className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FVirtualTrackArea::CachedTrackAreaGeometry | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h | Cached track area geometry | SequencerCore | [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) CachedTrackAreaGeometry() const | [] |
FVirtualTrackArea::GetPhysicalSize | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h | Get the physical size of the track area | SequencerCore | FVector2D GetPhysicalSize() const | [] |
FVirtualTrackArea::HitTestNode | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h | Hit test at the specified physical position for a sequencer node | SequencerCore | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FViewModel) > HitTestNode ( float InPhysicalPosition ) const | [] |
FVirtualTrackArea::PhysicalToVirtual | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h | Convert the specified physical point into a virtual point the absolute top of the tree | SequencerCore | FVector2D PhysicalToVirtual ( FVector2D InPosition ) const | [] |
FVirtualTrackArea::PixelToVerticalOffset | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h | Convert the specified pixel position into a virtual vertical offset from the absolute top of the tree | SequencerCore | float PixelToVerticalOffset ( float InPixel ) const | [] |
FVirtualTrackArea::VerticalOffsetToPixel | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h | Use with caution - not reliable where the specified offset is not on screen | SequencerCore | float VerticalOffsetToPixel ( float InOffset ) const | [] |
FVirtualTrackArea::VirtualToPhysical | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h | Use with caution - not reliable where the specified point is not on screen | SequencerCore | FVector2D VirtualToPhysical ( FVector2D InPosition ) const | [] |
FVirtualTrackArea::FVirtualTrackArea | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h | Construction responsibility is delegated to SSequencer. See SSequencer::GetVirtualTrackArea | SequencerCore | FVirtualTrackArea ( const [FTrackAreaViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FTrackAreaViewModel) & InTrackArea, [SOutlinerView](API\Editor\SequencerCore\MVVM\Views\SOutlinerView) & InTreeView, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & InTrackAreaGeometry ) | [] |
FVirtualTrackArea | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/VirtualTrackArea.h | Structure used for handling the virtual space of the track area | SequencerCore | class FVirtualTrackArea : public [FTimeToPixel](API\Editor\SequencerCore\FTimeToPixel) | [] |
TTypedIteratorBase::begin | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | SequencerCore | [TTypedIterator](API\Editor\SequencerCore\TTypedIterator)< T, IteratorType > begin() const | [] | |
TTypedIteratorBase::end | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | SequencerCore | [TTypedIterator](API\Editor\SequencerCore\TTypedIterator)< T, IteratorType > end() const | [] | |
TTypedIteratorBase::FindBy | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | Linearly search through this iterator to find a predicate using a projection For example: UMovieSceneTrack* TrackToFind = ...; Model->GetChildrenOfType().FindBy(TrackToFind, &FTrackModel::GetTrack) | SequencerCore | template<typename ValueType, typename ProjectionType> [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< T > FindBy ( const ValueType & Value, ProjectionType Proj ) const | [] |
TTypedIteratorBase::GetCastResultOrContinue | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | SequencerCore | void GetCastResultOrContinue() | [] | |
TTypedIteratorBase::operator-> | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | SequencerCore | T * operator->() const | [] | |
TTypedIteratorBase::operator* | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | SequencerCore | const [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< T > & operator*() const | [] | |
TTypedIteratorBase::operator++ | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | SequencerCore | void operator++() | [] | |
TTypedIteratorBase::ToArray | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | Return the remaining items in this iterator as an array The state of this iterator remains unchanged | SequencerCore | [TArray](API\Runtime\Core\Containers\TArray)< [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< T > > ToArray() const | [] |
TTypedIteratorBase::ToArray | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | Populate the specified array with the remaining items in this iterator The state of this iterator remains unchanged | SequencerCore | void ToArray ( [TArray](API\Runtime\Core\Containers\TArray)< [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< T >> & OutArray ) const | [] |
TTypedIteratorBase::TTypedIteratorBase | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | SequencerCore | template<typename... ArgTypes> TTypedIteratorBase ( ArgTypes &&... InArgs ) | [] | |
