idx string | original_id string | image image | text string | answer string | task_type string | split string | size int32 | level int32 | gym_map string | path_length int32 | path string | start_coords string | goal_coords string | obstacle_coords string | astar_path string |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
vsp_task-main_level4_0 | task-main_level4_0 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FSFH", "FGHF", "HFFH"] | null | null | [1, 1] | [2, 1] | [[1, 3], [2, 2], [3, 0], [3, 3]] | ||
vsp_task-main_level4_1 | task-main_level4_1 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFHF", "HGFF", "FHHF", "FFFS"] | null | null | [3, 3] | [1, 1] | [[0, 2], [1, 0], [2, 1], [2, 2]] | ||
vsp_task-main_level4_10 | task-main_level4_10 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FHHF", "HGFF", "FFFS", "FFFF"] | null | null | [2, 3] | [1, 1] | [[0, 1], [0, 2], [1, 0]] | ||
vsp_task-main_level4_11 | task-main_level4_11 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FGHH", "HSFF", "FFFF"] | null | null | [2, 1] | [1, 1] | [[1, 2], [1, 3], [2, 0]] | ||
vsp_task-main_level4_12 | task-main_level4_12 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFSF", "HFHF", "FFFF", "FFGF"] | null | null | [0, 2] | [3, 2] | [[1, 0], [1, 2]] | ||
vsp_task-main_level4_13 | task-main_level4_13 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "GHSF", "HFFF", "FFHF"] | null | null | [1, 2] | [1, 0] | [[1, 1], [2, 0], [3, 2]] | ||
vsp_task-main_level4_14 | task-main_level4_14 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FFFF", "FFFH", "FFSG"] | null | null | [3, 2] | [3, 3] | [[2, 3]] | ||
vsp_task-main_level4_15 | task-main_level4_15 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SGFF", "FFFH", "FFFF", "FFFF"] | null | null | [0, 0] | [0, 1] | [[1, 3]] | ||
vsp_task-main_level4_16 | task-main_level4_16 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFG", "FFFF", "FHFF", "HFSF"] | null | null | [3, 2] | [0, 3] | [[2, 1], [3, 0]] | ||
vsp_task-main_level4_17 | task-main_level4_17 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "SFFF", "FGFF", "FFFF"] | null | null | [1, 0] | [2, 1] | [] | ||
vsp_task-main_level4_18 | task-main_level4_18 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "GFFF", "FFHS", "FHFF"] | null | null | [2, 3] | [1, 0] | [[2, 2], [3, 1]] | ||
vsp_task-main_level4_19 | task-main_level4_19 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["GFFF", "FFSH", "FFFF", "FFFF"] | null | null | [1, 2] | [0, 0] | [[1, 3]] | ||
vsp_task-main_level4_2 | task-main_level4_2 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FGFF", "FFFF", "FSFF"] | null | null | [3, 1] | [1, 1] | [] | ||
vsp_task-main_level4_20 | task-main_level4_20 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FHFH", "HSFF", "FFFG", "FFFF"] | null | null | [1, 1] | [2, 3] | [[0, 1], [0, 3], [1, 0]] | ||
vsp_task-main_level4_21 | task-main_level4_21 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FHFF", "FFHF", "GFFF", "FFSH"] | null | null | [3, 2] | [2, 0] | [[0, 1], [1, 2], [3, 3]] | ||
vsp_task-main_level4_22 | task-main_level4_22 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFFF", "FFFS", "FFGH", "FHFF"] | null | null | [1, 3] | [2, 2] | [[0, 0], [2, 3], [3, 1]] | ||
vsp_task-main_level4_23 | task-main_level4_23 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FFFF", "FFFF", "GFSF"] | null | null | [3, 2] | [3, 0] | [] | ||
vsp_task-main_level4_24 | task-main_level4_24 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FGFF", "HFSF", "FFFF", "FFHF"] | null | null | [1, 2] | [0, 1] | [[1, 0], [3, 2]] | ||
vsp_task-main_level4_25 | task-main_level4_25 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FSFF", "FFHG", "FFFF", "FFFF"] | null | null | [0, 1] | [1, 3] | [[1, 2]] | ||
