className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
|---|---|---|---|---|---|
FTabSpawnerEntry
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h
|
Slate
|
struct FTabSpawnerEntry : public [FWorkspaceItem](API\Runtime\Slate\Framework\Docking\FWorkspaceItem)
|
[] |
|
FWorkspaceItem::AddGroup
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWorkspaceItem](API\Runtime\Slate\Framework\Docking\FWorkspaceItem) > AddGroup ( const [FText](API\Runtime\Core\Internationalization\FText) & InDisplayName, const [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) & InIcon, const bool InSortChildren )
|
[] |
|
FWorkspaceItem::AddGroup
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWorkspaceItem](API\Runtime\Slate\Framework\Docking\FWorkspaceItem) > AddGroup ( const [FText](API\Runtime\Core\Internationalization\FText) & InDisplayName, const [FText](API\Runtime\Core\Internationalization\FText) & InTooltipText, const [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) & InIcon, const bool InSortChildren )
|
[] |
|
FWorkspaceItem::AddItem
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
void AddItem ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWorkspaceItem](API\Runtime\Slate\Framework\Docking\FWorkspaceItem) > & ItemToAdd )
|
[] |
|
FWorkspaceItem::AsSpawnerEntry
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTabSpawnerEntry](API\Runtime\Slate\Framework\Docking\FTabSpawnerEntry) > AsSpawnerEntry()
|
[] |
|
FWorkspaceItem::ClearItems
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
void ClearItems()
|
[] |
|
FWorkspaceItem::FWorkspaceItemSort::operator()
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
bool operator&40;&41; &40; const TSharedRef< FWorkspaceItem > A, const TSharedRef< FWorkspaceItem > B &41; const
|
[] |
|
FWorkspaceItemSort
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
struct FWorkspaceItemSort
|
[] |
|
FWorkspaceItem::GetChildItems
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWorkspaceItem](API\Runtime\Slate\Framework\Docking\FWorkspaceItem) > > & GetChildItems() const
|
[] |
|
FWorkspaceItem::GetDisplayName
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
const [FText](API\Runtime\Core\Internationalization\FText) & GetDisplayName() const
|
[] |
|
FWorkspaceItem::GetIcon
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
const [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) & GetIcon() const
|
[] |
|
FWorkspaceItem::GetParent
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FWorkspaceItem](API\Runtime\Slate\Framework\Docking\FWorkspaceItem) > GetParent() const
|
[] |
|
FWorkspaceItem::GetTooltipText
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
const [FText](API\Runtime\Core\Internationalization\FText) & GetTooltipText() const
|
[] |
|
FWorkspaceItem::HasChildrenIn
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
bool HasChildrenIn ( const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FTabSpawnerEntry](API\Runtime\Slate\Framework\Docking\FTabSpawnerEntry) > > & AllowedSpawners )
|
[] |
|
FWorkspaceItem::NewGroup
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWorkspaceItem](API\Runtime\Slate\Framework\Docking\FWorkspaceItem) > NewGroup ( const [FText](API\Runtime\Core\Internationalization\FText) & DisplayName, const [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) & Icon, const bool bSortChildren )
|
[] |
|
FWorkspaceItem::RemoveItem
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
void RemoveItem ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWorkspaceItem](API\Runtime\Slate\Framework\Docking\FWorkspaceItem) > & ItemToRemove )
|
[] |
|
FWorkspaceItem::SortChildren
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
void SortChildren()
|
[] |
|
FWorkspaceItem::NewGroup
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWorkspaceItem](API\Runtime\Slate\Framework\Docking\FWorkspaceItem) > NewGroup ( const [FText](API\Runtime\Core\Internationalization\FText) & DisplayName, const [FText](API\Runtime\Core\Internationalization\FText) & TooltipText, const [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) & Icon, const bool bSortChildren )
|
[] |
|
FWorkspaceItem::FWorkspaceItem
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
FWorkspaceItem ( const [FText](API\Runtime\Core\Internationalization\FText) & InDisplayName, const [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) & InIcon, const bool bInSortChildren )
|
[] |
|
FWorkspaceItem::FWorkspaceItem
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
FWorkspaceItem ( const [FText](API\Runtime\Core\Internationalization\FText) & InDisplayName, const [FText](API\Runtime\Core\Internationalization\FText) & InTooltipText, const [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) & InIcon, const bool bInSortChildren )
|
[] |
|
FWorkspaceItem::~FWorkspaceItem
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGS ~FWorkspaceItem()
|
[] |
|
FWorkspaceItem
