Number
int64
1
7.61k
Text
stringlengths
2
3.11k
1,601
On 16 July 2019, ARM announced ARM Flexible Access. ARM Flexible Access provides unlimited access to included ARM intellectual property for development. Per product licence fees are required once a customer reaches foundry tapeout or prototyping.
1,602
75% of ARM's most recent IP over the last two years are included in ARM Flexible Access. As of October 2019:
1,603
Arm provides a list of vendors who implement ARM cores in their design , microprocessor and microcontrollers).
1,604
ARM cores are used in a number of products, particularly PDAs and smartphones. Some computing examples are Microsoft's first generation Surface, Surface 2 and Pocket PC devices , Apple's iPads, and Asus's Eee Pad Transformer tablet computers, and several Chromebook laptops. Others include Apple's iPhone smartphones and iPod portable media players, Canon PowerShot digital cameras, Nintendo Switch hybrid, the Wii security processor and 3DS handheld game consoles, and TomTom turn-by-turn navigation systems.
1,605
In 2005, Arm took part in the development of Manchester University's computer SpiNNaker, which used ARM cores to simulate the human brain.
1,606
ARM chips are also used in Raspberry Pi, BeagleBoard, BeagleBone, PandaBoard, and other single-board computers, because they are very small, inexpensive, and consume very little power.
1,607
The 32-bit ARM architecture , such as ARMv7-A , was the most widely used architecture in mobile devices as of 2011.
1,608
Since 1995, various versions of the ARM Architecture Reference Manual have been the primary source of documentation on the ARM processor architecture and instruction set, distinguishing interfaces that all ARM processors are required to support from implementation details that may vary. The architecture has evolved over time, and version seven of the architecture, ARMv7, defines three architecture "profiles":
1,609
Although the architecture profiles were first defined for ARMv7, ARM subsequently defined the ARMv6-M architecture as a subset of the ARMv7-M profile with fewer instructions.
1,610
Except in the M-profile, the 32-bit ARM architecture specifies several CPU modes, depending on the implemented architecture features. At any moment in time, the CPU can be in only one mode, but it can switch modes due to external events or programmatically.
1,611
The original ARM implementation was hardwired without microcode, like the much simpler 8-bit 6502 processor used in prior Acorn microcomputers.
1,612
The 32-bit ARM architecture includes the following RISC features:
1,613
To compensate for the simpler design, compared with processors like the Intel 80286 and Motorola 68020, some additional design features were used:
1,614
ARM includes integer arithmetic operations for add, subtract, and multiply; some versions of the architecture also support divide operations.
1,615
ARM supports 32-bit × 32-bit multiplies with either a 32-bit result or 64-bit result, though Cortex-M0 / M0+ / M1 cores do not support 64-bit results. Some ARM cores also support 16-bit × 16-bit and 32-bit × 16-bit multiplies.
1,616
The divide instructions are only included in the following ARM architectures:
1,617
Registers R0 through R7 are the same across all CPU modes; they are never banked.
1,618
Registers R8 through R12 are the same across all CPU modes except FIQ mode. FIQ mode has its own distinct R8 through R12 registers.
1,619
R13 and R14 are banked across all privileged CPU modes except system mode. That is, each mode that can be entered because of an exception has its own R13 and R14. These registers generally contain the stack pointer and the return address from function calls, respectively.
1,620
Aliases:
1,621
The Current Program Status Register has the following 32 bits.
1,622
Almost every ARM instruction has a conditional execution feature called predication, which is implemented with a 4-bit condition code selector . To allow for unconditional execution, one of the four-bit codes causes the instruction to be always executed. Most other CPU architectures only have condition codes on branch instructions.
1,623
Though the predicate takes up four of the 32 bits in an instruction code, and thus cuts down significantly on the encoding bits available for displacements in memory access instructions, it avoids branch instructions when generating code for small if statements. Apart from eliminating the branch instructions themselves, this preserves the fetch/decode/execute pipeline at the cost of only one cycle per skipped instruction.
