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FVirtualTrackArea::CachedTrackAreaGeometry
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h
Cached track area geometry
SequencerCore
[FGeometry](API\Runtime\SlateCore\Layout\FGeometry) CachedTrackAreaGeometry() const
[]
FVirtualTrackArea::GetPhysicalSize
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h
Get the physical size of the track area
SequencerCore
FVector2D GetPhysicalSize() const
[]
FVirtualTrackArea::HitTestNode
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h
Hit test at the specified physical position for a sequencer node
SequencerCore
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FViewModel) > HitTestNode ( float InPhysicalPosition ) const
[]
FVirtualTrackArea::PhysicalToVirtual
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h
Convert the specified physical point into a virtual point the absolute top of the tree
SequencerCore
FVector2D PhysicalToVirtual ( FVector2D InPosition ) const
[]
FVirtualTrackArea::PixelToVerticalOffset
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h
Convert the specified pixel position into a virtual vertical offset from the absolute top of the tree
SequencerCore
float PixelToVerticalOffset ( float InPixel ) const
[]
FVirtualTrackArea::VerticalOffsetToPixel
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h
Use with caution - not reliable where the specified offset is not on screen
SequencerCore
float VerticalOffsetToPixel ( float InOffset ) const
[]
FVirtualTrackArea::VirtualToPhysical
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h
Use with caution - not reliable where the specified point is not on screen
SequencerCore
FVector2D VirtualToPhysical ( FVector2D InPosition ) const
[]
FVirtualTrackArea::FVirtualTrackArea
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h
Construction responsibility is delegated to SSequencer. See SSequencer::GetVirtualTrackArea
SequencerCore
FVirtualTrackArea ( const [FTrackAreaViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FTrackAreaViewModel) & InTrackArea, [SOutlinerView](API\Editor\SequencerCore\MVVM\Views\SOutlinerView) & InTreeView, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & InTrackAreaGeometry )
[]
FVirtualTrackArea
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h
Structure used for handling the virtual space of the track area
SequencerCore
class FVirtualTrackArea : public [FTimeToPixel](API\Editor\SequencerCore\FTimeToPixel)
[]
TTypedIteratorBase::begin
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
SequencerCore
[TTypedIterator](API\Editor\SequencerCore\TTypedIterator)< T, IteratorType > begin() const
[]
TTypedIteratorBase::end
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
SequencerCore
[TTypedIterator](API\Editor\SequencerCore\TTypedIterator)< T, IteratorType > end() const
[]
TTypedIteratorBase::FindBy
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
Linearly search through this iterator to find a predicate using a projection For example: UMovieSceneTrack* TrackToFind = ...; Model->GetChildrenOfType().FindBy(TrackToFind, &FTrackModel::GetTrack)
SequencerCore
template<typename ValueType, typename ProjectionType> [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< T > FindBy ( const ValueType & Value, ProjectionType Proj ) const
[]
TTypedIteratorBase::GetCastResultOrContinue
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
SequencerCore
void GetCastResultOrContinue()
[]
TTypedIteratorBase::operator->
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
SequencerCore
T * operator->() const
[]
TTypedIteratorBase::operator*
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
SequencerCore
const [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< T > & operator*() const
[]
TTypedIteratorBase::operator++
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
SequencerCore
void operator++()
[]
TTypedIteratorBase::ToArray
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
Return the remaining items in this iterator as an array The state of this iterator remains unchanged
SequencerCore
[TArray](API\Runtime\Core\Containers\TArray)< [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< T > > ToArray() const
[]
TTypedIteratorBase::ToArray
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
Populate the specified array with the remaining items in this iterator The state of this iterator remains unchanged
SequencerCore
void ToArray ( [TArray](API\Runtime\Core\Containers\TArray)< [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< T >> & OutArray ) const
[]
TTypedIteratorBase::TTypedIteratorBase
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
SequencerCore
template<typename... ArgTypes> TTypedIteratorBase ( ArgTypes &&... InArgs )
[]
TTypedIteratorBase
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
Utility class to wrap an untyped iterator (one that only returnsFViewModelpointers) so that it can be used as a typed iterator.