vsp_task-main_level4_26 | task-main_level4_26 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFFH", "FHFH", "FFFH", "GFFS"] | null | null | [3, 3] | [3, 0] | [[0, 0], [0, 3], [1, 1], [1, 3], [2, 3]] | ||
vsp_task-main_level4_27 | task-main_level4_27 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["GFFF", "FHFH", "FHFS", "FFFH"] | null | null | [2, 3] | [0, 0] | [[1, 1], [1, 3], [2, 1], [3, 3]] | ||
vsp_task-main_level4_28 | task-main_level4_28 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFH", "HHFF", "FFHF", "GFFS"] | null | null | [3, 3] | [3, 0] | [[0, 3], [1, 0], [1, 1], [2, 2]] | ||
vsp_task-main_level4_29 | task-main_level4_29 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFFF", "FFGF", "HFFF", "FFHS"] | null | null | [3, 3] | [1, 2] | [[0, 0], [2, 0], [3, 2]] | ||
vsp_task-main_level4_3 | task-main_level4_3 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FFFS", "FHFH", "FHFG"] | null | null | [1, 3] | [3, 3] | [[2, 1], [2, 3], [3, 1]] | ||
vsp_task-main_level4_30 | task-main_level4_30 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FFFF", "SHFF", "GHFF"] | null | null | [2, 0] | [3, 0] | [[2, 1], [3, 1]] | ||
vsp_task-main_level4_31 | task-main_level4_31 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFH", "FFSF", "FFGF", "FFFF"] | null | null | [1, 2] | [2, 2] | [[0, 3]] | ||
vsp_task-main_level4_32 | task-main_level4_32 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FFFF", "SFHF", "FFHG"] | null | null | [2, 0] | [3, 3] | [[2, 2], [3, 2]] | ||
vsp_task-main_level4_33 | task-main_level4_33 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SHFF", "FHFF", "FFFH", "HHGF"] | null | null | [0, 0] | [3, 2] | [[0, 1], [1, 1], [2, 3], [3, 0], [3, 1]] | ||
vsp_task-main_level4_34 | task-main_level4_34 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FHGS", "FFFF", "FFFF", "FFFF"] | null | null | [0, 3] | [0, 2] | [[0, 1]] | ||
vsp_task-main_level4_35 | task-main_level4_35 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFGF", "FSFF", "FFFF", "FFFF"] | null | null | [1, 1] | [0, 2] | [[0, 0]] | ||
vsp_task-main_level4_36 | task-main_level4_36 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFFF", "FFFF", "HSFF", "FFGF"] | null | null | [2, 1] | [3, 2] | [[0, 0], [2, 0]] | ||
vsp_task-main_level4_37 | task-main_level4_37 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FGFF", "HFFF", "FFHF", "SHFF"] | null | null | [3, 0] | [0, 1] | [[1, 0], [2, 2], [3, 1]] | ||
vsp_task-main_level4_38 | task-main_level4_38 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFFF", "HSFG", "FFFF", "HFFF"] | null | null | [1, 1] | [1, 3] | [[0, 0], [1, 0], [3, 0]] | ||
vsp_task-main_level4_39 | task-main_level4_39 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFH", "FFSF", "FGFF", "FFFF"] | null | null | [1, 2] | [2, 1] | [[0, 3]] | ||
vsp_task-main_level4_4 | task-main_level4_4 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FFFS", "FHFF", "FFHG"] | null | null | [1, 3] | [3, 3] | [[2, 1], [3, 2]] | ||
vsp_task-main_level4_40 | task-main_level4_40 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["GFFH", "FHFF", "FHFF", "SFFH"] | null | null | [3, 0] | [0, 0] | [[0, 3], [1, 1], [2, 1], [3, 3]] | ||
vsp_task-main_level4_41 | task-main_level4_41 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FSFF", "FFHG", "FFFF", "FFHF"] | null | null | [0, 1] | [1, 3] | [[1, 2], [3, 2]] | ||
vsp_task-main_level4_42 | task-main_level4_42 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFHF", "FFFF", "FHFG", "FSFF"] | null | null | [3, 1] | [2, 3] | [[0, 2], [2, 1]] | ||
vsp_task-main_level4_43 | task-main_level4_43 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "HFFF", "FSGF", "FFFF"] | null | null | [2, 1] | [2, 2] | [[1, 0]] | ||
vsp_task-main_level4_44 | task-main_level4_44 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFSF", "FFFF", "FGHF", "FFFF"] | null | null | [0, 2] | [2, 1] | [[2, 2]] | ||
