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Provide tags and a correct Python 3 solution for this coding contest problem. Before the start of the football season in Berland a strange magic ritual is held. The most experienced magicians have to find a magic matrix of the size n Γ— n (n is even number). Gods will never allow to start the championship without it. Matrix should contain integers from 0 to n - 1, main diagonal should contain only zeroes and matrix should be symmetric. Moreover, all numbers in each row should be different. Magicians are very tired of the thinking process, so they ask you to write a program to find such matrix. Input The first line contains one integer n (2 ≀ n ≀ 1000), n is even. Output Output n lines with n numbers each β€” the required matrix. Separate numbers with spaces. If there are several solutions, output any. Examples Input 2 Output 0 1 1 0 Input 4 Output 0 1 3 2 1 0 2 3 3 2 0 1 2 3 1 0
instruction
0
31,111
19
62,222
Tags: constructive algorithms Correct Solution: ``` import sys from array import array # noqa: F401 def input(): return sys.stdin.buffer.readline().decode('utf-8') n = int(input()) if n == 2: print('0 1\n1 0') exit() matrix = [[0] * n for _ in range(n)] for i in range(n - 1): for j in range(n - 1): matrix[i][j] = (i + j) % (n - 1) for i in range(n - 1): matrix[i][n - i - 1] = matrix[n - i - 1][i] = n - 1 matrix[i][i] = 0 if i > 0: matrix[i][-1] = matrix[-1][i] = (matrix[i - 1][i] + 1) % (n - 1) ans = '\n'.join(' '.join(map(str, matrix[i])) for i in range(n)) sys.stdout.buffer.write(ans.encode('utf-8')) ```
output
1
31,111
19
62,223
Provide tags and a correct Python 3 solution for this coding contest problem. Before the start of the football season in Berland a strange magic ritual is held. The most experienced magicians have to find a magic matrix of the size n Γ— n (n is even number). Gods will never allow to start the championship without it. Matrix should contain integers from 0 to n - 1, main diagonal should contain only zeroes and matrix should be symmetric. Moreover, all numbers in each row should be different. Magicians are very tired of the thinking process, so they ask you to write a program to find such matrix. Input The first line contains one integer n (2 ≀ n ≀ 1000), n is even. Output Output n lines with n numbers each β€” the required matrix. Separate numbers with spaces. If there are several solutions, output any. Examples Input 2 Output 0 1 1 0 Input 4 Output 0 1 3 2 1 0 2 3 3 2 0 1 2 3 1 0
instruction
0
31,114
19
62,228
Tags: constructive algorithms Correct Solution: ``` import sys from array import array # noqa: F401 def input(): return sys.stdin.buffer.readline().decode('utf-8') n = int(input()) matrix = [[0] * n for _ in range(n)] for i in range(n - 1): for j in range(n - 1): matrix[i][j] = i + j - (n - 1 if i + j >= n - 1 else 0) matrix[i][-1] = matrix[-1][i] = (matrix[i - 1][i] + 1) % (n - 1) matrix[i][n - i - 1] = matrix[n - i - 1][i] = n - 1 matrix[i][i] = 0 ans = '\n'.join(' '.join(map(str, matrix[i])) for i in range(n)) sys.stdout.buffer.write(ans.encode('utf-8')) ```
output
1
31,114
19
62,229
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Before the start of the football season in Berland a strange magic ritual is held. The most experienced magicians have to find a magic matrix of the size n Γ— n (n is even number). Gods will never allow to start the championship without it. Matrix should contain integers from 0 to n - 1, main diagonal should contain only zeroes and matrix should be symmetric. Moreover, all numbers in each row should be different. Magicians are very tired of the thinking process, so they ask you to write a program to find such matrix. Input The first line contains one integer n (2 ≀ n ≀ 1000), n is even. Output Output n lines with n numbers each β€” the required matrix. Separate numbers with spaces. If there are several solutions, output any. Examples Input 2 Output 0 1 1 0 Input 4 Output 0 1 3 2 1 0 2 3 3 2 0 1 2 3 1 0 Submitted Solution: ``` class A: def rotate_keypad(self, keypad): reversed_rows = list(reversed(keypad)) return ["".join(list(reversed(x))) for x in reversed_rows] def solve(self): keypad = [input(), input(), input()] if keypad == self.rotate_keypad(keypad): print("YES") else: print("NO") class B: def solve(self): alice = input() bob = input() if bob[0] == '0' and alice[0] != '0': print("WRONG_ANSWER") return bob = int(bob) from itertools import permutations smallest = int(alice) if smallest == 0: if bob == 0: print("OK") else: print("WRONG_ANSWER") else: smallest = min([int("".join(list(perm))) for perm in permutations(sorted(alice)) if perm[0] != '0']) if smallest == bob: print("OK") else: print("WRONG_ANSWER") class C: def solve(self): [n, m] = [int(x) for x in input().split(" ")] prices = sorted([int(x) for x in input().split(" ")]) fruits = [] for i in range(m): fruits.append(input()) from collections import Counter frequent_fruits = [f for (f, p) in Counter(fruits).most_common()] price_assignment = {} for f, p in zip(frequent_fruits, prices): price_assignment[f] = p smallest_price = sum([price_assignment[f] for f in fruits]) for f, p in zip(frequent_fruits, list(reversed(prices))): price_assignment[f] = p largest_price = sum([price_assignment[f] for f in fruits]) print("{} {}".format(smallest_price, largest_price)) class D: def solve(self): n = int(input()) ladies = [] for x in input().split(" "): ladies.append([x]) for i, x in enumerate(input().split(" ")): ladies[i].append(x) for i, x in enumerate(input().split(" ")): ladies[i].append(x) self_murderers = 0 for i in range(n): if any([ladies[i][0] < ladies[x][0] and\ ladies[i][1] < ladies[x][1] and\ ladies[i][2] < ladies[x][2] for x in range(n) if x != i]): self_murderers += 1 print(self_murderers) class E: def generate_matrix(self, i, j, n, matrix): if i == j: matrix[i][j] = 0 else: if matrix[i][j] == 0: used_numbers = set(matrix[i]).union(matrix[j]) for index in range(2**(2*n)): if index not in used_numbers: matrix[i][j] = index matrix[j][i] = index break def solve(self): n = int(input()) matrix = [[0 for i in range(n)] for j in range(n)] for i in range(n): for j in range(n): self.generate_matrix(i, j, n, matrix) print("\n".join([" ".join([str(y) for y in x]) for x in matrix])) E().solve() ```
instruction
0
31,115
19
62,230
No
output
1
31,115
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62,231
Provide tags and a correct Python 3 solution for this coding contest problem. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left.
instruction
0
31,139
19
62,278
Tags: games, greedy, implementation Correct Solution: ``` def countSetBits(n): count = 0 while (n): count += n & 1 n >>= 1 return count import math def mycool(i,j,l): for oo in range(m): if(l[i][oo]==1): return 0 for oo in range(n): if(l[oo][j]==1): return 0 return 1 t=int(input()) while t: t-=1 n,m=map(int,input().split()) l = [] for i in range(n): r = list(map(int, input().split())) l.append(r[:]) cnt=0 for i in range(n): for j in range(m): if(mycool(i,j,l)): cnt+=1 l[i][j]=1 if(cnt%2): print("Ashish") else: print("Vivek") ```
output
1
31,139
19
62,279
Provide tags and a correct Python 3 solution for this coding contest problem. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left.
instruction
0
31,140
19
62,280
Tags: games, greedy, implementation Correct Solution: ``` for lo in range(int(input())): #n = int(input()) n,m = map(int,input().split()) ls = [] for i in range(n): a = [int(x) for x in input().split()] ls.append(a) a = [ 0 for i in range(n)] b = [ 0 for i in range(m)] for i in range(n): for j in range(m): if ls[i][j]==1: a[i]=1 b[j]=1 c=c1=0 for i in range(n): if a[i]==0: c+=1 for j in range(m): if b[j]==0: c1+=1 res = min(c,c1) if res%2!=0: print("Ashish") else: print("Vivek") ```
output
1
31,140
19
62,281
Provide tags and a correct Python 3 solution for this coding contest problem. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left.
