idx
string
original_id
string
image
image
text
string
answer
string
task_type
string
split
string
size
int32
level
int32
gym_map
string
path_length
int32
path
string
start_coords
string
goal_coords
string
obstacle_coords
string
astar_path
string
vsp_task-main_level4_0
task-main_level4_0
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FSFH", "FGHF", "HFFH"]
null
null
[1, 1]
[2, 1]
[[1, 3], [2, 2], [3, 0], [3, 3]]
vsp_task-main_level4_1
task-main_level4_1
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFHF", "HGFF", "FHHF", "FFFS"]
null
null
[3, 3]
[1, 1]
[[0, 2], [1, 0], [2, 1], [2, 2]]
vsp_task-main_level4_10
task-main_level4_10
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FHHF", "HGFF", "FFFS", "FFFF"]
null
null
[2, 3]
[1, 1]
[[0, 1], [0, 2], [1, 0]]
vsp_task-main_level4_11
task-main_level4_11
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FGHH", "HSFF", "FFFF"]
null
null
[2, 1]
[1, 1]
[[1, 2], [1, 3], [2, 0]]
vsp_task-main_level4_12
task-main_level4_12
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFSF", "HFHF", "FFFF", "FFGF"]
null
null
[0, 2]
[3, 2]
[[1, 0], [1, 2]]
vsp_task-main_level4_13
task-main_level4_13
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "GHSF", "HFFF", "FFHF"]
null
null
[1, 2]
[1, 0]
[[1, 1], [2, 0], [3, 2]]
vsp_task-main_level4_14
task-main_level4_14
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FFFF", "FFFH", "FFSG"]
null
null
[3, 2]
[3, 3]
[[2, 3]]
vsp_task-main_level4_15
task-main_level4_15
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SGFF", "FFFH", "FFFF", "FFFF"]
null
null
[0, 0]
[0, 1]
[[1, 3]]
vsp_task-main_level4_16
task-main_level4_16
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFG", "FFFF", "FHFF", "HFSF"]
null
null
[3, 2]
[0, 3]
[[2, 1], [3, 0]]
vsp_task-main_level4_17
task-main_level4_17
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "SFFF", "FGFF", "FFFF"]
null
null
[1, 0]
[2, 1]
[]
vsp_task-main_level4_18
task-main_level4_18
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "GFFF", "FFHS", "FHFF"]
null
null
[2, 3]
[1, 0]
[[2, 2], [3, 1]]
vsp_task-main_level4_19
task-main_level4_19
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["GFFF", "FFSH", "FFFF", "FFFF"]
null
null
[1, 2]
[0, 0]
[[1, 3]]
vsp_task-main_level4_2
task-main_level4_2
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FGFF", "FFFF", "FSFF"]
null
null
[3, 1]
[1, 1]
[]
vsp_task-main_level4_20
task-main_level4_20
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FHFH", "HSFF", "FFFG", "FFFF"]
null
null
[1, 1]
[2, 3]
[[0, 1], [0, 3], [1, 0]]
vsp_task-main_level4_21
task-main_level4_21
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FHFF", "FFHF", "GFFF", "FFSH"]
null
null
[3, 2]
[2, 0]
[[0, 1], [1, 2], [3, 3]]
vsp_task-main_level4_22
task-main_level4_22
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFFF", "FFFS", "FFGH", "FHFF"]
null
null
[1, 3]
[2, 2]
[[0, 0], [2, 3], [3, 1]]
vsp_task-main_level4_23
task-main_level4_23
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FFFF", "FFFF", "GFSF"]
null
null
[3, 2]
[3, 0]
[]
vsp_task-main_level4_24
task-main_level4_24
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FGFF", "HFSF", "FFFF", "FFHF"]
null
null
[1, 2]
[0, 1]
[[1, 0], [3, 2]]
vsp_task-main_level4_25
task-main_level4_25
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FSFF", "FFHG", "FFFF", "FFFF"]
null
null
[0, 1]
[1, 3]
[[1, 2]]
vsp_task-main_level4_26
task-main_level4_26
