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Pucks are still used on the Microsoft Surface range and were recently used on the Dell Canvas. However, they have been largely discontinued by most manufactures in favour of physical hotkeys and dials.
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Some graphics tablets incorporate an LCD into the tablet itself, allowing the user to draw directly on the display surface.
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Graphics tablet/screen hybrids offer advantages over both standard PC touchscreens and ordinary graphics tablets. Unlike touchscreens, they offer pressure sensitivity, and their input resolution is generally higher. While their pressure sensitivity and resolution are typically no better than those of ordinary tablets, they offer the additional advantage of directly seeing the location of the physical pen device relatively to the image on the screen. This often allows for increased accuracy and a more tactile, "real" feeling to the use of the device.
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The graphics tablet manufacturer Wacom holds many patents on key technologies for graphics tablets, which forces competitors to use other technologies or license Wacom's patents. The displays are often sold for thousands of dollars. For instance, the Wacom Cintiq series ranges from just below US$1,000 to over US$2,000.
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Some commercially available graphics tablet/screen hybrids include:
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There have also been do-it-yourself projects where conventional used LCD monitors and graphics tablets have been converted to a graphics tablet-screen hybrid.
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Graphic tablets, because of their stylus-based interface and ability to detect some or all of pressure, tilt, and other attributes of the stylus and its interaction with the tablet, are widely considered to offer a very natural way to create computer graphics, especially two-dimensional computer graphics. Indeed, many graphic packages can make use of the pressure information generated by a tablet, by modifying the brush size, shape, opacity, color, or other attributes based on data received from the graphic tablet.
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In East Asia, graphic tablets, known as "pen tablets", are widely used in conjunction with input-method editor software to write Chinese, Japanese, and Korean characters . The technology is popular and inexpensive and offers a method for interacting with the computer in a more natural way than typing on the keyboard, with the pen tablet supplanting the role of the computer mouse. Uptake of handwriting recognition among users who use alphabetic scripts has been slower.
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Graphic tablets are commonly used in the artistic world. Using a pen-like stylus on a graphic tablet combined with a graphics-editing program, such as Illustrator, Photoshop by Adobe Systems, Corelpainter, or Krita gives artists a lot of precision when creating digital drawings or artwork. Photographers can also find working with a graphic tablet during their post processing can really speed up tasks like creating a detailed layer mask or dodging and burning.
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Educators make use of tablets in classrooms to project handwritten notes or lessons and to allow students to do the same, as well as providing feedback on student work submitted electronically. Online teachers may also use a tablet for marking student work, or for live tutorials or lessons, especially where complex visual information or mathematical equations are required. Students are also increasingly using them as note-taking devices, especially during university lectures while following along with the lecturer. They facilitate smooth online teaching process and are popularly used along with face-cam to mimic classroom experience.
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Tablets are also popular for technical drawings and CAD, as one can typically put a piece of paper on them without interfering with their function.
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Finally, tablets are gaining popularity as a replacement for the computer mouse as a pointing device. They can feel more intuitive to some users than a mouse, as the position of a pen on a tablet typically corresponds to the location of the pointer on the GUI shown on the computer screen. Those artists using a pen for graphic work may, as a matter of convenience, use a tablet and pen for standard computer operations rather than put down the pen and find a mouse. Popular rhythm game osu! allows utilizing a tablet as a way of playing.
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Graphic tablets are available in various sizes and price ranges; A6-sized tablets being relatively inexpensive and A3-sized tablets far more expensive. Modern tablets usually connect to the computer via a USB or HDMI interface.
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Interactive whiteboards offer high-resolution wall size graphic tablets up to 95" along with options for pressure and multiple input. These are becoming commonplace in schools and meeting rooms around the world.
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Earlier resistive touch screen devices were typically equipped with styluses, but accuracy of stylus input was very limited.
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The more modern capacitive touch screens such as those found on some table computers, tablet computers and laptops operate in similar ways, but they usually use either optical grids or a pressure-sensitive film instead so do not need a special pointing device. Some of the latest models with capacitive input can be equipped with specialized styluses, and then these input devices can be used similar to full-function graphics tablet.