TTypedIteratorBase | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | Utility class to wrap an untyped iterator (one that only returnsFViewModelpointers) so that it can be used as a typed iterator. | SequencerCore | template<typename T, typename IteratorType> struct TTypedIteratorBase : public IteratorType | [
{
"type": "TViewModelPtr< ...",
"name": "TypedValue",
"description": ""
}
] |
TTypedIterator< T, FParentFirstChildIterator >::TTypedIterator | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | SequencerCore | template<typename... ArgTypes> TTypedIterator &40; ArgTypes &&... InArgs &41; | [] | |
TTypedIterator< T, FParentFirstChildIterator > | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelIterators.h | SequencerCore | template<typename T> struct TTypedIterator< T, FParentFirstChildIterator > : public [UE::Sequencer::TTypedIteratorBase< T, FParentFirstChildIterator >](API\Editor\SequencerCore\MVVM\ViewModels\TTypedIteratorBase) | [] | |
UE::Sequencer::EViewModelListType | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h | Model list for defining logical groupings of children within a view model Custom list types can be registered using RegisterCustomModelListType | SequencerCore | namespace UE { namespace Sequencer { enum EViewModelListType { Generic = 1u << 0, Outliner = 1u << 1, TrackArea = 1u << 2, Custom = 1u << 4, Recycled = 1u << 30, Last = 1u << 31, Invalid = Last, Everything = (~0u) & ~(Recycled|Invalid), Any = Everything, } } } | [] |
UE::Sequencer::operator^= | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h | SequencerCore | namespace UE { namespace Sequencer { [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) & UE::Sequencer::operator^= ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) & Lhs, [EViewModelListType](API\Editor\SequencerCore\MVVM\V... | [] | |
UE::Sequencer::operator& | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h | SequencerCore | namespace UE { namespace Sequencer { constexpr [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) UE::Sequencer::operator& ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) Lhs, [EViewModelListType](API\Editor\SequencerCore\M... | [] | |
UE::Sequencer::operator^ | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h | SequencerCore | namespace UE { namespace Sequencer { constexpr [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) UE::Sequencer::operator^ ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) Lhs, [EViewModelListType](API\Editor\SequencerCore\M... | [] | |
UE::Sequencer::operator! | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h | SequencerCore | namespace UE { namespace Sequencer { constexpr bool UE::Sequencer::operator! ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) E ) } } | [] | |
UE::Sequencer::operator&= | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h | SequencerCore | namespace UE { namespace Sequencer { [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) & UE::Sequencer::operator&= ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) & Lhs, [EViewModelListType](API\Editor\SequencerCore\MVVM\V... | [] | |
UE::Sequencer::operator~ | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h | SequencerCore | namespace UE { namespace Sequencer { constexpr [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) UE::Sequencer::operator~ ( [EViewModelListType](API\Editor\SequencerCore\MVVM\ViewModels\UE__Sequencer__EViewModelListTyp-) E ) } } | [] | |
FGetTimeToPixel | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | SequencerCore | typedef TBaseDelegate_OneParam< [FTimeToPixel](API\Editor\SequencerCore\FTimeToPixel), const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & > FGetTimeToPixel | [] | |
FInputHandlerStack::AddHandler | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | Add a handler to the stack | SequencerCore | void AddHandler ( [ISequencerInputHandler](API\Editor\SequencerCore\ISequencerInputHandler) * Handler ) | [] |
FInputHandlerStack::GetCapturedIndex | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | Get the index of the currently captured handler, or INDEX_NONE | SequencerCore | int32 GetCapturedIndex() const | [] |
FInputHandlerStack::HandleKeyDown | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | SequencerCore | [FReply](API\Runtime\SlateCore\Input\FReply) HandleKeyDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] | |
FInputHandlerStack::HandleKeyUp | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | SequencerCore | [FReply](API\Runtime\SlateCore\Input\FReply) HandleKeyUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] | |
FInputHandlerStack::HandleMouseButtonDown | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | Handle a mouse down | SequencerCore | [FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseButtonDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
