(m_internal_timer,SIGNAL(timeout()),this,SLOT(forward())); // m_internal_timer->stop(); // m_on_action_state = false; //} bool Vehicle::isContainedSignal() const { // QList<QGraphicsItem *> item = scene()->items(); QList<TrafficLight *> light_list = myScene()->getTrafficLight(); // for(int i = 0 ; i < item.size() ; ++i){ // TrafficLight *light = dynamic_cast<TrafficLight *>(item.at(i)); // if(light){ // light_list.append(light); // } // } for(int i = 0 ; i < light_list.size() ; ++i){ if(light_list.at(i)->getMode() == TRAFFICMODE::HAS_SIGNAL){ return true; } } return false; } region Vehicle::getRegion() const { return m_region; } bool Vehicle::ifAllowed() const { //QList<QGraphicsItem *> item = scene()->items(); QList<TrafficLight *> light_list = myScene()->getTrafficLight(); // for(int i = 0 ; i < item.size() ; ++i){ // TrafficLight *light = dynamic_cast<TrafficLight *>(item.at(i)); // if(light){ // light_list.append(light); // } // } for(int i = 0 ; i < light_list.size() ; ++i){ if(light_list.at(i)->getRegion() == this->getRegion()){ return light_list.at(i)->checkDir(this->getDir()); } } return false; }
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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1,534,202
trafficlight.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Entities/TrafficLight/trafficlight.cpp
#include "trafficlight.h" QRectF TrafficLight::boundingRect() const { return QRectF(0,0,WidgetDimension*4,WidgetDimension); } void TrafficLight::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(option); Q_UNUSED(widget); painter->setPen(Qt::NoPen); painter->setRenderHint(QPainter::Antialiasing); painter->setBrush(QBrush(QColor("#2c3e50"))); painter->drawRoundedRect(boundingRect(),8,8); //setAcceptHoverEvents(true); //painter->drawRect(this->boundingRect()); } TrafficLight::TrafficLight(region re, QGraphicsItem *parent) :QGraphicsItem(parent) ,m_region(re) { } TrafficLight::TrafficLight(QGraphicsItem *parent) :QGraphicsItem (parent) ,m_red_duration(0) ,m_left_duration(0) ,m_main_green_duration(0) ,m_yellow_duration(0) ,m_mode(TRAFFICMODE::NO_SIGNAL) ,m_state_machine(new QStateMachine(this)) { } TrafficLight::~TrafficLight() { } region TrafficLight::getRegion() { return m_region; } bool TrafficLight::checkDir(Direction dir) { switch (dir) { case Direction::LEFT_TURNING : //qDebug()<<"Hello"; return getLeftGreen()->isOn(); case Direction::RIGHT_TURNING : return getMainGreen()->isOn(); // return true; case Direction::THROUGH : return getMainGreen()->isOn(); } return false; } void TrafficLight::setManualControl() { for(int i = 0 ; i < m_light->size() ; ++i){ if(i != 3){ m_light->at(i)->turnOff(); }else{ m_light->at(i)->turnOn(); } } } void TrafficLight::setUpFacilities() { // Setup light and attach color m_left_light = new LightWidgetLeft(QColor("#2ecc71"),this); //this->addToGroup(m_left_light); m_main_light_green = new LightWidget(QColor("#2ecc71"),this); //this->addToGroup(m_main_light_green); m_main_light_green->moveBy(LightSize,0); m_main_light_yellow = new LightWidget(QColor("#f1c40f"),this); //this->addToGroup(m_main_light_yellow); m_main_light_yellow->moveBy(LightSize*2,0); m_main_light_red = new LightWidget(QColor("#e74c3c"),this); //this->addToGroup(m_main_light_red); m_main_light_red->moveBy(LightSize*3,0); m_light = new QList<LightWidget *>(); m_light->append(m_left_light); m_light->append(m_main_light_green); m_light->append(m_main_light_yellow); m_light->append(m_main_light_red); setFlag(QGraphicsItem::ItemIsMovable); } void TrafficLight::setDuration(const int &left, const int &yellow, const int &green, const int &red) { m_red_duration = red; m_left_duration = left; m_yellow_duration = yellow; m_main_green_duration = green; // setup state to light // Create main green going to left light state m_MainGreen_Going_Left = makeState(m_main_light_green,m_main_green_duration); m_MainGreen_Going_Left->setObjectName("Main Green Going Left"); // Create main left going to green light state m_Left_Going_Yellow = makeState(m_left_light,m_left_duration); m_Left_Going_Yellow->setObjectName("Left Going Yellow"); // Create yellow green going to red light state m_Yellow_Going_Red = makeState(m_main_light_yellow,m_yellow_duration); m_Yellow_Going_Red->setObjectName("Yellow Going Red"); // Create red green going to yellow light state m_Red_Going_Yellow = makeState(m_main_light_red,m_red_duration); m_Red_Going_Yellow->setObjectName("Red Going Yellow"); // Create yellow going to green light state m_Yellow_Going_Green = makeState(m_main_light_yellow,m_yellow_duration); m_Yellow_Going_Green->setObjectName("Yellow Going Green"); // Connect these two state : m_MainGreen_Going_Left -> m_Left_Going_Yellow m_MainGreen_Going_Left->addTransition(m_MainGreen_Going_Left,SIGNAL(finished()),m_Left_Going_Yellow); // Connect these two state : m_Yellow_Going_Left -> m_Left_Going_Red m_Left_Going_Yellow->addTransition(m_Left_Going_Yellow,SIGNAL(finished()),m_Yellow_Going_Red); // Connect these two state : m_Yellow_Going_Red -> m_Red_Going_Yellow m_Yellow_Going_Red->addTransition(m_Yellow_Going_Red,SIGNAL(finished()),m_Red_Going_Yellow); // Connect these two state : m_Red_Going_Yellow -> m_Yellow_Going_Green m_Red_Going_Yellow->addTransition(m_Red_Going_Yellow,SIGNAL(finished()),m_Yellow_Going_Green); // Connect these two state : m_MainGreen_Going_Left -> m_MainGreen_Going_Left m_Yellow_Going_Green->addTransition(m_Yellow_Going_Green,SIGNAL(finished()),m_MainGreen_Going_Left); // Create state machine m_state_machine->addState(m_MainGreen_Going_Left); m_state_machine->addState(m_Left_Going_Yellow); m_state_machine->addState(m_Yellow_Going_Red); m_state_machine->addState(m_Red_Going_Yellow); m_state_machine->addState(m_Yellow_Going_Green); } void TrafficLight::setInitialState(const STATE_MACHINE &state) { switch (state) { case STATE_MACHINE::Green_Going_Left: m_state_machine->setInitialState(m_MainGreen_Going_Left); break; case STATE_MACHINE::Left_Going_Yellow: m_state_machine->setInitialState(m_Left_Going_Yellow); break; case STATE_MACHINE::Yellow_Going_Red: m_state_machine->setInitialState(m_Yellow_Going_Red); break; case STATE_MACHINE::Red_Going_Yellow: m_state_machine->setInitialState(m_Red_Going_Yellow); break; case STATE_MACHINE::Yellow_Going_Green: m_state_machine->setInitialState(m_Yellow_Going_Green); break; } } void TrafficLight::startTrafficLight() { if(!m_state_machine){ //qDebug()<<"Case 1"; return; }else if(m_state_machine->isRunning()){ //qDebug()<<"Case 2"; return; }else{ //qDebug()<<"Case 3"; m_state_machine->start(); } } void TrafficLight::stopTrafficLight() { if(!m_state_machine){ //qDebug()<<"Case 1"; return; }else if(!m_state_machine->isRunning()){ //qDebug()<<"Case 2"; return; }else{ qDebug()<<"Case 3"; m_state_machine->stop(); } } LightWidget *TrafficLight::getMainGreen() const { return m_main_light_green; } LightWidget *TrafficLight::getMainRed() const { return m_main_light_red; } LightWidget *TrafficLight::getMainYellow() const { return m_main_light_yellow; } LightWidget *TrafficLight::getLeftGreen() const { return m_left_light; } void TrafficLight::hoverEnterEvent(QGraphicsSceneHoverEvent *event) { setCursor(Qt::SizeAllCursor); } void TrafficLight::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { setCursor(Qt::ArrowCursor); } void TrafficLight::mousePressEvent(QGraphicsSceneMouseEvent *event) { setCursor(Qt::SizeAllCursor); } QList<LightWidget *> *TrafficLight::getLight() const { return m_light; } void TrafficLight::setRegion(const region &region) { m_region = region; } TRAFFICMODE TrafficLight::getMode() const { return m_mode; } void TrafficLight::setMode(const TRAFFICMODE &mode) { m_mode = mode; } void TrafficLight::turnOffInteraction() { setAcceptHoverEvents(false); setFlag(QGraphicsItem::ItemIsMovable,false); for(int i = 0 ; i < m_light->size() ; ++i){ m_light->at(i)->TurnOffInteraction(); } } void TrafficLight::turnOnInteraction() { setAcceptHoverEvents(true); setFlag(QGraphicsItem::ItemIsMovable,true); for(int i = 0 ; i < m_light->size() ; ++i){ m_light->at(i)->TurnOnInteraction(); } } QState *TrafficLight::makeState(LightWidget *light, int duration, QState *parent) { QState *lightState = new QState(parent); QTimer *timer = new QTimer(lightState); timer->setInterval(duration); timer->setSingleShot(true); QState *timing = new QState(lightState); QObject::connect(timing,SIGNAL(entered()),light,SLOT(turnOn())); QObject::connect(timing,SIGNAL(entered()),timer,SLOT(start())); QObject::connect(timing,SIGNAL(exited()),light,SLOT(turnOff())); QFinalState *done = new QFinalState(lightState); timing->addTransition(timer,SIGNAL(timeout()),done); lightState->setInitialState(timing); return lightState; } //void TrafficLight::mousePressEvent(QGraphicsSceneMouseEvent *event) //{ // qDebug()<<getRegion(); // qDebug()<<"Position "<<this->mapToScene(event->pos()); //} //void TrafficLight::hoverEnterEvent(QGraphicsSceneHoverEvent *event) //{ // setCursor(QCursor(Qt::PointingHandCursor)); //}
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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1,534,203