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h
|
Slate
|
class FWorkspaceItem : public [TSharedFromThis< FWorkspaceItem >](API\Runtime\Core\Templates\TSharedFromThis)
|
[
{
"type": "bool",
"name": "bSortChildren",
"description": ""
},
{
"type": "TArray<TShared...",
"name": "ChildItems",
"description": ""
},
{
"type": "TAttribute<FTe...",
"name": "DisplayNameAttribute",
"description": ""
},
{
"type": "FSlateIcon",
"name": "Icon",
"description": ""
},
{
"type": "TWeakPtr<FWork...",
"name": "ParentItem",
"description": ""
},
{
"type": "TAttribute<FTe...",
"name": "TooltipTextAttribute",
"description": ""
}
] |
|
STabDrawer::Close
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Begins an animation which closes the drawer
|
Slate
|
void Close()
|
[] |
STabDrawer::ComputeDesiredSize
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Note thatComputeDesiredSize()is meant as an aide to the developer. It is NOT meant to be very robust in many cases. If your widget is simulating a bouncing ball, you should just return a reasonable size; e.g. 160x160. Let the programmer set up a reasonable rule of resizing the bouncy ball simulation.
The desired size.
|
Slate
|
virtual FVector2D ComputeDesiredSize ( float LayoutScaleMultiplier ) const
|
[] |
STabDrawer::Construct
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Slate
|
void Construct ( const [FArguments](API\Runtime\Slate\Framework\Docking\STabDrawer\FArguments) & InArgs, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > InTab, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InTabButton, ETabDrawerOpenDirection InOpenDirection )
|
[] |
|
STabDrawer::FArguments::Content
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Slate
|
NamedSlotProperty< FArguments > Content&40;&41;
|
[] |
|
STabDrawer::FArguments::MaxDrawerSize
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
The maximum size a drawer can be when opened. This unit is in window space
|
Slate
|
WidgetArgsType & MaxDrawerSize &40; float InArg &41;
|
[] |
STabDrawer::FArguments::MinDrawerSize
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
The minimum size a drawer can be when opened. This unit is in window space
|
Slate
|
WidgetArgsType & MinDrawerSize &40; float InArg &41;
|
[] |
STabDrawer::FArguments::OnDrawerClosed
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Called when the drawer is completely closed (i.e will be called once the close animation completes
|
Slate
|
WidgetArgsType & OnDrawerClosed &40; const FOnDrawerClosed & InDelegate &41;
|
[] |
STabDrawer::FArguments::OnDrawerFocusLost
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Called when the drawer loses focus
|
Slate
|
WidgetArgsType & OnDrawerFocusLost &40; const FOnDrawerFocusLost & InDelegate &41;
|
[] |
STabDrawer::FArguments::OnTargetDrawerSizeChanged
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Called when the target drawer size is changed by the user
|
Slate
|
WidgetArgsType & OnTargetDrawerSizeChanged &40; const FOnDrawerTargetSizeChanged & InDelegate &41;
|
[] |
STabDrawer::FArguments::operator[]
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Slate
|
FArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChild &41;
|
[] |
|
STabDrawer::FArguments::ShadowOffset
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
The side of the drop shadow surrounding the drawer
|
Slate
|
WidgetArgsType & ShadowOffset &40; FVector2D InArg &41;
|
[] |
STabDrawer::FArguments::TargetDrawerSize
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
The size that the drawer should be, clamped to the above min/max values. This unit is in window space
|
Slate
|
WidgetArgsType & TargetDrawerSize &40; float InArg &41;
|
[] |
WidgetArgsType
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Slate
|
typedef FArguments WidgetArgsType
|
[] |
|
STabDrawer::FArguments::FArguments
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Slate
|
FArguments&40;&41;
|
[] |
|
FArguments
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Slate
|
struct FArguments : public [TSlateBaseNamedArgs< STabDrawer >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
|
[] |
|
STabDrawer::IsClosing
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
true if the drawer is currently playing the close animation
|
Slate
|
bool IsClosing() const
|
[] |
STabDrawer::GetTab
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
the tab whose contents is being shown in the drawer
|
Slate
|
const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > GetTab() const
|
[] |
STabDrawer::IsOpen
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
true if the drawer is open
|
Slate
|
bool IsOpen() const
|
[] |
STabDrawer::OnArrangeChildren
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Compute the Geometry of all the children and add populate the ArrangedChildren list with their values. Each type of Layout panel should arrange children based on desired behavior.
