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; Note that * properties don't get written back out by the config system, but these aren't real sections, so that should be okay
[DeviceProfile]
*TextureLODGroups=Group
[DeviceProfiles]
+DeviceProfileNameAndTypes=WindowsEditor,Windows
+DeviceProfileNameAndTypes=Windows,Windows
+DeviceProfileNameAndTypes=IOS,IOS
+DeviceProfileNameAndTypes=MacEditor,Mac
+DeviceProfileNameAndTypes=Mac,Mac
+DeviceProfileNameAndTypes=LinuxEditor,Linux
+DeviceProfileNameAndTypes=Linux,Linux
+DeviceProfileNameAndTypes=LinuxArm64,Linux
+DeviceProfileNameAndTypes=Android,Android
+DeviceProfileNameAndTypes=Android_Low,Android
+DeviceProfileNameAndTypes=Android_Mid,Android
+DeviceProfileNameAndTypes=Android_High,Android
+DeviceProfileNameAndTypes=Android_Default,Android
[GlobalDefaults DeviceProfile]
TextureLODGroups=(Group=TEXTUREGROUP_World,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Character,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Weapon,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Vehicle,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Cinematic,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Effects,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=linear,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Skybox,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_UI,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_NoMipmaps)
+TextureLODGroups=(Group=TEXTUREGROUP_Lightmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Bokeh,MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_8BitData,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_NoMipmaps)
+TextureLODGroups=(Group=TEXTUREGROUP_16BitData,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_NoMipmaps)
[Windows DeviceProfile]
DeviceType=Windows
BaseProfileName=
bIsVisibleForAssets=True
[WindowsEditor DeviceProfile]
DeviceType=Windows
BaseProfileName=Windows
; +CVars=r.Vulkan.EnableValidation=0
[WindowsClient DeviceProfile]
DeviceType=Windows
BaseProfileName=Windows
[WindowsServer DeviceProfile]
DeviceType=Windows
BaseProfileName=Windows
[WindowsCookedEditor DeviceProfile]
DeviceType=Windows
BaseProfileName=Windows
+CVars=s.AllowUnversionedContentInEditor=1
+CVars=cook.AllowCookedDataInEditorBuilds=1
+CVars=VA.AllowPkgVirtualization=0
;----------------
; iOS Devices
[IOSDeviceMappings]
iPhone8,1=iPhone6S
iPhone8,2=iPhone6SPlus
iPhone8,4=iPhoneSE
iPhone9,[13]=iPhone7
iPhone9,[24]=iPhone7Plus
iPhone10,[1,4]=iPhone8
iPhone10,[2,5]=iPhone8Plus
iPhone10,[3,6]=iPhoneX
iPhone11,2=iPhoneXS
iPhone11,[4,6]=iPhoneXSMax
iPhone11,8=iPhoneXR
iPhone12,1=iPhone11
iPhone12,3=iPhone11Pro
iPhone12,5=iPhone11ProMax
iPhone12,8=iPhoneSE2
iPhone13,1=iPhone12Mini
iPhone13,2=iPhone12
iPhone13,3=iPhone12Pro
iPhone13,4=iPhone12ProMax
iPhone14,2=iPhone13Pro
iPhone14,3=iPhone13ProMax
iPhone14,4=iPhone13Mini
iPhone14,5=iPhone13
iPhone14,6=iPhoneSE3
iPhone14,7=iPhone14
iPhone14,8=iPhone14Plus
iPhone15,2=iPhone14Pro
iPhone15,3=iPhone14ProMax
iPod9,1=iPodTouch7
iPad5,[1,2]=iPadMini4
iPad5,[3,4]=iPadAir2
iPad6,[3,4]=iPadPro97
iPad6,[7,8]=iPadPro129
iPad6,11=iPad5
iPad6,12=iPad5
iPad7,1$=iPadPro2_129
iPad7,2=iPadPro2_129
iPad7,[3,4]=iPadPro105
iPad7,[5,6]=iPad6
iPad7,11=iPad7
iPad7,12=iPad7
iPad8,1$=iPadPro11
iPad8,[2-4]=iPadPro11
iPad8,[5-8]=iPadPro3_129
iPad8,9=iPadPro2_11
iPad8,10=iPadPro2_11
iPad8,11=iPadPro4_129
iPad8,12=iPadPro4_129
iPad11,[1,2]=iPadMini5
iPad11,[3,4]=iPadAir3
iPad11,[6,7]=iPad8
iPad12,[1,2]=iPad9
iPad13,1$=iPadAir4
iPad13,2=iPadAir4
iPad13,[4-7]=iPadPro3_11
iPad13,[8-9]=iPadPro5_129
iPad13,1[0-1]=iPadPro5_129
iPad13,1[6-7]=iPadAir5
iPad13,1[8-9]=iPad10
iPad14,[1,2]=iPadMini6
iPad14,[3,4]=iPadPro4_11
iPad14,[5,6]=iPadPro6_129
AppleTV5,=AppleTV
AppleTV6,=AppleTV4K
AppleTV11,=AppleTV2_4K
; Below are generic fallbacks for unrecognized devices. Add any specific devices above this section.
