className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
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| variables
listlengths 0
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|---|---|---|---|---|---|
FHistoryManager
|
/Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h
|
The class responsible for managing all content browser history
|
ContentBrowser
|
class FHistoryManager
|
[] |
FOpenAssetDialogConfig::GetDialogType
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
ContentBrowser
|
virtual [EAssetDialogType::Type](API\Editor\ContentBrowser\EAssetDialogType__Type) GetDialogType() const
|
[] |
|
FOpenAssetDialogConfig::FOpenAssetDialogConfig
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
ContentBrowser
|
FOpenAssetDialogConfig()
|
[] |
|
FOpenAssetDialogConfig
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
A struct containing details about how the open asset dialog should behave.
|
ContentBrowser
|
struct FOpenAssetDialogConfig : public [FSharedAssetDialogConfig](API\Editor\ContentBrowser\FSharedAssetDialogConfig)
|
[
{
"type": "bool",
"name": "bAllowMultipleSelection",
"description": ""
}
] |
FPathPickerConfig::FPathPickerConfig
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
ContentBrowser
|
FPathPickerConfig()
|
[] |
|
FPathPickerConfig
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
A struct containing details about how the path picker should behave
|
ContentBrowser
|
struct FPathPickerConfig
|
[
{
"type": "bool: 1",
"name": "bAddDefaultPath",
"description": "If true, will add the path specified in DefaultPath to the tree if it doesn't exist already"
},
{
"type": "bool: 1",
"name": "bAllowClassesFolder",
"description": "If true, will allow class folders to be shown in the picker"
},
{
"type": "bool: 1",
"name": "bAllowContextMenu",
"description": "If false, the context menu will not open when an item is right clicked"
},
{
"type": "bool: 1",
"name": "bAllowReadOnlyFolders",
"description": "If true, will allow read-only folders to be shown in the picker"
},
{
"type": "bool: 1",
"name": "bFocusSearchBoxWhenOpened",
"description": "If true, the search box will gain focus when the path picker is created"
},
{
"type": "bool: 1",
"name": "bOnPathSelectedPassesVirtualPaths",
"description": "If true, passes virtual paths to OnPathSelected instead of internal asset paths"
},
{
"type": "bool: 1",
"name": "bShowFavorites",
"description": "Whether or not to show the favorites selector."
},
{
"type": "TSharedPtr<FPa...",
"name": "CustomFolderPermissionList",
"description": "Custom Folder permissions to be used to filter folders in this Path Picker."
},
{
"type": "FString",
"name": "DefaultPath",
"description": "The initial path to select. Leave empty to skip initial selection."
},
{
"type": "FOnGetFolderCon...",
"name": "OnGetFolderContextMenu",
"description": "The delegate that fires when a folder is right clicked and a context menu is requested"
},
{
"type": "FContentBrowser...",
"name": "OnGetPathContextMenuExtender",
"description": "The delegate that fires when a path is right clicked and a context menu is requested"
},
{
"type": "FOnPathSelected",
"name": "OnPathSelected",
"description": "The delegate that fires when a path was selected"
},
{
"type": "TArray< FSetPat...",
"name": "SetPathsDelegates",
"description": "A pointer to an existing delegate that, when executed, will set the paths for the path picker after it is created."
}
] |
FSaveAssetDialogConfig::GetDialogType
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
ContentBrowser
|
virtual [EAssetDialogType::Type](API\Editor\ContentBrowser\EAssetDialogType__Type) GetDialogType() const
|
[] |
|
FSaveAssetDialogConfig::FSaveAssetDialogConfig
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
ContentBrowser
|
FSaveAssetDialogConfig()
|
[] |
|
FSaveAssetDialogConfig
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
A struct containing details about how the save asset dialog should behave.