FInputHandlerStack::HandleMouseButtonUp | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | Handle a mouse up | SequencerCore | [FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseButtonUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
FInputHandlerStack::HandleMouseMove | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | Handle a mouse move | SequencerCore | [FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseMove ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
FInputHandlerStack::HandleMouseWheel | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | Handle a mouse wheel | SequencerCore | [FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseWheel ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
InputHandlerFunction | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | SequencerCore | typedef [FReply](API\Runtime\SlateCore\Input\FReply)(ISequencerInputHandler::* InputHandlerFunction | [] | |
KeyInputHandlerFunction | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | A Reply is something that a Slate event returns to the system to notify it about certain aspect of how an event was handled. For example, a widget may handle an OnMouseDown event by asking the system to give mouse capture to a specific Widget. To do this, return FReply::CaptureMouse( NewMouseCapture ). | SequencerCore | typedef [FReply](API\Runtime\SlateCore\Input\FReply)(ISequencerInputHandler::* KeyInputHandlerFunction | [] |
FInputHandlerStack::SetHandlerAt | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | Reset an existing entry in the stack to a new handler | SequencerCore | void SetHandlerAt ( int32 Index, [ISequencerInputHandler](API\Editor\SequencerCore\ISequencerInputHandler) * Handler ) | [] |
FInputHandlerStack::FInputHandlerStack | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | SequencerCore | FInputHandlerStack() | [] | |
FInputHandlerStack | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SequencerInputHandlerStack.h | When no mouse capture is active, handlers are called sequentially in the order they were added, until the event is handled. | SequencerCore | class FInputHandlerStack | [
{
"type": "FSimpleMulticas...",
"name": "OnBeginCapture",
"description": ""
},
{
"type": "FSimpleMulticas...",
"name": "OnEndCapture",
"description": ""
}
] |
FKeyBatchParameters::FKeyBatchParameters | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | FKeyBatchParameters ( const [FTimeToPixel](API\Editor\SequencerCore\FTimeToPixel) & InTimeToPixel ) | [] | |
FKeyBatchParameters | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | struct FKeyBatchParameters | [
{
"type": "uint8: 1",
"name": "bCollapseChildren",
"description": "Whether to collapse all children of the model into this key renderer as well, drawing all nested keys as groups within this renderer"
},
{
"type": "uint8: 1",
"name": "bShowCurve",
"description": "Whether to show a curv... | |
FKeyDrawParams::FKeyDrawParams | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyDrawParams.h | SequencerCore | FKeyDrawParams() | [] | |
FKeyDrawParams | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyDrawParams.h | Structure defining how a key should be drawn | SequencerCore | struct FKeyDrawParams | [
{
"type": "constFSlateBru...",
"name": "BorderBrush",
"description": "Brush to use for drawing the key's border"
},
{
"type": "FLinearColor",
"name": "BorderTint",
"description": "Tint to be used for the key's border"
},
{
"type": "EKeyConnectionS...",
"name": "ConnectionStyl... |
FKeyRenderer::Draw | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Draw this batch | SequencerCore | int32 Draw ( const [FKeyBatchParameters](API\Editor\SequencerCore\MVVM\Views\FKeyBatchParameters) & Params, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, const [FKeyRendererPaintArgs](API\Editor\SequencerCore\MV... | [] |
FKeyRenderer::DrawCurve | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Draw this batch's curve | SequencerCore | int32 DrawCurve ( const [FKeyBatchParameters](API\Editor\SequencerCore\MVVM\Views\FKeyBatchParameters) & Params, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, const [FKeyRendererPaintArgs](API\Editor\SequencerCo... | [] |
EKeyBarRenderingFlags | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | enum EKeyBarRenderingFlags { None = 0, Hovered = 1 << 0, OutOfRange = 1 << 1, } | [] | |
EKeyRenderingFlags | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Flag enum signifying states for a particular key or group of keys | SequencerCore | enum EKeyRenderingFlags { None = 0, PartialKey = 1 << 0, Selected = 1 << 1, PreviewSelected = 1 << 2, PreviewNotSelected = 1 << 3, AnySelected = 1 << 4, Hovered = 1 << 5, Overlaps = 1 << 6, OutOfRange = 1 << 7, } | [] |