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A graphic tablet is also used for Audio-Haptic products where blind or visually impaired people touch swelled graphics on a graphic tablet and get audio feedback from that. The product that is using this technology is called Tactile Talking Tablet or T3.
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Digital and digital movie cameras share an optical system, typically using a lens with a variable diaphragm to focus light onto an image pickup device. The diaphragm and shutter admit a controlled amount of light to the image, just as with film, but the image pickup device is electronic rather than chemical. However, unlike film cameras, digital cameras can display images on a screen immediately after being recorded, and store and delete images from memory. Many digital cameras can also record moving videos with sound. Some digital cameras can crop and stitch pictures and perform other kinds of image editing.
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The first semiconductor image sensor was the charge-coupled device , invented by Willard S. Boyle and George E. Smith at Bell Labs in 1969, based on MOS capacitor technology. The NMOS active-pixel sensor was later invented by Tsutomu Nakamura's team at Olympus in 1985, which led to the development of the CMOS active-pixel sensor at the NASA Jet Propulsion Laboratory in 1993.
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In the 1960s, Eugene F. Lally of the Jet Propulsion Laboratory was thinking about how to use a mosaic photosensor to capture digital images. His idea was to take pictures of the planets and stars while travelling through space to give information about the astronauts' position. As with Texas Instruments employee Willis Adcock's film-less camera in 1972, the technology had yet to catch up with the concept.
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In 1972, the Landsat 1 satellite's multispectral scanner started taking digital images of Earth. The MSS, designed by Virginia Norwood at Hughes Aircraft Company starting in 1969, captured and transmitted image data from green, red, and two infrared bands with 6 bits per channel, using a mechanical rocking mirror and an array of 24 detectors. Operating for six years, it transmitted more than 300,000 digital photographs of Earth, while orbiting the planet about 14 times per day.
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Also in 1972, Thomas McCord from MIT and James Westphal from Cal Tech together developed a digital camera for use with telescopes. Their 1972 "photometer-digitizer system" used an analog-to-digital converter and a digital frame memory to store 256 x 256-pixel images of planets and stars, which were then recorded on digital magnetic tape.  CCD sensors were not yet commercially available, and the camera used a silicon diode vidicon tube detector which was cooled using dry ice to reduce dark current, allowing exposure times of up to one hour.
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The Cromemco Cyclops was an all-digital camera introduced as a commercial product in 1975. Its design was published as a hobbyist construction project in the February 1975 issue of Popular Electronics magazine. It used a 32×32 metal–oxide–semiconductor image sensor, which was a modified MOS dynamic RAM memory chip.
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Steven Sasson, an engineer at Eastman Kodak, built a self-contained electronic camera that used a monochrome Fairchild CCD image sensor in 1975. Around the same time, Fujifilm began developing CCD technology in the 1970s. Early uses were mainly military and scientific; followed by medical and news applications.
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The first filmless SLR camera was publicly demonstrated by Sony in August 1981. The Sony "Mavica" used a color-striped 2/3" format CCD sensor with 280K pixels, along with analogue video signal processing and recording. The Mavica electronic still camera recorded FM modulated analog video signals on a newly developed 2" magnetic floppy disk, dubbed the "Mavipak". The disk format was later standardized as the "Still Video Floppy", or "SVF".
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The Canon RC-701, introduced in May 1986, was the first SVF camera sold in the US. It employed an SLR viewfinder, included a 2/3" format color CCD sensor with 380K pixels, and was sold along with a removable 11-66mm and 50-150mm zoom lens.
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Over the next few years, many other companies began selling SVF cameras. These analog electronic cameras included the Nikon QV-1000C, which had an SLR viewfinder and a 2/3" format monochrome CCD sensor with 380K pixels, and recorded analog black and white images on a Still Video Floppy.