lightwidget.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Entities/TrafficLight/lightwidget.cpp
#include "lightwidget.h" #include "trafficlight.h" QRectF LightWidget::boundingRect() const { return QRectF(0,0,LightSize,LightSize); } LightWidget::LightWidget(const QColor &color, QGraphicsItem *parent) :QGraphicsItem(parent) ,m_color(color) ,m_on(false) ,m_IsClickable(true) { setTransformOriginPoint(LightSize/2,LightSize/2); } void LightWidget::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(option); Q_UNUSED(widget); setAcceptHoverEvents(true); painter->setPen(Qt::NoPen); painter->setRenderHint(QPainter::Antialiasing); painter->setBrush(m_color); painter->drawEllipse(0, 0, this->boundingRect().width(), this->boundingRect().height()); if (!m_on){ setOpacity(0.3); }else{ setOpacity(1.0); } setScale(LightScale); } //void LightWidget::setGeometry(const QRectF &rect) //{ // prepareGeometryChange(); // QGraphicsLayoutItem::setGeometry(rect); // qDebug()<<"Called"; // setPos(rect.topLeft()); //} //QSizeF LightWidget::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const //{ // switch (which){ // case Qt::MinimumSize: // case Qt::PreferredSize: // return this->boundingRect().size(); // case Qt::MaximumSize: // return QSizeF(400,400); // default: // break; // } // return constraint; //} QColor LightWidget::getColor() const { return m_color; } bool LightWidget::isOn() const { return m_on; } void LightWidget::setOn(bool on) { if (on == m_on) return; m_on = on; update(0,0,LightSize,LightSize); } void LightWidget::setColor(const QColor &color) { m_color = color; } void LightWidget::TurnOnInteraction() { setAcceptHoverEvents(true); m_IsClickable = true; } void LightWidget::TurnOffInteraction() { setAcceptHoverEvents(false); m_IsClickable = false; } void LightWidget::mousePressEvent(QGraphicsSceneMouseEvent *event) { //QGraphicsItem::mousePressEvent(event); Q_UNUSED(event); if(m_IsClickable){ if(!m_on){ this->turnOn(); if(dynamic_cast<TrafficLight *>(this->parentItem())){ QList<LightWidget *> *widget = (dynamic_cast<TrafficLight *>(this->parentItem()))->getLight(); for(int i = 0 ; i < widget->size() ; i++){ if(widget->at(i) != this){ widget->at(i)->turnOff(); } } } }else{ this->turnOff(); } } } void LightWidget::hoverEnterEvent(QGraphicsSceneHoverEvent *event) { setCursor(Qt::PointingHandCursor); } void LightWidget::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { setCursor(QCursor(Qt::ArrowCursor)); } //void LightWidget::hoverEnterEvent(QGraphicsSceneHoverEvent *event) //{ // setCursor(QCursor(Qt::PointingHandCursor)); //} //void LightWidget::hoverMoveEvent(QGraphicsSceneHoverEvent *event) //{ // setCursor(QCursor(Qt::PointingHandCursor)); //} void LightWidget::turnOff() { setOn(false); } void LightWidget::turnOn() { setOn(true); }
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KimangKhenng/Traffic-SImulation-and-Visualization
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1,534,204
lightwidgetleft.cpp
KimangKhenng_Traffic-SImulation-and-Visualization/Entities/TrafficLight/lightwidgetleft.cpp
#include "lightwidgetleft.h" LightWidgetLeft::LightWidgetLeft(const QColor &color, QGraphicsItem *parent) :LightWidget(color,parent) { setAcceptHoverEvents(true); setTransformOriginPoint(LightSize/2,LightSize/2); } void LightWidgetLeft::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(option); Q_UNUSED(widget); static const QPointF points[3] = {QPointF(0,this->boundingRect().height()/2),QPointF(this->boundingRect().width(),0),QPointF(this->boundingRect().width(),this->boundingRect().height())}; painter->setRenderHint(QPainter::Antialiasing); painter->setPen(Qt::NoPen); painter->setBrush(getColor()); painter->drawPolygon(points,3,Qt::OddEvenFill); painter->scale(0.8,0.8); if (!isOn()){ setOpacity(0.3); }else{ setOpacity(1.0); } setScale(LightScale); }
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.cpp
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KimangKhenng/Traffic-SImulation-and-Visualization
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1,534,205
commonenum.h
KimangKhenng_Traffic-SImulation-and-Visualization/commonenum.h