|
ContentBrowser
|
struct FSaveAssetDialogConfig : public [FSharedAssetDialogConfig](API\Editor\ContentBrowser\FSharedAssetDialogConfig)
|
[
{
"type": "FString",
"name": "DefaultAssetName",
"description": ""
},
{
"type": "ESaveAssetDialo...",
"name": "ExistingAssetPolicy",
"description": ""
}
] |
FSelectionData::Empty
|
/Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h
|
ContentBrowser
|
void Empty()
|
[] |
|
FSelectionData::Num
|
/Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h
|
ContentBrowser
|
int32 Num() const
|
[] |
|
FSelectionData::Reset
|
/Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h
|
ContentBrowser
|
void Reset()
|
[] |
|
FSelectionData
|
/Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h
|
ContentBrowser
|
struct FSelectionData
|
[
{
"type": "TSet<FName>",
"name": "SelectedVirtualPaths",
"description": "Virtual paths (for both folders and files) of the selected items"
}
] |
|
FSharedAssetDialogConfig::GetDialogType
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
ContentBrowser
|
[EAssetDialogType::Type](API\Editor\ContentBrowser\EAssetDialogType__Type) GetDialogType() const
|
[] |
|
FSharedAssetDialogConfig::FSharedAssetDialogConfig
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
ContentBrowser
|
FSharedAssetDialogConfig()
|
[] |
|
FSharedAssetDialogConfig::~FSharedAssetDialogConfig
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
ContentBrowser
|
virtual ~FSharedAssetDialogConfig()
|
[] |
|
FSharedAssetDialogConfig
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
A struct containing shared details about how asset dialogs should behave. You should not instanciate this config, but useFOpenAssetDialogConfigorFSaveAssetDialogConfiginstead.
|
ContentBrowser
|
struct FSharedAssetDialogConfig
|
[
{
"type": "TArray<FTopLev...",
"name": "AssetClassNames",
"description": ""
},
{
"type": "FString",
"name": "DefaultPath",
"description": ""
},
{
"type": "FText",
"name": "DialogTitleOverride",
"description": ""
},
{
"type": "FOnPathSelected",
"name": "OnPathSelected",
"description": ""
},
{
"type": "FVector2D",
"name": "WindowSizeOverride",
"description": ""
}
] |
FOnEnumerateCustomSourceItemDatas
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
typedef TBaseDelegate_OneParam< bool, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(class [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) &&)> > FOnEnumerateCustomSourceItemDatas
|
[] |
|
FSourcesData::HasCollections
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
bool HasCollections() const
|
[] |
|
FSourcesData::HasVirtualPaths
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
bool HasVirtualPaths() const
|
[] |
|
FSourcesData::IsDynamicCollection
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
bool IsDynamicCollection() const
|
[] |
|
FSourcesData::IsEmpty
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
bool IsEmpty() const
|
[] |
|
FSourcesData::IsIncludingVirtualPaths
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
bool IsIncludingVirtualPaths() const
|
[] |
|
FSourcesData::operator=
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
[FSourcesData](API\Editor\ContentBrowser\FSourcesData) & operator= ( const [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & Other )
|
[] |
|
FSourcesData::operator=
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
[FSourcesData](API\Editor\ContentBrowser\FSourcesData) & operator= ( [FSourcesData](API\Editor\ContentBrowser\FSourcesData) && Other )
|
[] |
|
FSourcesData::FSourcesData
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
FSourcesData ( [FName](API\Runtime\Core\UObject\FName) InVirtualPath )
|
[] |
|
FSourcesData::FSourcesData
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
FSourcesData()
|
[] |
|
FSourcesData::FSourcesData
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
FSourcesData ( [FCollectionNameType](API\Developer\CollectionManager\FCollectionNameType) InCollection )
|
[] |
|
FSourcesData::FSourcesData
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
FSourcesData ( const [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & Other )
|
[] |
|
FSourcesData::FSourcesData
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
FSourcesData ( [FSourcesData](API\Editor\ContentBrowser\FSourcesData) && Other )
|
[] |
|
FSourcesData::FSourcesData
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
FSourcesData ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > InVirtualPaths, [TArray](API\Runtime\Core\Containers\TArray)< [FCollectionNameType](API\Developer\CollectionManager\FCollectionNameType) > InCollections )
|
[] |
|
FSourcesData
|
/Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
|
ContentBrowser
|
struct FSourcesData
|
[
{
"type": "bool",
"name": "bIncludeVirtualPaths",
"description": ""
},
{
"type": "TArray<FCollec...",
"name": "Collections",
"description": ""
},
{
"type": "FOnEnumerateCus...",
"name": "OnEnumerateCustomSourceItemDatas",
"description": ""
},
{
"type": "TArray<FName>",
"name": "VirtualPaths",
"description": ""
}
] |
|
IContentBrowserSingleton::CanChangeAssetPublicState
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Returns true if the public/private state of the specified asset can be changed
|
ContentBrowser
|
bool CanChangeAssetPublicState ( FStringView AssetPath )
|
[] |
IContentBrowserSingleton::CaptureThumbnailFromViewport
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Capture active viewport to thumbnail and assigns that thumbnail to incoming assets
|
ContentBrowser
|
void CaptureThumbnailFromViewport ( [FViewport](API\Runtime\Engine\FViewport) * InViewport, [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & SelectedAssets )
|
[] |
IContentBrowserSingleton::CreateAssetPicker
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Generates an asset picker widget locked to the specifiedFARFilter.
