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Please summerize the given abstract to a title Teachers’ Perspectives on Cyberbullying: A Cross-Cultural Study The aim of this work is to analyze the perceptions of Colombian, Spanish, and Ecuadorian teachers regarding cyberbullying from a cross-cultural perspective. A descriptive and analytical method was used with a quantitative approach and 240 teachers answered an ad hoc questionnaire. Most teachers in the three countries say that they do not know how to deal with this type of bullying and have not received training in this respect, with the percentages in the three countries being very similar. Spanish teachers have the highest percentage of lack of concern about cyberbullying and Colombian teachers are the ones who admit to having had the most cases of cyberbullying. In terms of reaction, the majority acted, but among those who did not, Ecuadorian teachers did not due to lack of knowledge. Forced by the pandemic to teach their classes online, teachers are increasingly concerned about cyberbullying. For the three countries, it is considered necessary to take measures in terms of legislating specific protocols to deal with cyberbullying at school and that the training plans for the degrees that give access to this profession include the competencies that allow teachers to develop appropriate strategies to respond to cyberbullying.
77,294
[ 0.025299072265625, -0.283447265625, -0.79736328125, 0.53125, 0.07318115234375, -0.408447265625, -0.043701171875, 0.334716796875, -0.06964111328125, 1.00390625, 0.1319580078125, -0.2469482421875, 0.1380615234375, -0.654296875, -0.5537109375, -0.2939453125, -0.40869140625, -0.7006835...
40
Please summerize the given abstract to a title Development of Learning Media for Android-Based during the COVID-19 Pandemic Android-based learning media is expected to be the precise choice during the pandemic outbreak. Learning and teaching activity can still be conducted even if only through online learning. In accordance with the development of information technology which is growing rapidly around the world, especially among vocational students which makes the learning and teaching activity can be done anywhere and anytime. Teachers and learning media play an important role during learning and teaching activity which both cannot be separated because qualified teachers and also proper and innovative learning media are able to enhance students' enthusiasm to learning and teaching activity. In this study, an Android-based learning media without coding was designed, the result of which was an Android application that could be installed on students' smartphone so they could learn anywhere and anytime. This learning medium which is in the form of Android application is expected to help and encourage students to learn anywhere and anytime. From the results of the assessment that has been given by the application users, the interpretation value of 87.5% and percentage of interpretation assessment of the criteria value is in the excellent category. © 2021 IEEE.
77,357
[ 0.11395263671875, 0.11669921875, -0.58154296875, 0.441162109375, -0.478515625, -0.251953125, 0.3671875, 0.15869140625, 0.1337890625, 1.166015625, 0.669921875, -0.3349609375, 0.1185302734375, -0.80126953125, -0.55126953125, -0.5126953125, -0.07061767578125, -0.57421875, -0.5073242...
40
Please summerize the given abstract to a title Effectiveness and satisfaction of technology‐mediated learning during global crisis: understanding the role of pre-developed videos Purpose: In today’s dynamic situation, innumerable challenges are posited in the education sector because of the COVID-19 pandemic. Higher educational institutes (HEIs) are compelled to adopt digital technologies and technology-mediated learning in the teaching-learning processes. The purpose of this paper is to understand the factors affecting learning effectiveness, learning satisfaction and the mediating role of prerecorded videos from the learners’ perspective. Design/methodology/approach: A self-designed structured questionnaire based on previous similar studies is adopted as a survey instrument. It consists of 22 questions to address the five constructs of the proposed hypothesized conceptual model, developed for the study. Data of 311 students from HEIs of Maharashtra state in India were collected. Confirmatory factor analysis is carried out to test the model fitness, reliability and validity, and structural equation modeling is applied to conduct path analysis and hypotheses testing of the model. Findings: Hypotheses testing reveals that perceived usefulness (PU) significantly affects the perceived learning effectiveness, which again affects the learning satisfaction of the students. In addition, perceived ease of use affects the PU as suggested in the technology acceptance model. The prerecorded videos have a moderating role to play in the computer self-efficacy and the perceived learning effectiveness of the students. This research will provide meaningful acumen to enhance the overall learning process among students in urban as well as rural India. Originality/value: This study explores the technology-mediated learning during the unexpected and dynamic situations of the COVID-19 pandemic in the context of higher education in India. For sustainable use of technology-assisted learning, educators must understand the key factors that influence students’ learning effectiveness and satisfaction. The research outcomes will lead toward developing the human capacities, as the prerecorded videos at the HEIs of India will provide new approaches for effectively adopting digital technologies and technology-mediated learning. © 2022, Emerald Publishing Limited.