#ifndef COMMONENUM_H #define COMMONENUM_H #include <QDebug> #include <QTimer> #include <QTime> #define PARALLEL_OMP 0 #define PARALLEL_CONCURRENT 0 //////////////// #ifndef MAX_S_N #define MAX_S_N 20 #endif //////////////// #ifndef MAX_N_S #define MAX_N_S 20 #endif /////////////// #ifndef MAX_E_W #define MAX_E_W 20 #endif ////////////// #ifndef MAX_W_E #define MAX_W_E 20 #endif /////////////// #ifndef TIME_UNIT #define TIME_UNIT 1/60 // refresh rate 60HZ #endif //////////////// /// \brief The Direction enum enum SimulationState{STARTED,STOPPED,PAUSED,UNINITIALIZED,INITIALIZED}; enum Direction{LEFT_TURNING,THROUGH,RIGHT_TURNING}; enum region{REGION_E_W,REGION_N_S,REGION_W_E,REGION_S_N}; enum GENMETHOD{GEN_3,GEN_5,NO_TURN,ONLY_TURN}; enum TRAFFICMODE{NO_SIGNAL,HAS_SIGNAL}; enum VEHICLEMETHOD{SIGHTSEEING,GO_THROUGH}; enum STATE_MACHINE{Green_Going_Left,Left_Going_Yellow,Yellow_Going_Red,Red_Going_Yellow,Yellow_Going_Green}; struct SimulationInput{ int B_NS = 3500; int B_SN = 3000; int B_WE = 3900; int B_EW = 3600; int RED_LIGHT = 5000; int GREEN_LIGHT = 3500; int LEFT_GREEN_LIGHT = 1500; int YELLOW_LIGHT = 500; GENMETHOD METh = GENMETHOD::GEN_3; VEHICLEMETHOD MODE = VEHICLEMETHOD::SIGHTSEEING; bool ShowTrafficLight = true; void trafficEasy() { B_NS = 4000; B_SN = 3500; B_WE = 3900; B_EW = 4100; } void trafficModerate(){ B_NS = 2500; B_SN = 2000; B_WE = 2900; B_EW = 2500; } void trafficBusy(){ B_NS = 1700; B_SN = 1900; B_WE = 1900; B_EW = 1600; } void LightingQuick(){ RED_LIGHT = 3000; GREEN_LIGHT = 2000; LEFT_GREEN_LIGHT = 1000; YELLOW_LIGHT = 500; } void LightingModerate(){ RED_LIGHT = 5000; GREEN_LIGHT = 3500; LEFT_GREEN_LIGHT = 1500; YELLOW_LIGHT = 500; } void LightingLong(){ RED_LIGHT = 7000; GREEN_LIGHT = 5000; LEFT_GREEN_LIGHT = 2000; YELLOW_LIGHT = 500; } void ExperimentalCrazy(){ B_NS = 500; B_SN = 700; B_WE = 900; B_EW = 200; METh = GENMETHOD::GEN_5; MODE = VEHICLEMETHOD::GO_THROUGH; ShowTrafficLight = false; } void ExperimentalFreeForAll(){ trafficModerate(); LightingModerate(); ShowTrafficLight = false; } void random(){ qsrand(static_cast<uint>(QTime(0,0,0).secsTo(QTime::currentTime()))); switch (qrand()%2) { case 0: switch (qrand()%3) { case 0: trafficEasy(); break; case 1: trafficModerate(); break; case 2: trafficBusy(); break; } switch (qrand()%3) { case 0: LightingQuick(); break; case 1: LightingModerate(); break; case 2: LightingLong(); break; } break; case 1: switch (qrand()%2) { case 0: ExperimentalCrazy(); break; case 1: ExperimentalFreeForAll(); break; } break; } } }; #endif // COMMONENUM_H
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KimangKhenng/Traffic-SImulation-and-Visualization
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1,534,206
intropage.h
KimangKhenng_Traffic-SImulation-and-Visualization/UI/intropage.h
#ifndef INTROPAGE_H #define INTROPAGE_H #include "Utilities/qlightboxwidget.h" #include <QTimer> namespace Ui { class IntroPage; } class IntroPage : public QLightBoxWidget { Q_OBJECT public: explicit IntroPage( QWidget *parent = 0); // void AutoUpdate(const bool& x); ~IntroPage(); signals: void PlayClicked(); void ExitClicked(); void AboutClicked(); void HelpClicked(); public slots: void on_m_PlayButton_clicked(); void on_m_ExitButton_clicked(); void on_m_AboutButton_clicked(); void on_m_HelpButton_clicked(); void repaintWidget(); private: Ui::IntroPage *ui; //QTimer *m_timer; }; #endif // INTROPAGE_H
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1,534,207
simulationcontrolwidget.h
KimangKhenng_Traffic-SImulation-and-Visualization/UI/simulationcontrolwidget.h
#ifndef SIMULATIONCONTROLWIDGET_H #define SIMULATIONCONTROLWIDGET_H #include "Utilities/roadintersectionsimulation.h" namespace Ui { class SimulationControlWidget; } class SimulationControlWidget : public QWidget { Q_OBJECT public: explicit SimulationControlWidget(QWidget *parent = 0); // void installSimulation(RoadIntersectionSimulation *instance); ~SimulationControlWidget(); private slots: void on_start_simulation_button_clicked(); void on_random_setup_clicked(); void on_help_setup_button_clicked(); signals: void inputedReady(double north_south, double south_north, double west_east, double east_west, double red_ligt, double green_light, double left_green); void helpClicked(); void randomClicked(); private: Ui::SimulationControlWidget *ui; // RoadIntersectionSimulation *m_Simulation; }; #endif // SIMULATIONCONTROLWIDGET_H
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KimangKhenng/Traffic-SImulation-and-Visualization
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1,534,208
visualizepanel.h
KimangKhenng_Traffic-SImulation-and-Visualization/UI/visualizepanel.h