The asset picker widget
|
ContentBrowser
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateAssetPicker ( const [FAssetPickerConfig](API\Editor\ContentBrowser\FAssetPickerConfig) & AssetPickerConfig )
|
[] |
IContentBrowserSingleton::CreateCollectionPicker
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Generates a collection picker widget.
The collection picker widget
|
ContentBrowser
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateCollectionPicker ( const [FCollectionPickerConfig](API\Editor\ContentBrowser\FCollectionPickerConfig) & CollectionPickerConfig )
|
[] |
IContentBrowserSingleton::CreateContentBrowserDrawer
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Generates a content browser for use in a drawer. This content browser is a singleton and is reused among all drawers.
The content browser drawer widget
|
ContentBrowser
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateContentBrowserDrawer ( const [FContentBrowserConfig](API\Editor\ContentBrowser\FContentBrowserConfig) & ContentBrowserConfig, [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) >()> InOnGetTabForDrawer )
|
[] |
IContentBrowserSingleton::CreateContentBrowser
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Generates a content browser. Generally you should not call this function, but instead useCreateAssetPicker().
The newly created content browser widget
|
ContentBrowser
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateContentBrowser ( const [FName](API\Runtime\Core\UObject\FName) InstanceName, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > ContainingTab, const [FContentBrowserConfig](API\Editor\ContentBrowser\FContentBrowserConfig) * ContentBrowserConfig )
|
[] |
IContentBrowserSingleton::CreateModalOpenAssetDialog
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Opens the Open Asset dialog in a modal window
The assets that were chosen to be opened
|
ContentBrowser
|
[TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > CreateModalOpenAssetDialog ( const [FOpenAssetDialogConfig](API\Editor\ContentBrowser\FOpenAssetDialogConfig) & InConfig )
|
[] |
IContentBrowserSingleton::CreateModalSaveAssetDialog
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Opens the Save Asset dialog in a modal window
The object path that was chosen
|
ContentBrowser
|
[FString](API\Runtime\Core\Containers\FString) CreateModalSaveAssetDialog ( const [FSaveAssetDialogConfig](API\Editor\ContentBrowser\FSaveAssetDialogConfig) & SaveAssetConfig )
|
[] |
IContentBrowserSingleton::CreateNewAsset
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Sets up an inline-name for the creation of a new asset in the primary content browser using the specified path and the specified class and/or factory
|
ContentBrowser
|
void CreateNewAsset ( const [FString](API\Runtime\Core\Containers\FString) & DefaultAssetName, const [FString](API\Runtime\Core\Containers\FString) & PackagePath, [UClass](API\Runtime\CoreUObject\UObject\UClass) * AssetClass, [UFactory](API\Editor\UnrealEd\Factories\UFactory) * Factory )
|
[] |
IContentBrowserSingleton::CreateOpenAssetDialog
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Opens the Open Asset dialog in a non-modal window
|
ContentBrowser
|
void CreateOpenAssetDialog ( const [FOpenAssetDialogConfig](API\Editor\ContentBrowser\FOpenAssetDialogConfig) & OpenAssetConfig, const FOnAssetsChosenForOpen & OnAssetsChosenForOpen, const FOnAssetDialogCancelled & OnAssetDialogCancelled )
|
[] |
IContentBrowserSingleton::CreatePathPicker
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Generates a path picker widget.