77,390
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40
Please summerize the given abstract to a title The development of an entrepreneurial mindset at a HBCU during a pandemic Over the years, African American leaders and entrepreneurs have been preaching the gospel of preparing students at Historical Black Colleges and Universities (HBCUs) to have an entrepreneurial mindset. The entrepreneurial mindset concept at an HBCU is at an early stage of development. As a result, the concept lacks rigorous theoretical foundations to adapt. The goal of this chapter is to introduce a conceptual change intelligence approach to explain the factors leading to the evolution of the way that an entrepreneurial mindset is developed in an HBCU. The conceptual change intelligence approach draws upon the Input-Process-Output (IPO) Model. In this chapter, the authors postulate that to develop an entrepreneurial mindset (output), the environment (process) in which the student (input) resides must be changed. This chapter is intended to highlight how an HBCU student environment can assist the students to develop an entrepreneurial mindset during COVID-19. © 2021, IGI Global.
77,394
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40
Please summerize the given abstract to a title Uses and Resources of Technologies by Mathematics Students Prior to COVID-19 Digital competence in education includes, amongst other things, the ability to create and manage content and information, mastery of communication tools, and solving technological problems The access to information and communication technologies (ICT) for educational purposes could have affected the academic performance of mathematics students prior to COVID-19 The objectives were to (1) analyze family and economic factors that could influence the use of ICT for educational purposes, and (2) determine what attributes of Melilla’s mathematics students could explain an additional variation in the use of ICT for academic purposes before COVID-19 A total of 2018 students at secondary schools in Melilla were included in this cross-sectional study A validated questionnaire with 14 questions regarding ICT and its uses and resources in mathematics learning was administered to students Statistical analysis revealed that 63 81% of students used ICT to study mathematics and 36 19% did not Of this percentage, 30 22% failed mathematics and 68 43% reported that ICT does not help them improve their grades The use of ICT to study mathematics was influenced by students’ perceptions of its usefulness for their academic performance and learning We also found an association with educational level and time spent on the Internet
77,577
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40
Please summerize the given abstract to a title Using Student Insights for Ideas on Video Creation for Chemistry Classes Creation of videos is one of the many ways faculty and teachers have had to cope with the limitations of teaching chemistry laboratory at this time of COVID-19 restrictions In this communication, I describe ideas for videos generated by students in a class I taught entitled Teaching of Biology The students were required to interview different faculty about a course they had previously taken and develop two course improvements to add value to that class In one of our class discussions, the students initially suggested the idea of creating short videos of laboratory activities for introductory chemistry This was well before our restrictions to be on campus Then, as part of their thought process for course improvements in chemistry, several students proposed additional types of videos that they felt would add value to chemistry classes based on their experiences as students in those courses In this work, I provide the specific suggestions of the students and discuss the value of incorporating students ideas for videos in chemistry lecture and laboratory classes
77,616
[ 0.0870361328125, -0.345947265625, 0.15625, 0.08740234375, -0.458984375, -0.326416015625, -0.5087890625, 0.46337890625, 0.326416015625, 0.998046875, 0.45556640625, -0.54541015625, 0.89111328125, -0.9140625, -0.345458984375, 0.0853271484375, 0.34521484375, -0.8359375, -0.4870605468...
40
Please summerize the given abstract to a title Digital Enhancements of Scientific Content at Virtual and Hybrid Conferences Since the beginning of 2020, scientific conferences around the globe have evolved quickly to adapt to a virtual or hybrid format when in-person meetings were disrupted by the COVID-19 pandemic. With the digital platforms now in place to enable virtual participation, interaction with scientific content in a digital format will likely become a new norm of the scientific conference experience. Digital enhancements of scientific presentations and posters may help bridge the gap of communication in a virtual format and may extend the reach of scientific content. This article provides a brief overview of common types of digital enhancements and summarizes insights from two conference organizers from their conversations at the "InformED" podcast. Researchers, conference organizers, and medical communication and publishing professionals will continue to optimize the digital enhancements and explore innovations to maximize the value of scientific content disseminated at virtual and hybrid scientific conferences.
77,757
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40
Please summerize the given abstract to a title Evaluation of Student Core Drives on e-Learning during the Covid-19 with Octalysis Gamification Framework Learning activities during the Covid-19 pandemic were carried out with an online system even though in reality many institutions had not prepared their systems and infrastructure properly Some e-learning media that are generally used based on survey results include 53 81% google classrooms combined with other applications that are not integrated with the institution’s Learning Management System This condition provides research opportunities to evaluate the effectiveness of online learning, especially how students are motivated to learn the method, where the results can be used as a reference in developing and refining the method Based on many studies, that the gamification model can increase individual motivation in carrying out activities, this study uses a gamification octalysis framework to analyze the extent of the role of gamification in the learning process and measure the amount of student motivation in online learning activities The evaluation results show that the conclusion of the Likert scale results in a “High” level, while the highest score is “Very High” As for the octalysis test scale, the average score of 6 5 on a scale of 1 to 10 The conclusion from the results of this evaluation is that the motivation to learn e-learning during the Covid-19 period is quite high and has the potential to be developed While the results of the Octalysis framework with 8 core drives are still average, for that we need innovation in E-learning which aims to increase student motivation based on Octalysis’s 8 core drives The results of this study recommend that gamification is needed to increase student learning motivation in order to improve learning outcomes © 2020 All Rights Reserved
77,861
[ 0.380859375, 0.0408935546875, -0.337158203125, 0.7744140625, -0.4873046875, -0.301513671875, 0.0294342041015625, 0.2298583984375, 0.12249755859375, 0.8115234375, 0.2314453125, -0.274658203125, -0.1610107421875, -0.53125, -0.091796875, -0.0310211181640625, -0.47705078125, -0.4938964...