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFFH", "FHFH", "FFFH", "GFFS"]
null
null
[3, 3]
[3, 0]
[[0, 0], [0, 3], [1, 1], [1, 3], [2, 3]]
vsp_task-main_level4_27
task-main_level4_27
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["GFFF", "FHFH", "FHFS", "FFFH"]
null
null
[2, 3]
[0, 0]
[[1, 1], [1, 3], [2, 1], [3, 3]]
vsp_task-main_level4_28
task-main_level4_28
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFH", "HHFF", "FFHF", "GFFS"]
null
null
[3, 3]
[3, 0]
[[0, 3], [1, 0], [1, 1], [2, 2]]
vsp_task-main_level4_29
task-main_level4_29
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFFF", "FFGF", "HFFF", "FFHS"]
null
null
[3, 3]
[1, 2]
[[0, 0], [2, 0], [3, 2]]
vsp_task-main_level4_3
task-main_level4_3
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FFFS", "FHFH", "FHFG"]
null
null
[1, 3]
[3, 3]
[[2, 1], [2, 3], [3, 1]]
vsp_task-main_level4_30
task-main_level4_30
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FFFF", "SHFF", "GHFF"]
null
null
[2, 0]
[3, 0]
[[2, 1], [3, 1]]
vsp_task-main_level4_31
task-main_level4_31
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFH", "FFSF", "FFGF", "FFFF"]
null
null
[1, 2]
[2, 2]
[[0, 3]]
vsp_task-main_level4_32
task-main_level4_32
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FFFF", "SFHF", "FFHG"]
null
null
[2, 0]
[3, 3]
[[2, 2], [3, 2]]
vsp_task-main_level4_33
task-main_level4_33
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SHFF", "FHFF", "FFFH", "HHGF"]
null
null
[0, 0]
[3, 2]
[[0, 1], [1, 1], [2, 3], [3, 0], [3, 1]]
vsp_task-main_level4_34
task-main_level4_34
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FHGS", "FFFF", "FFFF", "FFFF"]
null
null
[0, 3]
[0, 2]
[[0, 1]]
vsp_task-main_level4_35
task-main_level4_35
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFGF", "FSFF", "FFFF", "FFFF"]
null
null
[1, 1]
[0, 2]
[[0, 0]]
vsp_task-main_level4_36
task-main_level4_36
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFFF", "FFFF", "HSFF", "FFGF"]
null
null
[2, 1]
[3, 2]
[[0, 0], [2, 0]]
vsp_task-main_level4_37
task-main_level4_37
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FGFF", "HFFF", "FFHF", "SHFF"]
null
null
[3, 0]
[0, 1]
[[1, 0], [2, 2], [3, 1]]
vsp_task-main_level4_38
task-main_level4_38
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFFF", "HSFG", "FFFF", "HFFF"]
null
null
[1, 1]
[1, 3]
[[0, 0], [1, 0], [3, 0]]
vsp_task-main_level4_39
task-main_level4_39
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFH", "FFSF", "FGFF", "FFFF"]
null
null
[1, 2]
[2, 1]
[[0, 3]]
vsp_task-main_level4_4
task-main_level4_4
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FFFS", "FHFF", "FFHG"]
null
null
[1, 3]
[3, 3]
[[2, 1], [3, 2]]
vsp_task-main_level4_40
task-main_level4_40
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["GFFH", "FHFF", "FHFF", "SFFH"]
null
null
[3, 0]
[0, 0]
[[0, 3], [1, 1], [2, 1], [3, 3]]
vsp_task-main_level4_41
task-main_level4_41
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FSFF", "FFHG", "FFFF", "FFHF"]
null
null
[0, 1]
[1, 3]
[[1, 2], [3, 2]]
vsp_task-main_level4_42
task-main_level4_42
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFHF", "FFFF", "FHFG", "FSFF"]
null
null
[3, 1]
[2, 3]
[[0, 2], [2, 1]]
vsp_task-main_level4_43
task-main_level4_43
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "HFFF", "FSGF", "FFFF"]
null
null
[2, 1]
[2, 2]
[[1, 0]]
vsp_task-main_level4_44
task-main_level4_44
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFSF", "FFFF", "FGHF", "FFFF"]
null