|
Slate
|
virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const
|
[] |
STabDrawer::OnCursorQuery
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
The system asks each widget under the mouse to provide a cursor. This event is bubbled.FCursorReply::Unhandled()if the event is not handled; returnFCursorReply::Cursor()otherwise.
|
Slate
|
virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent ) const
|
[] |
STabDrawer::OnMouseButtonDown
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action.
|
Slate
|
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
STabDrawer::OnMouseButtonUp
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
The system calls this method to notify the widget that a mouse button was release within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action.
|
Slate
|
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
STabDrawer::OnMouseLeave
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
The system will use this event to notify a widget that the cursor has left it. This event is uses a custom bubble strategy.
|
Slate
|
virtual void OnMouseLeave ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
STabDrawer::OnMouseMove
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
The system calls this method to notify the widget that a mouse moved within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action.
|
Slate
|
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
STabDrawer::OnPaint
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint.
The maximum layer ID attained by this widget or any of its children.
|
Slate
|
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const
|
[] |
STabDrawer::Open
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Opens the drawer
|
Slate
|
void Open ( bool bAnimateOpen )
|
[] |
STabDrawer::SupportsKeyboardFocus
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
SWidgetinterface
|
Slate
|
virtual bool SupportsKeyboardFocus() const
|
[] |
STabDrawer::SetCurrentSize
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Sets the current size of the drawer, ignoring any open/close animation
|
Slate
|
void SetCurrentSize ( float InSize )
|
[] |
STabDrawer::~STabDrawer
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
Slate
|
~STabDrawer()
|
[] |
|
STabDrawer
|
/Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h
|
A tab drawer is a widget that contains the contents of a widget when that widget is in a sidebar
|
Slate
|
class STabDrawer : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
|
[] |
FDelayedDrag::AttemptDragStart
|
/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h
|
Attempt to start a drag from the given mouse event.
|
Slate
|
bool AttemptDragStart ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
FDelayedDrag::ForceDragStart
|
/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h
|
Force the state of this helper to be 'dragging'
|
Slate
|
void ForceDragStart()
|
[] |
FDelayedDrag::GetInitialPosition
|
/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h
|
Get the initial start position (before any drag has started)
|
Slate
|
const FVector2D & GetInitialPosition() const
|
[] |
FDelayedDrag::IsDragging
|
/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h
|
Check whether we have initiated a drag or not
|
Slate
|
bool IsDragging() const
|
[] |
FDelayedDrag::SetTriggerScaleFactor
|
/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h
|
Assign a new scale factor to apply to the drag trigger distance
|
Slate
|
void SetTriggerScaleFactor ( float InTriggerScaleFactor )
|
[] |
FDelayedDrag::FDelayedDrag
|
/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h
|
Construct this drag helper with an initial posision, and a key (probably mouse button) required for dragging
|
Slate
|
FDelayedDrag ( FVector2D InInitialPosition, [FKey](API\Runtime\InputCore\FKey) InEffectiveKey )
|
[] |
FDelayedDrag
|
/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h
|
Helper class to assist with delayed drag operations
|
Slate
|
class FDelayedDrag
|
[
{
"type": "bool",
"name": "bHasInitiatedDrag",
"description": "True where the distance dragged is sufficient to have started a drag"
},
{
"type": "float",
"name": "DistanceDragged",
"description": "The amount we have dragged"
},
{
"type": "FKey",
"name": "EffectiveKey",
"description": "The key that must be pressed to initiate the drag"
},
{
"type": "FVector2D",
"name": "InitialPosition",
"description": "The initial position of the drag start"
},
{
"type": "float",
"name": "TriggerDistance",
"description": "The minimum distance that must be moved before the drag initiates."