instruction
0
31,141
19
62,282
Tags: games, greedy, implementation Correct Solution: ``` from sys import stdin, exit, setrecursionlimit from math import * from collections import deque setrecursionlimit(10000000) input = stdin.readline lmi = lambda: list(map(int, input().split())) mi = lambda: map(int, input().split()) si = lambda: input().strip('\n') ssi = lambda: input().strip('\n').split() for _ in range(int(input())): n, m = mi() grid = [lmi() for i in range(n)] a = [False for i in range(n)] b = [False for i in range(m)] cnt = n cnt2 = m for i in range(n): if 1 in grid[i]: a[i] = True cnt -= 1 for j in range(m): if any(1 == grid[i][j] for i in range(n)): b[j] = True cnt2 -= 1 print("Vivek" if min(cnt, cnt2) % 2 == 0 else "Ashish") ```
output
1
31,141
19
62,283
Provide tags and a correct Python 3 solution for this coding contest problem. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left.
instruction
0
31,142
19
62,284
Tags: games, greedy, implementation Correct Solution: ``` from sys import stdin, stdout def main(): t = int(stdin.readline()) for _ in range(t): n,m = list(map(int, stdin.readline().split())) ta = [] for _ in range(n): arr = list(map(int, stdin.readline().split())) ta.append(arr) taken_i = [False] * n taken_j = [False] * m for i in range(n): for j in range(m): if ta[i][j] == 1: taken_i[i] = True taken_j[j] = True cnt = 0 for i in range(n): for j in range(m): if taken_i[i] == False and taken_j[j] == False: taken_i[i] = True taken_j[j] = True cnt += 1 if cnt % 2 == 0: stdout.write("Vivek\n") else: stdout.write("Ashish\n") main() ```
output
1
31,142
19
62,285
Provide tags and a correct Python 3 solution for this coding contest problem. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left.
instruction
0
31,143
19
62,286
Tags: games, greedy, implementation Correct Solution: ``` for _ in range(int(input())): n,m=map(int,input().split()) l=[] for i in range(n): temp=list(map(int,input().split())) l.append(temp) a=[0]*n b=[0]*m for i in range(n): for j in range(m): if(l[i][j]==1): a[i]=1 b[j]=1 x1=len(a)-sum(a) x2=len(b)-sum(b) if(x1<x2): c=0 for i in range(n): if(a[i]==0): j=0 while(b[j]!=0): j+=1 break b[j]=1 a[i]=1 c+=1 if(c%2==0): print("Vivek") else: print("Ashish") else: c=0 for i in range(m): if(b[i]==0): j=0 while(a[j]!=0): j+=1 break a[j]=1 b[i]=1 c+=1 if(c%2==0): print("Vivek") else: print("Ashish") ```
output
1
31,143
19
62,287
Provide tags and a correct Python 3 solution for this coding contest problem. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left.
instruction
0
31,144
19
62,288
Tags: games, greedy, implementation Correct Solution: ``` #------------------------------warmup---------------------------- import os import sys import math from io import BytesIO, IOBase from fractions import Fraction BUFSIZE = 8192 class FastIO(IOBase): newlines = 0 def __init__(self, file): self._fd = file.fileno() self.buffer = BytesIO() self.writable = "x" in file.mode or "r" not in file.mode self.write = self.buffer.write if self.writable else None def read(self): while True: b = os.read(self._fd, max(os.fstat(self._fd).st_size, BUFSIZE)) if not b: break ptr = self.buffer.tell() self.buffer.seek(0, 2), self.buffer.write(b), self.buffer.seek(ptr) self.newlines = 0 return self.buffer.read() def readline(self): while self.newlines == 0: b = os.read(self._fd, max(os.fstat(self._fd).st_size, BUFSIZE)) self.newlines = b.count(b"\n") + (not b) ptr = self.buffer.tell() self.buffer.seek(0, 2), self.buffer.write(b), self.buffer.seek(ptr) self.newlines -= 1 return self.buffer.readline() def flush(self): if self.writable: os.write(self._fd, self.buffer.getvalue()) self.buffer.truncate(0), self.buffer.seek(0) class IOWrapper(IOBase): def __init__(self, file): self.buffer = FastIO(file) self.flush = self.buffer.flush self.writable = self.buffer.writable self.write = lambda s: self.buffer.write(s.encode("ascii")) self.read = lambda: self.buffer.read().decode("ascii") self.readline = lambda: self.buffer.readline().decode("ascii") sys.stdin, sys.stdout = IOWrapper(sys.stdin), IOWrapper(sys.stdout) input = lambda: sys.stdin.readline().rstrip("\r\n") #-------------------game starts now---------------------------------------------------- for t in range (int(input())): n,m=map(int,input().split()) row=[0]*n column=[0]*m a=[[0 for i in range (m)]for j in range (n)] for i in range (n): curr=0 b=list(map(int,input().split())) for j in range (m): a[i][j]=b[j] if b[j]==1: curr+=1 column[j]+=1 row[i]+=curr tot=0 #print(row) #print(column) for i in row: if i!=0: continue for j in range (m): if column[j]==0: column[j]=1 tot+=1 break #print(tot) if tot%2==1: print("Ashish") else: print("Vivek") ```
output
1
31,144
19
62,289
Provide tags and a correct Python 3 solution for this coding contest problem. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left.
instruction
0
31,145
19
62,290
Tags: games, greedy, implementation Correct Solution: ``` t=int(input()) for _ in range(t): n,m=map(int,input().split()) rowmat=[] for i in range(n): rowmat.append(list(map(int,input().split()))) clmat=[] for i in range(m): l=[] for j in range(n): l.append(rowmat[j][i]) clmat.append(l) places=0 a=0 b=0 for i in range(n): if sum(rowmat[i])==0: a+=1 for j in range(m): if sum(clmat[j])==0: b+=1 #print(rowmat) #print(clmat) #print(places) places=min(a,b) if places%2==0: print("Vivek") else: print("Ashish") #4 #2 2 #0 0 #0 0 #2 2 #0 0 #0 1 #2 3 #1 0 1 #1 1 0 #3 3 #1 0 0 #0 0 0 #1 0 0 ```
output
1
31,145
19
62,291
Provide tags and a correct Python 3 solution for this coding contest problem. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left.