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At Photokina 1988, Fujifilm introduced the FUJIX DS-1P, the first fully digital camera, which recorded digital images using a semiconductor memory card. The camera's memory card had a capacity of 2 MB of SRAM , and could hold up to ten photographs. In 1989, Fujifilm released the FUJIX DS-X, the first fully digital camera to be commercially released. In 1996, Toshiba's 40 MB flash memory card was adopted for several digital cameras.
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The first commercial camera phone was the Kyocera Visual Phone VP-210, released in Japan in May 1999. It was called a "mobile videophone" at the time, and had a 110,000-pixel front-facing camera. It stored up to 20 JPEG digital images, which could be sent over e-mail, or the phone could send up to two images per second over Japan's Personal Handy-phone System cellular network. The Samsung SCH-V200, released in South Korea in June 2000, was also one of the first phones with a built-in camera. It had a TFT liquid-crystal display and stored up to 20 digital photos at 350,000-pixel resolution. However, it could not send the resulting image over the telephone function but required a computer connection to access photos. The first mass-market camera phone was the J-SH04, a Sharp J-Phone model sold in Japan in November 2000. It could instantly transmit pictures via cell phone telecommunication. By the mid-2000s, higher-end cell phones had an integrated digital camera and by the early 2010s, almost all smartphones had an integrated digital camera.
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The two major types of digital image sensors are CCD and CMOS. A CCD sensor has one amplifier for all the pixels, while each pixel in a CMOS active-pixel sensor has its own amplifier. Compared to CCDs, CMOS sensors use less power. Cameras with a small sensor use a back-side-illuminated CMOS sensor. The image processing capabilities of the camera determine the outcome of the final image quality much more than the sensor type.
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The resolution of a digital camera is often limited by the image sensor that turns light into discrete signals. The brighter the image at a given point on the sensor, the larger the value that is read for that pixel. Depending on the physical structure of the sensor, a color filter array may be used, which requires demosaicing to recreate a full-color image. The number of pixels in the sensor determines the camera's "pixel count". In a typical sensor, the pixel count is the product of the number of rows and the number of columns. For example, a 1,000 by 1,000-pixel sensor would have 1,000,000 pixels, or 1 megapixel.
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Firmwares' resolution selector allows the user to optionally lower the resolution, to reduce the file size per picture, and extend lossless digital zooming. The bottom resolution option is typically 640×480 pixels .
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A lower resolution extends the number of remaining photos in free space, postponing the exhaustion of space storage, which is of use where no further data storage device is available, and for captures of lower significance, where the benefit from less space storage consumption outweighs the disadvantage from reduced detail.
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An image's sharpness is presented through the crisp detail, defined lines, and its depicted contrast. Sharpness is a factor of multiple systems throughout the DSLR camera by its ISO, resolution, lens and the lens settings, the environment of the image, and its post-processing. Images have a possibility of being too sharp but they can never be too in focus.
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A digital camera resolution is determined by a digital sensor. The digital sensor indicates a high level of sharpness can be produced through the amount of noise and grain that is tolerated through the lens of the camera. Resolution within the field of digital still and digital movies is indicated through the camera's ability to determine detail based on the distance which is then measured by frame size, pixel type, number, and organization although some DSLR cameras have resolutions limited, it is almost impossible to not have the proper sharpness for an image. The ISO choice when taking a photo affects the quality of the image as high ISO settings equate to an image that is less sharp due to the increased amount of noise allowed into the image along with too little noise can also produce an image that is not sharp.
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Since the first digital backs were introduced, there have been three main methods of capturing the image, each based on the hardware configuration of the sensor and color filters.
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Single-shot capture systems use either one sensor chip with a Bayer filter mosaic, or three separate image sensors which are exposed to the same image via a beam splitter .
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Multi-shot exposes the sensor to the image in a sequence of three or more openings of the lens aperture. There are several methods of application of the multi-shot technique. The most common was originally to use a single image sensor with three filters passed in front of the sensor in sequence to obtain the additive color information. Another multiple-shot method is called microscanning. This method uses a single sensor chip with a Bayer filter and physically moves the sensor on the focus plane of the lens to construct a higher resolution image than the native resolution of the chip. A third version combines these two methods without a Bayer filter on the chip.