null
[0, 2]
[2, 1]
[[2, 2]]
vsp_task-main_level4_45
task-main_level4_45
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SFFF", "GFHF", "FHHF", "FFHF"]
null
null
[0, 0]
[1, 0]
[[1, 2], [2, 1], [2, 2], [3, 2]]
vsp_task-main_level4_46
task-main_level4_46
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFFF", "HHFF", "FFFS", "HGFF"]
null
null
[2, 3]
[3, 1]
[[0, 0], [1, 0], [1, 1], [3, 0]]
vsp_task-main_level4_47
task-main_level4_47
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FHHF", "SFFF", "FGFF", "HFFF"]
null
null
[1, 0]
[2, 1]
[[0, 1], [0, 2], [3, 0]]
vsp_task-main_level4_48
task-main_level4_48
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFG", "FHFS", "FHFH", "FFFF"]
null
null
[1, 3]
[0, 3]
[[1, 1], [2, 1], [2, 3]]
vsp_task-main_level4_49
task-main_level4_49
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "GFFF", "FFHF", "FFFS"]
null
null
[3, 3]
[1, 0]
[[2, 2]]
vsp_task-main_level4_5
task-main_level4_5
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFGF", "FFFF", "SFFF", "FFFF"]
null
null
[2, 0]
[0, 2]
[]
vsp_task-main_level4_50
task-main_level4_50
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SFHG", "FHFF", "FFFF", "FFFF"]
null
null
[0, 0]
[0, 3]
[[0, 2], [1, 1]]
vsp_task-main_level4_51
task-main_level4_51
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFHF", "FFHF", "FFSF", "HFFG"]
null
null
[2, 2]
[3, 3]
[[0, 0], [0, 2], [1, 2], [3, 0]]
vsp_task-main_level4_52
task-main_level4_52
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["GFFF", "FHFH", "HFFF", "SFFF"]
null
null
[3, 0]
[0, 0]
[[1, 1], [1, 3], [2, 0]]
vsp_task-main_level4_53
task-main_level4_53
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SFHF", "FFGF", "HFFF", "HFFF"]
null
null
[0, 0]
[1, 2]
[[0, 2], [2, 0], [3, 0]]
vsp_task-main_level4_54
task-main_level4_54
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFHF", "FHFH", "FFGF", "FSFH"]
null
null
[3, 1]
[2, 2]
[[0, 0], [0, 2], [1, 1], [1, 3], [3, 3]]
vsp_task-main_level4_55
task-main_level4_55
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FGFF", "SFFF", "FFFF", "FFHH"]
null
null
[1, 0]
[0, 1]
[[3, 2], [3, 3]]
vsp_task-main_level4_56
task-main_level4_56
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "HHFS", "HFFH", "FGFH"]
null
null
[1, 3]
[3, 1]
[[1, 0], [1, 1], [2, 0], [2, 3], [3, 3]]
vsp_task-main_level4_57
task-main_level4_57
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FHFF", "GFFS", "FFFF"]
null
null
[2, 3]
[2, 0]
[[1, 1]]
vsp_task-main_level4_58
task-main_level4_58
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FFFH", "FHGF", "FFSF"]
null
null
[3, 2]
[2, 2]
[[1, 3], [2, 1]]
vsp_task-main_level4_59
task-main_level4_59
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SFFH", "FFFF", "FFGF", "FFFH"]
null
null
[0, 0]
[2, 2]
[[0, 3], [3, 3]]
vsp_task-main_level4_6
task-main_level4_6
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FHFF", "GFFF", "SHFF"]
null
null
[3, 0]
[2, 0]
[[1, 1], [3, 1]]
vsp_task-main_level4_60
task-main_level4_60
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFHS", "HFFF", "FHGH", "FFFF"]
null
null
[0, 3]
[2, 2]
[[0, 2], [1, 0], [2, 1], [2, 3]]
vsp_task-main_level4_61
task-main_level4_61
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFS", "FHGF", "FFFF", "FFFH"]
null
null
[0, 3]
[1, 2]
[[1, 1], [3, 3]]
vsp_task-main_level4_62
task-main_level4_62
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FFGF", "FFFF", "HHFS"]
null
null
[3, 3]
[1, 2]
[[3, 0], [3, 1]]