instruction
0
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Tags: games, greedy, implementation Correct Solution: ``` for _ in range(int(input())): n, m = map(int, input().split()) arr = [list(map(int, input().split())) for _ in range(n)] rows = 0 for i in range(n): if 1 in arr[i]: rows += 1 rows = n-rows cols = 0 for j in range(m): for i in range(n): if arr[i][j] == 1: cols += 1 break cols = m-cols if min(cols, rows) % 2 == 0: print("Vivek") else: print("Ashish") ```
output
1
31,146
19
62,293
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left. Submitted Solution: ``` import math as m t=int(input()) for _ in range(t): n,m=list(map(int,input().split())) a=[] for i in range(n): a.append(list(map(int,input().split()))) c=0 for i in range(n): for j in range(m): if a[i][j]==0: if 1 not in a[i]: e=0 for k in range(n): if a[k][j]==1: e=1 break if e==0: a[i][j]=1 c+=1 if c%2==0: print("Vivek") else: print("Ashish") ```
instruction
0
31,147
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62,294
Yes
output
1
31,147
19
62,295
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left. Submitted Solution: ``` t = int(input()) for i in range(0, t): n, m = map(int, input().split()) row = [False for i in range(n)] col = [False for i in range(m)] for i in range(n): x = [] x = list(map(int, input().split())) for j in range(m): if (x[j] == 1): row[i] = True col[j] = True cnt_row = 0 cnt_col = 0 for i in range(n): if(row[i] == 0): cnt_row += 1 for j in range(m): if(col[j] == 0): cnt_col += 1 if(min(cnt_row, cnt_col)%2): print("Ashish") else: print("Vivek") ```
instruction
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31,148
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62,296
Yes
output
1
31,148
19
62,297
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left. Submitted Solution: ``` def transpose(matrix): res = [] n = len(matrix) m = len(matrix[0]) for j in range(m): tmp = [] for i in range(n): tmp = tmp + [matrix[i][j]] res = res + [tmp] return res for i in range(int(input())): x, y = map(int, input().split()) matrix = [] for j in range(x): matrix.append(input().split()) rows = 0 cols = 0 transparency = transpose(matrix) for arr in matrix: if '1' not in arr: rows += 1 for row in range(y): for col in range(x): transparency[row][col] = matrix[col][row] for arr in transparency: if '1' not in arr: cols += 1 if not min(rows, cols) % 2: print('Vivek') else: print('Ashish') ```
instruction
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31,149
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62,298
Yes
output
1
31,149
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Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left. Submitted Solution: ``` T = int(input()) for _ in range(T): n,m = map(int,input().split()) a = [] r,c = 0,0 for i in range(n): ar = list(map(int,input().split())) a.append(ar) for i in range(n): for j in range(m): if a[i][j] == 1: break else: r += 1 for k in range(m): for l in range(n): if a[l][k] == 1: break else: c += 1 if min(r,c)%2 != 0: print("Ashish") else: print("Vivek") ```
instruction
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62,300
Yes
output
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Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left. Submitted Solution: ``` t=int(input()) while t>0: t-=1 c=0 n,m=map(int,input().split()) l=[] for i in range(n): p=list(map(int,input().split())) if 1 not in p: c+=1 l.append(p) flag=0 if c==0: print("Vivek") else: for i in range(m): k=0 for j in range(n): if l[j][i]==1: k=1 break if k==0: flag+=1 #print("col=",flag,"row=",c) if flag==c: if c%2==0: print("Vivek") else: print("Ashish") else: a=abs(flag-c) if a%2==0: print("Vivek") else: print("Ashish") ```
instruction
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62,302
No
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31,151
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62,303
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left. Submitted Solution: ``` for _ in range(int(input())): n, m = map(int, input().split()) mat = [] for i in range(n): mat.append(list(map(int, input().split()))) non_move_x = [] non_move_y = [] # for x, i in enumerate(mat): # for y, j in enumerate(i): # if j == 1: # non_move_x.append(x) # non_move_y.append(y) zero_count = 0 for x, i in enumerate(mat): for y, j in enumerate(i): if j == 1: non_move_x.append(x) non_move_y.append(y) elif x in non_move_x or y in non_move_y: continue else: zero_count += 1 non_move_x.append(x) non_move_y.append(y) ans = ["Vivek", "Ashish"] print(ans[zero_count % 2]) ```
instruction
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No
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Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left. Submitted Solution: ``` n=int(input()) for i in range(n): a,b=map(int,input().split()) r=[] r1=0 for i in range(a): k=0 l=list(map(int,input().split())) r.append(l) for i in l: k=k+i if(k==0): r1=r1+1 # print(r1) c=0 for i in range(b): r2=0 for j in range(a): r2=r2+r[j][i] if(r2==0): c=c+1 # print(c) sol=int((r1+c)/2) if(sol%2==0): print('Vivek') else: print('Ashish') ```
instruction
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62,306
No
output
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31,153
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62,307
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Ashish and Vivek play a game on a matrix consisting of n rows and m columns, where they take turns claiming cells. Unclaimed cells are represented by 0, while claimed cells are represented by 1. The initial state of the matrix is given. There can be some claimed cells in the initial state. In each turn, a player must claim a cell. A cell may be claimed if it is unclaimed and does not share a row or column with any other already claimed cells. When a player is unable to make a move, he loses and the game ends. If Ashish and Vivek take turns to move and Ashish goes first, determine the winner of the game if both of them are playing optimally. Optimal play between two players means that both players choose the best possible strategy to achieve the best possible outcome for themselves. Input The first line consists of a single integer t (1 ≀ t ≀ 50) β€” the number of test cases. The description of the test cases follows. The first line of each test case consists of two space-separated integers n, m (1 ≀ n, m ≀ 50) β€” the number of rows and columns in the matrix. The following n lines consist of m integers each, the j-th integer on the i-th line denoting a_{i,j} (a_{i,j} ∈ \{0, 1\}). Output For each test case if Ashish wins the game print "Ashish" otherwise print "Vivek" (without quotes). Example Input 4 2 2 0 0 0 0 2 2 0 0 0 1 2 3 1 0 1 1 1 0 3 3 1 0 0 0 0 0 1 0 0 Output Vivek Ashish Vivek Ashish Note For the first case: One possible scenario could be: Ashish claims cell (1, 1), Vivek then claims cell (2, 2). Ashish can neither claim cell (1, 2), nor cell (2, 1) as cells (1, 1) and (2, 2) are already claimed. Thus Ashish loses. It can be shown that no matter what Ashish plays in this case, Vivek will win. For the second case: Ashish claims cell (1, 1), the only cell that can be claimed in the first move. After that Vivek has no moves left. For the third case: Ashish cannot make a move, so Vivek wins. For the fourth case: If Ashish claims cell (2, 3), Vivek will have no moves left. Submitted Solution: ``` """609C""" # import math # import sys def main(): n ,m= map(int,input().split()) # a = list(map(int,input().split())) arr = [] for _ in range(n): arr.append( list(map(int,input().split())) ) dpr = [0 for _ in range(n)] dpc = [0 for _ in range(m)] for i in range(n): flag = True for j in range(m): if arr[i][j]==1: dpr[i]=1 dpc[j]=1 mx = max(sum(dpr),sum(dpc)) ans = max(0,min(m,n)-mx) if ans%2: print("Ashish") else: print("Vivek") return # main() def test(): t = int(input()) while t: main() t-=1 test() ```
instruction
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31,154
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62,308
No
output
1
31,154
19
62,309
Provide tags and a correct Python 3 solution for this coding contest problem. Fox Ciel is playing a game with numbers now. Ciel has n positive integers: x1, x2, ..., xn. She can do the following operation as many times as needed: select two different indexes i and j such that xi > xj hold, and then apply assignment xi = xi - xj. The goal is to make the sum of all numbers as small as possible. Please help Ciel to find this minimal sum. Input The first line contains an integer n (2 ≀ n ≀ 100). Then the second line contains n integers: x1, x2, ..., xn (1 ≀ xi ≀ 100). Output Output a single integer β€” the required minimal sum. Examples Input 2 1 2 Output 2 Input 3 2 4 6 Output 6 Input 2 12 18 Output 12 Input 5 45 12 27 30 18 Output 15 Note In the first example the optimal way is to do the assignment: x2 = x2 - x1. In the second example the optimal sequence of operations is: x3 = x3 - x2, x2 = x2 - x1.
instruction
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31,309
19
62,618
Tags: greedy, math Correct Solution: ``` import sys from collections import defaultdict input = sys.stdin.readline ############ ---- Input Functions ---- ############ def inp(): return (int(input())) def inlt(): return (list(map(int, input().split()))) def insr(): s = input() return (list(s[:len(s) - 1])) def invr(): return (map(int, input().split())) def main(): d = inp() v = inlt() v.sort() while True: f = False for i in range(1, d): if v[i]>v[i-1]: r = v[i] - v[i - 1] v[i] = r f = True break if not f: break v.sort() print(sum(v)) if __name__ == "__main__": # sys.setrecursionlimit(10 ** 6) # threading.stack_size(10 ** 8) # t = threading.Thread(target=main) # t.start() # t.join() main() ```
output
1
31,309
19
62,619
Provide tags and a correct Python 3 solution for this coding contest problem. Fox Ciel is playing a game with numbers now. Ciel has n positive integers: x1, x2, ..., xn. She can do the following operation as many times as needed: select two different indexes i and j such that xi > xj hold, and then apply assignment xi = xi - xj. The goal is to make the sum of all numbers as small as possible. Please help Ciel to find this minimal sum. Input The first line contains an integer n (2 ≀ n ≀ 100). Then the second line contains n integers: x1, x2, ..., xn (1 ≀ xi ≀ 100). Output Output a single integer β€” the required minimal sum. Examples Input 2 1 2 Output 2 Input 3 2 4 6 Output 6 Input 2 12 18 Output 12 Input 5 45 12 27 30 18 Output 15 Note In the first example the optimal way is to do the assignment: x2 = x2 - x1. In the second example the optimal sequence of operations is: x3 = x3 - x2, x2 = x2 - x1.