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The third method is called scanning because the sensor moves across the focal plane much like the sensor of an image scanner. The linear or tri-linear sensors in scanning cameras utilize only a single line of photosensors, or three lines for the three colors. Scanning may be accomplished by moving the sensor or by rotating the whole camera. A digital rotating line camera offers images consisting of a total resolution that is very high.
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The choice of method for a given capture is determined largely by the subject matter. It is usually inappropriate to attempt to capture a subject that moves with anything but a single-shot system. However, the higher color fidelity and larger file sizes and resolutions that are available with multi-shot and scanning backs make them more attractive for commercial photographers who are working with stationary subjects and large-format photographs.
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Improvements in single-shot cameras and image file processing at the beginning of the 21st century made single-shot cameras almost completely dominant, even in high-end commercial photography.
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Most current consumer digital cameras use a Bayer filter mosaic in combination with an optical anti-aliasing filter to reduce the aliasing due to the reduced sampling of the different primary-color images. A demosaicing algorithm is used to interpolate color information to create a full array of RGB image data.
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Cameras that use a beam-splitter single-shot 3CCD approach, three-filter multi-shot approach, color co-site sampling or Foveon X3 sensor do not use anti-aliasing filters, nor demosaicing.
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Firmware in the camera, or a software in a raw converter program such as Adobe Camera Raw, interprets the raw data from the sensor to obtain a full-color image, because the RGB color model requires three intensity values for each pixel: one each for the red, green, and blue . A single sensor element cannot simultaneously record these three intensities, so a color filter array must be used to selectively filter a particular color for each pixel.
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The Bayer filter pattern is a repeating 2x2 mosaic pattern of light filters, with green ones at opposite corners and red and blue in the other two positions. The high proportion of green takes advantage of the properties of the human visual system, which determines brightness mostly from green and is far more sensitive to brightness than to hue or saturation. Sometimes a 4-color filter pattern is used, often involving two different hues of green. This provides potentially more accurate color, but requires a slightly more complicated interpolation process.
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The color intensity values not captured for each pixel can be interpolated from the values of adjacent pixels which represent the color being calculated.
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Cameras with digital image sensors that are smaller than the typical 35 mm film size have a smaller field or angle of view when used with a lens of the same focal length. This is because the angle of view is a function of both focal length and the sensor or film size used.
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The crop factor is relative to the 35mm film format. If a smaller sensor is used, as in most digicams, the field of view is cropped by the sensor to smaller than the 35 mm full-frame format's field of view. This narrowing of the field of view may be described as crop factor, a factor by which a longer focal length lens would be needed to get the same field of view on a 35 mm film camera. Full-frame digital SLRs utilize a sensor of the same size as a frame of 35 mm film.
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Common values for field of view crop in DSLRs using active pixel sensors include 1.3x for some Canon sensors, 1.5x for Sony APS-C sensors used by Nikon, Pentax and Konica Minolta and for Fujifilm sensors, 1.6 for most Canon sensors, ~1.7x for Sigma's Foveon sensors and 2x for Kodak and Panasonic 4/3-inch sensors currently used by Olympus and Panasonic. Crop factors for non-SLR consumer compact and bridge cameras are larger, frequently 4x or more.
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The resolution of a digital camera is often limited by the image sensor that turns light into discrete signals. The brighter the image at a given point on the sensor, the larger the value that is read for that pixel. Depending on the physical structure of the sensor, a color filter array may be used, which requires demosaicing to recreate a full-color image. The number of pixels in the sensor determines the camera's "pixel count". In a typical sensor, the pixel count is the product of the number of rows and the number of columns. Pixels are square and is often equal to 1, for example, a 1,000 by 1,000-pixel sensor would have 1,000,000 pixels, or 1 megapixel. On full-frame sensors , some cameras propose images with 20–25 million pixels that were captured by 7.5–m photosites, or a surface that is 50 times larger.  