iPhone=iPhone14
iPod=iPodTouch7
iPad=iPad10
AppleTV=AppleTV2_4K
[IOS DeviceProfile]
DeviceType=IOS
BaseProfileName=
bIsVisibleForAssets=True
; HZB will be slower with tiled, and not needed
+CVars=r.HZBOcclusion=0
; Non need for depth prepass
+CVars=r.EarlyZPass=0
; Needs geometry shader support
+CVars=r.TranslucentLightingVolume=0
; Needs geometry shader support
+CVars=r.AllowPointLightCubemapShadows=0
; Not sure on this one - may need the whole D Buffer stuff going
+CVars=r.Decal.StencilSizeThreshold=-1
+CVars=slate.AbsoluteIndices=1
+CVars=r.MorphTarget.Mode=0
; PF_B8G8R8A8
+CVars=r.DefaultBackBufferPixelFormat=0
; Scalability
+CVars=sg.AntiAliasingQuality=0
+CVars=sg.ShadowQuality=1
+CVars=sg.GlobalIlluminationQuality=1
+CVars=sg.ReflectionQuality=1
+CVars=sg.ViewDistanceQuality=3
+CVars=sg.PostProcessQuality=3
+CVars=sg.TextureQuality=3
+CVars=sg.EffectsQuality=3
+CVars=sg.FoliageQuality=3
; PreviewAllowlistCVars and PreviewDenyListCVars are arrays of cvars (or prefixes) that are included or excluded from being applied in editor preview
; If any PreviewAllowlistCVars is set, cvars are denied by default.
PreviewAllowlistCVars=sg.
[iPhone6S DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=ios.PhysicalScreenDensity=326
+CVars=r.MobileContentScaleFactor=2
+CVars=sg.PostProcessQuality=3
+CVars=sg.ShadowQuality=2
+CVars=sg.GlobalIlluminationQuality=2
+CVars=r.Mobile.AmbientOcclusionQuality=0
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
[iPhone6SPlus DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=ios.PhysicalScreenDensity=401
+CVars=r.MobileContentScaleFactor=2
+CVars=sg.PostProcessQuality=3
+CVars=sg.ShadowQuality=2
+CVars=sg.GlobalIlluminationQuality=2
+CVars=r.Mobile.AmbientOcclusionQuality=0
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
[iPhoneSE DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=ios.PhysicalScreenDensity=326
+CVars=r.MobileContentScaleFactor=2
+CVars=sg.PostProcessQuality=3
+CVars=r.Mobile.AmbientOcclusionQuality=0
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
[iPhone7 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone6S
+CVars=ios.PhysicalScreenDensity=326
+CVars=r.MobileContentScaleFactor=2
+CVars=r.Mobile.AmbientOcclusionQuality=0
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
[iPhone7Plus DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone6SPlus
+CVars=ios.PhysicalScreenDensity=401
+CVars=r.MobileContentScaleFactor=2
+CVars=r.Mobile.AmbientOcclusionQuality=0
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
[iPhone8 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone7
+CVars=ios.PhysicalScreenDensity=326
+CVars=sg.ShadowQuality=3
+CVars=sg.GlobalIlluminationQuality=3
+CVars=r.Mobile.AmbientOcclusionQuality=1
+CVars=r.Mobile.PixelProjectedReflectionQuality=1
[iPhone8Plus DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone7Plus
+CVars=ios.PhysicalScreenDensity=401
+CVars=sg.ShadowQuality=3
+CVars=sg.GlobalIlluminationQuality=3
+CVars=r.Mobile.AmbientOcclusionQuality=1
+CVars=r.Mobile.PixelProjectedReflectionQuality=1
[iPhoneX DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone8
+CVars=ios.PhysicalScreenDensity=401
+CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"
[iPhoneXS DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone8
+CVars=ios.PhysicalScreenDensity=401
+CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"
[iPhoneXSMax DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone8
+CVars=ios.PhysicalScreenDensity=401
+CVars=r.CustomUnsafeZones="(L:free[0,-15][896,15]);(P:fixed[104,0][206,30])"
[iPhoneXR DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone8
+CVars=ios.PhysicalScreenDensity=326
+CVars=r.CustomUnsafeZones="(L:free[0,-15][896,15]);(P:fixed[104,0][206,30])"
[iPhone11 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone8
+CVars=ios.PhysicalScreenDensity=326
+CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"
[iPhone11Pro DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone8
+CVars=ios.PhysicalScreenDensity=401
+CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"
[iPhone11ProMax DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone8
+CVars=ios.PhysicalScreenDensity=401
+CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"
[iPhoneSE2 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone11