instruction
0
31,311
19
62,622
Tags: greedy, math Correct Solution: ``` n = int(input()) x = list(map(int, input().split())) while True: x.sort() if x[-2] == 0: print(x[-1]*n) exit() else: x[-1] = x[-1] - x[-2] ```
output
1
31,311
19
62,623
Provide tags and a correct Python 3 solution for this coding contest problem. Fox Ciel is playing a game with numbers now. Ciel has n positive integers: x1, x2, ..., xn. She can do the following operation as many times as needed: select two different indexes i and j such that xi > xj hold, and then apply assignment xi = xi - xj. The goal is to make the sum of all numbers as small as possible. Please help Ciel to find this minimal sum. Input The first line contains an integer n (2 ≀ n ≀ 100). Then the second line contains n integers: x1, x2, ..., xn (1 ≀ xi ≀ 100). Output Output a single integer β€” the required minimal sum. Examples Input 2 1 2 Output 2 Input 3 2 4 6 Output 6 Input 2 12 18 Output 12 Input 5 45 12 27 30 18 Output 15 Note In the first example the optimal way is to do the assignment: x2 = x2 - x1. In the second example the optimal sequence of operations is: x3 = x3 - x2, x2 = x2 - x1.
instruction
0
31,312
19
62,624
Tags: greedy, math Correct Solution: ``` n = int(input()) a = list(map(int,input().split())) a.sort() while True: k = 0 for i in range(n-1,0,-1): if a[i] > a[i-1]: a[i]=a[i]-a[i-1] k = k + 1 a.sort() if k == 0: break print(sum(a)) ```
output
1
31,312
19
62,625
Provide tags and a correct Python 3 solution for this coding contest problem. Fox Ciel is playing a game with numbers now. Ciel has n positive integers: x1, x2, ..., xn. She can do the following operation as many times as needed: select two different indexes i and j such that xi > xj hold, and then apply assignment xi = xi - xj. The goal is to make the sum of all numbers as small as possible. Please help Ciel to find this minimal sum. Input The first line contains an integer n (2 ≀ n ≀ 100). Then the second line contains n integers: x1, x2, ..., xn (1 ≀ xi ≀ 100). Output Output a single integer β€” the required minimal sum. Examples Input 2 1 2 Output 2 Input 3 2 4 6 Output 6 Input 2 12 18 Output 12 Input 5 45 12 27 30 18 Output 15 Note In the first example the optimal way is to do the assignment: x2 = x2 - x1. In the second example the optimal sequence of operations is: x3 = x3 - x2, x2 = x2 - x1.
instruction
0
31,313
19
62,626
Tags: greedy, math Correct Solution: ``` n=int(input()) a=list(map(int,input().split())) flag=0 for i in range(100): a.sort() for i in range(len(a)-1,0,-1): if((a[i]-a[i-1])>0): a[i]=a[i]-a[i-1] print(sum(a)) ```
output
1
31,313
19
62,627
Provide tags and a correct Python 3 solution for this coding contest problem. Fox Ciel is playing a game with numbers now. Ciel has n positive integers: x1, x2, ..., xn. She can do the following operation as many times as needed: select two different indexes i and j such that xi > xj hold, and then apply assignment xi = xi - xj. The goal is to make the sum of all numbers as small as possible. Please help Ciel to find this minimal sum. Input The first line contains an integer n (2 ≀ n ≀ 100). Then the second line contains n integers: x1, x2, ..., xn (1 ≀ xi ≀ 100). Output Output a single integer β€” the required minimal sum. Examples Input 2 1 2 Output 2 Input 3 2 4 6 Output 6 Input 2 12 18 Output 12 Input 5 45 12 27 30 18 Output 15 Note In the first example the optimal way is to do the assignment: x2 = x2 - x1. In the second example the optimal sequence of operations is: x3 = x3 - x2, x2 = x2 - x1.
instruction
0
31,315
19
62,630
Tags: greedy, math Correct Solution: ``` n=int(input()) a=list(map(int,input().split())) for i in range(1000): a=sorted(a) a.reverse() for j in range(n-1): if(a[j]>a[j+1]): a[j]-=a[j+1] print(sum(a)) ```
output
1
31,315
19
62,631
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Fox Ciel is playing a game with numbers now. Ciel has n positive integers: x1, x2, ..., xn. She can do the following operation as many times as needed: select two different indexes i and j such that xi > xj hold, and then apply assignment xi = xi - xj. The goal is to make the sum of all numbers as small as possible. Please help Ciel to find this minimal sum. Input The first line contains an integer n (2 ≀ n ≀ 100). Then the second line contains n integers: x1, x2, ..., xn (1 ≀ xi ≀ 100). Output Output a single integer β€” the required minimal sum. Examples Input 2 1 2 Output 2 Input 3 2 4 6 Output 6 Input 2 12 18 Output 12 Input 5 45 12 27 30 18 Output 15 Note In the first example the optimal way is to do the assignment: x2 = x2 - x1. In the second example the optimal sequence of operations is: x3 = x3 - x2, x2 = x2 - x1. Submitted Solution: ``` import copy n = int(input()) x = list(map(int, input().split())) x = sorted(x) y = [] while x[0] != x[-1]: for i in range(n-1): if x[-i-1] > x[-i-2]: y.append(x[-i-1]-x[-i-2]) else: y.append(x[-i-1]) y.append(x[0]) x = copy.copy(y) x = sorted(x) y = [] print(x[0]*n) ```
instruction
0
31,317
19
62,634
Yes
output
1
31,317
19
62,635
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Fox Ciel is playing a game with numbers now. Ciel has n positive integers: x1, x2, ..., xn. She can do the following operation as many times as needed: select two different indexes i and j such that xi > xj hold, and then apply assignment xi = xi - xj. The goal is to make the sum of all numbers as small as possible. Please help Ciel to find this minimal sum. Input The first line contains an integer n (2 ≀ n ≀ 100). Then the second line contains n integers: x1, x2, ..., xn (1 ≀ xi ≀ 100). Output Output a single integer β€” the required minimal sum. Examples Input 2 1 2 Output 2 Input 3 2 4 6 Output 6 Input 2 12 18 Output 12 Input 5 45 12 27 30 18 Output 15 Note In the first example the optimal way is to do the assignment: x2 = x2 - x1. In the second example the optimal sequence of operations is: x3 = x3 - x2, x2 = x2 - x1. Submitted Solution: ``` import sys sys.setrecursionlimit(1500) def fun(list): list=sorted(list) c,d,i=list[0],len(list),1 if list.count(c)==d:return list else: list=sorted(list) while i<d: if list[i]==c: i=i+1 continue else: list[i]=list[i]-c i=i+1 return(fun(list)) a,list=int(input()),[int(x) for x in input().split()] print(sum(fun(list))) ```
instruction
0
31,318
19
62,636
Yes
output
1
31,318
19
62,637
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Fox Ciel is playing a game with numbers now. Ciel has n positive integers: x1, x2, ..., xn. She can do the following operation as many times as needed: select two different indexes i and j such that xi > xj hold, and then apply assignment xi = xi - xj. The goal is to make the sum of all numbers as small as possible. Please help Ciel to find this minimal sum. Input The first line contains an integer n (2 ≀ n ≀ 100). Then the second line contains n integers: x1, x2, ..., xn (1 ≀ xi ≀ 100). Output Output a single integer β€” the required minimal sum. Examples Input 2 1 2 Output 2 Input 3 2 4 6 Output 6 Input 2 12 18 Output 12 Input 5 45 12 27 30 18 Output 15 Note In the first example the optimal way is to do the assignment: x2 = x2 - x1. In the second example the optimal sequence of operations is: x3 = x3 - x2, x2 = x2 - x1. Submitted Solution: ``` n = int(input()) stro = list(map(int, input().split())) while min(stro)!=max(stro): for i in range(n): for j in range(n): if stro[i]>stro[j]: stro[i]=stro[i]-stro[j] print(sum(stro)) ```
instruction
0
31,319
19
62,638
Yes
output
1
31,319
19
62,639
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Fox Ciel is playing a game with numbers now. Ciel has n positive integers: x1, x2, ..., xn. She can do the following operation as many times as needed: select two different indexes i and j such that xi > xj hold, and then apply assignment xi = xi - xj. The goal is to make the sum of all numbers as small as possible. Please help Ciel to find this minimal sum. Input The first line contains an integer n (2 ≀ n ≀ 100). Then the second line contains n integers: x1, x2, ..., xn (1 ≀ xi ≀ 100). Output Output a single integer β€” the required minimal sum. Examples Input 2 1 2 Output 2 Input 3 2 4 6 Output 6 Input 2 12 18 Output 12 Input 5 45 12 27 30 18 Output 15 Note In the first example the optimal way is to do the assignment: x2 = x2 - x1. In the second example the optimal sequence of operations is: x3 = x3 - x2, x2 = x2 - x1. Submitted Solution: ``` n = int(input()) x = list(map(int,input().split())) m = 101 if x.count(x[0])==len(x) or n==2: print(min(x)*2) else: for i in x: t = [] for j in x: if i!=j: t.append(abs(i-j)) m = min(m,min(t)) print(m*n) ```