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Digital cameras come in a wide range of sizes, prices, and capabilities. In addition to general-purpose digital cameras, specialized cameras including multispectral imaging equipment and astrographs are used for scientific, military, medical, and other special purposes.
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Compact cameras are intended to be portable and are particularly suitable for casual "snapshots". Point-and-shoot cameras usually fall under this category.
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Many incorporate a retractable lens assembly that provides optical zoom. In most models, an auto-actuating lens cover protects the lens from elements. Most ruggedized or water-resistant models do not retract, and most with superzoom capability do not retract fully.
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Compact cameras are usually designed to be easy to use. Almost all include an automatic mode, or "auto mode", which automatically makes all camera settings for the user. Some also have manual controls. Compact digital cameras typically contain a small sensor that trades-off picture quality for compactness and simplicity; images can usually only be stored using lossy compression . Most have a built-in flash usually of low power, sufficient for nearby subjects. A few high-end compact digital cameras have a hotshoe for connecting to an external flash. Live preview is almost always used to frame the photo on an integrated LCD. In addition to being able to take still photographs almost all compact cameras have the ability to record video.
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Compacts often have macro capability and zoom lenses, but the zoom range is generally enough for candid photography but less than is available on bridge cameras , or the interchangeable lenses of DSLR cameras available at a much higher cost. Autofocus systems in compact digital cameras generally are based on a contrast-detection methodology using the image data from the live preview feed of the main imager. Some compact digital cameras use a hybrid autofocus system similar to what is commonly available on DSLRs.
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Typically, compact digital cameras incorporate a nearly silent leaf shutter into the lens but play a simulated camera sound for skeuomorphic purposes.
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For low cost and small size, these cameras typically use image sensor formats with a diagonal between 6 and 11 mm, corresponding to a crop factor between 7 and 4. This gives them weaker low-light performance, greater depth of field, generally closer focusing ability, and smaller components than cameras using larger sensors. Some cameras use a larger sensor including, at the high end, a pricey full-frame sensor compact camera, such as Sony Cyber-shot DSC-RX1, but have capability near that of a DSLR.
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A variety of additional features are available depending on the model of the camera. Such features include GPS, compass, barometers and altimeters.
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Starting in 2010, some compact digital cameras can take 3D still photos. These 3D compact stereo cameras can capture 3D panoramic photos with dual lens or even a single lens for playback on a 3D TV.
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In 2013, Sony released two add-on camera models without display, to be used with a smartphone or tablet, controlled by a mobile application via WiFi.
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Rugged compact cameras typically include protection against submersion, hot and cold conditions, shock, and pressure. Terms used to describe such properties include waterproof, freeze-proof, heatproof, shockproof, and crushproof, respectively. Nearly all major camera manufacturers have at least one product in this category. Some are waterproof to a considerable depth up to 100 feet ; others only 10 feet , but only a few will float. Ruggeds often lack some of the features of ordinary compact camera, but they have video capability and the majority can record sound. Most have image stabilization and built-in flash. Touchscreen LCD and GPS do not work underwater.
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GoPro and other brands offer action cameras that are rugged, small, and can be easily attached to helmets, arms, bicycles, etc. Most have a wide angle and fixed focus and can take still pictures and video, typically with sound.
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The 360-degree camera can take picture or video 360 degrees using two lenses back-to-back and shooting at the same time. Some of the cameras are Ricoh Theta S, Nikon Keymission 360 and Samsung Gear 360. Nico360 was launched in 2016 and claimed as the world's smallest 360-degree camera with size 46 x 46 x 28 mm and price less than $200. With virtual reality mode built-in stitching, Wifi, and Bluetooth, live streaming can be done. Due to it also being water resistant, the Nico360 can be used as action camera.
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There are tend that action cameras have capabilities to shoot 360 degrees with at least 4K resolution.