}
] |
FMarqueeRect::GetLowerRight
|
/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h
|
the lower right of the selection
|
Slate
|
FVector2D GetLowerRight() const
|
[] |
FMarqueeRect::GetSize
|
/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h
|
The size of the selection
|
Slate
|
FVector2D GetSize() const
|
[] |
FMarqueeRect::GetUpperLeft
|
/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h
|
the upper left point of the selection
|
Slate
|
FVector2D GetUpperLeft() const
|
[] |
FMarqueeRect::IsValid
|
/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h
|
true if this marquee selection is not too small to be considered real
|
Slate
|
bool IsValid() const
|
[] |
FMarqueeRect::ToSlateRect
|
/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h
|
This marquee rectangle as a well-formed SlateRect
|
Slate
|
[FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) ToSlateRect() const
|
[] |
FMarqueeRect::UpdateEndPoint
|
/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h
|
Update the location to which the user has dragged the marquee selection so far
|
Slate
|
void UpdateEndPoint ( FVector2D NewEndPoint )
|
[] |
FMarqueeRect::FMarqueeRect
|
/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h
|
Make a default marquee selection
|
Slate
|
FMarqueeRect ( FVector2D InStartPoint )
|
[] |
FMarqueeRect
|
/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h
|
A convenient representation of a marquee selection
|
Slate
|
struct FMarqueeRect
|
[
{
"type": "FVector2D",
"name": "EndPoint",
"description": "Where the user has dragged to so far"
},
{
"type": "FVector2D",
"name": "StartPoint",
"description": "Where the user began the marquee selection"
}
] |
FInertialScrollManager::AddScrollSample
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h
|
Adds a scroll velocity sample to help calculate a smooth velocity
|
Slate
|
void AddScrollSample ( float Delta, double CurrentTime )
|
[] |
FrictionCoefficient
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h
|
This is the percentage of velocity loss per second.
|
Slate
|
static float FrictionCoefficient = 2.0f;
|
[] |
FInertialScrollManager::ClearScrollVelocity
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h
|
Instantly end the inertial scroll
|
Slate
|
void ClearScrollVelocity()
|
[] |
FInertialScrollManager::GetScrollVelocity
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h
|
Gets the calculated velocity of the scroll.
|
Slate
|
float GetScrollVelocity() const
|
[] |
FInertialScrollManager::UpdateScrollVelocity
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h
|
Updates the current scroll velocity. Call every frame.
|
Slate
|
void UpdateScrollVelocity ( const float InDeltaTime )
|
[] |
FInertialScrollManager
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h
|
A helper class to calculate inertial scrolling. This class combines a percentage of velocity lost per second coupled with a static amount of velocity lost per second in order to achieve a quick decay when the velocity grows small enough, and the percentage of friction lost prevents large velocities from scrolling forever.
|
Slate
|
class FInertialScrollManager
|
[] |
FInertialScrollManager::FInertialScrollManager
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h
|
Constructor
|
Slate
|
FInertialScrollManager ( double SampleTimeout )
|
[] |
FOverscroll::GetOverscroll
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h
|
How far the user scrolled above/below the beginning/end of the list.
|
Slate
|
float GetOverscroll ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry ) const
|
[] |
Looseness
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h
|
The amount to scale the logarithm by to make it more loose
|
Slate
|
static float Looseness;
|
[] |
OvershootBounceRate
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h
|
The bounce back rate when the overscroll stops.
|
Slate
|
static float OvershootBounceRate;
|
[] |
OvershootLooseMax
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h
|
The "max" used to perform the interpolation snap back, and make it faster the further away it is.
|
Slate
|
static float OvershootLooseMax;
|
[] |
FOverscroll::ResetOverscroll
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h
|
Resets the overscroll amout.
|
Slate
|
void ResetOverscroll()
|
[] |
StaticVelocityDrag
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h
|
This is a constant amount of velocity lost per second.