1,624
An algorithm that provides a good example of conditional execution is the subtraction-based Euclidean algorithm for computing the greatest common divisor. In the C programming language, the algorithm can be written as:
1,625
The same algorithm can be rewritten in a way closer to target ARM instructions as:
1,626
and coded in assembly language as:
1,627
which avoids the branches around the then and else clauses. If r0 and r1 are equal then neither of the SUB instructions will be executed, eliminating the need for a conditional branch to implement the while check at the top of the loop, for example had SUBLE been used.
1,628
One of the ways that Thumb code provides a more dense encoding is to remove the four-bit selector from non-branch instructions.
1,629
Another feature of the instruction set is the ability to fold shifts and rotates into the data processing instructions, so that, for example, the statement in C language:
1,630
could be rendered as a one-word, one-cycle instruction:
1,631
This results in the typical ARM program being denser than expected with fewer memory accesses; thus the pipeline is used more efficiently.
1,632
The ARM processor also has features rarely seen in other RISC architectures, such as PC-relative addressing and pre- and post-increment addressing modes.
1,633
The ARM instruction set has increased over time. Some early ARM processors , for example, have no instruction to store a two-byte quantity.
1,634
The ARM7 and earlier implementations have a three-stage pipeline; the stages being fetch, decode, and execute. Higher-performance designs, such as the ARM9, have deeper pipelines: Cortex-A8 has thirteen stages. Additional implementation changes for higher performance include a faster adder and more extensive branch prediction logic. The difference between the ARM7DI and ARM7DMI cores, for example, was an improved multiplier; hence the added "M".
1,635
The ARM architecture provides a non-intrusive way of extending the instruction set using "coprocessors" that can be addressed using MCR, MRC, MRRC, MCRR, and similar instructions. The coprocessor space is divided logically into 16 coprocessors with numbers from 0 to 15, coprocessor 15 being reserved for some typical control functions like managing the caches and MMU operation on processors that have one.
1,636
In ARM-based machines, peripheral devices are usually attached to the processor by mapping their physical registers into ARM memory space, into the coprocessor space, or by connecting to another device that in turn attaches to the processor. Coprocessor accesses have lower latency, so some peripherals—for example, an XScale interrupt controller—are accessible in both ways: through memory and through coprocessors.
1,637
In other cases, chip designers only integrate hardware using the coprocessor mechanism. For example, an image processing engine might be a small ARM7TDMI core combined with a coprocessor that has specialised operations to support a specific set of HDTV transcoding primitives.
1,638
All modern ARM processors include hardware debugging facilities, allowing software debuggers to perform operations such as halting, stepping, and breakpointing of code starting from reset. These facilities are built using JTAG support, though some newer cores optionally support ARM's own two-wire "SWD" protocol. In ARM7TDMI cores, the "D" represented JTAG debug support, and the "I" represented presence of an "EmbeddedICE" debug module. For ARM7 and ARM9 core generations, EmbeddedICE over JTAG was a de facto debug standard, though not architecturally guaranteed.
1,639
The ARMv7 architecture defines basic debug facilities at an architectural level. These include breakpoints, watchpoints and instruction execution in a "Debug Mode"; similar facilities were also available with EmbeddedICE. Both "halt mode" and "monitor" mode debugging are supported. The actual transport mechanism used to access the debug facilities is not architecturally specified, but implementations generally include JTAG support.
1,640
There is a separate ARM "CoreSight" debug architecture, which is not architecturally required by ARMv7 processors.
1,641
The Debug Access Port is an implementation of an ARM Debug Interface. There are two different supported implementations, the Serial Wire JTAG Debug Port and the Serial Wire Debug Port . CMSIS-DAP is a standard interface that describes how various debugging software on a host PC can communicate over USB to firmware running on a hardware debugger, which in turn talks over SWD or JTAG to a CoreSight-enabled ARM Cortex CPU.
1,642
To improve the ARM architecture for digital signal processing and multimedia applications, DSP instructions were added to the instruction set. These are signified by an "E" in the name of the ARMv5TE and ARMv5TEJ architectures. E-variants also imply T, D, M, and I.