+CVars=ios.PhysicalScreenDensity=326
[iPhone12Mini DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone11
+CVars=ios.PhysicalScreenDensity=476
[iPhone12 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone11
+CVars=ios.PhysicalScreenDensity=460
[iPhone12Pro DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone11Pro
+CVars=ios.PhysicalScreenDensity=460
[iPhone12ProMax DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone11ProMax
+CVars=ios.PhysicalScreenDensity=458
[iPhone13Mini DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone11
+CVars=ios.PhysicalScreenDensity=476
[iPhone13 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone11
+CVars=ios.PhysicalScreenDensity=460
[iPhone13Pro DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone11Pro
+CVars=ios.PhysicalScreenDensity=460
[iPhone13ProMax DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone11ProMax
+CVars=ios.PhysicalScreenDensity=458
[iPhoneSE3 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone13
+CVars=ios.PhysicalScreenDensity=326
[iPhone14 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone13
[iPhone14Plus DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone13
+CVars=ios.PhysicalScreenDensity=458
[iPhone14Pro DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone13Pro
[iPhone14ProMax DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone13ProMax
+CVars=ios.PhysicalScreenDensity=460
[iPodTouch7 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPhone7
+CVars=ios.PhysicalScreenDensity=326
+CVars=r.MobileContentScaleFactor=2
+CVars=r.Mobile.AmbientOcclusionQuality=0
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
[iPadAir2 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=ios.PhysicalScreenDensity=264
+CVars=sg.PostProcessQuality=3
+CVars=sg.ShadowQuality=2
+CVars=sg.GlobalIlluminationQuality=2
+CVars=r.Mobile.AmbientOcclusionQuality=0
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
[iPadMini4 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=ios.PhysicalScreenDensity=401
+CVars=sg.PostProcessQuality=2
+CVars=r.Mobile.AmbientOcclusionQuality=0
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
[iPadPro DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=ios.PhysicalScreenDensity=264
+CVars=r.MobileContentScaleFactor=1.5
+CVars=g.TimeoutForBlockOnRenderFence=3000000
+CVars=r.Decal.StencilSizeThreshold=0.1
+CVars=r.MetalComputeParameterSize=1024
+CVars=r.EarlyZPass=3
+CVars=sg.ShadowQuality=3
+CVars=sg.GlobalIlluminationQuality=3
+CVars=sg.PostProcessQuality=3
+CVars=sg.AntiAliasingQuality=3
[iPadPro97 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadPro129 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadPro105 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadPro11 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadPro2_11 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadPro3_11 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadPro4_11 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro3_11
[iPad5 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro97
+CVars=ios.PhysicalScreenDensity=264
[iPad6 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro97
+CVars=ios.PhysicalScreenDensity=264
[iPad7 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro97
+CVars=ios.PhysicalScreenDensity=264
[iPad8 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro97
+CVars=ios.PhysicalScreenDensity=264
[iPad9 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro97
+CVars=ios.PhysicalScreenDensity=264
[iPad10 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPad9
[iPadPro2_129 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadPro3_129 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadPro4_129 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadPro5_129 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadPro6_129 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro5_129
[iPadAir3 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadAir4 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=264
[iPadAir5 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadAir4
[iPadMini5 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=401
[iPadMini6 DeviceProfile]
DeviceType=IOS
BaseProfileName=IPadPro
+CVars=ios.PhysicalScreenDensity=326
[AppleTV DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=ios.PhysicalScreenDensity=0