The path picker widget
|
ContentBrowser
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreatePathPicker ( const [FPathPickerConfig](API\Editor\ContentBrowser\FPathPickerConfig) & PathPickerConfig )
|
[] |
IContentBrowserSingleton::CreateSaveAssetDialog
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Opens the Save Asset dialog in a non-modal window
|
ContentBrowser
|
void CreateSaveAssetDialog ( const [FSaveAssetDialogConfig](API\Editor\ContentBrowser\FSaveAssetDialogConfig) & SaveAssetConfig, const FOnObjectPathChosenForSave & OnAssetNameChosenForSave, const FOnAssetDialogCancelled & OnAssetDialogCancelled )
|
[] |
IContentBrowserSingleton::ExecuteAddFolder
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Add a folder to the path picker widget under the current selected path.
|
ContentBrowser
|
void ExecuteAddFolder ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PathPickerWidget )
|
[] |
IContentBrowserSingleton::ExecuteRename
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Rename current first selected content item on the passed in widget.
|
ContentBrowser
|
void ExecuteRename ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PickerWidget )
|
[] |
IContentBrowserSingleton::FocusContentBrowserSearchField
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Focuses the search field of a content browser widget
|
ContentBrowser
|
void FocusContentBrowserSearchField ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ContentBrowserWidget )
|
[] |
IContentBrowserSingleton::FocusPrimaryContentBrowser
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Brings the primary content browser to the front or opens one if it does not exist.
|
ContentBrowser
|
void FocusPrimaryContentBrowser ( bool bFocusSearch )
|
[] |
IContentBrowserSingleton::ForceShowPluginContent
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Forces the content browser to show plugin content if it's not already showing.
|
ContentBrowser
|
void ForceShowPluginContent ( bool bEnginePlugin )
|
[] |
IContentBrowserSingleton::Get
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
ContentBrowser
|
static [IContentBrowserSingleton](API\Editor\ContentBrowser\IContentBrowserSingleton) & Get()
|
[] |
|
IContentBrowserSingleton::GetCurrentPath
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Gets the current path if one exists, otherwise returns empty string.
|
ContentBrowser
|
[FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) GetCurrentPath()
|
[] |
IContentBrowserSingleton::GetAssetPickerSearchBox
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Focus the search box of the given asset picker widget.
|
ContentBrowser
|
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetAssetPickerSearchBox ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & AssetPickerWidget )
|
[] |
IContentBrowserSingleton::GetCurrentPath
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Gets the current path if one exists, otherwise returns empty string.
|
ContentBrowser
|
[FString](API\Runtime\Core\Containers\FString) GetCurrentPath ( const EContentBrowserPathType PathType )
|
[] |
IContentBrowserSingleton::GetInitialPathToSaveAsset
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Returns InPath if can be written to, otherwise picks a default path that can be written to
|
ContentBrowser
|
[FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) GetInitialPathToSaveAsset ( const [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) & InPath )
|
[] |
IContentBrowserSingleton::GetSelectedAssets
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Generates a list of assets that are selected in the primary content browser
|
ContentBrowser
|
void GetSelectedAssets ( [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & SelectedAssets )
|
[] |
IContentBrowserSingleton::GetSelectedFolders
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Generates a list of folders that are selected in the primary content browser
|
ContentBrowser
|
void GetSelectedFolders ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & SelectedFolders )
|
[] |
IContentBrowserSingleton::GetSelectedPathViewFolders
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Returns the folders that are selected in the path view
|
ContentBrowser
|
void GetSelectedPathViewFolders ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & SelectedFolders )
|
[] |
IContentBrowserSingleton::GetShowPrivateContentPermissionList
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Returns the Private Content Permission List
|
ContentBrowser
|
const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPathPermissionList](API\Runtime\Core\Misc\FPathPermissionList) > & GetShowPrivateContentPermissionList()
|
[] |
IContentBrowserSingleton::HasPrimaryContentBrowser
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Returns true if there is at least one browser open that is eligible to be a primary content browser
|
ContentBrowser
|
bool HasPrimaryContentBrowser() const
|
[] |
IContentBrowserSingleton::IsFolderShowPrivateContentToggleable
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Returns true if FolderPath's private content edit mode is allowed to be toggled
|
ContentBrowser
|
bool IsFolderShowPrivateContentToggleable ( const FStringView VirtualFolderPath )
|
[] |
IContentBrowserSingleton::IsShowingPrivateContent
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Returns true if FolderPath is a private content edit folder
|
ContentBrowser
|
bool IsShowingPrivateContent ( const FStringView VirtualFolderPath )
|
[] |
IContentBrowserSingleton::RefreshPathView
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Force refresh on the path picker widget. You may need to do this if you have changed the filter on the path picker.