instruction
0
31,321
19
62,642
No
output
1
31,321
19
62,643
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Fox Ciel is playing a game with numbers now. Ciel has n positive integers: x1, x2, ..., xn. She can do the following operation as many times as needed: select two different indexes i and j such that xi > xj hold, and then apply assignment xi = xi - xj. The goal is to make the sum of all numbers as small as possible. Please help Ciel to find this minimal sum. Input The first line contains an integer n (2 ≀ n ≀ 100). Then the second line contains n integers: x1, x2, ..., xn (1 ≀ xi ≀ 100). Output Output a single integer β€” the required minimal sum. Examples Input 2 1 2 Output 2 Input 3 2 4 6 Output 6 Input 2 12 18 Output 12 Input 5 45 12 27 30 18 Output 15 Note In the first example the optimal way is to do the assignment: x2 = x2 - x1. In the second example the optimal sequence of operations is: x3 = x3 - x2, x2 = x2 - x1. Submitted Solution: ``` n = int(input()) x = [] m = map(int,input().split()) for k in m: x.append(k) x.sort(reverse=True) n1 = n while n1>0: n1-=1 x.sort(reverse=True) for i in range(n-1): if x[i]>x[i+1]: x[i]-=x[i+1] sum = 0 for i in range(n): sum += x[i] print(sum) ```
instruction
0
31,323
19
62,646
No
output
1
31,323
19
62,647
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. Everyone who has played Cut the Rope knows full well how the gameplay is organized. All levels in the game are divided into boxes. Initially only one box with some levels is available. Player should complete levels to earn stars, collecting stars opens new box with levels. <image> Imagine that you are playing Cut the Rope for the first time. Currently you have only the levels of the first box (by the way, it is called "Cardboard Box"). Each level is characterized by two integers: ai β€” how long it takes to complete the level for one star, bi β€” how long it takes to complete the level for two stars (ai < bi). You want to open the next box as quickly as possible. So, you need to earn at least w stars. How do make it happen? Note that the level can be passed only once: either for one star or for two. You do not necessarily need to pass all the levels. Input The first line contains two integers n and w (1 ≀ n ≀ 3Β·105; 1 ≀ w ≀ 2n) β€” the number of levels in the first box and the number of stars you need to open another box. Each of the following n lines contains two integers ai and bi (1 ≀ ai < bi ≀ 109) β€” the attributes of the i-th level. Output In the first line print integer t β€” the minimum time you need to open the next box. In the next line, print n digits without spaces β€” the description of the optimal scenario: * if you need to pass the i-th level for one star, the i-th digit should equal 1; * if you need to pass the i-th level for two stars, the i-th digit should equal 2; * if you do not need to pass the i-th level at all, the i-th digit should equal 0. Examples Input 2 3 1 2 1 2 Output 3 12 Input 5 3 10 20 5 10 10 20 6 9 25 30 Output 14 01020 Note In the first test sample, answer 21 is also assumed correct. Submitted Solution: ``` n, w = [int(c) for c in input().split()] levels = [] for i in range(n): levels.append([int(c) for c in input().split()]) count = [[-1 for j in range(w + 1)] for i in range(n)] count[0][w] = [0, '0'] count[0][w - 1] = [levels[0][0], '1'] count[0][w - 2] = [levels[0][1], '2'] def count_res(cur, stars): if cur == -1: return [0, ''] if stars <= 0: return [0, '0' * cur] if count[cur][w - stars] != -1: return count[cur][w - stars] else: a = count_res(cur - 1, stars) b = count_res(cur - 1, stars - 1) c = count_res(cur - 1, stars - 2) av = a[0] bv = b[0] + levels[cur][0] cv = c[0] + levels[cur][1] if a[1] != '0' and av < bv and av < cv: count[cur][w - stars] = [av, a[1] + '0'] elif bv < cv: count[cur][w - stars] = [bv, b[1] + '1'] else: count[cur][w - stars] = [cv, c[1] + '2'] return count[cur][w - stars] rrr = count_res(n - 1, w) print(rrr[0]) print(('0' * (n - len(rrr[1]))) + rrr[1]) ```
instruction
0
31,341
19
62,682
No
output
1
31,341
19
62,683
Provide a correct Python 3 solution for this coding contest problem. There are a number of ways to shuffle a deck of cards. Riffle shuffle is one such example. The following is how to perform riffle shuffle. There is a deck of n cards. First, we divide it into two decks; deck A which consists of the top half of it and deck B of the bottom half. Deck A will have one more card when n is odd. Next, c cards are pulled from bottom of deck A and are stacked on deck C, which is empty initially. Then c cards are pulled from bottom of deck B and stacked on deck C, likewise. This operation is repeated until deck A and B become empty. When the number of cards of deck A(B) is less than c, all cards are pulled. Finally we obtain shuffled deck C. See an example below: - A single riffle operation where n = 9, c = 3 for given deck [0 1 2 3 4 5 6 7 8] (right is top) - Step 0 deck A [4 5 6 7 8] deck B [0 1 2 3] deck C [] - Step 1 deck A [7 8] deck B [0 1 2 3] deck C [4 5 6] - Step 2 deck A [7 8] deck B [3] deck C [4 5 6 0 1 2] - Step 3 deck A [] deck B [3] deck C [4 5 6 0 1 2 7 8] - Step 4 deck A [] deck B [] deck C [4 5 6 0 1 2 7 8 3] shuffled deck [4 5 6 0 1 2 7 8 3] This operation, called riffle operation, is repeated several times. Write a program that simulates Riffle shuffle and answer which card will be finally placed on the top of the deck. Input The input consists of multiple data sets. Each data set starts with a line containing two positive integers n(1 ≀ n ≀ 50) and r(1 ≀ r ≀ 50); n and r are the number of cards in the deck and the number of riffle operations, respectively. r more positive integers follow, each of which represents a riffle operation. These riffle operations are performed in the listed order. Each integer represents c, which is explained above. The end of the input is indicated by EOF. The number of data sets is less than 100. Output For each data set in the input, your program should print the number of the top card after the shuffle. Assume that at the beginning the cards are numbered from 0 to n-1, from the bottom to the top. Each number should be written in a sparate line without any superfluous characters such as leading or following spaces. Example Input 9 1 3 9 4 1 2 3 4 Output 3 0
instruction
0
31,719
19
63,438
"Correct Solution: ``` while True: try: n, r = map(int, input().split()) cc = list(map(int, input().split())) card = [v for v in range(n)] for c in cc: A, B, C = card[n//2:], card[:n//2], [] while len(A) or len(B): C += A[:c] del A[:c] C += B[:c] del B[:c] card = C print(C[-1]) except: break ```
output
1
31,719
19
63,439
Provide a correct Python 3 solution for this coding contest problem. There are a number of ways to shuffle a deck of cards. Riffle shuffle is one such example. The following is how to perform riffle shuffle. There is a deck of n cards. First, we divide it into two decks; deck A which consists of the top half of it and deck B of the bottom half. Deck A will have one more card when n is odd. Next, c cards are pulled from bottom of deck A and are stacked on deck C, which is empty initially. Then c cards are pulled from bottom of deck B and stacked on deck C, likewise. This operation is repeated until deck A and B become empty. When the number of cards of deck A(B) is less than c, all cards are pulled. Finally we obtain shuffled deck C. See an example below: - A single riffle operation where n = 9, c = 3 for given deck [0 1 2 3 4 5 6 7 8] (right is top) - Step 0 deck A [4 5 6 7 8] deck B [0 1 2 3] deck C [] - Step 1 deck A [7 8] deck B [0 1 2 3] deck C [4 5 6] - Step 2 deck A [7 8] deck B [3] deck C [4 5 6 0 1 2] - Step 3 deck A [] deck B [3] deck C [4 5 6 0 1 2 7 8] - Step 4 deck A [] deck B [] deck C [4 5 6 0 1 2 7 8 3] shuffled deck [4 5 6 0 1 2 7 8 3] This operation, called riffle operation, is repeated several times. Write a program that simulates Riffle shuffle and answer which card will be finally placed on the top of the deck. Input The input consists of multiple data sets. Each data set starts with a line containing two positive integers n(1 ≀ n ≀ 50) and r(1 ≀ r ≀ 50); n and r are the number of cards in the deck and the number of riffle operations, respectively. r more positive integers follow, each of which represents a riffle operation. These riffle operations are performed in the listed order. Each integer represents c, which is explained above. The end of the input is indicated by EOF. The number of data sets is less than 100. Output For each data set in the input, your program should print the number of the top card after the shuffle. Assume that at the beginning the cards are numbered from 0 to n-1, from the bottom to the top. Each number should be written in a sparate line without any superfluous characters such as leading or following spaces. Example Input 9 1 3 9 4 1 2 3 4 Output 3 0