FKeyRenderer::FKeyBar::IsValid | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | bool IsValid&40;&41; const | [] | |
FKeyRenderer::HasCurve | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Returns true if this renderer has a curve, false otherwise | SequencerCore | bool HasCurve() const | [] |
FKeyBar | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | struct FKeyBar | [
{
"type": "TArray<FKeysFo...",
"name": "LeadingKeys",
"description": ""
},
{
"type": "TRange<FFrameT...",
"name": "Range",
"description": ""
},
{
"type": "TArray<FKeysFo...",
"name": "TrailingKeys",
"description": ""
}
] | |
FKeysForModel | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | struct FKeysForModel | [
{
"type": "TArray<FKeyHan...",
"name": "Keys",
"description": ""
},
{
"type": "FViewModelPtr",
"name": "Model",
"description": ""
}
] | |
FKeyRenderer::HitTestKeys | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Retrieve keys at the specified position | SequencerCore | void HitTestKeys ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & Time, [TArray](API\Runtime\Core\Containers\TArray)< [FKeysForModel](API\Editor\SequencerCore\MVVM\Views\FKeyRenderer\FKeysForModel) > & OutAllKeys ) const | [] |
FKeyRenderer::HitTestKeyBar | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Retrieve keys at the specified position | SequencerCore | bool HitTestKeyBar ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & Time, [FKeyBar](API\Editor\SequencerCore\MVVM\Views\FKeyRenderer\FKeyBar) & OutKeyBar ) const | [] |
FKeyRenderer::Initialize | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Initialize this renderer with a generic model | SequencerCore | void Initialize ( const [FViewModelPtr](API\Editor\SequencerCore\FViewModelPtr) & InViewModel ) | [] |
FKeyRenderer::Update | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Update any invalidated data required for drawing keys | SequencerCore | void Update ( const [FKeyBatchParameters](API\Editor\SequencerCore\MVVM\Views\FKeyBatchParameters) & Params, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry ) const | [] |
FKeyRenderer | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Utility class for efficiently drawing large numbers of keys on a track lane. | SequencerCore | struct FKeyRenderer | [] |
FKeyRendererPaintArgs | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Paint arguments required for painting keys on a sequencer track | SequencerCore | struct FKeyRendererPaintArgs | [
{
"type": "FLinearColor",
"name": "CurveColor",
"description": "Curve color to paint underlying curves with"
},
{
"type": "ESlateDrawEffec...",
"name": "DrawEffects",
"description": "Default draw effect"
},
{
"type": "FSlateWindowEle...",
"name": "DrawElements",
"descript... |
FOnGenerate | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SOutlinerView.h | SequencerCore | typedef [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) >[TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [IOutlinerExtension](API\Editor\SequencerCore\MVVM\Extensions\IOutlinerExtension) >, const [TSh... | [] | |
FOutlinerViewColumn::FOutlinerViewColumn | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SOutlinerView.h | SequencerCore | FOutlinerViewColumn ( const [FOnGenerate](API\Editor\SequencerCore\MVVM\Views\FOutlinerViewColumn\FOnGenerate) & InOnGenerate, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > & InWidth ) | [] | |
FOutlinerViewColumn::FOutlinerViewColumn | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SOutlinerView.h | SequencerCore | FOutlinerViewColumn ( [FOnGenerate](API\Editor\SequencerCore\MVVM\Views\FOutlinerViewColumn\FOnGenerate) && InOnGenerate, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > & InWidth ) | [] | |
FOutlinerViewColumn | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SOutlinerView.h | Structure used to define a column in the tree view | SequencerCore | struct FOutlinerViewColumn | [
{
"type": "FOnGenerate",
"name": "Generator",
"description": "Function used to generate a cell for this column"
},
{
"type": "TAttribute< flo...",
"name": "Width",
"description": "Attribute specifying the width of this column"
}
] |
FTrackAreaSlot::FTrackAreaSlot | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/STrackAreaView.h | Construction from a track lane | SequencerCore | FTrackAreaSlot ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [STrackLane](API\Editor\SequencerCore\MVVM\Views\STrackLane) > & InSlotContent ) | [] |
FTrackAreaSlot | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/STrackAreaView.h | Structure representing a slot in the track area. | SequencerCore | class FTrackAreaSlot : public [TSlotBase< FTrackAreaSlot >](API\Runtime\SlateCore\TSlotBase), public [TAlignmentWidgetSlotMixin< FTrackAreaSlot >](API\Runtime\SlateCore\Layout\TAlignmentWidgetSlotMixin) | [
{
"type": "TWeakPtr<STrac...",
"name": "TrackLane",
"description": "The track lane that we represent."