#ifndef VISUALIZEPANEL_H #define VISUALIZEPANEL_H #include <QFile> #include <QDir> #include <QString> #include "Utilities/qcustomplot.h" #include "Entities/trafficcontroller.h" #define X_NUM_RANG 20; #define Y_NUM_RANG 20; #define X_FLOW_MAX 20; #define Y_FLOW_MAX 20; #define X_DEN_MAX 10; #define Y_DEN_MAX 20; #define X_HEAD_MAX 20; #define Y_HEAD_MAX 20; #define RESET_RANGED 20 namespace Ui { class VisualizePanel; } class MainWindow; class VisualizePanel : public QWidget { Q_OBJECT public: explicit VisualizePanel(QWidget *parent = nullptr); //void initialize(); //void setEtimer(QList<QElapsedTimer *> *etimer); void setController(TrafficController *controller); ~VisualizePanel() override; //private slots: // void update_1(); // void update_2(); // void update_3(); // void update_4(); public slots: void update_all(); private: void update_1(); void update_2(); void update_3(); void update_4(); void setUpNumberWidget(); void setUpFlowWidget(); void setUpDensityWidget(); void setUpHeadwayWidget(); void update_FLOW(); void update_NUM(); void update_DEN(); void update_HEAD(); int getNumber(const int &x) const; int getNumberNS() const; int getNumberSN() const; int getNumberWE() const; int getNumberEW() const; double getFlow(const int &x) const; double getFlowNS() const; double getFlowSN() const; double getFlowWE() const; double getFlowEW() const; double getDensity(const int &x) const; double getDensityNS() const; double getDensitySN() const; double getDensityWE() const; double getDensityEW() const; double getHeadWay(const int &x) const; double getHeadWayNS() const; double getHeadWaySN() const; double getHeadWayWE() const; double getHeadWayEW() const; Ui::VisualizePanel *ui; QList<QCustomPlot *> m_number_widget; QList<QCustomPlot *> m_flow_widget; QList<QCustomPlot *> m_density_widget; QList<QCustomPlot *> m_headway_widget; TrafficController *m_controller; // QList<TrafficDetector *> *m_detector; QList<QVector<int>> m_number; QList<QVector<double>> m_flow; QList<QVector<double>> m_density; QList<QVector<double>> m_headway; // QList<QTimer *> *m_timer; // QList<QElapsedTimer *> *m_etimer; QList<QFile*> m_queue_size; // QTextStream numStream; // QTextStream flowStream; // QTextStream headwayStream; }; #endif // VISUALIZEPANEL_H
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1,534,209
helpwidget.h
KimangKhenng_Traffic-SImulation-and-Visualization/UI/helpwidget.h
#ifndef HELPWIDGET_H #define HELPWIDGET_H #include <QWidget> #include "Utilities/roadintersectionsimulation.h" namespace Ui { class HelpWidget; } class HelpWidget : public QWidget { Q_OBJECT public: explicit HelpWidget(QWidget *parent = 0); void startDemo(); void stopDemo(); ~HelpWidget(); RoadIntersectionSimulation *demo() const; private slots: void on_next_button_clicked(); void on_back_button_clicked(); private: Ui::HelpWidget *ui; RoadIntersectionSimulation *m_demo; }; #endif // HELPWIDGET_H
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1,534,210
graphicsview.h
KimangKhenng_Traffic-SImulation-and-Visualization/UI/graphicsview.h
#ifndef GRAPHICSVIEW_H #define GRAPHICSVIEW_H #include <QGraphicsView> #include <QMouseEvent> #include <QWheelEvent> #include <QWidget> #include "mainwindow.h" class GraphicsView : public QGraphicsView { public: GraphicsView(QWidget *parent = nullptr); void Initializer(); protected: // Control Mouse wheel to zoom void wheelEvent(QWheelEvent *event) override; // void mouseMoveEvent(QMouseEvent *event) override; // void mouseReleaseEvent(QMouseEvent *event) override; //virtual void resizeEvent(QResizeEvent *event); private: qreal m_min; qreal m_max; }; #endif // GRAPHICSVIEW_H
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KimangKhenng/Traffic-SImulation-and-Visualization
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1,534,211
simulationsetup.h
KimangKhenng_Traffic-SImulation-and-Visualization/UI/simulationsetup.h
#ifndef SIMULATIONSETUP_H #define SIMULATIONSETUP_H #include <QWidget> #include <QRadioButton> #include "commonenum.h" namespace Ui { class SimulationSetup; } class SimulationSetup : public QWidget { Q_OBJECT public: explicit SimulationSetup(QWidget *parent = nullptr); ~SimulationSetup(); private slots: void on_start_simulation_button_clicked(); void on_random_setup_clicked(); void on_help_setup_button_clicked(); void on_traffic_level_easy_input_clicked(); void on_traffic_mode_moderate_input_clicked(); void on_traffic_mode_busy_input_clicked(); void on_light_quick_input_clicked(); void on_light_moderate_input_clicked(); void on_light_long_input_clicked(); void on_experimental_mode_crazy_clicked(); void on_experimental_free_clicked(); signals: void inputReady(SimulationInput input); void onHelpClicked(); void onRandomClicked(SimulationInput input); private: Ui::SimulationSetup *ui; SimulationInput input; QList<QRadioButton*> trafficButton; QList<QRadioButton*> lightButton; }; #endif // SIMULATIONSETUP_H