SequencerCore
template<typename T, typename IteratorType> struct TTypedIteratorBase : public IteratorType
[ { "type": "TViewModelPtr< ...", "name": "TypedValue", "description": "" } ]
TTypedIterator< T, FParentFirstChildIterator >::TTypedIterator
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
SequencerCore
template<typename... ArgTypes> TTypedIterator &40; ArgTypes &&... InArgs &41;
[]
TTypedIterator< T, FParentFirstChildIterator >
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h
SequencerCore
template<typename T> struct TTypedIterator< T, FParentFirstChildIterator > : public [UE::Sequencer::TTypedIteratorBase< T, FParentFirstChildIterator >](API\Editor\SequencerCore\MVVM\ViewModels\TTypedIteratorBase)
[]
UE::Sequencer::EViewModelListType
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h
Model list for defining logical groupings of children within a view model Custom list types can be registered using RegisterCustomModelListType
SequencerCore
namespace UE { namespace Sequencer { enum EViewModelListType { Generic = 1u << 0, Outliner = 1u << 1, TrackArea = 1u << 2, Custom = 1u << 4, Recycled = 1u << 30, Last = 1u << 31, Invalid = Last, Everything = (~0u) & ~(Recycled|Invalid), Any = Everything, } } }
[]
UE::Sequencer::operator^=
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h
SequencerCore
namespace UE { namespace Sequencer { [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) & UE::Sequencer::operator^= ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) & Lhs, [EViewModelListType](API\Editor\SequencerCore\MVVM\V...
[]
UE::Sequencer::operator&
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h
SequencerCore
namespace UE { namespace Sequencer { constexpr [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) UE::Sequencer::operator& ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) Lhs, [EViewModelListType](API\Editor\SequencerCore\M...
[]
UE::Sequencer::operator^
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h
SequencerCore
namespace UE { namespace Sequencer { constexpr [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) UE::Sequencer::operator^ ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) Lhs, [EViewModelListType](API\Editor\SequencerCore\M...
[]
UE::Sequencer::operator!
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h
SequencerCore
namespace UE { namespace Sequencer { constexpr bool UE::Sequencer::operator! ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) E ) } }
[]
UE::Sequencer::operator&=
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h
SequencerCore
namespace UE { namespace Sequencer { [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) & UE::Sequencer::operator&= ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) & Lhs, [EViewModelListType](API\Editor\SequencerCore\MVVM\V...
[]
UE::Sequencer::operator~
/Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h
SequencerCore
namespace UE { namespace Sequencer { constexpr [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) UE::Sequencer::operator~ ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) E ) } }
[]
FGetTimeToPixel
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
SequencerCore
typedef TBaseDelegate_OneParam< [FTimeToPixel](API\Editor\SequencerCore\FTimeToPixel), const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & > FGetTimeToPixel
[]
FInputHandlerStack::AddHandler
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
Add a handler to the stack
SequencerCore
void AddHandler ( [ISequencerInputHandler](API\Editor\SequencerCore\ISequencerInputHandler) * Handler )
[]
FInputHandlerStack::GetCapturedIndex
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
Get the index of the currently captured handler, or INDEX_NONE
SequencerCore
int32 GetCapturedIndex() const
[]
FInputHandlerStack::HandleKeyDown
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
SequencerCore
[FReply](API\Runtime\SlateCore\Input\FReply) HandleKeyDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
[]
FInputHandlerStack::HandleKeyUp
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
SequencerCore
[FReply](API\Runtime\SlateCore\Input\FReply) HandleKeyUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
[]
FInputHandlerStack::HandleMouseButtonDown
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
Handle a mouse down
SequencerCore
[FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseButtonDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
FInputHandlerStack::HandleMouseButtonUp
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
Handle a mouse up
SequencerCore
[FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseButtonUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
FInputHandlerStack::HandleMouseMove
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
Handle a mouse move
SequencerCore
[FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseMove ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
FInputHandlerStack::HandleMouseWheel
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
Handle a mouse wheel
SequencerCore
[FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseWheel ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
InputHandlerFunction
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
SequencerCore
typedef [FReply](API\Runtime\SlateCore\Input\FReply)(ISequencerInputHandler::* InputHandlerFunction
[]
KeyInputHandlerFunction
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
A Reply is something that a Slate event returns to the system to notify it about certain aspect of how an event was handled. For example, a widget may handle an OnMouseDown event by asking the system to give mouse capture to a specific Widget. To do this, return FReply::CaptureMouse( NewMouseCapture ).
SequencerCore
typedef [FReply](API\Runtime\SlateCore\Input\FReply)(ISequencerInputHandler::* KeyInputHandlerFunction
[]
FInputHandlerStack::SetHandlerAt
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
Reset an existing entry in the stack to a new handler
SequencerCore
void SetHandlerAt ( int32 Index, [ISequencerInputHandler](API\Editor\SequencerCore\ISequencerInputHandler) * Handler )
[]
FInputHandlerStack::FInputHandlerStack
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
SequencerCore
FInputHandlerStack()
[]
FInputHandlerStack
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h
When no mouse capture is active, handlers are called sequentially in the order they were added, until the event is handled.