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Bridge cameras physically resemble DSLRs, and are sometimes called DSLR-shape or DSLR-like. They provide some similar features but, like compacts, they use a fixed lens and a small sensor. Some compact cameras have also PSAM mode. Most use live preview to frame the image. Their usual autofocus is by the same contrast-detect mechanism as compacts, but many bridge cameras have a manual focus mode and some have a separate focus ring for greater control.
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The big physical size and small sensor allow superzoom and wide aperture. Bridge cameras generally include an image stabilization system to enable longer handheld exposures, sometimes better than DSLR for low light conditions.
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As of 2014, bridge cameras come in two principal classes in terms of sensor size, firstly the more traditional 1/2.3" sensor which gives more flexibility in lens design and allows for handholdable zoom from 20 to 24 mm wide angle all the way up to over 1000 mm supertele, and secondly a 1" sensor that allows better image quality particularly in low light but puts greater constraints on lens design, resulting in zoom lenses that stop at 200 mm or 400 mm equivalent, corresponding to an optical zoom factor of roughly 10 to 15.
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Some bridge cameras have a lens thread to attach accessories such as wide-angle or telephoto converters as well as filters such as UV or Circular Polarizing filter and lens hoods. The scene is composed by viewing the display or the electronic viewfinder . Most have a slightly longer shutter lag than a DSLR. Many of these cameras can store images in a raw format in addition to supporting JPEG. The majority have a built-in flash, but only a few have a hotshoe.
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In bright sun, the quality difference between a good compact camera and a digital SLR is minimal but bridge cameras are more portable, cost less and have a greater zoom ability. Thus a bridge camera may better suit outdoor daytime activities, except when seeking professional-quality photos.
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In late 2008, a new type of camera emerged, called a mirrorless interchangeable-lens camera. It is technically a DSLR camera that does not require a reflex mirror, a key component of the former. While a typical DSLR has a mirror that reflects light from the lens up to the optical viewfinder, in a mirrorless camera, there is no optical viewfinder. The image sensor is exposed to light at all times, giving the user a digital preview of the image either on the built-in rear LCD screen or an electronic viewfinder .
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These are simpler and more compact than DSLRs due to not having a lens reflex system. MILCs, or mirrorless cameras for short, come with various sensor sizes depending on the brand and manufacturer, these include: a small 1/2.3 inch sensor, as is commonly used in bridge cameras such as the original Pentax Q ; a 1-inch sensor; a Micro Four Thirds sensor; an APS-C sensor found in Sony NEX series and α "DSLR-likes", Fujifilm X series, Pentax K-01, and Canon EOS M; and some, such as the Sony α7, use a full frame sensor, with the Hasselblad X1D being the first medium format mirrorless camera. Some MILCs have a separate electronic viewfinder to compensate the lack of an optical one. In other cameras, the back display is used as the primary viewfinder in the same way as in compact cameras. One disadvantage of mirrorless cameras compared to a typical DSLR is its battery life due to the energy consumption of the electronic viewfinder, but this can be mitigated by a setting inside the camera in some models. Many mirrorless cameras have a hotshoe.
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Olympus and Panasonic released many Micro Four Thirds cameras with interchangeable lenses that are fully compatible with each other without any adapter, while others have proprietary mounts. In 2014, Kodak released its first Micro Four Third system camera.
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As of March 2014, mirrorless cameras are fast becoming appealing to both amateurs and professionals alike due to their simplicity, compatibility with some DSLR lenses, and features that match most DSLRs today.
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While most digital cameras with interchangeable lenses feature a lens-mount of some kind, there are also a number of modular cameras, where the shutter and sensor are incorporated into the lens module.
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The first such modular camera was the Minolta Dimâge V in 1996, followed by the Minolta Dimâge EX 1500 in 1998 and the Minolta MetaFlash 3D 1500 in 1999. In 2009, Ricoh released the Ricoh GXR modular camera.
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At CES 2013, Sakar International announced the Polaroid iM1836, an 18MP camera with 1"-sensor with interchangeable sensor-lens. An adapter for Micro Four Thirds, Nikon and K-mount lenses was planned to ship with the camera.