+CVars=sg.PostProcessQuality=3
+CVars=sg.ShadowQuality=3
+CVars=sg.GlobalIlluminationQuality=3
+CVars=r.Mobile.AmbientOcclusionQuality=0
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
[AppleTV4K DeviceProfile]
DeviceType=IOS
BaseProfileName=AppleTV
+CVars=ios.PhysicalScreenDensity=0
[AppleTV2_4K DeviceProfile]
DeviceType=IOS
BaseProfileName=AppleTV4K
;----------------
; Android devices
; These rules are checked in turn and stop at the profile that matches all criteria
[/Script/AndroidDeviceProfileSelector.AndroidDeviceProfileMatchingRules]
; Match Quest devices directly
+MatchProfile=(Profile="Oculus_Quest",Match=((SourceType=SRC_DeviceMake,CompareType=CMP_Equal,MatchString="Oculus"), (SourceType=SRC_HMDSystemName,CompareType=CMP_Equal,MatchString="Oculus Quest")))
+MatchProfile=(Profile="Oculus_Quest2",Match=((SourceType=SRC_DeviceMake,CompareType=CMP_Equal,MatchString="Oculus"), (SourceType=SRC_HMDSystemName,CompareType=CMP_Equal,MatchString="Oculus Quest2")))
; Adreno-based devices
+MatchProfile=(Profile="Android_Adreno4xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 4[0-9][0-9]")))
+MatchProfile=(Profile="Android_Adreno5xx_Low",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 5[0-1][0-9]")))
+MatchProfile=(Profile="Android_Adreno5xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 5[0-9][0-9]")))
; Example profiles for Vulkan SM5
;+MatchProfile=(Profile="Android_Vulkan_SM5",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="9"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
;+MatchProfile=(Profile="Android_Vulkan_SM5_Mali",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G7[67]"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
+MatchProfile=(Profile="Android_Adreno6xx_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
+MatchProfile=(Profile="Android_Adreno6xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]")))
+MatchProfile=(Profile="Android_Adreno7xx_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 7[0-9][0-9]"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
+MatchProfile=(Profile="Android_Adreno7xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 7[0-9][0-9]")))
; Enable Vulkan on any unknown Adreno running Android 10 or later
+MatchProfile=(Profile="Android_Unknown_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
; Mali-based devices
+MatchProfile=(Profile="Android_Mali_T6xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T6")))
+MatchProfile=(Profile="Android_Mali_T7xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T7")))
+MatchProfile=(Profile="Android_Mali_T8xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T8")))
+MatchProfile=(Profile="Android_Mali_G71",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G71($| )")))
+MatchProfile=(Profile="Android_Mali_G72_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G72"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="9"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
+MatchProfile=(Profile="Android_Mali_G72",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G72")))
+MatchProfile=(Profile="Android_Mali_G76_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G76"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
+MatchProfile=(Profile="Android_Mali_G76",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G76")))
+MatchProfile=(Profile="Android_Mali_G77_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G77"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
+MatchProfile=(Profile="Android_Mali_G77",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G77")))
+MatchProfile=(Profile="Android_Mali_G78_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G78"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
+MatchProfile=(Profile="Android_Mali_G78",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G78")))
+MatchProfile=(Profile="Android_Mali_G710_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G710"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
+MatchProfile=(Profile="Android_Mali_G710",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G710")))
; Enable Vulkan on any unknown Mali running Android 10 or later
+MatchProfile=(Profile="Android_Unknown_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
; Samsung Exynos / Xclipse GPU-based devices use Vulkan by default.