|
Slate
|
static float StaticVelocityDrag = 100;
|
[] |
FOverscroll::ScrollBy
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h
|
The Amount actually scrolled
|
Slate
|
float ScrollBy ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, float LocalDeltaScroll )
|
[] |
FOverscroll::ShouldApplyOverscroll
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h
|
Should ScrollDelta be applied to overscroll or to regular item scrolling.
true if the user's scrolling should be applied toward overscroll.
|
Slate
|
bool ShouldApplyOverscroll ( const bool bIsAtStartOfList, const bool bIsAtEndOfList, const float ScrollDelta ) const
|
[] |
FOverscroll::UpdateOverscroll
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h
|
Ticks the overscroll manager so it can animate.
|
Slate
|
void UpdateOverscroll ( float InDeltaTime )
|
[] |
FOverscroll::FOverscroll
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h
|
Slate
|
FOverscroll()
|
[] |
|
FOverscroll
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h
|
Handles overscroll management.
|
Slate
|
struct FOverscroll
|
[] |
FScrollHelper::FromScrollerSpace
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h
|
Converts a coordinate back from the scrollable area's space
Returns the position transformed back from the scrollable area's space
|
Slate
|
FVector2D FromScrollerSpace ( const FVector2D & InVec ) const
|
[] |
FScrollHelper::GetPosition
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h
|
Returns the current position
Current position
|
Slate
|
const FVector2D & GetPosition() const
|
[] |
FScrollHelper::SetPosition
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h
|
Sets the scrolled position
|
Slate
|
void SetPosition ( const FVector2D & InNewPosition )
|
[] |
FScrollHelper::SizeFromScrollerSpace
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h
|
Converts a size back from the scrollable area's space
Returns the size transformed back from the scrollable area's space
|
Slate
|
FVector2D SizeFromScrollerSpace ( const FVector2D & InVec ) const
|
[] |
FScrollHelper::SizeToScrollerSpace
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h
|
Converts a size to the scrollable area's space
Returns the size transformed to the scrollable area's space
|
Slate
|
FVector2D SizeToScrollerSpace ( const FVector2D & InVec ) const
|
[] |
FScrollHelper::ToScrollerSpace
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h
|
Converts a coordinate to the scrollable area's space
Returns the position transformed to the scrollable area's space
|
Slate
|
FVector2D ToScrollerSpace ( const FVector2D & InVec ) const
|
[] |
FScrollHelper::FScrollHelper
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h
|
Constructor
|
Slate
|
FScrollHelper()
|
[] |
FScrollHelper
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h
|
Utility class to handle scrolling
|
Slate
|
class FScrollHelper
|
[] |
FScrollyZoomy::GetSoftwareCursorPosition
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h
|
NeedsSoftwareCursor
|
Slate
|
[UE::Slate::FDeprecateVector2DResult](API\Runtime\SlateCore\Types\FDeprecateVector2DResult) GetSoftwareCursorPosition() const
|
[] |
FScrollyZoomy::IsRightClickScrolling
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h
|
Whether the user is actively scrolling.
true if the user is scrolling, false otherwise.
|
Slate
|
bool IsRightClickScrolling() const
|
[] |
FScrollyZoomy::NeedsSoftwareCursor
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h
|
GetSoftwareCursorPosition
|
Slate
|
bool NeedsSoftwareCursor() const
|
[] |
FScrollyZoomy::OnCursorQuery
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h
|
Call this from your widget's OnCursorQuery function.
The cursor reply to pass back.
|
Slate
|
[FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery() const
|
[] |
FScrollyZoomy::OnMouseButtonDown
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h
|
Should be called when a mouse button is pressed.
IfFReply::Handledis returned, that should be passed as the result of the calling function.
|
Slate
|
[FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
FScrollyZoomy::OnMouseButtonUp
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h
|
Should be called when a mouse button is released.
IfFReply::Handledis returned, that should be passed as the result of the calling function.
|
Slate
|
[FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MyWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
FScrollyZoomy::OnMouseLeave
|
/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h
|
Should be called from your widget's OnMouseLeave override.
|
Slate
|
void OnMouseLeave ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MyWidget, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
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