|
ContentBrowser
|
void RefreshPathView ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PathPickerWidget )
|
[] |
IContentBrowserSingleton::RegisterCanChangeAssetPublicStateDelegate
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Registers the delegate called to determine whether the public/private state of the specified asset can be changed
|
ContentBrowser
|
void RegisterCanChangeAssetPublicStateDelegate ( FCanChangeAssetPublicStateDelegate InCanChangeAssetPublicStateDelegate )
|
[] |
IContentBrowserSingleton::RegisterIsFolderShowPrivateContentToggleableDelegate
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Registers the delegate for custom handling of if a Folder allows private content edits
|
ContentBrowser
|
void RegisterIsFolderShowPrivateContentToggleableDelegate ( FIsFolderShowPrivateContentToggleableDelegate InIsFolderShowPrivateContentToggleableDelegate )
|
[] |
IContentBrowserSingleton::RegisterOnFavoritesChangedHandler
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Register a delegate to be called when the Favorites changes.
|
ContentBrowser
|
[FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterOnFavoritesChangedHandler ( FSimpleDelegate OnFavoritesChanged )
|
[] |
IContentBrowserSingleton::SaveContentBrowserSettings
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Saves the settings for a particular content browser instance
|
ContentBrowser
|
void SaveContentBrowserSettings ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ContentBrowserWidget )
|
[] |
IContentBrowserSingleton::SetPrivateContentPermissionListDirty
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Declares the Private Content Permission List dirty
|
ContentBrowser
|
void SetPrivateContentPermissionListDirty()
|
[] |
IContentBrowserSingleton::SetSelectedPaths
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Sets the content browser to display the selected paths
|
ContentBrowser
|
void SetSelectedPaths ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & FolderPaths, bool bNeedsRefresh, bool bPathsAreVirtual )
|
[] |
IContentBrowserSingleton::SyncBrowserTo
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Selects the supplied assets in the primary content browser.
|
ContentBrowser
|
void SyncBrowserTo ( const [FContentBrowserSelection](API\Editor\ContentBrowser\FContentBrowserSelection) & ItemSelection, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )
|
[] |
IContentBrowserSingleton::SyncBrowserToAssets
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Selects the supplied assets in the primary content browser.
|
ContentBrowser
|
void SyncBrowserToAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< struct [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & AssetDataList, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )
|
[] |
IContentBrowserSingleton::SyncBrowserToAssets
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Selects the supplied assets in the primary content browser.
|
ContentBrowser
|
void SyncBrowserToAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & AssetList, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )
|
[] |
IContentBrowserSingleton::SyncBrowserToFolders
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Selects the supplied assets in the primary content browser.
|
ContentBrowser
|
void SyncBrowserToFolders ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & FolderList, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )
|
[] |
IContentBrowserSingleton::SyncBrowserToItems
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Selects the supplied items in the primary content browser.
|
ContentBrowser
|
void SyncBrowserToItems ( const [TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) > & ItemsToSync, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )
|
[] |
IContentBrowserSingleton::UnregisterCanChangeAssetPublicStateDelegate
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Unregisters the delegate called to determine whether the public/private state of the specified asset can be changed
|
ContentBrowser
|
void UnregisterCanChangeAssetPublicStateDelegate()
|
[] |
IContentBrowserSingleton::UnregisterIsFolderShowPrivateContentToggleableDelegate
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Unregisters the delegate for custom handling of if a Folder allows private content edits
|
ContentBrowser
|
void UnregisterIsFolderShowPrivateContentToggleableDelegate()
|
[] |
IContentBrowserSingleton::UnregisterOnFavoritesChangedDelegate
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Unregister a previously-registered handler for when Favorites changes.