1,643
The new instructions are common in digital signal processor architectures. They include variations on signed multiply–accumulate, saturated add and subtract, and count leading zeros.
1,644
First introduced in 1999, this extension of the core instruction set contrasted with ARM's earlier DSP coprocessor known as Piccolo, which employed a distinct, incompatible instruction set whose execution involved a separate program counter. Piccolo instructions employed a distinct register file of sixteen 32-bit registers, with some instructions combining registers for use as 48-bit accumulators and other instructions addressing 16-bit half-registers. Some instructions were able to operate on two such 16-bit values in parallel. Communication with the Piccolo register file involved load to Piccolo and store from Piccolo coprocessor instructions via two buffers of eight 32-bit entries. Described as reminiscent of other approaches, notably Hitachi's SH-DSP and Motorola's 68356, Piccolo did not employ dedicated local memory and relied on the bandwidth of the ARM core for DSP operand retrieval, impacting concurrent performance. Piccolo's distinct instruction set also proved not to be a "good compiler target".
1,645
Introduced in the ARMv6 architecture, this was a precursor to Advanced SIMD, also named Neon.
1,646
Jazelle DBX is a technique that allows Java bytecode to be executed directly in the ARM architecture as a third execution state alongside the existing ARM and Thumb-mode. Support for this state is signified by the "J" in the ARMv5TEJ architecture, and in ARM9EJ-S and ARM7EJ-S core names. Support for this state is required starting in ARMv6 , though newer cores only include a trivial implementation that provides no hardware acceleration.
1,647
To improve compiled code density, processors since the ARM7TDMI have featured the Thumb compressed instruction set, which have their own state. When in this state, the processor executes the Thumb instruction set, a compact 16-bit encoding for a subset of the ARM instruction set. Most of the Thumb instructions are directly mapped to normal ARM instructions. The space saving comes from making some of the instruction operands implicit and limiting the number of possibilities compared to the ARM instructions executed in the ARM instruction set state.
1,648
In Thumb, the 16-bit opcodes have less functionality. For example, only branches can be conditional, and many opcodes are restricted to accessing only half of all of the CPU's general-purpose registers. The shorter opcodes give improved code density overall, even though some operations require extra instructions. In situations where the memory port or bus width is constrained to less than 32 bits, the shorter Thumb opcodes allow increased performance compared with 32-bit ARM code, as less program code may need to be loaded into the processor over the constrained memory bandwidth.
1,649
Unlike processor architectures with variable length instructions, such as the Cray-1 and Hitachi SuperH, the ARM and Thumb instruction sets exist independently of each other. Embedded hardware, such as the Game Boy Advance, typically have a small amount of RAM accessible with a full 32-bit datapath; the majority is accessed via a 16-bit or narrower secondary datapath. In this situation, it usually makes sense to compile Thumb code and hand-optimise a few of the most CPU-intensive sections using full 32-bit ARM instructions, placing these wider instructions into the 32-bit bus accessible memory.
1,650
The first processor with a Thumb instruction decoder was the ARM7TDMI. All processors supporting 32-bit instruction sets, starting with ARM9, and including XScale, have included a Thumb instruction decoder. It includes instructions adopted from the Hitachi SuperH , which was licensed by ARM. ARM's smallest processor families implement only the 16-bit Thumb instruction set for maximum performance in lowest cost applications. ARM processors that don't support 32-bit addressing also omit Thumb.
1,651
Thumb-2 technology was introduced in the ARM1156 core, announced in 2003. Thumb-2 extends the limited 16-bit instruction set of Thumb with additional 32-bit instructions to give the instruction set more breadth, thus producing a variable-length instruction set. A stated aim for Thumb-2 was to achieve code density similar to Thumb with performance similar to the ARM instruction set on 32-bit memory.