vsp_task-main_level4_45 | task-main_level4_45 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SFFF", "GFHF", "FHHF", "FFHF"] | null | null | [0, 0] | [1, 0] | [[1, 2], [2, 1], [2, 2], [3, 2]] | ||
vsp_task-main_level4_46 | task-main_level4_46 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFFF", "HHFF", "FFFS", "HGFF"] | null | null | [2, 3] | [3, 1] | [[0, 0], [1, 0], [1, 1], [3, 0]] | ||
vsp_task-main_level4_47 | task-main_level4_47 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FHHF", "SFFF", "FGFF", "HFFF"] | null | null | [1, 0] | [2, 1] | [[0, 1], [0, 2], [3, 0]] | ||
vsp_task-main_level4_48 | task-main_level4_48 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFG", "FHFS", "FHFH", "FFFF"] | null | null | [1, 3] | [0, 3] | [[1, 1], [2, 1], [2, 3]] | ||
vsp_task-main_level4_49 | task-main_level4_49 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "GFFF", "FFHF", "FFFS"] | null | null | [3, 3] | [1, 0] | [[2, 2]] | ||
vsp_task-main_level4_5 | task-main_level4_5 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFGF", "FFFF", "SFFF", "FFFF"] | null | null | [2, 0] | [0, 2] | [] | ||
vsp_task-main_level4_50 | task-main_level4_50 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SFHG", "FHFF", "FFFF", "FFFF"] | null | null | [0, 0] | [0, 3] | [[0, 2], [1, 1]] | ||
vsp_task-main_level4_51 | task-main_level4_51 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFHF", "FFHF", "FFSF", "HFFG"] | null | null | [2, 2] | [3, 3] | [[0, 0], [0, 2], [1, 2], [3, 0]] | ||
vsp_task-main_level4_52 | task-main_level4_52 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["GFFF", "FHFH", "HFFF", "SFFF"] | null | null | [3, 0] | [0, 0] | [[1, 1], [1, 3], [2, 0]] | ||
vsp_task-main_level4_53 | task-main_level4_53 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SFHF", "FFGF", "HFFF", "HFFF"] | null | null | [0, 0] | [1, 2] | [[0, 2], [2, 0], [3, 0]] | ||
vsp_task-main_level4_54 | task-main_level4_54 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFHF", "FHFH", "FFGF", "FSFH"] | null | null | [3, 1] | [2, 2] | [[0, 0], [0, 2], [1, 1], [1, 3], [3, 3]] | ||
vsp_task-main_level4_55 | task-main_level4_55 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FGFF", "SFFF", "FFFF", "FFHH"] | null | null | [1, 0] | [0, 1] | [[3, 2], [3, 3]] | ||
vsp_task-main_level4_56 | task-main_level4_56 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "HHFS", "HFFH", "FGFH"] | null | null | [1, 3] | [3, 1] | [[1, 0], [1, 1], [2, 0], [2, 3], [3, 3]] | ||
vsp_task-main_level4_57 | task-main_level4_57 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FHFF", "GFFS", "FFFF"] | null | null | [2, 3] | [2, 0] | [[1, 1]] | ||
vsp_task-main_level4_58 | task-main_level4_58 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FFFH", "FHGF", "FFSF"] | null | null | [3, 2] | [2, 2] | [[1, 3], [2, 1]] | ||
vsp_task-main_level4_59 | task-main_level4_59 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SFFH", "FFFF", "FFGF", "FFFH"] | null | null | [0, 0] | [2, 2] | [[0, 3], [3, 3]] | ||
vsp_task-main_level4_6 | task-main_level4_6 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FHFF", "GFFF", "SHFF"] | null | null | [3, 0] | [2, 0] | [[1, 1], [3, 1]] | ||
vsp_task-main_level4_60 | task-main_level4_60 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFHS", "HFFF", "FHGH", "FFFF"] | null | null | [0, 3] | [2, 2] | [[0, 2], [1, 0], [2, 1], [2, 3]] | ||
vsp_task-main_level4_61 | task-main_level4_61 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFS", "FHGF", "FFFF", "FFFH"] | null | null | [0, 3] | [1, 2] | [[1, 1], [3, 3]] | ||
vsp_task-main_level4_62 | task-main_level4_62 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FFGF", "FFFF", "HHFS"] | null | null | [3, 3] | [1, 2] | [[3, 0], [3, 1]] | ||