|
ContentBrowser
|
void UnregisterOnFavoritesChangedDelegate ( [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) Handle )
|
[] |
IContentBrowserSingleton::~IContentBrowserSingleton
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Virtual destructor
|
ContentBrowser
|
virtual ~IContentBrowserSingleton()
|
[] |
IContentBrowserSingleton
|
/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
|
Content browser module singleton
|
ContentBrowser
|
class IContentBrowserSingleton
|
[] |
SAssetColumnItem::Construct
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Constructs this widget with InArgs
|
ContentBrowser
|
void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetColumnItem\FArguments) & InArgs )
|
[] |
SAssetColumnItem::FArguments::AssetItem
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Data for the asset this item represents
|
ContentBrowser
|
WidgetArgsType & AssetItem &40; TSharedPtr< FAssetViewItem > InArg &41;
|
[] |
SAssetColumnItem::FArguments::HighlightText
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
The string in the title to highlight (used when searching by string)
|
ContentBrowser
|
WidgetArgsType & HighlightText &40; const TAttribute< FText > & InAttribute &41;
|
[] |
SAssetColumnItem::FArguments::OnAssetToolTipClosing
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Delegate for when an item's tooltip is about to close
|
ContentBrowser
|
WidgetArgsType & OnAssetToolTipClosing &40; const FOnAssetToolTipClosing & InDelegate &41;
|
[] |
SAssetColumnItem::FArguments::OnGetCustomAssetToolTip
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Delegate to request a custom tool tip if necessary
|
ContentBrowser
|
WidgetArgsType & OnGetCustomAssetToolTip &40; const FOnGetCustomAssetToolTip & InDelegate &41;
|
[] |
SAssetColumnItem::FArguments::OnIsAssetValidForCustomToolTip
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Delegate to call (if bound) to check if it is valid to get a custom tooltip for this view item
|
ContentBrowser
|
WidgetArgsType & OnIsAssetValidForCustomToolTip &40; const FOnIsAssetValidForCustomToolTip & InDelegate &41;
|
[] |
SAssetColumnItem::FArguments::OnItemDestroyed
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Called when any asset item is destroyed. Used in thumbnail management, though it may be used for more so It is in column items for consistency.
|
ContentBrowser
|
WidgetArgsType & OnItemDestroyed &40; const FOnItemDestroyed & InDelegate &41;
|
[] |
SAssetColumnItem::FArguments::OnRenameBegin
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Delegate for when an asset name has entered a rename state
|
ContentBrowser
|
WidgetArgsType & OnRenameBegin &40; const FOnRenameBegin & InDelegate &41;
|
[] |
SAssetColumnItem::FArguments::OnRenameCommit
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Delegate for when an asset name has been entered for an item that is in a rename state
|
ContentBrowser
|
WidgetArgsType & OnRenameCommit &40; const FOnRenameCommit & InDelegate &41;
|
[] |
SAssetColumnItem::FArguments::OnVerifyRenameCommit
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Delegate for when an asset name has been entered for an item to verify the name before commit
|
ContentBrowser
|
WidgetArgsType & OnVerifyRenameCommit &40; const FOnVerifyRenameCommit & InDelegate &41;
|
[] |
SAssetColumnItem::FArguments::OnVisualizeAssetToolTip
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Delegate to signal when the item is about to show a tooltip
|
ContentBrowser
|
WidgetArgsType & OnVisualizeAssetToolTip &40; const FOnVisualizeAssetToolTip & InDelegate &41;
|
[] |
WidgetArgsType
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
ContentBrowser
|
typedef FArguments WidgetArgsType
|
[] |
|
SAssetColumnItem::FArguments::FArguments
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
ContentBrowser
|
FArguments&40;&41;
|
[] |
|
FArguments
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
ContentBrowser
|
struct FArguments : public [TSlateBaseNamedArgs< SAssetColumnItem >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
|
[] |
|
SAssetColumnItem::GenerateWidgetForColumn
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Generates a widget for a particular column
|
ContentBrowser
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidgetForColumn ( const [FName](API\Runtime\Core\UObject\FName) & ColumnName, FIsSelected InIsSelected )
|
[] |
SAssetColumnItem::OnAssetDataChanged
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Handles committing a name change
|
ContentBrowser
|
virtual void OnAssetDataChanged()
|
[] |
SAssetColumnItem
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
An item in the asset column view
|
ContentBrowser
|
class SAssetColumnItem : public [SAssetViewItem](API\Editor\ContentBrowser\SAssetViewItem)
|
[] |
SAssetColumnView::OnKeyDown
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions
|
ContentBrowser
|
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
|
[] |
SAssetColumnView::SupportsKeyboardFocus
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus
|
ContentBrowser
|
virtual bool SupportsKeyboardFocus() const
|
[] |
SAssetColumnView::Tick
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation.
|
ContentBrowser
|
virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime )
|
[] |
SAssetColumnView
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
The columns view mode of the asset view
|
ContentBrowser
|
class SAssetColumnView : public [SListView< TSharedPtr< FAssetViewItem > >](API\Editor\UnrealEd\Editor\SListView)
|
[] |
SAssetColumnViewRow::Construct
|
/Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h
|
Constructs this widget with InArgs
|
ContentBrowser
|
void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetColumnViewRow\FArguments) & InArgs, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [STableViewBase](API\Runtime\Slate\Widgets\Views\STableViewBase) > & InOwnerTableView )
|
[] |
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