className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FHistoryManager | /Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h | The class responsible for managing all content browser history | ContentBrowser | class FHistoryManager | [] |
FOpenAssetDialogConfig::GetDialogType | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | ContentBrowser | virtual [EAssetDialogType::Type](API\Editor\ContentBrowser\EAssetDialogType__Type) GetDialogType() const | [] | |
FOpenAssetDialogConfig::FOpenAssetDialogConfig | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | ContentBrowser | FOpenAssetDialogConfig() | [] | |
FOpenAssetDialogConfig | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | A struct containing details about how the open asset dialog should behave. | ContentBrowser | struct FOpenAssetDialogConfig : public [FSharedAssetDialogConfig](API\Editor\ContentBrowser\FSharedAssetDialogConfig) | [
{
"type": "bool",
"name": "bAllowMultipleSelection",
"description": ""
}
] |
FPathPickerConfig::FPathPickerConfig | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | ContentBrowser | FPathPickerConfig() | [] | |
FPathPickerConfig | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | A struct containing details about how the path picker should behave | ContentBrowser | struct FPathPickerConfig | [
{
"type": "bool: 1",
"name": "bAddDefaultPath",
"description": "If true, will add the path specified in DefaultPath to the tree if it doesn't exist already"
},
{
"type": "bool: 1",
"name": "bAllowClassesFolder",
"description": "If true, will allow class folders to be shown in the picke... |
FSaveAssetDialogConfig::GetDialogType | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | ContentBrowser | virtual [EAssetDialogType::Type](API\Editor\ContentBrowser\EAssetDialogType__Type) GetDialogType() const | [] | |
FSaveAssetDialogConfig::FSaveAssetDialogConfig | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | ContentBrowser | FSaveAssetDialogConfig() | [] | |
FSaveAssetDialogConfig | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | A struct containing details about how the save asset dialog should behave. | ContentBrowser | struct FSaveAssetDialogConfig : public [FSharedAssetDialogConfig](API\Editor\ContentBrowser\FSharedAssetDialogConfig) | [
{
"type": "FString",
"name": "DefaultAssetName",
"description": ""
},
{
"type": "ESaveAssetDialo...",
"name": "ExistingAssetPolicy",
"description": ""
}
] |
FSelectionData::Empty | /Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h | ContentBrowser | void Empty() | [] | |
FSelectionData::Num | /Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h | ContentBrowser | int32 Num() const | [] | |
FSelectionData::Reset | /Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h | ContentBrowser | void Reset() | [] | |
FSelectionData | /Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h | ContentBrowser | struct FSelectionData | [
{
"type": "TSet<FName>",
"name": "SelectedVirtualPaths",
"description": "Virtual paths (for both folders and files) of the selected items"
}
] | |
FSharedAssetDialogConfig::GetDialogType | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | ContentBrowser | [EAssetDialogType::Type](API\Editor\ContentBrowser\EAssetDialogType__Type) GetDialogType() const | [] | |
FSharedAssetDialogConfig::FSharedAssetDialogConfig | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | ContentBrowser | FSharedAssetDialogConfig() | [] | |
FSharedAssetDialogConfig::~FSharedAssetDialogConfig | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | ContentBrowser | virtual ~FSharedAssetDialogConfig() | [] | |
FSharedAssetDialogConfig | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | A struct containing shared details about how asset dialogs should behave. You should not instanciate this config, but useFOpenAssetDialogConfigorFSaveAssetDialogConfiginstead. | ContentBrowser | struct FSharedAssetDialogConfig | [
{
"type": "TArray<FTopLev...",
"name": "AssetClassNames",
"description": ""
},
{
"type": "FString",
"name": "DefaultPath",
"description": ""
},
{
"type": "FText",
"name": "DialogTitleOverride",
"description": ""
},
{
"type": "FOnPathSelected",
"name": "OnPathS... |
FOnEnumerateCustomSourceItemDatas | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | typedef TBaseDelegate_OneParam< bool, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(class [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) &&)> > FOnEnumerateCustomSourceItemDatas | [] | |
FSourcesData::HasCollections | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | bool HasCollections() const | [] | |
FSourcesData::HasVirtualPaths | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | bool HasVirtualPaths() const | [] | |
FSourcesData::IsDynamicCollection | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | bool IsDynamicCollection() const | [] | |
FSourcesData::IsEmpty | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | bool IsEmpty() const | [] | |
FSourcesData::IsIncludingVirtualPaths | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | bool IsIncludingVirtualPaths() const | [] | |
FSourcesData::operator= | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & operator= ( const [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & Other ) | [] | |
FSourcesData::operator= | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & operator= ( [FSourcesData](API\Editor\ContentBrowser\FSourcesData) && Other ) | [] | |
FSourcesData::FSourcesData | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | FSourcesData ( [FName](API\Runtime\Core\UObject\FName) InVirtualPath ) | [] | |