instruction
0
31,720
19
63,440
"Correct Solution: ``` import sys lines=[] for line in sys.stdin: line= line.rstrip() lines.append(line) for i in range(len(lines)//2): N,R=map(int,lines[2*i].split()) ops=list(map(int,lines[2*i+1].split())) cards=[i for i in range(N)] for c in ops: deck_a=cards[N//2:N] deck_b=cards[0:N//2] deck_c=cards[0:0] while len(deck_a)>0 or len(deck_b)>0: d=deck_a[0:c] deck_a=deck_a[c:] deck_c+=d d=deck_b[0:c] deck_b=deck_b[c:] deck_c+=d cards=deck_c print(cards[-1]) ```
output
1
31,720
19
63,441
Provide a correct Python 3 solution for this coding contest problem. There are a number of ways to shuffle a deck of cards. Riffle shuffle is one such example. The following is how to perform riffle shuffle. There is a deck of n cards. First, we divide it into two decks; deck A which consists of the top half of it and deck B of the bottom half. Deck A will have one more card when n is odd. Next, c cards are pulled from bottom of deck A and are stacked on deck C, which is empty initially. Then c cards are pulled from bottom of deck B and stacked on deck C, likewise. This operation is repeated until deck A and B become empty. When the number of cards of deck A(B) is less than c, all cards are pulled. Finally we obtain shuffled deck C. See an example below: - A single riffle operation where n = 9, c = 3 for given deck [0 1 2 3 4 5 6 7 8] (right is top) - Step 0 deck A [4 5 6 7 8] deck B [0 1 2 3] deck C [] - Step 1 deck A [7 8] deck B [0 1 2 3] deck C [4 5 6] - Step 2 deck A [7 8] deck B [3] deck C [4 5 6 0 1 2] - Step 3 deck A [] deck B [3] deck C [4 5 6 0 1 2 7 8] - Step 4 deck A [] deck B [] deck C [4 5 6 0 1 2 7 8 3] shuffled deck [4 5 6 0 1 2 7 8 3] This operation, called riffle operation, is repeated several times. Write a program that simulates Riffle shuffle and answer which card will be finally placed on the top of the deck. Input The input consists of multiple data sets. Each data set starts with a line containing two positive integers n(1 ≀ n ≀ 50) and r(1 ≀ r ≀ 50); n and r are the number of cards in the deck and the number of riffle operations, respectively. r more positive integers follow, each of which represents a riffle operation. These riffle operations are performed in the listed order. Each integer represents c, which is explained above. The end of the input is indicated by EOF. The number of data sets is less than 100. Output For each data set in the input, your program should print the number of the top card after the shuffle. Assume that at the beginning the cards are numbered from 0 to n-1, from the bottom to the top. Each number should be written in a sparate line without any superfluous characters such as leading or following spaces. Example Input 9 1 3 9 4 1 2 3 4 Output 3 0
instruction
0
31,721
19
63,442
"Correct Solution: ``` try: while 1: N, R = map(int, input().split()) *C, = map(int, input().split()) *A, = range(N) for c in C: lb = N//2; la = N - lb TA = A[N//2:] TB = A[:N//2] A = [] a = b = 0 while a < la and b < lb: A.extend(TA[a:min(a+c, la)]) a += c A.extend(TB[b:min(b+c, lb)]) b += c if a < la: A.extend(TA[a:]) if b < lb: A.extend(TB[b:]) print(A[-1]) except EOFError: ... ```
output
1
31,721
19
63,443
Provide a correct Python 3 solution for this coding contest problem. There are a number of ways to shuffle a deck of cards. Riffle shuffle is one such example. The following is how to perform riffle shuffle. There is a deck of n cards. First, we divide it into two decks; deck A which consists of the top half of it and deck B of the bottom half. Deck A will have one more card when n is odd. Next, c cards are pulled from bottom of deck A and are stacked on deck C, which is empty initially. Then c cards are pulled from bottom of deck B and stacked on deck C, likewise. This operation is repeated until deck A and B become empty. When the number of cards of deck A(B) is less than c, all cards are pulled. Finally we obtain shuffled deck C. See an example below: - A single riffle operation where n = 9, c = 3 for given deck [0 1 2 3 4 5 6 7 8] (right is top) - Step 0 deck A [4 5 6 7 8] deck B [0 1 2 3] deck C [] - Step 1 deck A [7 8] deck B [0 1 2 3] deck C [4 5 6] - Step 2 deck A [7 8] deck B [3] deck C [4 5 6 0 1 2] - Step 3 deck A [] deck B [3] deck C [4 5 6 0 1 2 7 8] - Step 4 deck A [] deck B [] deck C [4 5 6 0 1 2 7 8 3] shuffled deck [4 5 6 0 1 2 7 8 3] This operation, called riffle operation, is repeated several times. Write a program that simulates Riffle shuffle and answer which card will be finally placed on the top of the deck. Input The input consists of multiple data sets. Each data set starts with a line containing two positive integers n(1 ≀ n ≀ 50) and r(1 ≀ r ≀ 50); n and r are the number of cards in the deck and the number of riffle operations, respectively. r more positive integers follow, each of which represents a riffle operation. These riffle operations are performed in the listed order. Each integer represents c, which is explained above. The end of the input is indicated by EOF. The number of data sets is less than 100. Output For each data set in the input, your program should print the number of the top card after the shuffle. Assume that at the beginning the cards are numbered from 0 to n-1, from the bottom to the top. Each number should be written in a sparate line without any superfluous characters such as leading or following spaces. Example Input 9 1 3 9 4 1 2 3 4 Output 3 0
instruction
0
31,722
19
63,444
"Correct Solution: ``` from collections import deque import sys def suffle(deck, c): l = len(deck) if l % 2 == 0: mid = l//2 else: mid = (l-1)//2 deckA = deck[mid:] deckB = deck[:mid] deckC = [] while(len(deckA) != 0 or len(deckB) != 0): deckC.extend(deckA[:c]) deckA = deckA[c:] deckC.extend(deckB[:c]) deckB = deckB[c:] return deckC while(True): inp = sys.stdin.readline() if not inp: break deck = [] n, r = map(int, inp[:-1].split()) deck = [i for i in range(n)] c_list = map(int, sys.stdin.readline()[:-1].split()) for c in c_list: deck = suffle(deck, c) print(deck[-1]) #print(" ".join(map(str, deck))) ```
output
1
31,722
19
63,445
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. There are a number of ways to shuffle a deck of cards. Riffle shuffle is one such example. The following is how to perform riffle shuffle. There is a deck of n cards. First, we divide it into two decks; deck A which consists of the top half of it and deck B of the bottom half. Deck A will have one more card when n is odd. Next, c cards are pulled from bottom of deck A and are stacked on deck C, which is empty initially. Then c cards are pulled from bottom of deck B and stacked on deck C, likewise. This operation is repeated until deck A and B become empty. When the number of cards of deck A(B) is less than c, all cards are pulled. Finally we obtain shuffled deck C. See an example below: - A single riffle operation where n = 9, c = 3 for given deck [0 1 2 3 4 5 6 7 8] (right is top) - Step 0 deck A [4 5 6 7 8] deck B [0 1 2 3] deck C [] - Step 1 deck A [7 8] deck B [0 1 2 3] deck C [4 5 6] - Step 2 deck A [7 8] deck B [3] deck C [4 5 6 0 1 2] - Step 3 deck A [] deck B [3] deck C [4 5 6 0 1 2 7 8] - Step 4 deck A [] deck B [] deck C [4 5 6 0 1 2 7 8 3] shuffled deck [4 5 6 0 1 2 7 8 3] This operation, called riffle operation, is repeated several times. Write a program that simulates Riffle shuffle and answer which card will be finally placed on the top of the deck. Input The input consists of multiple data sets. Each data set starts with a line containing two positive integers n(1 ≀ n ≀ 50) and r(1 ≀ r ≀ 50); n and r are the number of cards in the deck and the number of riffle operations, respectively. r more positive integers follow, each of which represents a riffle operation. These riffle operations are performed in the listed order. Each integer represents c, which is explained above. The end of the input is indicated by EOF. The number of data sets is less than 100. Output For each data set in the input, your program should print the number of the top card after the shuffle. Assume that at the beginning the cards are numbered from 0 to n-1, from the bottom to the top. Each number should be written in a sparate line without any superfluous characters such as leading or following spaces. Example Input 9 1 3 9 4 1 2 3 4 Output 3 0 Submitted Solution: ``` while True: try: n, r = map(int, input().split()) c = list(map(int, input().split())) card = [v for v in range(n)] A, B, C = card[n//2:], card[:n//2], [] for k, v in zip(c, range(r)): if v % 2 == 0: C += A[:k] del A[:k] else: C += B[:k] del B[:k] print(C[-1]) except: break ```