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KimangKhenng/Traffic-SImulation-and-Visualization
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1,534,212
mainwindow.h
KimangKhenng_Traffic-SImulation-and-Visualization/UI/mainwindow.h
#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <omp.h> #include <QMainWindow> #include <QGraphicsSvgItem> #include <QGLWidget> #include "commonenum.h" #include "Entities/Vehicle/vehicle.h" #include "Utilities/road.h" #include "simulationscene.h" #include "Utilities/vehiclesgenerator.h" #include "Entities/trafficcontroller.h" namespace Ui { class MainWindow; } class SimulationControl; //class DataWidget; class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = nullptr); // virtual void resizeEvent(QResizeEvent *event); virtual void keyPressEvent (QKeyEvent *event); void set_up_random(); void set_up(); void turnOnSimulationState(); void turnOffSimulationState(); GENMETHOD getCurrentMethod() const; VEHICLEMETHOD getCurrentVehicleMethod() const; SimulationScene *scene() const; TrafficController *getController() const; bool getSimulate_state() const; void showTraffic(bool checked); void set3LaneCheck(const bool& b); void setGenMethod(const GENMETHOD& gen); void setGoThroguht(const bool& b); void setSimMode(const VEHICLEMETHOD& m); void setTrafficState(const bool& b); ~MainWindow(); public slots: void check_state(); private slots: void on_actionExit_triggered(); void on_play_clicked(); void on_back_clicked(); void on_open_simulation_button_clicked(); void on_exit_clicked(); void on_reset_clicked(); void on_pause_clicked(); void on_stop_clicked(); void set_up_demo(); void on_m_road_check_button_toggled(bool checked); void on_m_detector_button_clicked(bool checked); void on_m_sightseeing_button_clicked(bool checked); void on_m_aboutus_button_clicked(); void on_m_manul_control_button_clicked(bool checked); void on_m_5_lanes_clicked(); void on_m_3_lanes_clicked(); void on_m_no_traffic_clicked(bool checked); void on_m_no_turn_clicked(); void on_m_go_though_clicked(bool checked); void on_m_drop_in_clicked(); void on_actionPNG_triggered(); void on_m_tool_panel_check_box_clicked(bool checked); void on_m_visualize_panel_check_box_clicked(bool checked); void on_m_back_button_clicked(); void on_m_only_turn_clicked(); private: void changeVehicleMode(const VEHICLEMETHOD &mode); Ui::MainWindow *ui; SimulationScene *m_scene; bool m_simulate_state; bool m_traffic_state; bool m_sightseeing; bool m_visualize_state; QTimer *m_machine_state; //QSplashScreen *m_loading_screen; //DataWidget *m_data_widget; TrafficController *m_controller; //QList<TrafficLight *> *m_traffic_light; }; #endif // MAINWINDOW_H
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.h
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KimangKhenng/Traffic-SImulation-and-Visualization
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
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1,534,213
uimainwindow.h
KimangKhenng_Traffic-SImulation-and-Visualization/UI/uimainwindow.h
#ifndef UIMAINWINDOW_H #define UIMAINWINDOW_H #include "Utilities/roadintersectionsimulation.h" #include "UI/intropage.h" #include "UI/simulationsetup.h" namespace Ui { class UIMainWindow; } class UIMainWindow : public QWidget { Q_OBJECT public: explicit UIMainWindow(QWidget *parent = 0); ~UIMainWindow(); public slots: void onExitButtonClicked(); void onAboutButtonClicked(); void onPlayButtonClicked(); void onHelpButtonClicked(); void EnableSimulationButton(const bool& play = true, const bool& pause = true, const bool& stop = true, const bool& restart = true); void updateStatus(); private slots: void on_m_about_back_button_clicked(); void on_m_help_back_button_clicked(); void on_m_simulation_back_icon_clicked(); void on_m_setting_back_icon_clicked(); void on_m_simulation_play_button_clicked(); void on_m_simulation_pause_button_clicked(); void on_m_simulation_restart_button_clicked(); void on_m_simulation_stop_button_clicked(); void on_show_road_check_box_stateChanged(int arg1); void on_show_detectors_check_box_stateChanged(int arg1); void on_show_vehicles_vision_check_box_stateChanged(int arg1); void on_show_traffic_light_check_box_stateChanged(int arg1); void on_m_3_lanes_button_clicked(); void on_m_5_lanes_button_clicked(); void on_m_no_turn_button_clicked(); void on_m_turn_only_button_clicked(); void on_m_go_through_check_box_stateChanged(int arg1); private: Ui::UIMainWindow *ui; RoadIntersectionSimulation *m_Simulation; RoadIntersectionSimulation *m_Demo; IntroPage *m_intro_page; SimulationSetup *m_setup; int m_time_frame; }; #endif // UIMAINWINDOW_H