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There are also a number of add-on camera modules for smartphones, they are called lens-style cameras . They contain all the essential components of a digital camera inside a DSLR lens-shaped module, hence the name, but lack any sort of viewfinder and most controls of a regular camera. Instead, they are connected wirelessly and/or mounted to a smartphone to be used as its display output and operate the camera's various controls.
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Lens-style cameras include:
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Digital single-lens reflex cameras is a camera with a digital sensor that utilizes a reflex mirror to split or direct light into the viewfinder to produce an image. The reflex mirror finds the image by blocking light to the camera's sensor and then reflecting it into the camera's pentaprism which allows it to be seen through the viewfinder. When the shutter release is fully pressed the reflex mirror pulls out horizontally below the pentaprism briefly darkening the viewfinder and then opening up the sensor for exposure which creates the photo. The digital image is produced by the sensor which is an array of photoreceptors on a microchip capable of recording light values. Many modern DSLRs offer the ability for "live view" or the framing of the subject emitted from the sensor onto a digital screen, and many have a hotshoe.
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The sensor also known as a full-frame sensor is much larger than the other types, typically 18mm to 36mm on the diagonal . The larger sensor permits more light to be received by each pixel; this, combined with the relatively large lenses provides superior low-light performance. For the same field of view and the same aperture, a larger sensor gives shallower focus. DSLRs can equip interchangeable lenses for versatility by removing it from the lens mount of the camera, typically a silver ring on the front side of DSLRs. These lenses work in tandem with the mechanics of the DSLR to adjust aperture and focus. Autofocus is accomplished using sensors in the mirror box and on most modern lenses can be activated from the lens itself which will trigger upon shutter release.
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Digital Still Camera , such as the Sony DSC cameras, is a type of camera that does not use a reflex mirror. DSCs are like point-and-shoot cameras and are the most common type of cameras, due to their comfortable price and its quality.
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Here are a list of DSCs: List of Sony Cyber-shot cameras
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Cameras with fixed semi-transparent mirrors, also known as DSLT cameras, such as the Sony SLT cameras, are single-lens without a moving reflex mirror as in a conventional DSLR. A semi-transparent mirror transmits some of the light to the image sensor and reflects some of the light along the path to a pentaprism/pentamirror which then goes to an optical view finder as is done with a reflex mirror in DSLR cameras. The total amount of light is not changed, just some of the light travels one path and some of it travels the other. The consequences are that DSLT cameras should shoot a half stop differently from DSLR. One advantage of using a DSLT camera is the blind moments a DSLR user experiences while the reflecting mirror is moved to send the light to the sensor instead of the viewfinder do not exist for DSLT cameras. Because there is no time at which light is not traveling along both paths, DSLT cameras get the benefit of continuous auto-focus tracking. This is especially beneficial for burst-mode shooting in low-light conditions and also for tracking when taking video.
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A rangefinder is a device to measure subject distance, with the intent to adjust the focus of a camera's objective lens accordingly . The rangefinder and lens focusing mechanism may or may not be coupled. In common parlance, the term "rangefinder camera" is interpreted very narrowly to denote manual-focus cameras with a visually-read out optical rangefinder based on parallax. Most digital cameras achieve focus through analysis of the image captured by the objective lens and distance estimation, if it is provided at all, is only a byproduct of the focusing process .
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A line-scan camera traditionally has a single row of pixel sensors, instead of a matrix of them. The lines are continuously fed to a computer that joins them to each other and makes an image. This is most commonly done by connecting the camera output to a frame grabber which resides in a PCI slot of an industrial computer. The frame grabber acts to buffer the image and sometimes provide some processing before delivering to the computer software for processing. Industrial processes often require height and width measurements performed by digital line-scan systems.
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Multiple rows of sensors may be used to make colored images, or to increase sensitivity by TDI .
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Many industrial applications require a wide field of view. Traditionally maintaining consistent light over large 2D areas is quite difficult. With a line scan camera all that is necessary is to provide even illumination across the "line" currently being viewed by the camera. This makes sharp pictures of objects that pass the camera at high speed.