FSourcesData::FSourcesData | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | FSourcesData() | [] | |
FSourcesData::FSourcesData | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | FSourcesData ( [FCollectionNameType](API\Developer\CollectionManager\FCollectionNameType) InCollection ) | [] | |
FSourcesData::FSourcesData | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | FSourcesData ( const [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & Other ) | [] | |
FSourcesData::FSourcesData | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | FSourcesData ( [FSourcesData](API\Editor\ContentBrowser\FSourcesData) && Other ) | [] | |
FSourcesData::FSourcesData | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | FSourcesData ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > InVirtualPaths, [TArray](API\Runtime\Core\Containers\TArray)< [FCollectionNameType](API\Developer\CollectionManager\FCollectionNameType) > InCollections ) | [] | |
FSourcesData | /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h | ContentBrowser | struct FSourcesData | [
{
"type": "bool",
"name": "bIncludeVirtualPaths",
"description": ""
},
{
"type": "TArray<FCollec...",
"name": "Collections",
"description": ""
},
{
"type": "FOnEnumerateCus...",
"name": "OnEnumerateCustomSourceItemDatas",
"description": ""
},
{
"type": "TArray<FNa... | |
IContentBrowserSingleton::CanChangeAssetPublicState | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Returns true if the public/private state of the specified asset can be changed | ContentBrowser | bool CanChangeAssetPublicState ( FStringView AssetPath ) | [] |
IContentBrowserSingleton::CaptureThumbnailFromViewport | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Capture active viewport to thumbnail and assigns that thumbnail to incoming assets | ContentBrowser | void CaptureThumbnailFromViewport ( [FViewport](API\Runtime\Engine\FViewport) * InViewport, [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & SelectedAssets ) | [] |
IContentBrowserSingleton::CreateAssetPicker | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Generates an asset picker widget locked to the specifiedFARFilter.
The asset picker widget | ContentBrowser | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateAssetPicker ( const [FAssetPickerConfig](API\Editor\ContentBrowser\FAssetPickerConfig) & AssetPickerConfig ) | [] |
IContentBrowserSingleton::CreateCollectionPicker | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Generates a collection picker widget.
The collection picker widget | ContentBrowser | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateCollectionPicker ( const [FCollectionPickerConfig](API\Editor\ContentBrowser\FCollectionPickerConfig) & CollectionPickerConfig ) | [] |
IContentBrowserSingleton::CreateContentBrowserDrawer | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Generates a content browser for use in a drawer. This content browser is a singleton and is reused among all drawers.
The content browser drawer widget | ContentBrowser | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateContentBrowserDrawer ( const [FContentBrowserConfig](API\Editor\ContentBrowser\FContentBrowserConfig) & ContentBrowserConfig, [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< [TSharedPtr](API\Runtime\Co... | [] |
IContentBrowserSingleton::CreateContentBrowser | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Generates a content browser. Generally you should not call this function, but instead useCreateAssetPicker().
The newly created content browser widget | ContentBrowser | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateContentBrowser ( const [FName](API\Runtime\Core\UObject\FName) InstanceName, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > ContainingTab, const [F... | [] |
IContentBrowserSingleton::CreateModalOpenAssetDialog | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Opens the Open Asset dialog in a modal window
The assets that were chosen to be opened | ContentBrowser | [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > CreateModalOpenAssetDialog ( const [FOpenAssetDialogConfig](API\Editor\ContentBrowser\FOpenAssetDialogConfig) & InConfig ) | [] |
IContentBrowserSingleton::CreateModalSaveAssetDialog | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Opens the Save Asset dialog in a modal window
The object path that was chosen | ContentBrowser | [FString](API\Runtime\Core\Containers\FString) CreateModalSaveAssetDialog ( const [FSaveAssetDialogConfig](API\Editor\ContentBrowser\FSaveAssetDialogConfig) & SaveAssetConfig ) | [] |
IContentBrowserSingleton::CreateNewAsset | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Sets up an inline-name for the creation of a new asset in the primary content browser using the specified path and the specified class and/or factory | ContentBrowser | void CreateNewAsset ( const [FString](API\Runtime\Core\Containers\FString) & DefaultAssetName, const [FString](API\Runtime\Core\Containers\FString) & PackagePath, [UClass](API\Runtime\CoreUObject\UObject\UClass) * AssetClass, [UFactory](API\Editor\UnrealEd\Factories\UFactory) * Factory ) | [] |
IContentBrowserSingleton::CreateOpenAssetDialog | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Opens the Open Asset dialog in a non-modal window | ContentBrowser | void CreateOpenAssetDialog ( const [FOpenAssetDialogConfig](API\Editor\ContentBrowser\FOpenAssetDialogConfig) & OpenAssetConfig, const FOnAssetsChosenForOpen & OnAssetsChosenForOpen, const FOnAssetDialogCancelled & OnAssetDialogCancelled ) | [] |
IContentBrowserSingleton::CreatePathPicker | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Generates a path picker widget.