}
] |
FTrackAreaViewLayers | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/STrackAreaView.h | SequencerCore | struct FTrackAreaViewLayers | [
{
"type": "int32",
"name": "LaneBackgrounds",
"description": ""
}
] | |
IKeyRendererInterface::GetPreviewSelectionState | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | [EKeySelectionPreviewState](API\Editor\SequencerCore\MVVM\Views\UE__Sequencer__EKeySelectionPrev-) GetPreviewSelectionState ( const [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [IKeyExtension](API\Editor\SequencerCore\MVVM\Extensions\IKeyExtension) > &, [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) ) c... | [] | |
IKeyRendererInterface::HasAnyHoveredKeys | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | bool HasAnyHoveredKeys() const | [] | |
IKeyRendererInterface::HasAnyPreviewSelectedKeys | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | bool HasAnyPreviewSelectedKeys() const | [] | |
IKeyRendererInterface::HasAnySelectedKeys | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | bool HasAnySelectedKeys() const | [] | |
IKeyRendererInterface::IsKeyHovered | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | bool IsKeyHovered ( const [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [IKeyExtension](API\Editor\SequencerCore\MVVM\Extensions\IKeyExtension) > &, [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) ) const | [] | |
IKeyRendererInterface::IsKeySelected | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | bool IsKeySelected ( const [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [IKeyExtension](API\Editor\SequencerCore\MVVM\Extensions\IKeyExtension) > &, [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) ) const | [] | |
ISequencerTreeView | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ISequencerTreeView.h | SequencerCore | class ISequencerTreeView : public [STreeView< TWeakPtr< FViewModel > >](API\Editor\UnrealEd\STreeView) | [] | |
IKeyRendererInterface::~IKeyRendererInterface | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | SequencerCore | virtual ~IKeyRendererInterface() | [] | |
IKeyRendererInterface | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h | Interface for defining selection states for keys | SequencerCore | class IKeyRendererInterface | [] |
ITrackAreaHotspot::GetCursor | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | SequencerCore | virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) GetCursor() const | [] | |
ITrackAreaHotspot::GetOffsetTime | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | SequencerCore | virtual [TOptional](API\Runtime\Core\IO\TOptional)< [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > GetOffsetTime() const | [] | |
ITrackAreaHotspot::GetCursorDecorator | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | SequencerCore | virtual const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetCursorDecorator ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent ) const | [] | |
ITrackAreaHotspot::GetTime | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | SequencerCore | virtual [TOptional](API\Runtime\Core\IO\TOptional)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > GetTime() const | [] | |
Implements | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | SequencerCore | typedef [TImplements](API\Editor\SequencerCore\MVVM\TImplements)<> Implements | [] | |
ITrackAreaHotspot::InitiateDrag | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | SequencerCore | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencerEditToolDragOperation](API\Editor\SequencerCore\ISequencerEditToolDragOperation) > InitiateDrag ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
ITrackAreaHotspot::PopulateContextMenu | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | SequencerCore | virtual bool PopulateContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > MenuExtender, [FFrameTime](API\Runtime\Core\Misc\FFrameTime) MouseDownTime ) | [] | |
ITrackAreaHotspot::Priority | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | Priority when multiple hotspots are present - highest wins | SequencerCore | virtual int32 Priority() const | [] |