1,652
Thumb-2 extends the Thumb instruction set with bit-field manipulation, table branches and conditional execution. At the same time, the ARM instruction set was extended to maintain equivalent functionality in both instruction sets. A new "Unified Assembly Language" supports generation of either Thumb or ARM instructions from the same source code; versions of Thumb seen on ARMv7 processors are essentially as capable as ARM code . This requires a bit of care, and use of a new "IT" instruction, which permits up to four successive instructions to execute based on a tested condition, or on its inverse. When compiling into ARM code, this is ignored, but when compiling into Thumb it generates an actual instruction. For example:
1,653
All ARMv7 chips support the Thumb instruction set. All chips in the Cortex-A series that support ARMv7, all Cortex-R series, and all ARM11 series support both "ARM instruction set state" and "Thumb instruction set state", while chips in the Cortex-M series support only the Thumb instruction set.
1,654
ThumbEE , which was marketed as Jazelle RCT , was announced in 2005 and deprecated in 2011. It first appeared in the Cortex-A8 processor. ThumbEE is a fourth instruction set state, making small changes to the Thumb-2 extended instruction set. These changes make the instruction set particularly suited to code generated at runtime in managed Execution Environments. ThumbEE is a target for languages such as Java, C#, Perl, and Python, and allows JIT compilers to output smaller compiled code without reducing performance.
1,655
New features provided by ThumbEE include automatic null pointer checks on every load and store instruction, an instruction to perform an array bounds check, and special instructions that call a handler. In addition, because it utilises Thumb-2 technology, ThumbEE provides access to registers r8–r15 . Handlers are small sections of frequently called code, commonly used to implement high level languages, such as allocating memory for a new object. These changes come from repurposing a handful of opcodes, and knowing the core is in the new ThumbEE state.
1,656
On 23 November 2011, Arm deprecated any use of the ThumbEE instruction set, and Armv8 removes support for ThumbEE.
1,657
VFP technology is a floating-point unit coprocessor extension to the ARM architecture . It provides low-cost single-precision and double-precision floating-point computation fully compliant with the ANSI/IEEE Std 754-1985 Standard for Binary Floating-Point Arithmetic. VFP provides floating-point computation suitable for a wide spectrum of applications such as PDAs, smartphones, voice compression and decompression, three-dimensional graphics and digital audio, printers, set-top boxes, and automotive applications. The VFP architecture was intended to support execution of short "vector mode" instructions but these operated on each vector element sequentially and thus did not offer the performance of true single instruction, multiple data vector parallelism. This vector mode was therefore removed shortly after its introduction, to be replaced with the much more powerful Advanced SIMD, also named Neon.
1,658
Some devices such as the ARM Cortex-A8 have a cut-down VFPLite module instead of a full VFP module, and require roughly ten times more clock cycles per float operation. Pre-Armv8 architecture implemented floating-point/SIMD with the coprocessor interface. Other floating-point and/or SIMD units found in ARM-based processors using the coprocessor interface include FPA, FPE, iwMMXt, some of which were implemented in software by trapping but could have been implemented in hardware. They provide some of the same functionality as VFP but are not opcode-compatible with it. FPA10 also provides extended precision, but implements correct rounding only in single precision.
1,659
In Debian Linux and derivatives such as Ubuntu and Linux Mint, armhf refers to the ARMv7 architecture including the additional VFP3-D16 floating-point hardware extension above. Software packages and cross-compiler tools use the armhf vs. arm/armel suffixes to differentiate.
1,660
The Advanced SIMD extension is a combined 64- and 128-bit SIMD instruction set that provides standardised acceleration for media and signal processing applications. Neon is included in all Cortex-A8 devices, but is optional in Cortex-A9 devices. Neon can execute MP3 audio decoding on CPUs running at 10 MHz, and can run the GSM adaptive multi-rate speech codec at 13 MHz. It features a comprehensive instruction set, separate register files, and independent execution hardware. Neon supports 8-, 16-, 32-, and 64-bit integer and single-precision floating-point data and SIMD operations for handling audio and video processing as well as graphics and gaming processing. In Neon, the SIMD supports up to 16 operations at the same time. The Neon hardware shares the same floating-point registers as used in VFP. Devices such as the ARM Cortex-A8 and Cortex-A9 support 128-bit vectors, but will execute with 64 bits at a time, whereas newer Cortex-A15 devices can execute 128 bits at a time.