The path picker widget | ContentBrowser | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreatePathPicker ( const [FPathPickerConfig](API\Editor\ContentBrowser\FPathPickerConfig) & PathPickerConfig ) | [] |
IContentBrowserSingleton::CreateSaveAssetDialog | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Opens the Save Asset dialog in a non-modal window | ContentBrowser | void CreateSaveAssetDialog ( const [FSaveAssetDialogConfig](API\Editor\ContentBrowser\FSaveAssetDialogConfig) & SaveAssetConfig, const FOnObjectPathChosenForSave & OnAssetNameChosenForSave, const FOnAssetDialogCancelled & OnAssetDialogCancelled ) | [] |
IContentBrowserSingleton::ExecuteAddFolder | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Add a folder to the path picker widget under the current selected path. | ContentBrowser | void ExecuteAddFolder ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PathPickerWidget ) | [] |
IContentBrowserSingleton::ExecuteRename | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Rename current first selected content item on the passed in widget. | ContentBrowser | void ExecuteRename ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PickerWidget ) | [] |
IContentBrowserSingleton::FocusContentBrowserSearchField | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Focuses the search field of a content browser widget | ContentBrowser | void FocusContentBrowserSearchField ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ContentBrowserWidget ) | [] |
IContentBrowserSingleton::FocusPrimaryContentBrowser | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Brings the primary content browser to the front or opens one if it does not exist. | ContentBrowser | void FocusPrimaryContentBrowser ( bool bFocusSearch ) | [] |
IContentBrowserSingleton::ForceShowPluginContent | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Forces the content browser to show plugin content if it's not already showing. | ContentBrowser | void ForceShowPluginContent ( bool bEnginePlugin ) | [] |
IContentBrowserSingleton::Get | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | ContentBrowser | static [IContentBrowserSingleton](API\Editor\ContentBrowser\IContentBrowserSingleton) & Get() | [] | |
IContentBrowserSingleton::GetCurrentPath | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Gets the current path if one exists, otherwise returns empty string. | ContentBrowser | [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) GetCurrentPath() | [] |
IContentBrowserSingleton::GetAssetPickerSearchBox | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Focus the search box of the given asset picker widget. | ContentBrowser | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetAssetPickerSearchBox ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & AssetPickerWidget ) | [] |
IContentBrowserSingleton::GetCurrentPath | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Gets the current path if one exists, otherwise returns empty string. | ContentBrowser | [FString](API\Runtime\Core\Containers\FString) GetCurrentPath ( const EContentBrowserPathType PathType ) | [] |
IContentBrowserSingleton::GetInitialPathToSaveAsset | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Returns InPath if can be written to, otherwise picks a default path that can be written to | ContentBrowser | [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) GetInitialPathToSaveAsset ( const [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) & InPath ) | [] |
IContentBrowserSingleton::GetSelectedAssets | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Generates a list of assets that are selected in the primary content browser | ContentBrowser | void GetSelectedAssets ( [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & SelectedAssets ) | [] |
IContentBrowserSingleton::GetSelectedFolders | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Generates a list of folders that are selected in the primary content browser | ContentBrowser | void GetSelectedFolders ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & SelectedFolders ) | [] |
IContentBrowserSingleton::GetSelectedPathViewFolders | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Returns the folders that are selected in the path view | ContentBrowser | void GetSelectedPathViewFolders ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & SelectedFolders ) | [] |
IContentBrowserSingleton::GetShowPrivateContentPermissionList | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Returns the Private Content Permission List | ContentBrowser | const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPathPermissionList](API\Runtime\Core\Misc\FPathPermissionList) > & GetShowPrivateContentPermissionList() | [] |
IContentBrowserSingleton::HasPrimaryContentBrowser | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Returns true if there is at least one browser open that is eligible to be a primary content browser | ContentBrowser | bool HasPrimaryContentBrowser() const | [] |
IContentBrowserSingleton::IsFolderShowPrivateContentToggleable | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Returns true if FolderPath's private content edit mode is allowed to be toggled | ContentBrowser | bool IsFolderShowPrivateContentToggleable ( const FStringView VirtualFolderPath ) | [] |
IContentBrowserSingleton::IsShowingPrivateContent | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Returns true if FolderPath is a private content edit folder | ContentBrowser | bool IsShowingPrivateContent ( const FStringView VirtualFolderPath ) | [] |