+MatchProfile=(Profile="Android_Xclipse_920_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Samsung Xclipse 920"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
+MatchProfile=(Profile="Android_Xclipse_920",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Samsung Xclipse 920")))
; PowerVR based devices
+MatchProfile=(Profile="Android_PowerVR_G6xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue G6[0-9]+")))
+MatchProfile=(Profile="Android_PowerVR_GT7xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GT7[0-9]+")))
+MatchProfile=(Profile="Android_PowerVR_GE8xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GE8[0-9]+")))
+MatchProfile=(Profile="Android_PowerVR_GM9xxx_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GM9[0-9]+"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
+MatchProfile=(Profile="Android_PowerVR_GM9xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GM9[0-9]+")))
; Tegra devices
+MatchProfile=(Profile="Android_TegraK1",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="NVIDIA Tegra"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\.")))
; Android_Default is the profile of last resort
[Android DeviceProfile]
!TextureLODGroups=ClearArray
+TextureLODGroups=(Group=TEXTUREGROUP_World, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Character, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Weapon, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Vehicle, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Cinematic, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Effects, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Skybox, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_UI, MaxLODSize=4096, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_NoMipmaps)
+TextureLODGroups=(Group=TEXTUREGROUP_Lightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, NumStreamedMips=3, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Bokeh, MaxLODSize=256, LODBias=0, MinMagFilter=linear, MipFilter=linear, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D, MaxLODSize=1024, LODBias=0, MinMagFilter=point, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_Impostor, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_ImpostorNormalDepth, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
+TextureLODGroups=(Group=TEXTUREGROUP_HierarchicalLOD, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
; Scalability Groups
+CVars=sg.ViewDistanceQuality=1
; Shadows
+CVars=r.Shadow.CSM.MaxCascades=1
+CVars=r.Shadow.DistanceScale=0.4
+CVars=r.Shadow.CSM.TransitionScale=0.8
+CVars=r.DistanceFieldShadowing=1
+CVars=r.DistanceFields.AtlasSizeXY=320
+CVars=r.DistanceFields.AtlasSizeZ=460
+CVars=r.DistanceFields.ThrottleCopyToAtlasInBytes=32768
; memory related
+CVars=r.Streaming.PoolSize=490
+CVars=fx.GPUSimulationTextureSizeX=512
+CVars=fx.GPUSimulationTextureSizeY=256
+CVars=r.FreeSkeletalMeshBuffers=1
+CVars=r.RenderTargetPoolMin=140
+CVars=r.Streaming.MaxTempMemoryAllowed=35
; Force detail mode
+CVars=r.DetailMode=1
; Cook out data that does not match the detail mode
+CVars=fx.PruneEmittersOnCookByDetailMode=1
+CVars=r.CookOutUnusedDetailModeComponents=1
+CVars=a.StripFramesOnCompression=1
+CVars=a.StripOddFramesWhenFrameStripping=1
+CVars=r.StaticMesh.StripDistanceFieldDataDuringLoad=0
; Medium quality materials - Others discarded at cook
+CVars=r.MaterialQualityLevel=2
+CVars=r.DiscardUnusedQuality=1
; Virtual texture settings
+CVars=r.VT.MaxUploadsPerFrame=1
+CVars=r.VT.NumFeedbackTasks=1
+CVars=r.VT.NumGatherTasks=1
+CVars=r.VT.PoolSizeScale=0.5
; Disable VirtualHeightfieldMesh
+CVars=r.VHM.Enable=0
; Enable dynamic resolution
+CVars=r.DynamicRes.OperationMode=2
+CVars=r.TemporalAA.Upsampling=1
+CVars=r.SecondaryScreenPercentage.GameViewport=83.33
; Physics
+CVars=p.RigidBodyNode=0
+CVars=r.MobileContentScaleFactor=1.0
+CVars=slate.AbsoluteIndices=1
; acquire next image on frame start - disabled see FORT-537665
; +CVars=r.Vulkan.DelayAcquireBackBuffer=0
+CVars=r.Vulkan.RobustBufferAccess=1
+CVars=r.Vulkan.DescriptorSetLayoutMode=2
; Don't enable Vulkan by default. Specific device profiles can set this cvar to 0 to enable Vulkan.
+CVars=r.Android.DisableVulkanSupport=1
+CVars=r.Android.DisableVulkanSM5Support=1
; PF_B8G8R8A8
+CVars=r.DefaultBackBufferPixelFormat=0
; PreviewAllowlistCVars and PreviewDenyListCVars are arrays of cvars (or prefixes) that are included or excluded from being applied in editor preview.
; If any PreviewAllowlistCVars is set, cvars are denied by default.
PreviewAllowlistCVars=sg.