1,661
A quirk of Neon in Armv7 devices is that it flushes all subnormal numbers to zero, and as a result the GCC compiler will not use it unless -funsafe-math-optimizations, which allows losing denormals, is turned on. "Enhanced" Neon defined since Armv8 does not have this quirk, but as of GCC 8.2 the same flag is still required to enable Neon instructions. On the other hand, GCC does consider Neon safe on AArch64 for Armv8.
1,662
ProjectNe10 is ARM's first open-source project . The Ne10 library is a set of common, useful functions written in both Neon and C . The library was created to allow developers to use Neon optimisations without learning Neon, but it also serves as a set of highly optimised Neon intrinsic and assembly code examples for common DSP, arithmetic, and image processing routines. The source code is available on GitHub.
1,663
Helium is the M-Profile Vector Extension . It adds more than 150 scalar and vector instructions.
1,664
The Security Extensions, marketed as TrustZone Technology, is in ARMv6KZ and later application profile architectures. It provides a low-cost alternative to adding another dedicated security core to an SoC, by providing two virtual processors backed by hardware based access control. This lets the application core switch between two states, referred to as worlds , to prevent information leaking from the more trusted world to the less trusted world. This world switch is generally orthogonal to all other capabilities of the processor, thus each world can operate independently of the other while using the same core. Memory and peripherals are then made aware of the operating world of the core and may use this to provide access control to secrets and code on the device.
1,665
Typically, a rich operating system is run in the less trusted world, with smaller security-specialised code in the more trusted world, aiming to reduce the attack surface. Typical applications include DRM functionality for controlling the use of media on ARM-based devices, and preventing any unapproved use of the device.
1,666
In practice, since the specific implementation details of proprietary TrustZone implementations have not been publicly disclosed for review, it is unclear what level of assurance is provided for a given threat model, but they are not immune from attack.
1,667
Open Virtualization is an open source implementation of the trusted world architecture for TrustZone.
1,668
AMD has licensed and incorporated TrustZone technology into its Secure Processor Technology. Enabled in some but not all products, AMD's APUs include a Cortex-A5 processor for handling secure processing. In fact, the Cortex-A5 TrustZone core had been included in earlier AMD products, but was not enabled due to time constraints.
1,669
Samsung Knox uses TrustZone for purposes such as detecting modifications to the kernel, storing certificates and attestating keys.
1,670
The Security Extension, marketed as TrustZone for Armv8-M Technology, was introduced in the Armv8-M architecture. While containing similar concepts to TrustZone for Armv8-A, it has a different architectural design, as world switching is performed using branch instructions instead of using exceptions. It also supports safe interleaved interrupt handling from either world regardless of the current security state. Together these features provide low latency calls to the secure world and responsive interrupt handling. ARM provides a reference stack of secure world code in the form of Trusted Firmware for M and PSA Certified.
1,671
As of ARMv6, the ARM architecture supports no-execute page protection, which is referred to as XN, for eXecute Never.
1,672
The Large Physical Address Extension , which extends the physical address size from 32 bits to 40 bits, was added to the Armv7-A architecture in 2011.
1,673
The physical address size may be even larger in processors based on the 64-bit architecture. For example, it is 44 bits in Cortex-A75 and Cortex-A65AE.
1,674
The Armv8-R and Armv8-M architectures, announced after the Armv8-A architecture, share some features with Armv8-A. However, Armv8-M does not include any 64-bit AArch64 instructions, and Armv8-R originally did not include any AArch64 instructions; those instructions were added to Armv8-R later.