instruction
0
31,723
19
63,446
No
output
1
31,723
19
63,447
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. There are a number of ways to shuffle a deck of cards. Riffle shuffle is one such example. The following is how to perform riffle shuffle. There is a deck of n cards. First, we divide it into two decks; deck A which consists of the top half of it and deck B of the bottom half. Deck A will have one more card when n is odd. Next, c cards are pulled from bottom of deck A and are stacked on deck C, which is empty initially. Then c cards are pulled from bottom of deck B and stacked on deck C, likewise. This operation is repeated until deck A and B become empty. When the number of cards of deck A(B) is less than c, all cards are pulled. Finally we obtain shuffled deck C. See an example below: - A single riffle operation where n = 9, c = 3 for given deck [0 1 2 3 4 5 6 7 8] (right is top) - Step 0 deck A [4 5 6 7 8] deck B [0 1 2 3] deck C [] - Step 1 deck A [7 8] deck B [0 1 2 3] deck C [4 5 6] - Step 2 deck A [7 8] deck B [3] deck C [4 5 6 0 1 2] - Step 3 deck A [] deck B [3] deck C [4 5 6 0 1 2 7 8] - Step 4 deck A [] deck B [] deck C [4 5 6 0 1 2 7 8 3] shuffled deck [4 5 6 0 1 2 7 8 3] This operation, called riffle operation, is repeated several times. Write a program that simulates Riffle shuffle and answer which card will be finally placed on the top of the deck. Input The input consists of multiple data sets. Each data set starts with a line containing two positive integers n(1 ≀ n ≀ 50) and r(1 ≀ r ≀ 50); n and r are the number of cards in the deck and the number of riffle operations, respectively. r more positive integers follow, each of which represents a riffle operation. These riffle operations are performed in the listed order. Each integer represents c, which is explained above. The end of the input is indicated by EOF. The number of data sets is less than 100. Output For each data set in the input, your program should print the number of the top card after the shuffle. Assume that at the beginning the cards are numbered from 0 to n-1, from the bottom to the top. Each number should be written in a sparate line without any superfluous characters such as leading or following spaces. Example Input 9 1 3 9 4 1 2 3 4 Output 3 0 Submitted Solution: ``` while True: try: n, r = map(int, input().split()) c = list(map(int, input().split())) card = [v for v in range(n)] A, B, C = card[n//2:], card[:n//2], [] for k, v in zip(c, range(r)): if v % 2 == 0: C += A[:k] del A[:k] else: C += B[:k] del B[:k] except: break ```
instruction
0
31,724
19
63,448
No
output
1
31,724
19
63,449
Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. There are a number of ways to shuffle a deck of cards. Riffle shuffle is one such example. The following is how to perform riffle shuffle. There is a deck of n cards. First, we divide it into two decks; deck A which consists of the top half of it and deck B of the bottom half. Deck A will have one more card when n is odd. Next, c cards are pulled from bottom of deck A and are stacked on deck C, which is empty initially. Then c cards are pulled from bottom of deck B and stacked on deck C, likewise. This operation is repeated until deck A and B become empty. When the number of cards of deck A(B) is less than c, all cards are pulled. Finally we obtain shuffled deck C. See an example below: - A single riffle operation where n = 9, c = 3 for given deck [0 1 2 3 4 5 6 7 8] (right is top) - Step 0 deck A [4 5 6 7 8] deck B [0 1 2 3] deck C [] - Step 1 deck A [7 8] deck B [0 1 2 3] deck C [4 5 6] - Step 2 deck A [7 8] deck B [3] deck C [4 5 6 0 1 2] - Step 3 deck A [] deck B [3] deck C [4 5 6 0 1 2 7 8] - Step 4 deck A [] deck B [] deck C [4 5 6 0 1 2 7 8 3] shuffled deck [4 5 6 0 1 2 7 8 3] This operation, called riffle operation, is repeated several times. Write a program that simulates Riffle shuffle and answer which card will be finally placed on the top of the deck. Input The input consists of multiple data sets. Each data set starts with a line containing two positive integers n(1 ≀ n ≀ 50) and r(1 ≀ r ≀ 50); n and r are the number of cards in the deck and the number of riffle operations, respectively. r more positive integers follow, each of which represents a riffle operation. These riffle operations are performed in the listed order. Each integer represents c, which is explained above. The end of the input is indicated by EOF. The number of data sets is less than 100. Output For each data set in the input, your program should print the number of the top card after the shuffle. Assume that at the beginning the cards are numbered from 0 to n-1, from the bottom to the top. Each number should be written in a sparate line without any superfluous characters such as leading or following spaces. Example Input 9 1 3 9 4 1 2 3 4 Output 3 0 Submitted Solution: ``` from collections import deque import sys def suffle(deck, c): l = len(deck) if l % 2 == 0: mid = l//2 else: mid = (l-1)//2 deckA = deck[mid:] deckB = deck[:mid] deckC = [] while(len(deckA) != 0 or len(deckB) != 0): deckC.extend(deckA[:c]) deckA = deckA[c:] deckC.extend(deckB[:c]) deckB = deckB[c:] return deckC while(True): deck = [] n, r = map(int, sys.stdin.readline()[:-1].split()) deck = [i for i in range(n)] c_list = map(int, sys.stdin.readline()[:-1].split()) for c in c_list: deck = suffle(deck, c) print(deck[-1]) #print(" ".join(map(str, deck))) ```
instruction
0
31,725
19
63,450
No
output
1
31,725
19
63,451
Provide a correct Python 3 solution for this coding contest problem. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13
instruction
0
31,726
19
63,452
"Correct Solution: ``` while 1: n,p = map(int,input().split()) if n==0:break man = [0]*n ball,a = p,0 while 1: a%=n if ball >0: ball-=1 man[a]+=1 elif ball == 0:ball,man[a] = man[a],ball if man[a]==p:break a+=1 print(a) ```
output
1
31,726
19
63,453
Provide a correct Python 3 solution for this coding contest problem. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13
instruction
0
31,727
19
63,454
"Correct Solution: ``` while True: n, p = map(int, input().split()) pp = p if n == p == 0: break stones = [0] * n for i in range(1000000): er = i % n if p >= 1: stones[er] += 1 p -= 1 if p == 0 and stones[er] == pp: print(er) break else: p = stones[er] stones[er] = 0 ```
output
1
31,727
19
63,455
Provide a correct Python 3 solution for this coding contest problem. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13
instruction
0
31,728
19
63,456
"Correct Solution: ``` while True: (n, p) = [int(x) for x in input().split()] if n==0 and p==0: exit() s = [0 for _ in range(n)] i = 0 q = p while True: # print(i,q,s) if q == 0: q = s[i] s[i] = 0 else: s[i] += 1 q -= 1 if q==0 and s[i]==p: print(i) break i = (i+1)%n ```
output
1
31,728
19
63,457
Provide a correct Python 3 solution for this coding contest problem. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13
instruction
0
31,729
19
63,458