IContentBrowserSingleton::RefreshPathView | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Force refresh on the path picker widget. You may need to do this if you have changed the filter on the path picker. | ContentBrowser | void RefreshPathView ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PathPickerWidget ) | [] |
IContentBrowserSingleton::RegisterCanChangeAssetPublicStateDelegate | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Registers the delegate called to determine whether the public/private state of the specified asset can be changed | ContentBrowser | void RegisterCanChangeAssetPublicStateDelegate ( FCanChangeAssetPublicStateDelegate InCanChangeAssetPublicStateDelegate ) | [] |
IContentBrowserSingleton::RegisterIsFolderShowPrivateContentToggleableDelegate | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Registers the delegate for custom handling of if a Folder allows private content edits | ContentBrowser | void RegisterIsFolderShowPrivateContentToggleableDelegate ( FIsFolderShowPrivateContentToggleableDelegate InIsFolderShowPrivateContentToggleableDelegate ) | [] |
IContentBrowserSingleton::RegisterOnFavoritesChangedHandler | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Register a delegate to be called when the Favorites changes. | ContentBrowser | [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterOnFavoritesChangedHandler ( FSimpleDelegate OnFavoritesChanged ) | [] |
IContentBrowserSingleton::SaveContentBrowserSettings | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Saves the settings for a particular content browser instance | ContentBrowser | void SaveContentBrowserSettings ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ContentBrowserWidget ) | [] |
IContentBrowserSingleton::SetPrivateContentPermissionListDirty | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Declares the Private Content Permission List dirty | ContentBrowser | void SetPrivateContentPermissionListDirty() | [] |
IContentBrowserSingleton::SetSelectedPaths | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Sets the content browser to display the selected paths | ContentBrowser | void SetSelectedPaths ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & FolderPaths, bool bNeedsRefresh, bool bPathsAreVirtual ) | [] |
IContentBrowserSingleton::SyncBrowserTo | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Selects the supplied assets in the primary content browser. | ContentBrowser | void SyncBrowserTo ( const [FContentBrowserSelection](API\Editor\ContentBrowser\FContentBrowserSelection) & ItemSelection, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser ) | [] |
IContentBrowserSingleton::SyncBrowserToAssets | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Selects the supplied assets in the primary content browser. | ContentBrowser | void SyncBrowserToAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< struct [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & AssetDataList, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser ) | [] |
IContentBrowserSingleton::SyncBrowserToAssets | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Selects the supplied assets in the primary content browser. | ContentBrowser | void SyncBrowserToAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & AssetList, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser ) | [] |
IContentBrowserSingleton::SyncBrowserToFolders | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Selects the supplied assets in the primary content browser. | ContentBrowser | void SyncBrowserToFolders ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & FolderList, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser ) | [] |
IContentBrowserSingleton::SyncBrowserToItems | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Selects the supplied items in the primary content browser. | ContentBrowser | void SyncBrowserToItems ( const [TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) > & ItemsToSync, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser ) | [] |
IContentBrowserSingleton::UnregisterCanChangeAssetPublicStateDelegate | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Unregisters the delegate called to determine whether the public/private state of the specified asset can be changed | ContentBrowser | void UnregisterCanChangeAssetPublicStateDelegate() | [] |
IContentBrowserSingleton::UnregisterIsFolderShowPrivateContentToggleableDelegate | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Unregisters the delegate for custom handling of if a Folder allows private content edits | ContentBrowser | void UnregisterIsFolderShowPrivateContentToggleableDelegate() | [] |
IContentBrowserSingleton::UnregisterOnFavoritesChangedDelegate | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Unregister a previously-registered handler for when Favorites changes. | ContentBrowser | void UnregisterOnFavoritesChangedDelegate ( [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) Handle ) | [] |
IContentBrowserSingleton::~IContentBrowserSingleton | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Virtual destructor | ContentBrowser | virtual ~IContentBrowserSingleton() | [] |
IContentBrowserSingleton | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h | Content browser module singleton | ContentBrowser | class IContentBrowserSingleton | [] |