1,675
The Armv8.1-M architecture, announced in February 2019, is an enhancement of the Armv8-M architecture. It brings new features including:
1,676
Announced in October 2011, Armv8-A represents a fundamental change to the ARM architecture. It adds an optional 64-bit architecture named "AArch64" and the associated new "A64" instruction set. AArch64 provides user-space compatibility with Armv7-A, the 32-bit architecture, therein referred to as "AArch32" and the old 32-bit instruction set, now named "A32". The Thumb instruction set is referred to as "T32" and has no 64-bit counterpart. Armv8-A allows 32-bit applications to be executed in a 64-bit OS, and a 32-bit OS to be under the control of a 64-bit hypervisor. ARM announced their Cortex-A53 and Cortex-A57 cores on 30 October 2012. Apple was the first to release an Armv8-A compatible core in a consumer product . AppliedMicro, using an FPGA, was the first to demo Armv8-A. The first Armv8-A SoC from Samsung is the Exynos 5433 used in the Galaxy Note 4, which features two clusters of four Cortex-A57 and Cortex-A53 cores in a big.LITTLE configuration; but it will run only in AArch32 mode.
1,677
To both AArch32 and AArch64, Armv8-A makes VFPv3/v4 and advanced SIMD standard. It also adds cryptography instructions supporting AES, SHA-1/SHA-256 and finite field arithmetic. AArch64 was introduced in Armv8-A and its subsequent revision. AArch64 is not included in the 32-bit Armv8-R and Armv8-M architectures.
1,678
Optional AArch64 support was added to the Armv8-R profile, with the first ARM core implementing it being the Cortex-R82. It adds the A64 instruction set.
1,679
Announced in March 2021, the updated architecture places a focus on secure execution and compartmentalisation.
1,680
Arm SystemReady, formerly named Arm ServerReady, is a certification program that helps land the generic off-the-shelf operating systems and hypervisors on to the Arm-based systems from datacenter servers to industrial edge and IoT devices. The key building blocks of the program are the specifications for minimum hardware and firmware requirements that the operating systems and hypervisors can rely upon. These specifications are:
1,681
These specifications are co-developed by Arm and its partners in the System Architecture Advisory Committee .
1,682
Architecture Compliance Suite is the test tools that help to check the compliance of these specifications. The Arm SystemReady Requirements Specification documents the requirements of the certifications.
1,683
This program was introduced by Arm in 2020 at the first DevSummit event. Its predecessor Arm ServerReady was introduced in 2018 at the Arm TechCon event. This program currently includes four bands:
1,684
PSA Certified, formerly named Platform Security Architecture, is an architecture-agnostic security framework and evaluation scheme. It is intended to help secure Internet of Things devices built on system-on-a-chip processors. It was introduced to increase security where a full trusted execution environment is too large or complex.
1,685
The architecture was introduced by Arm in 2017 at the annual TechCon event. Although the scheme is architecture agnostic, it was first implemented on Arm Cortex-M processor cores intended for microcontroller use. PSA Certified includes freely available threat models and security analyses that demonstrate the process for deciding on security features in common IoT products. It also provides freely downloadable application programming interface packages, architectural specifications, open-source firmware implementations, and related test suites.
1,686
Following the development of the architecture security framework in 2017, the PSA Certified assurance scheme launched two years later at Embedded World in 2019. PSA Certified offers a multi-level security evaluation scheme for chip vendors, OS providers and IoT device makers. The Embedded World presentation introduced chip vendors to Level 1 Certification. A draft of Level 2 protection was presented at the same time. Level 2 certification became a usable standard in February 2020.
1,687
The certification was created by PSA Joint Stakeholders to enable a security-by-design approach for a diverse set of IoT products. PSA Certified specifications are implementation and architecture agnostic, as a result they can be applied to any chip, software or device. The certification also removes industry fragmentation for IoT product manufacturers and developers.
1,688
The first 32-bit ARM-based personal computer, the Acorn Archimedes, was originally intended to run an ambitious operating system called ARX. The machines shipped with RISC OS which was also used on later ARM-based systems from Acorn and other vendors. Some early Acorn machines were also able to run a Unix port called RISC iX.