SequencerCore
class FInputHandlerStack
[ { "type": "FSimpleMulticas...", "name": "OnBeginCapture", "description": "" }, { "type": "FSimpleMulticas...", "name": "OnEndCapture", "description": "" } ]
FKeyBatchParameters::FKeyBatchParameters
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
FKeyBatchParameters ( const [FTimeToPixel](API\Editor\SequencerCore\FTimeToPixel) & InTimeToPixel )
[]
FKeyBatchParameters
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
struct FKeyBatchParameters
[ { "type": "uint8: 1", "name": "bCollapseChildren", "description": "Whether to collapse all children of the model into this key renderer as well, drawing all nested keys as groups within this renderer" }, { "type": "uint8: 1", "name": "bShowCurve", "description": "Whether to show a curv...
FKeyDrawParams::FKeyDrawParams
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyDrawParams.h
SequencerCore
FKeyDrawParams()
[]
FKeyDrawParams
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyDrawParams.h
Structure defining how a key should be drawn
SequencerCore
struct FKeyDrawParams
[ { "type": "constFSlateBru...", "name": "BorderBrush", "description": "Brush to use for drawing the key's border" }, { "type": "FLinearColor", "name": "BorderTint", "description": "Tint to be used for the key's border" }, { "type": "EKeyConnectionS...", "name": "ConnectionStyl...
FKeyRenderer::Draw
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Draw this batch
SequencerCore
int32 Draw ( const [FKeyBatchParameters](API\Editor\SequencerCore\MVVM\Views\FKeyBatchParameters) & Params, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, const [FKeyRendererPaintArgs](API\Editor\SequencerCore\MV...
[]
FKeyRenderer::DrawCurve
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Draw this batch's curve
SequencerCore
int32 DrawCurve ( const [FKeyBatchParameters](API\Editor\SequencerCore\MVVM\Views\FKeyBatchParameters) & Params, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, const [FKeyRendererPaintArgs](API\Editor\SequencerCo...
[]
EKeyBarRenderingFlags
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
enum EKeyBarRenderingFlags { None = 0, Hovered = 1 << 0, OutOfRange = 1 << 1, }
[]
EKeyRenderingFlags
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Flag enum signifying states for a particular key or group of keys
SequencerCore
enum EKeyRenderingFlags { None = 0, PartialKey = 1 << 0, Selected = 1 << 1, PreviewSelected = 1 << 2, PreviewNotSelected = 1 << 3, AnySelected = 1 << 4, Hovered = 1 << 5, Overlaps = 1 << 6, OutOfRange = 1 << 7, }
[]
FKeyRenderer::FKeyBar::IsValid
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
bool IsValid&40;&41; const
[]
FKeyRenderer::HasCurve
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Returns true if this renderer has a curve, false otherwise
SequencerCore
bool HasCurve() const
[]
FKeyBar
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
struct FKeyBar
[ { "type": "TArray<FKeysFo...", "name": "LeadingKeys", "description": "" }, { "type": "TRange<FFrameT...", "name": "Range", "description": "" }, { "type": "TArray<FKeysFo...", "name": "TrailingKeys", "description": "" } ]
FKeysForModel
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
struct FKeysForModel
[ { "type": "TArray<FKeyHan...", "name": "Keys", "description": "" }, { "type": "FViewModelPtr", "name": "Model", "description": "" } ]
FKeyRenderer::HitTestKeys
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Retrieve keys at the specified position
SequencerCore
void HitTestKeys ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & Time, [TArray](API\Runtime\Core\Containers\TArray)< [FKeysForModel](API\Editor\SequencerCore\MVVM\Views\FKeyRenderer\FKeysForModel) > & OutAllKeys ) const
[]
FKeyRenderer::HitTestKeyBar
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Retrieve keys at the specified position
SequencerCore
bool HitTestKeyBar ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & Time, [FKeyBar](API\Editor\SequencerCore\MVVM\Views\FKeyRenderer\FKeyBar) & OutKeyBar ) const
[]
FKeyRenderer::Initialize
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Initialize this renderer with a generic model
SequencerCore
void Initialize ( const [FViewModelPtr](API\Editor\SequencerCore\FViewModelPtr) & InViewModel )
[]
FKeyRenderer::Update
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Update any invalidated data required for drawing keys
SequencerCore
void Update ( const [FKeyBatchParameters](API\Editor\SequencerCore\MVVM\Views\FKeyBatchParameters) & Params, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry ) const
[]
FKeyRenderer
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Utility class for efficiently drawing large numbers of keys on a track lane.