vsp_task-main_level4_63 | task-main_level4_63 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FFHF", "SHFF", "FFHG"] | null | null | [2, 0] | [3, 3] | [[1, 2], [2, 1], [3, 2]] | ||
vsp_task-main_level4_64 | task-main_level4_64 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFS", "FFFH", "FFFH", "FGFF"] | null | null | [0, 3] | [3, 1] | [[1, 3], [2, 3]] | ||
vsp_task-main_level4_65 | task-main_level4_65 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFSG", "HFHF", "FFFF", "FFHH"] | null | null | [0, 2] | [0, 3] | [[1, 0], [1, 2], [3, 2], [3, 3]] | ||
vsp_task-main_level4_66 | task-main_level4_66 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFSF", "FGFF", "FFFF", "FFHF"] | null | null | [0, 2] | [1, 1] | [[3, 2]] | ||
vsp_task-main_level4_67 | task-main_level4_67 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SFFF", "FFHF", "GFFF", "FHFF"] | null | null | [0, 0] | [2, 0] | [[1, 2], [3, 1]] | ||
vsp_task-main_level4_68 | task-main_level4_68 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "HFHF", "FFSF", "FGFF"] | null | null | [2, 2] | [3, 1] | [[1, 0], [1, 2]] | ||
vsp_task-main_level4_69 | task-main_level4_69 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFHH", "FFFF", "FFFF", "SFGF"] | null | null | [3, 0] | [3, 2] | [[0, 2], [0, 3]] | ||
vsp_task-main_level4_7 | task-main_level4_7 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["GFFF", "FHFF", "SHFF", "FFFF"] | null | null | [2, 0] | [0, 0] | [[1, 1], [2, 1]] | ||
vsp_task-main_level4_70 | task-main_level4_70 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFFH", "FHHF", "FSGF", "FFHH"] | null | null | [2, 1] | [2, 2] | [[0, 0], [0, 3], [1, 1], [1, 2], [3, 2], [3, 3]] | ||
vsp_task-main_level4_71 | task-main_level4_71 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FHFF", "FFFG", "FFFS", "FFHF"] | null | null | [2, 3] | [1, 3] | [[0, 1], [3, 2]] | ||
vsp_task-main_level4_72 | task-main_level4_72 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FSFH", "GFFF", "FHHF"] | null | null | [1, 1] | [2, 0] | [[1, 3], [3, 1], [3, 2]] | ||
vsp_task-main_level4_73 | task-main_level4_73 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FGHF", "FHFF", "FSFF", "FHFF"] | null | null | [2, 1] | [0, 1] | [[0, 2], [1, 1], [3, 1]] | ||
vsp_task-main_level4_74 | task-main_level4_74 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FHSH", "FFFG", "FHFF", "FFFF"] | null | null | [0, 2] | [1, 3] | [[0, 1], [0, 3], [2, 1]] | ||
vsp_task-main_level4_75 | task-main_level4_75 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FHHF", "GSFH", "FFHH", "FFFF"] | null | null | [1, 1] | [1, 0] | [[0, 1], [0, 2], [1, 3], [2, 2], [2, 3]] | ||
vsp_task-main_level4_76 | task-main_level4_76 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFFF", "GFFF", "HSFH", "FFFF"] | null | null | [2, 1] | [1, 0] | [[0, 0], [2, 0], [2, 3]] | ||
vsp_task-main_level4_77 | task-main_level4_77 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FHFF", "HFSF", "FFGF", "HFFF"] | null | null | [1, 2] | [2, 2] | [[0, 1], [1, 0], [3, 0]] | ||
vsp_task-main_level4_78 | task-main_level4_78 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFSH", "FFFF", "HHFH", "FFFG"] | null | null | [0, 2] | [3, 3] | [[0, 3], [2, 0], [2, 1], [2, 3]] | ||
vsp_task-main_level4_79 | task-main_level4_79 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FGFH", "FFFH", "FHFF", "SFFF"] | null | null | [3, 0] | [0, 1] | [[0, 3], [1, 3], [2, 1]] | ||
vsp_task-main_level4_8 | task-main_level4_8 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FSFH", "FFFF", "FFGF"] | null | null | [1, 1] | [3, 2] | [[1, 3]] | ||
vsp_task-main_level4_80 | task-main_level4_80 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFSH", "FFFG", "FFFF", "FFHF"] | null | null | [0, 2] | [1, 3] | [[0, 0], [0, 3], [3, 2]] | ||