"Correct Solution: ``` while True : n, p = map(int, input().split()) if(n == 0 and p == 0) : break else : stone = [0 for i in range(n)] P = p cnt = 0 for i in range(1000000) : cnt = cnt % n if(p == 0) : if(stone[cnt] == P) : print(cnt) break else : p = stone[cnt] stone[cnt] = 0 cnt += 1 else : stone[cnt] += 1 p -= 1 cnt += 1 ```
output
1
31,729
19
63,459
Provide a correct Python 3 solution for this coding contest problem. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13
instruction
0
31,730
19
63,460
"Correct Solution: ``` from sys import stdin, stdout, stderr a = [0] * 50 while 1: n, p = map(int, stdin.readline().split()) if n + p == 0: break wan = p i = 0 while a[i] < p: if wan > 0: a[i] += 1 wan -= 1 else: wan += a[i] a[i] = 0 i = (i + 1) % n print(i) a[i] = 0 ```
output
1
31,730
19
63,461
Provide a correct Python 3 solution for this coding contest problem. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13
instruction
0
31,731
19
63,462
"Correct Solution: ``` while 1: n,p=map(int,input().split()) if n==0:break a=[0]*n b,c=0,p while 1: b%=n if c==0:c,a[b]=a[b],0 else: c-=1 a[b]+=1 if a[b]==p:break b+=1 print(b) ```
output
1
31,731
19
63,463
Provide a correct Python 3 solution for this coding contest problem. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13
instruction
0
31,732
19
63,464
"Correct Solution: ``` while True: n, p = map(int, input().split()) if n == 0 or p == 0: break stones = [0] * n i = 0 num = p while True: if num == 0: num += stones[i] stones[i] = 0 else: stones[i] += 1 num -= 1 if stones[i] == p: print(i) break i = (i + 1) % n ```
output
1
31,732
19
63,465
Provide a correct Python 3 solution for this coding contest problem. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13
instruction
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"Correct Solution: ``` while True: n, p = map(int, input().split()) if (n, p) == (0, 0): break i = 0 m = p; a = [0] * n while True: if p == 0: p = a[i] a[i] = 0 else: p -= 1 a[i] += 1 if a[i] == m: print(i) break i += 1 i %= n ```
output
1
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Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13 Submitted Solution: ``` import math,string,itertools,fractions,heapq,collections,re,array,bisect,sys,random,time,copy,functools sys.setrecursionlimit(10**7) inf = 10**3 eps = 1.0 / 10**10 mod = 10**9+7 def LI(): return [int(x) for x in sys.stdin.readline().split()] def LI_(): return [int(x)-1 for x in sys.stdin.readline().split()] def LF(): return [float(x) for x in sys.stdin.readline().split()] def LS(): return sys.stdin.readline().split() def I(): return int(sys.stdin.readline()) def F(): return float(sys.stdin.readline()) def S(): return input() def pf(s): return print(s, flush=True) def main(): rr = [] while True: n,p = LI() mp = p if n == 0: break a = [0] * n i = 0 while True: if p == 0: p = a[i] a[i] = 0 else: a[i] += 1 p -= 1 if a[i] == mp: break i = (i+1) % n rr.append(i) return '\n'.join(map(str, rr)) print(main()) ```
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Yes
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Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13 Submitted Solution: ``` # AOJ 1159: Next Mayor # Python3 2018.7.14 bal4u while True: n, p = map(int, input().split()) if n == 0: break ans, m = 0, p x = [0]*53 while True: m -= 1 if m >= 0: x[ans] += 1 if x[ans] == p: break else: m = x[ans]; x[ans] = 0 ans += 1 if ans == n: ans = 0 print(ans) ```
instruction
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Yes
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1
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Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13 Submitted Solution: ``` while True: n, p = [ int(i) for i in input().split() ] if n == p == 0: break # print("start: ", n, p) leaders = [0] * n result = 0 index = 0 stone_num = p while True: if stone_num > 0: leaders[index] += 1 stone_num -= 1 # ??Β¨??Β¨????????Β£?????????????????? if leaders[index] == p: result = index break elif leaders[index] > 0: stone_num = leaders[index] leaders[index] = 0 index = (index + 1) % n print(result) ```
instruction
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Yes
output
1
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Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13 Submitted Solution: ``` # -*- coding: utf-8 -*- def main(): while 1: n, p = list(map(int, input().split())) if n + p == 0: return 1 s = [0] * n ans = -1 while 1: if p > n: i = p // n p = p % n s = [s_ + i for s_ in s] else: for i in range(n): if p > 0: p -= 1 s[i] +=1 if p == 0 and sum(s)==s[i]: ans = i break else: p = s[i] s[i] = 0 if ans >-1: break print(ans) if __name__ == "__main__": main() ```
instruction
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Yes
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1
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Evaluate the correctness of the submitted Python 3 solution to the coding contest problem. Provide a "Yes" or "No" response. One of the oddest traditions of the town of Gameston may be that even the town mayor of the next term is chosen according to the result of a game. When the expiration of the term of the mayor approaches, at least three candidates, including the mayor of the time, play a game of pebbles, and the winner will be the next mayor. The rule of the game of pebbles is as follows. In what follows, n is the number of participating candidates. Requisites A round table, a bowl, and plenty of pebbles. Start of the Game A number of pebbles are put into the bowl; the number is decided by the Administration Commission using some secret stochastic process. All the candidates, numbered from 0 to n-1 sit around the round table, in a counterclockwise order. Initially, the bowl is handed to the serving mayor at the time, who is numbered 0. Game Steps When a candidate is handed the bowl and if any pebbles are in it, one pebble is taken out of the bowl and is kept, together with those already at hand, if any. If no pebbles are left in the bowl, the candidate puts all the kept pebbles, if any, into the bowl. Then, in either case, the bowl is handed to the next candidate to the right. This step is repeated until the winner is decided. End of the Game When a candidate takes the last pebble in the bowl, and no other candidates keep any pebbles, the game ends and that candidate with all the pebbles is the winner. A math teacher of Gameston High, through his analysis, concluded that this game will always end within a finite number of steps, although the number of required steps can be very large. Input The input is a sequence of datasets. Each dataset is a line containing two integers n and p separated by a single space. The integer n is the number of the candidates including the current mayor, and the integer p is the total number of the pebbles initially put in the bowl. You may assume 3 ≀ n ≀ 50 and 2 ≀ p ≀ 50. With the settings given in the input datasets, the game will end within 1000000 (one million) steps. The end of the input is indicated by a line containing two zeros separated by a single space. Output The output should be composed of lines corresponding to input datasets in the same order, each line of which containing the candidate number of the winner. No other characters should appear in the output. Sample Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output for the Sample Input 1 0 1 5 30 1 13 Example Input 3 2 3 3 3 50 10 29 31 32 50 2 50 50 0 0 Output 1 0 1 5 30 1 13 Submitted Solution: ``` #!/usr/bin/python # -*- coding: utf-8 -*- def is_winner(turn): if having_amount.count(0) == len(having_amount) - 1: return True else: return False # having_amount[i] represents the amount of pebbles the # candidate numbered i is having winner_number = [] # initialize turn = 0 while True: mayors, pebbles_in_bowl = map(int, input().split()) having_amount = [0 for i in range(mayors)] # action of a candidate if mayors == 0 and pebbles_in_bowl == 0: break elif pebbles_in_bowl == 0: pebbles_in_bowl += having_amount[turn] having_amount[turn] = 0 elif pebbles_in_bowl == 1: if is_winner(turn): print(turn) break else: having_amount[turn] += 1 pebbles_in_bowl -= 1 else: having_amount[turn] += 1 pebbles_in_bowl -= 1 # go to the next turn if turn == mayors: turn = 0 else: turn += 1 print(*having_amount) ```
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No
output
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