SequencerCore
struct FKeyRenderer
[]
FKeyRendererPaintArgs
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Paint arguments required for painting keys on a sequencer track
SequencerCore
struct FKeyRendererPaintArgs
[ { "type": "FLinearColor", "name": "CurveColor", "description": "Curve color to paint underlying curves with" }, { "type": "ESlateDrawEffec...", "name": "DrawEffects", "description": "Default draw effect" }, { "type": "FSlateWindowEle...", "name": "DrawElements", "descript...
FOnGenerate
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SOutlinerView.h
SequencerCore
typedef [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) >[TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [IOutlinerExtension](API\Editor\SequencerCore\MVVM\Extensions\IOutlinerExtension) >, const [TSh...
[]
FOutlinerViewColumn::FOutlinerViewColumn
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SOutlinerView.h
SequencerCore
FOutlinerViewColumn ( const [FOnGenerate](API\Editor\SequencerCore\MVVM\Views\FOutlinerViewColumn\FOnGenerate) & InOnGenerate, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > & InWidth )
[]
FOutlinerViewColumn::FOutlinerViewColumn
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SOutlinerView.h
SequencerCore
FOutlinerViewColumn ( [FOnGenerate](API\Editor\SequencerCore\MVVM\Views\FOutlinerViewColumn\FOnGenerate) && InOnGenerate, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > & InWidth )
[]
FOutlinerViewColumn
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SOutlinerView.h
Structure used to define a column in the tree view
SequencerCore
struct FOutlinerViewColumn
[ { "type": "FOnGenerate", "name": "Generator", "description": "Function used to generate a cell for this column" }, { "type": "TAttribute< flo...", "name": "Width", "description": "Attribute specifying the width of this column" } ]
FTrackAreaSlot::FTrackAreaSlot
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/STrackAreaView.h
Construction from a track lane
SequencerCore
FTrackAreaSlot ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [STrackLane](API\Editor\SequencerCore\MVVM\Views\STrackLane) > & InSlotContent )
[]
FTrackAreaSlot
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/STrackAreaView.h
Structure representing a slot in the track area.
SequencerCore
class FTrackAreaSlot : public [TSlotBase< FTrackAreaSlot >](API\Runtime\SlateCore\TSlotBase), public [TAlignmentWidgetSlotMixin< FTrackAreaSlot >](API\Runtime\SlateCore\Layout\TAlignmentWidgetSlotMixin)
[ { "type": "TWeakPtr<STrac...", "name": "TrackLane", "description": "The track lane that we represent." } ]
FTrackAreaViewLayers
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/STrackAreaView.h
SequencerCore
struct FTrackAreaViewLayers
[ { "type": "int32", "name": "LaneBackgrounds", "description": "" } ]
IKeyRendererInterface::GetPreviewSelectionState
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
[EKeySelectionPreviewState](API\Editor\SequencerCore\MVVM\Views\UE__Sequencer__EKeySelectionPrev-) GetPreviewSelectionState ( const [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [IKeyExtension](API\Editor\SequencerCore\MVVM\Extensions\IKeyExtension) > &, [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) ) c...