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.h
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KimangKhenng/Traffic-SImulation-and-Visualization
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9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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1,534,215
simulationscene.h
KimangKhenng_Traffic-SImulation-and-Visualization/UI/simulationscene.h
#ifndef SIMULATIONSCENE_H #define SIMULATIONSCENE_H #include <QGraphicsScene> #include <QGraphicsSvgItem> #include <omp.h> #include <QtConcurrent/QtConcurrent> #include "Entities/Vehicle/vehicle.h" #include "Entities/trafficdetector.h" #include "Entities/trafficcontroller.h" class SimulationScene: public QGraphicsScene { public: SimulationScene(QGraphicsScene *parent = nullptr); uint getNumber(const region &x) const; QList<Vehicle *> getVehicle() const; QList<Vehicle *> getVehicle(const region &r) const; TrafficLight* getTrafficLight(const region &r) const; QList<TrafficLight *> getTrafficLight() const; QList<TrafficDetector *> getDetector() const; /*! * \brief Add vehicle to the simulation scene * \param vehicle = vehicle to be added */ void addVehicle(Vehicle* vehicle); /*! * \brief add Detector to the simulation scene * \param detector to be added */ void addDetector(TrafficDetector* detector); void addLight(TrafficLight* light); void removeVehicle(Vehicle* ve); void setGoThrough(bool x); void resetScene(); void showTrafficLight(); void HideTrafficLight(); void showIntersectionPath(const bool &show); void showDetectors(); void hideDetectors(); void turnOffDetectors(); void turnOnDetectors(); void showVehiclesVision(); void hideVehiclesVision(); TrafficController *getController() const; void updateScene(const VEHICLEMETHOD &seeing); void turnOffInteraction(); void turnOnInteraction(); private: QList<Vehicle* > m_Vehicles; TrafficController *m_Controller; QGraphicsSvgItem *m_path; //protected: // virtual void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent); }; #endif // SIMULATIONSCENE_H
1,784
C++
.h
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KimangKhenng/Traffic-SImulation-and-Visualization
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1,534,217
vehiclesgenerator.h
KimangKhenng_Traffic-SImulation-and-Visualization/Utilities/vehiclesgenerator.h
#ifndef VEHICLESGENERATOR_H #define VEHICLESGENERATOR_H #include "Entities/Vehicle/vehicle.h" #include "Utilities/road.h" #include "commonenum.h" /////////////// /// \brief The VehiclesGenerator class /// FactoryClass For Vehicle Class /// ////////// class VehiclesGenerator { public: static Vehicle *getLeftTurningVehicle(const region& approach, const VEHICLEMETHOD& x, const bool& vision= false, const bool& interact = true); static Vehicle *getThroughVehicle(const region& approach, const int& lane, const VEHICLEMETHOD& x, const bool& vision= false, const bool& interact = true); static Vehicle *getRightTurningVehicle(const region& approach, const VEHICLEMETHOD& x, const bool& vision = false, const bool& interact = true); }; #endif // VEHICLESGENERATOR_H
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.h
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KimangKhenng/Traffic-SImulation-and-Visualization
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GPL-3.0
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false
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1,534,218
road.h
KimangKhenng_Traffic-SImulation-and-Visualization/Utilities/road.h
#ifndef ROAD_H #define ROAD_H #include <QPainterPath> #include <QTransform> #include "Entities/TrafficLight/trafficlight.h" #include "commonenum.h" class road { public: /////////////////// /// \brief getLeft /// \param approach = region for vehicle to appear /// \return Path for vehicle /// function to return path for vehicle static QPainterPath getLeft(const region& approach); static QPainterPath getThrough(const region& approach,const int& lane); static QPainterPath getRight(const region& approach); private: static QPainterPath get_1_1(); static QPainterPath get_1_2(); static QPainterPath get_1_3(); static QPainterPath get_1_4(); static QPainterPath get_1_5(); static QPainterPath get_2_1(); static QPainterPath get_2_2(); static QPainterPath get_2_3(); static QPainterPath get_2_4(); static QPainterPath get_2_5(); static QPainterPath get_3_1(); static QPainterPath get_3_2(); static