vsp_task-main_level4_81 | task-main_level4_81 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HHHH", "FHFF", "HFGF", "FSFF"] | null | null | [3, 1] | [2, 2] | [[0, 0], [0, 1], [0, 2], [0, 3], [1, 1], [2, 0]] | ||
vsp_task-main_level4_82 | task-main_level4_82 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFHH", "FFSH", "GFFF", "FFFF"] | null | null | [1, 2] | [2, 0] | [[0, 2], [0, 3], [1, 3]] | ||
vsp_task-main_level4_83 | task-main_level4_83 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SFHF", "FFFH", "FFFF", "HGFF"] | null | null | [0, 0] | [3, 1] | [[0, 2], [1, 3], [3, 0]] | ||
vsp_task-main_level4_84 | task-main_level4_84 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SFFF", "FFHF", "FFFF", "FFGH"] | null | null | [0, 0] | [3, 2] | [[1, 2], [3, 3]] | ||
vsp_task-main_level4_85 | task-main_level4_85 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFH", "GFFF", "FFFF", "FSFF"] | null | null | [3, 1] | [1, 0] | [[0, 3]] | ||
vsp_task-main_level4_86 | task-main_level4_86 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["GSFF", "FFFF", "HFFF", "FHFF"] | null | null | [0, 1] | [0, 0] | [[2, 0], [3, 1]] | ||
vsp_task-main_level4_87 | task-main_level4_87 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFSF", "FFFF", "FFFG", "FFFH"] | null | null | [0, 2] | [2, 3] | [[3, 3]] | ||
vsp_task-main_level4_88 | task-main_level4_88 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFH", "FFFF", "FFFS", "FFGF"] | null | null | [2, 3] | [3, 2] | [[0, 3]] | ||
vsp_task-main_level4_89 | task-main_level4_89 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFHF", "HFFF", "FGSF", "FFHF"] | null | null | [2, 2] | [2, 1] | [[0, 2], [1, 0], [3, 2]] | ||
vsp_task-main_level4_9 | task-main_level4_9 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FHHF", "FSFF", "FHHF", "FGFF"] | null | null | [1, 1] | [3, 1] | [[0, 1], [0, 2], [2, 1], [2, 2]] | ||
vsp_task-main_level4_90 | task-main_level4_90 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFSG", "FHHF", "FHFF", "HFFF"] | null | null | [0, 2] | [0, 3] | [[1, 1], [1, 2], [2, 1], [3, 0]] | ||
vsp_task-main_level4_91 | task-main_level4_91 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FGFF", "FSFF", "FFHF", "FFFF"] | null | null | [1, 1] | [0, 1] | [[2, 2]] | ||
vsp_task-main_level4_92 | task-main_level4_92 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "GFFF", "FFFF", "FSHF"] | null | null | [3, 1] | [1, 0] | [[3, 2]] | ||
vsp_task-main_level4_93 | task-main_level4_93 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFSG", "FHFF", "FFFF", "FFFH"] | null | null | [0, 2] | [0, 3] | [[1, 1], [3, 3]] | ||
vsp_task-main_level4_94 | task-main_level4_94 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HHFF", "SFFF", "FFFG", "FHFF"] | null | null | [1, 0] | [2, 3] | [[0, 0], [0, 1], [3, 1]] | ||
vsp_task-main_level4_95 | task-main_level4_95 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFFF", "FFFF", "HSFF", "FFGF"] | null | null | [2, 1] | [3, 2] | [[0, 0], [2, 0]] | ||
vsp_task-main_level4_96 | task-main_level4_96 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["FFFF", "FHHH", "SFFG", "FHFF"] | null | null | [2, 0] | [2, 3] | [[1, 1], [1, 2], [1, 3], [3, 1]] | ||
vsp_task-main_level4_97 | task-main_level4_97 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SGFF", "FFFF", "FFFF", "FFHF"] | null | null | [0, 0] | [0, 1] | [[3, 2]] | ||
vsp_task-main_level4_98 | task-main_level4_98 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["HFFG", "FHFH", "FFFS", "FHHF"] | null | null | [2, 3] | [0, 3] | [[0, 0], [1, 1], [1, 3], [3, 1], [3, 2]] | ||
vsp_task-main_level4_99 | task-main_level4_99 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure... | DYNAMIC_EVAL | navigation | test | 4 | 4 | ["SFFF", "FHFH", "GFFH", "FFFF"] | null | null | [0, 0] | [2, 0] | [[1, 1], [1, 3], [2, 3]] |
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