vsp_task-main_level4_63
task-main_level4_63
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FFHF", "SHFF", "FFHG"]
null
null
[2, 0]
[3, 3]
[[1, 2], [2, 1], [3, 2]]
vsp_task-main_level4_64
task-main_level4_64
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFS", "FFFH", "FFFH", "FGFF"]
null
null
[0, 3]
[3, 1]
[[1, 3], [2, 3]]
vsp_task-main_level4_65
task-main_level4_65
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFSG", "HFHF", "FFFF", "FFHH"]
null
null
[0, 2]
[0, 3]
[[1, 0], [1, 2], [3, 2], [3, 3]]
vsp_task-main_level4_66
task-main_level4_66
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFSF", "FGFF", "FFFF", "FFHF"]
null
null
[0, 2]
[1, 1]
[[3, 2]]
vsp_task-main_level4_67
task-main_level4_67
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SFFF", "FFHF", "GFFF", "FHFF"]
null
null
[0, 0]
[2, 0]
[[1, 2], [3, 1]]
vsp_task-main_level4_68
task-main_level4_68
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "HFHF", "FFSF", "FGFF"]
null
null
[2, 2]
[3, 1]
[[1, 0], [1, 2]]
vsp_task-main_level4_69
task-main_level4_69
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFHH", "FFFF", "FFFF", "SFGF"]
null
null
[3, 0]
[3, 2]
[[0, 2], [0, 3]]
vsp_task-main_level4_7
task-main_level4_7
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["GFFF", "FHFF", "SHFF", "FFFF"]
null
null
[2, 0]
[0, 0]
[[1, 1], [2, 1]]
vsp_task-main_level4_70
task-main_level4_70
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFFH", "FHHF", "FSGF", "FFHH"]
null
null
[2, 1]
[2, 2]
[[0, 0], [0, 3], [1, 1], [1, 2], [3, 2], [3, 3]]
vsp_task-main_level4_71
task-main_level4_71
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FHFF", "FFFG", "FFFS", "FFHF"]
null
null
[2, 3]
[1, 3]
[[0, 1], [3, 2]]
vsp_task-main_level4_72
task-main_level4_72
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FSFH", "GFFF", "FHHF"]
null
null
[1, 1]
[2, 0]
[[1, 3], [3, 1], [3, 2]]
vsp_task-main_level4_73
task-main_level4_73
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FGHF", "FHFF", "FSFF", "FHFF"]
null
null
[2, 1]
[0, 1]
[[0, 2], [1, 1], [3, 1]]
vsp_task-main_level4_74
task-main_level4_74
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FHSH", "FFFG", "FHFF", "FFFF"]
null
null
[0, 2]
[1, 3]
[[0, 1], [0, 3], [2, 1]]
vsp_task-main_level4_75
task-main_level4_75
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FHHF", "GSFH", "FFHH", "FFFF"]
null
null
[1, 1]
[1, 0]
[[0, 1], [0, 2], [1, 3], [2, 2], [2, 3]]
vsp_task-main_level4_76
task-main_level4_76
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFFF", "GFFF", "HSFH", "FFFF"]
null
null
[2, 1]
[1, 0]
[[0, 0], [2, 0], [2, 3]]
vsp_task-main_level4_77
task-main_level4_77
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FHFF", "HFSF", "FFGF", "HFFF"]
null
null
[1, 2]
[2, 2]
[[0, 1], [1, 0], [3, 0]]
vsp_task-main_level4_78
task-main_level4_78
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFSH", "FFFF", "HHFH", "FFFG"]
null
null
[0, 2]
[3, 3]
[[0, 3], [2, 0], [2, 1], [2, 3]]
vsp_task-main_level4_79
task-main_level4_79
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FGFH", "FFFH", "FHFF", "SFFF"]
null
null
[3, 0]
[0, 1]
[[0, 3], [1, 3], [2, 1]]
vsp_task-main_level4_8
task-main_level4_8
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FSFH", "FFFF", "FFGF"]
null
null
[1, 1]
[3, 2]
[[1, 3]]
vsp_task-main_level4_80
task-main_level4_80
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFSH", "FFFG", "FFFF", "FFHF"]
null
null
[0, 2]
[1, 3]
[[0, 0], [0, 3], [3, 2]]