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Such cameras are also commonly used to make photo finishes, to determine the winner when multiple competitors cross the finishing line at nearly the same time. They can also be used as industrial instruments for analyzing fast processes.
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Line-scan cameras are also extensively used in imaging from satellites . In this case the row of sensors is perpendicular to the direction of satellite motion. Line-scan cameras are widely used in scanners. In this case, the camera moves horizontally.
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Digital superzoom cameras are digital cameras that can zoom in very far. These superzoom cameras are suitable for people who have nearsightedness.
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The HX series is a series containing Sony's superzoom cameras like HX20V, HX90V and the newest HX99. HX stands for HyperXoom.
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This type of digital camera captures information about the light field emanating from a scene; that is, the intensity of light in a scene, and also the direction that the light rays are traveling in space. This contrasts with a conventional digital camera, which records only light intensity.
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Instead of measuring the intensity of light over some predetermined time interval , event cameras detect when the intensity of light changes by some threshold for each pixel independently, usually with microsecond precision.
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Many devices have a built-in digital camera, including, for example, smartphones, mobile phones, PDAs and laptop computers. Built-in cameras generally store the images in the JPEG file format.
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Mobile phones incorporating digital cameras were introduced in Japan in 2001 by J-Phone. In 2003 camera phones outsold stand-alone digital cameras, and in 2006 they outsold film and digital stand-alone cameras. Five billion camera phones were sold in five years, and by 2007 more than half of the installed base of all mobile phones were camera phones. Sales of separate cameras peaked in 2008.
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There are many manufacturers that lead in the production of digital cameras . Each brand embodies different mission statements that differ them from each other outside of the physical technology that they produce. While the majority of manufacturers share modern features amongst their production of cameras, some specialize in specific details either physically on camera or within the system and image quality.
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Sales of traditional digital cameras have declined due to the increasing use of smartphones for casual photography, which also enable easier manipulation and sharing of photos through the use of apps and web-based services. "Bridge cameras", in contrast, have held their ground with functionality that most smartphone cameras lack, such as optical zoom and other advanced features. DSLRs have also lost ground to Mirrorless interchangeable-lens camera s offering the same sensor size in a smaller camera. A few expensive ones use a full-frame sensor, just like DSLR professional cameras.
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In response to the convenience and flexibility of smartphone cameras, some manufacturers produced "smart" digital cameras that combine features of traditional cameras with those of a smartphone. In 2012, Nikon and Samsung released the Coolpix S800c and Galaxy Camera, the first two digital cameras to run the Android operating system. Since this software platform is used in many smartphones, they can integrate with some of the same services that smartphones do and use other Android-compatible software.
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In an inversion, some phone makers have introduced smartphones with cameras designed to resemble traditional digital cameras. Nokia released the 808 PureView and Lumia 1020 in 2012 and 2013; the two devices respectively run the Symbian and Windows Phone operating systems, and both include a 41-megapixel camera . Similarly, Samsung introduced the Galaxy S4 Zoom, having a 16-megapixel camera and 10x optical zoom, combining traits from the Galaxy S4 Mini with the Galaxy Camera. Panasonic Lumix DMC-CM1 is an Android KitKat 4.4 smartphone with 20MP, 1" sensor, the largest sensor for a smartphone ever, with Leica fixed lens equivalent of 28 mm at F2.8, can take RAW image and 4K video, has 21 mm thickness. Furthermore, in 2018 Huawei P20 Pro is an android Oreo 8.1 has triple Leica lenses in the back of the smartphone with 40MP 1/1.7" RGB sensor as first lens, 20MP 1/2.7" monochrome sensor as second lens and 8MP 1/4" RGB sensor with 3x optical zoom as third lens. Combination of first lens and second lens will produce bokeh image with larger high dynamic range, whereas combination of mega pixel first lens and optical zoom will produce maximum 5x digital zoom without loss of quality by reducing the image size to 8MP.
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Light-field cameras were introduced in 2013 with one consumer product and several professional ones.