ITrackAreaHotspot::RegisterTypeID | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | SequencerCore | static void RegisterTypeID() | [] | |
ITrackAreaHotspot::UpdateOnHover | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | SequencerCore | void UpdateOnHover ( [FTrackAreaViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FTrackAreaViewModel) & InTrackArea ) const | [] | |
ITrackAreaHotspot | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | A sequencer hotspot is used to identify specific areas on the sequencer track area | SequencerCore | struct ITrackAreaHotspot : public [UE::Sequencer::ICastable](API\Editor\SequencerCore\MVVM\ICastable) | [
{
"type": "FAutoRegisterTy...",
"name": "AutoRegisterTypeTable",
"description": ""
},
{
"type": "static::UE::Seq...",
"name": "ID",
"description": ""
}
] |
ITrackAreaHotspot::~ITrackAreaHotspot | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/ITrackAreaHotspot.h | SequencerCore | virtual ~ITrackAreaHotspot() | [] | |
SCompoundTrackLaneView::AddStrongWidget | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | SequencerCore | void AddStrongWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITrackLaneWidget](API\Editor\SequencerCore\MVVM\Extensions\ITrackLaneWidget) > InWidget, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [STrackLane](API\Editor\SequencerCore\MVVM\Views\STrackLane) > InOwningLane ) | [] | |
SCompoundTrackLaneView::AddWeakWidget | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | SequencerCore | void AddWeakWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITrackLaneWidget](API\Editor\SequencerCore\MVVM\Extensions\ITrackLaneWidget) > InWidget, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [STrackLane](API\Editor\SequencerCore\MVVM\Views\STrackLane) > InOwningLane ) | [] | |
SCompoundTrackLaneView::ComputeDesiredSize | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. See StackPanel for an example.
The desired size. | SequencerCore | virtual FVector2D ComputeDesiredSize ( float ) const | [] |
SCompoundTrackLaneView::Construct | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | SequencerCore | void Construct ( const [FArguments](API\Editor\SequencerCore\MVVM\Views\SCompoundTrackLaneView\FArguments) & InArgs ) | [] | |
SCompoundTrackLaneView::FArguments::TimeToPixel | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | SequencerCore | WidgetArgsType & TimeToPixel &40; FGetTimeToPixel InArg &41; | [] | |
SCompoundTrackLaneView::FArguments::FArguments | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | SequencerCore | FArguments&40;&41; | [] | |
WidgetArgsType | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | SequencerCore | typedef FArguments WidgetArgsType | [] | |
FArguments | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | SequencerCore | struct FArguments : public [TSlateBaseNamedArgs< SCompoundTrackLaneView >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SCompoundTrackLaneView::GetChildren | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | All widgets must provide a way to access their children in a layout-agnostic way. Panels store their children in Slots, which creates a dilemma. Most panels can store their children in a TPanelChildren, where the Slot class provides layout information about the child it stores. In that case GetChildren should simply re... | SequencerCore | virtual [FChildren](API\Runtime\SlateCore\Layout\FChildren) * GetChildren() | [] |
SCompoundTrackLaneView::OnArrangeChildren | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | Panels arrange their children in a space described by the AllottedGeometry parameter. The results of the arrangement should be returned by appending aFArrangedWidgetpair for every child widget. See StackPanel for an example | SequencerCore | virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const | [] |
SCompoundTrackLaneView::OnPaint | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SCompoundTrackLaneView.h | The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint.
The maximum layer ID attained by this widget or any of its children. | SequencerCore | virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElem... | [] |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.