QPainterPath get_3_3(); static QPainterPath get_3_4(); static QPainterPath get_3_5(); static QPainterPath get_4_1(); static QPainterPath get_4_2(); static QPainterPath get_4_3(); static QPainterPath get_4_4(); static QPainterPath get_4_5(); static QPainterPath draw_1_1(); static QPainterPath draw_1_2(); static QPainterPath draw_1_3(); static QPainterPath draw_1_4(); static QPainterPath draw_1_5(); static QPainterPath draw_2_1(); static QPainterPath draw_2_2(); static QPainterPath draw_2_3(); static QPainterPath draw_2_4(); static QPainterPath draw_2_5(); static QPainterPath draw_3_1(); static QPainterPath draw_3_2(); static QPainterPath draw_3_3(); static QPainterPath draw_3_4(); static QPainterPath draw_3_5(); static QPainterPath draw_4_1(); static QPainterPath draw_4_2(); static QPainterPath draw_4_3(); static QPainterPath draw_4_4(); static QPainterPath draw_4_5(); }; #endif // ROAD_H
1,990
C++
.h
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KimangKhenng/Traffic-SImulation-and-Visualization
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GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
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1,534,219
simulationcontrol.h
KimangKhenng_Traffic-SImulation-and-Visualization/Utilities/simulationcontrol.h
#ifndef SIMULATIONCONTROL_H #define SIMULATIONCONTROL_H #include "UI/mainwindow.h" #include "Entities/Vehicle/vehicle.h" #include "Utilities/generator.h" namespace Ui { class SimulationControl; } class MainWindow; class SimulationControl : public QWidget { Q_OBJECT public: explicit SimulationControl(QWidget *parent = nullptr); ~SimulationControl(); void initialize(QWidget *widget); void stopGenerating(); Generator *generator() const; void setMethod(const GENMETHOD& m); private slots: void on_m_setup_button_clicked(); void on_m_setup_birth_rate_button_clicked(); void on_m_stop_clicked(); void on_m_auto_traffic_clicked(); void on_m_random_birth_clicked(); void on_m_setup_birth_rate_button_3_clicked(); private: MainWindow *m_w; Ui::SimulationControl *ui; QList<QTimer> m_timer; Generator *m_generator; }; #endif // SIMULATIONCONTROL_H
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.h
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KimangKhenng/Traffic-SImulation-and-Visualization
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GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
false
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1,534,220
roadintersectionsimulation.h
KimangKhenng_Traffic-SImulation-and-Visualization/Utilities/roadintersectionsimulation.h
#ifndef ROADINTERSECTIONSIMULATION_H #define ROADINTERSECTIONSIMULATION_H #include "Utilities/generator.h" #include <QGraphicsView> static const float TIME_STEP = 1/60; class Generator; class RoadIntersectionSimulation : public QObject { Q_OBJECT public: RoadIntersectionSimulation(QGraphicsView *view); ~RoadIntersectionSimulation(); void initialize(const int &B_NS = 3500, const int &B_SN = 3000, const int &B_WE = 3900, const int &B_EW = 3600, const int &RED_LIGHT = 5000, const int &GREEN_LIGHT = 3500, const int &LEFT_GREEN_LIGHT = 1500, const int &YELLOW_LIGHT = 500, const GENMETHOD &METh = GENMETHOD::GEN_3, const VEHICLEMETHOD &MODE = VEHICLEMETHOD::SIGHTSEEING); void startSimulation(); void stopSimulation(); void pauseSimulation(); void turnOffInteraction(); void turnOnInteraction(); void startDemo(); SimulationScene *Scene() const; SimulationState State() const; QPixmap updatedViewinOneFrame(); void showRoad(); void hideRoad(); void showDetectors(); void hideDetectors(); void showVehiclesVision(); void hideVehiclesVision(); void showTraffic(); void hideTraffic(); void turnOnGoThrough(); void turnOffGoThrough(); void setGenerationMethod(GENMETHOD method = GENMETHOD::GEN_3); int VehiclesNumber() const; public slots: void updateVehicle(); void autoInitialize(); void initializeFrominput(SimulationInput input); signals: void updatedOneFrame(); private: //Simulation Entities SimulationScene *m_Scene; Generator *m_Generator; SimulationState m_State; bool m_TrafficLightOn; bool m_VehicleSightSeeingOn; bool m_VisualizationOn; QTimer *m_SimulationTimer; QGraphicsView *m_view; }; #endif // ROADINTERSECTIONSIMULATION_H
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.h
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KimangKhenng/Traffic-SImulation-and-Visualization
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GPL-3.0
9/20/2024, 10:44:10 PM (Europe/Amsterdam)
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