vsp_task-main_level4_81
task-main_level4_81
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HHHH", "FHFF", "HFGF", "FSFF"]
null
null
[3, 1]
[2, 2]
[[0, 0], [0, 1], [0, 2], [0, 3], [1, 1], [2, 0]]
vsp_task-main_level4_82
task-main_level4_82
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFHH", "FFSH", "GFFF", "FFFF"]
null
null
[1, 2]
[2, 0]
[[0, 2], [0, 3], [1, 3]]
vsp_task-main_level4_83
task-main_level4_83
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SFHF", "FFFH", "FFFF", "HGFF"]
null
null
[0, 0]
[3, 1]
[[0, 2], [1, 3], [3, 0]]
vsp_task-main_level4_84
task-main_level4_84
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SFFF", "FFHF", "FFFF", "FFGH"]
null
null
[0, 0]
[3, 2]
[[1, 2], [3, 3]]
vsp_task-main_level4_85
task-main_level4_85
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFH", "GFFF", "FFFF", "FSFF"]
null
null
[3, 1]
[1, 0]
[[0, 3]]
vsp_task-main_level4_86
task-main_level4_86
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["GSFF", "FFFF", "HFFF", "FHFF"]
null
null
[0, 1]
[0, 0]
[[2, 0], [3, 1]]
vsp_task-main_level4_87
task-main_level4_87
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFSF", "FFFF", "FFFG", "FFFH"]
null
null
[0, 2]
[2, 3]
[[3, 3]]
vsp_task-main_level4_88
task-main_level4_88
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFH", "FFFF", "FFFS", "FFGF"]
null
null
[2, 3]
[3, 2]
[[0, 3]]
vsp_task-main_level4_89
task-main_level4_89
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFHF", "HFFF", "FGSF", "FFHF"]
null
null
[2, 2]
[2, 1]
[[0, 2], [1, 0], [3, 2]]
vsp_task-main_level4_9
task-main_level4_9
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FHHF", "FSFF", "FHHF", "FGFF"]
null
null
[1, 1]
[3, 1]
[[0, 1], [0, 2], [2, 1], [2, 2]]
vsp_task-main_level4_90
task-main_level4_90
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFSG", "FHHF", "FHFF", "HFFF"]
null
null
[0, 2]
[0, 3]
[[1, 1], [1, 2], [2, 1], [3, 0]]
vsp_task-main_level4_91
task-main_level4_91
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FGFF", "FSFF", "FFHF", "FFFF"]
null
null
[1, 1]
[0, 1]
[[2, 2]]
vsp_task-main_level4_92
task-main_level4_92
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "GFFF", "FFFF", "FSHF"]
null
null
[3, 1]
[1, 0]
[[3, 2]]
vsp_task-main_level4_93
task-main_level4_93
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFSG", "FHFF", "FFFF", "FFFH"]
null
null
[0, 2]
[0, 3]
[[1, 1], [3, 3]]
vsp_task-main_level4_94
task-main_level4_94
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HHFF", "SFFF", "FFFG", "FHFF"]
null
null
[1, 0]
[2, 3]
[[0, 0], [0, 1], [3, 1]]
vsp_task-main_level4_95
task-main_level4_95
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFFF", "FFFF", "HSFF", "FFGF"]
null
null
[2, 1]
[3, 2]
[[0, 0], [2, 0]]
vsp_task-main_level4_96
task-main_level4_96
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["FFFF", "FHHH", "SFFG", "FHFF"]
null
null
[2, 0]
[2, 3]
[[1, 1], [1, 2], [1, 3], [3, 1]]
vsp_task-main_level4_97
task-main_level4_97
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SGFF", "FFFF", "FFFF", "FFHF"]
null
null
[0, 0]
[0, 1]
[[3, 2]]
vsp_task-main_level4_98
task-main_level4_98
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["HFFG", "FHFH", "FFFS", "FHHF"]
null
null
[2, 3]
[0, 3]
[[0, 0], [1, 1], [1, 3], [3, 1], [3, 2]]
vsp_task-main_level4_99
task-main_level4_99
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
4
4
["SFFF", "FHFH", "GFFH", "FFFF"]
null
null
[0, 0]
[2, 0]
[[1, 1], [1, 3], [2, 3]]