[]
IKeyRendererInterface::HasAnyHoveredKeys
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
bool HasAnyHoveredKeys() const
[]
IKeyRendererInterface::HasAnyPreviewSelectedKeys
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
bool HasAnyPreviewSelectedKeys() const
[]
IKeyRendererInterface::HasAnySelectedKeys
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
bool HasAnySelectedKeys() const
[]
IKeyRendererInterface::IsKeyHovered
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
bool IsKeyHovered ( const [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [IKeyExtension](API\Editor\SequencerCore\MVVM\Extensions\IKeyExtension) > &, [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) ) const
[]
IKeyRendererInterface::IsKeySelected
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
bool IsKeySelected ( const [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [IKeyExtension](API\Editor\SequencerCore\MVVM\Extensions\IKeyExtension) > &, [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) ) const
[]
ISequencerTreeView
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ISequencerTreeView.h
SequencerCore
class ISequencerTreeView : public [STreeView< TWeakPtr< FViewModel > >](API\Editor\UnrealEd\STreeView)
[]
IKeyRendererInterface::~IKeyRendererInterface
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
SequencerCore
virtual ~IKeyRendererInterface()
[]
IKeyRendererInterface
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h
Interface for defining selection states for keys
SequencerCore
class IKeyRendererInterface
[]
ITrackAreaHotspot::GetCursor
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
SequencerCore
virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) GetCursor() const
[]
ITrackAreaHotspot::GetOffsetTime
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
SequencerCore
virtual [TOptional](API\Runtime\Core\IO\TOptional)< [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > GetOffsetTime() const
[]
ITrackAreaHotspot::GetCursorDecorator
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
SequencerCore
virtual const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetCursorDecorator ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent ) const
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ITrackAreaHotspot::GetTime
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
SequencerCore
virtual [TOptional](API\Runtime\Core\IO\TOptional)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > GetTime() const
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Implements
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
SequencerCore
typedef [TImplements](API\Editor\SequencerCore\MVVM\TImplements)<> Implements
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ITrackAreaHotspot::InitiateDrag
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
SequencerCore
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencerEditToolDragOperation](API\Editor\SequencerCore\ISequencerEditToolDragOperation) > InitiateDrag ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
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ITrackAreaHotspot::PopulateContextMenu
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
SequencerCore
virtual bool PopulateContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > MenuExtender, [FFrameTime](API\Runtime\Core\Misc\FFrameTime) MouseDownTime )
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ITrackAreaHotspot::Priority
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
Priority when multiple hotspots are present - highest wins
SequencerCore
virtual int32 Priority() const
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ITrackAreaHotspot::RegisterTypeID
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
SequencerCore
static void RegisterTypeID()
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ITrackAreaHotspot::UpdateOnHover
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
SequencerCore
void UpdateOnHover ( [FTrackAreaViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FTrackAreaViewModel) & InTrackArea ) const
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ITrackAreaHotspot
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
A sequencer hotspot is used to identify specific areas on the sequencer track area
SequencerCore
struct ITrackAreaHotspot : public [UE::Sequencer::ICastable](API\Editor\SequencerCore\MVVM\ICastable)
[ { "type": "FAutoRegisterTy...", "name": "AutoRegisterTypeTable", "description": "" }, { "type": "static::UE::Seq...", "name": "ID", "description": "" } ]
ITrackAreaHotspot::~ITrackAreaHotspot
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h
SequencerCore
virtual ~ITrackAreaHotspot()
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SCompoundTrackLaneView::AddStrongWidget
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
SequencerCore
void AddStrongWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITrackLaneWidget](API\Editor\SequencerCore\MVVM\Extensions\ITrackLaneWidget) > InWidget, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [STrackLane](API\Editor\SequencerCore\MVVM\Views\STrackLane) > InOwningLane )
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SCompoundTrackLaneView::AddWeakWidget
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
SequencerCore
void AddWeakWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITrackLaneWidget](API\Editor\SequencerCore\MVVM\Extensions\ITrackLaneWidget) > InWidget, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [STrackLane](API\Editor\SequencerCore\MVVM\Views\STrackLane) > InOwningLane )
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SCompoundTrackLaneView::ComputeDesiredSize
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. See StackPanel for an example. The desired size.
SequencerCore
virtual FVector2D ComputeDesiredSize ( float ) const
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SCompoundTrackLaneView::Construct
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
SequencerCore
void Construct ( const [FArguments](API\Editor\SequencerCore\MVVM\Views\SCompoundTrackLaneView\FArguments) & InArgs )
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SCompoundTrackLaneView::FArguments::TimeToPixel
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
SequencerCore
WidgetArgsType & TimeToPixel &40; FGetTimeToPixel InArg &41;
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SCompoundTrackLaneView::FArguments::FArguments
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
SequencerCore
FArguments&40;&41;
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WidgetArgsType
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
SequencerCore
typedef FArguments WidgetArgsType
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FArguments
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
SequencerCore
struct FArguments : public [TSlateBaseNamedArgs< SCompoundTrackLaneView >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
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SCompoundTrackLaneView::GetChildren
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
All widgets must provide a way to access their children in a layout-agnostic way. Panels store their children in Slots, which creates a dilemma. Most panels can store their children in a TPanelChildren, where the Slot class provides layout information about the child it stores. In that case GetChildren should simply re...
SequencerCore
virtual [FChildren](API\Runtime\SlateCore\Layout\FChildren) * GetChildren()
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SCompoundTrackLaneView::OnArrangeChildren
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
Panels arrange their children in a space described by the AllottedGeometry parameter. The results of the arrangement should be returned by appending aFArrangedWidgetpair for every child widget. See StackPanel for an example
SequencerCore
virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const
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SCompoundTrackLaneView::OnPaint
/Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint. The maximum layer ID attained by this widget or any of its children.
SequencerCore
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElem...
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