1,689
The 32-bit ARM architecture is supported by a large number of embedded and real-time operating systems, including:
1,690
As of March 2024, the 32-bit ARM architecture used to be the primary hardware environment for most mobile device operating systems such as the following but many of these platforms such as Android and Apple iOS have evolved to the 64-bit ARM architecture:
1,691
Formerly, but now discontinued:
1,692
The 32-bit ARM architecture is supported by RISC OS and by multiple Unix-like operating systems including:
1,693
Windows applications recompiled for ARM and linked with Winelib, from the Wine project, can run on 32-bit or 64-bit ARM in Linux, FreeBSD, or other compatible operating systems. x86 binaries, e.g. when not specially compiled for ARM, have been demonstrated on ARM using QEMU with Wine , but do not work at full speed or same capability as with Winelib.
1,694
The form, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit that performs arithmetic and logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the fetching , decoding and execution by directing the coordinated operations of the ALU, registers, and other components. Modern CPUs devote a lot of semiconductor area to caches and instruction-level parallelism to increase performance and to CPU modes to support operating systems and virtualization.
1,695
Most modern CPUs are implemented on integrated circuit microprocessors, with one or more CPUs on a single IC chip. Microprocessor chips with multiple CPUs are called multi-core processors. The individual physical CPUs, called processor cores, can also be multithreaded to support CPU-level multithreading.
1,696
An IC that contains a CPU may also contain memory, peripheral interfaces, and other components of a computer; such integrated devices are variously called microcontrollers or systems on a chip .
1,697
Early computers such as the ENIAC had to be physically rewired to perform different tasks, which caused these machines to be called "fixed-program computers". The "central processing unit" term has been in use since as early as 1955. Since the term "CPU" is generally defined as a device for software execution, the earliest devices that could rightly be called CPUs came with the advent of the stored-program computer.
1,698
The idea of a stored-program computer had been already present in the design of J. Presper Eckert and John William Mauchly's ENIAC, but was initially omitted so that ENIAC could be finished sooner. On June 30, 1945, before ENIAC was made, mathematician John von Neumann distributed a paper entitled First Draft of a Report on the EDVAC. It was the outline of a stored-program computer that would eventually be completed in August 1949. EDVAC was designed to perform a certain number of instructions of various types. Significantly, the programs written for EDVAC were to be stored in high-speed computer memory rather than specified by the physical wiring of the computer. This overcame a severe limitation of ENIAC, which was the considerable time and effort required to reconfigure the computer to perform a new task. With von Neumann's design, the program that EDVAC ran could be changed simply by changing the contents of the memory. EDVAC was not the first stored-program computer; the Manchester Baby, which was a small-scale experimental stored-program computer, ran its first program on 21 June 1948 and the Manchester Mark 1 ran its first program during the night of 16–17 June 1949.
1,699
Early CPUs were custom designs used as part of a larger and sometimes distinctive computer. However, this method of designing custom CPUs for a particular application has largely given way to the development of multi-purpose processors produced in large quantities. This standardization began in the era of discrete transistor mainframes and minicomputers, and has rapidly accelerated with the popularization of the integrated circuit . The IC has allowed increasingly complex CPUs to be designed and manufactured to tolerances on the order of nanometers. Both the miniaturization and standardization of CPUs have increased the presence of digital devices in modern life far beyond the limited application of dedicated computing machines. Modern microprocessors appear in electronic devices ranging from automobiles to cellphones, and sometimes even in toys.
1,700
While von Neumann is most often credited with the design of the stored-program computer because of his design of EDVAC, and the design became known as the von Neumann architecture, others before him, such as Konrad Zuse, had suggested and implemented similar ideas. The so-called Harvard architecture of the Harvard Mark I, which was completed before EDVAC, also used a stored-program design using punched paper tape rather than electronic memory. The key difference between the von Neumann and Harvard architectures is that the latter separates the storage and treatment of CPU instructions and data, while the former uses the same memory space for both. Most modern CPUs are primarily von Neumann in design, but CPUs with the Harvard architecture are seen as well, especially in embedded applications; for instance, the Atmel AVR microcontrollers are Harvard-architecture processors.