40
Please summerize the given abstract to a title Synchronous and Asynchronous English Writing Classes in the EFL Context: Students' Practices and Benefits Synchronous and asynchronous classes were implemented by universities around the world during the COVID-19 pandemic. Students learning English as a Foreign Language (EFL) engaged in multiple practices when attending English writing classes in both modes. However, the practices they engaged in and the benefits they perceived were reportedly of limited benefit. This study asks: What are the practices of students that emerge during synchronous and asynchronous English writing classes? What are the benefits of synchronous and asynchronous English writing classes from the student's perspective? Group and one-to-one interviews were conducted with twelve students majoring in computer science and information technology at a Saudi university. Thematic analysis revealed that students engage in practices including using the split view on iPads, opening additional windows to search for information, searching using smartphone apps, and writing notes and highlighting key concepts when attending English writing classes regardless of learning mode. It also revealed that synchronous classes offered students real-time communication and provided immediate feedback, while asynchronous classes allowed students to navigate the challenges of distance learning, complementing the synchronous English writing classes and providing students with a sense of security. This paper concludes by advising language teachers to record synchronous classes, raise students' awareness of the benefits of attending both types of classes and encourage students to apply practices reported by previous students to maximize their English language learning.
77,897
[ -0.0982666015625, -0.11700439453125, -0.39892578125, 0.708984375, -0.51953125, -0.390869140625, 0.0816650390625, 0.033050537109375, 0.061370849609375, 1.0419921875, 0.07452392578125, -0.040985107421875, -0.07464599609375, -1.0068359375, -0.27978515625, -0.30712890625, -0.390380859375...
40
Please summerize the given abstract to a title @thermogramer: Thermal Imaging as a Tool for Science Communication and E-Learning in Social Media The COVID-19 pandemic boosted the presence of thermal cameras in our society. These devices are becoming cheaper and smaller and can even be plugged in our smartphones. Therefore, soon enough everybody will have access to these instruments. Thermal cameras have been widely used for industrial, research and/or academic purposes. Now, in the rise of the online era, this work proposes and assesses a new application for such devices as visual engaging tools for science communication and e-learning in social media. Here, we introduce @thermogramer as a science communication channel that shows multispectral (optical and thermal) images of daily life objects to explain the science behind different topics of social interest (climate change, emerging technologies, health, and popular traditions). This young project is already present in social media, press, TV and museum's exhibitions, and its designed content have been already useful for new inexperienced users, science educators and communicators.
77,932
[ -0.027435302734375, -0.03753662109375, -0.09295654296875, 0.64599609375, -0.001312255859375, -0.1348876953125, -0.599609375, 0.269287109375, 0.10308837890625, 0.677734375, 0.465576171875, -0.5771484375, 0.640625, -0.59912109375, -0.51416015625, 0.1763916015625, -0.382568359375, -0....
40
Please summerize the given abstract to a title Teaching Data Science in a Synchronous Online Introductory Course at a Business School – A Case Study Data literacy can be improved by teaching data science methods and tools. Both method-kit and tool-kit are eclectic and interdisciplinary, posing potential threats for students’ understanding and motivation, especially at a business school where the focus is not on IT. We found that a broad spectrum of methods and tools can be helpful, rather than a hindrance, when teaching data science to absolute beginners. This case study investigates how teaching and learning workflows can be improved when systematically deploying a wide array of digital tools in an introductory online data science class at a large German business school, taught in the winter term of 2020, during the COVID-19 pandemic lockdown. The class was offered to all students of the school as part of the extracurricular program. Several such tools were selected, introduced, and used, with a special emphasis on tools to enhance teaching and learning productivity in and between live sessions. Tools included: the GitHub global code repository, the Emacs editor with ESS and Org-Mode markdown, Kahoot! Games, screencasting, video tutorials and podcasts, external assignment tools like DataCamp and Celonis, and a Moodle platform to pull all of these together. Participation and explicit student feedback were very positive and have already initiated curricular changes at the school. In this paper, the course rationale, goals, content, tools, and preliminary findings are presented and discussed, and an outlook for further research is given. © 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.
78,054
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40
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