SAssetColumnItem::Construct | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Constructs this widget with InArgs | ContentBrowser | void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetColumnItem\FArguments) & InArgs ) | [] |
SAssetColumnItem::FArguments::AssetItem | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Data for the asset this item represents | ContentBrowser | WidgetArgsType & AssetItem &40; TSharedPtr< FAssetViewItem > InArg &41; | [] |
SAssetColumnItem::FArguments::HighlightText | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | The string in the title to highlight (used when searching by string) | ContentBrowser | WidgetArgsType & HighlightText &40; const TAttribute< FText > & InAttribute &41; | [] |
SAssetColumnItem::FArguments::OnAssetToolTipClosing | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Delegate for when an item's tooltip is about to close | ContentBrowser | WidgetArgsType & OnAssetToolTipClosing &40; const FOnAssetToolTipClosing & InDelegate &41; | [] |
SAssetColumnItem::FArguments::OnGetCustomAssetToolTip | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Delegate to request a custom tool tip if necessary | ContentBrowser | WidgetArgsType & OnGetCustomAssetToolTip &40; const FOnGetCustomAssetToolTip & InDelegate &41; | [] |
SAssetColumnItem::FArguments::OnIsAssetValidForCustomToolTip | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Delegate to call (if bound) to check if it is valid to get a custom tooltip for this view item | ContentBrowser | WidgetArgsType & OnIsAssetValidForCustomToolTip &40; const FOnIsAssetValidForCustomToolTip & InDelegate &41; | [] |
SAssetColumnItem::FArguments::OnItemDestroyed | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Called when any asset item is destroyed. Used in thumbnail management, though it may be used for more so It is in column items for consistency. | ContentBrowser | WidgetArgsType & OnItemDestroyed &40; const FOnItemDestroyed & InDelegate &41; | [] |
SAssetColumnItem::FArguments::OnRenameBegin | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Delegate for when an asset name has entered a rename state | ContentBrowser | WidgetArgsType & OnRenameBegin &40; const FOnRenameBegin & InDelegate &41; | [] |
SAssetColumnItem::FArguments::OnRenameCommit | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Delegate for when an asset name has been entered for an item that is in a rename state | ContentBrowser | WidgetArgsType & OnRenameCommit &40; const FOnRenameCommit & InDelegate &41; | [] |
SAssetColumnItem::FArguments::OnVerifyRenameCommit | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Delegate for when an asset name has been entered for an item to verify the name before commit | ContentBrowser | WidgetArgsType & OnVerifyRenameCommit &40; const FOnVerifyRenameCommit & InDelegate &41; | [] |
SAssetColumnItem::FArguments::OnVisualizeAssetToolTip | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Delegate to signal when the item is about to show a tooltip | ContentBrowser | WidgetArgsType & OnVisualizeAssetToolTip &40; const FOnVisualizeAssetToolTip & InDelegate &41; | [] |
WidgetArgsType | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | ContentBrowser | typedef FArguments WidgetArgsType | [] | |
SAssetColumnItem::FArguments::FArguments | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | ContentBrowser | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | ContentBrowser | struct FArguments : public [TSlateBaseNamedArgs< SAssetColumnItem >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SAssetColumnItem::GenerateWidgetForColumn | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Generates a widget for a particular column | ContentBrowser | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidgetForColumn ( const [FName](API\Runtime\Core\UObject\FName) & ColumnName, FIsSelected InIsSelected ) | [] |
SAssetColumnItem::OnAssetDataChanged | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Handles committing a name change | ContentBrowser | virtual void OnAssetDataChanged() | [] |
SAssetColumnItem | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | An item in the asset column view | ContentBrowser | class SAssetColumnItem : public [SAssetViewItem](API\Editor\ContentBrowser\SAssetViewItem) | [] |
SAssetColumnView::OnKeyDown | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions | ContentBrowser | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] |
SAssetColumnView::SupportsKeyboardFocus | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus | ContentBrowser | virtual bool SupportsKeyboardFocus() const | [] |
SAssetColumnView::Tick | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation. | ContentBrowser | virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | [] |
SAssetColumnView | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | The columns view mode of the asset view | ContentBrowser | class SAssetColumnView : public [SListView< TSharedPtr< FAssetViewItem > >](API\Editor\UnrealEd\Editor\SListView) | [] |
SAssetColumnViewRow::Construct | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h | Constructs this widget with InArgs | ContentBrowser | void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetColumnViewRow\FArguments) & InArgs, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [STableViewBase](API\Runtime\Slate\Widgets\Views\STableViewBase) > & InOwnerTableView ) | [] |
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