[Android_Preview_OpenGL DeviceProfile]
DeviceType=Android
BaseProfileName=Android
; FX.AllowGPUSorting is hardcoded to 0 in OpenGLDevice.cpp to avoid driver bugs. Emulate this behavior in preview.
+CVars=FX.AllowGPUSorting=0
[Android_Preview_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android
[Android_Low DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.MobileContentScaleFactor=0.8
; Scalability groups, see AndroidScalability.ini
+CVars=sg.ViewDistanceQuality=0
+CVars=sg.AntiAliasingQuality=0
+CVars=sg.ShadowQuality=0
+CVars=sg.GlobalIlluminationQuality=0
+CVars=sg.ReflectionQuality=0
+CVars=sg.PostProcessQuality=0
+CVars=sg.TextureQuality=0
+CVars=sg.EffectsQuality=0
+CVars=sg.FoliageQuality=0
[Android_Mid DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.MobileContentScaleFactor=1.0
+CVars=sg.ViewDistanceQuality=1
+CVars=sg.AntiAliasingQuality=1
+CVars=sg.ShadowQuality=1
+CVars=sg.GlobalIlluminationQuality=1
+CVars=sg.ReflectionQuality=1
+CVars=sg.PostProcessQuality=1
+CVars=sg.TextureQuality=1
+CVars=sg.EffectsQuality=1
+CVars=sg.FoliageQuality=1
[Android_High DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=sg.ViewDistanceQuality=2
+CVars=sg.AntiAliasingQuality=2
+CVars=sg.ShadowQuality=2
+CVars=sg.GlobalIlluminationQuality=2
+CVars=sg.ReflectionQuality=2
+CVars=sg.PostProcessQuality=2
+CVars=sg.TextureQuality=2
+CVars=sg.EffectsQuality=2
+CVars=sg.FoliageQuality=2
+CVars=r.MobileContentScaleFactor=1.0
[Android_Default DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
;----------------
; Adreno devices, Adreno 4xx and above are supported
[Android_Adreno4xx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Low
+CVars=r.Android.GLESFlipYMethod=2
[Android_Adreno5xx_Low DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Low
[Android_Adreno5xx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
[Android_Adreno6xx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
; seems like all Adreno6xx devices properly support setBuffersTransform
+CVars=r.Android.GLESFlipYMethod=2
[Android_Adreno6xx_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Adreno6xx
; enable Vulkan
+CVars=r.Android.DisableVulkanSupport=0
[Android_Adreno7xx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
[Android_Adreno7xx_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Adreno7xx
; enable Vulkan
+CVars=r.Android.DisableVulkanSupport=0
;----------------
; Xclipse devices
[Android_Xclipse_920 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
[Android_Xclipse_920_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Xclipse_920
; enable Vulkan
+CVars=r.Android.DisableVulkanSupport=0
;----------------
; PowerVR devices
[Android_PowerVR_G6xxx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Low
+CVars=r.SkyAtmosphere.LUT32=1
[Android_PowerVR_GT7xxx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
+CVars=r.SkyAtmosphere.LUT32=1
[Android_PowerVR_GE8xxx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
+CVars=r.SkyAtmosphere.LUT32=1
[Android_PowerVR_GM9xxx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
+CVars=r.SkyAtmosphere.LUT32=1
[Android_PowerVR_GM9xxx_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android_PowerVR_GM9xxx
; enable Vulkan
+CVars=r.Android.DisableVulkanSupport=0
;----------------
; Mali devices, we support from Mali-T6xx and above
[Android_Mali_T6xx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Low
+CVars=r.Android.MaliMidgardIndexingBug=1
[Android_Mali_T7xx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Low
+CVars=r.Android.MaliMidgardIndexingBug=1
[Android_Mali_T8xx DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
+CVars=r.Android.MaliMidgardIndexingBug=1
; using early_fragment_tests in a fragment shader does not work correctly on this device
+CVars=r.Android.DisableEarlyFragmentTests=1
[Android_Mali_G71 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
[Android_Mali_G72 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
[Android_Mali_G72_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mali_G72
; enable Vulkan on Android 9 and up, older versions crash on creating PSO with a compute shader that uses texel_buffer (eye adaptation)
+CVars=r.Android.DisableVulkanSupport=0
[Android_Mali_G76 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
[Android_Mali_G76_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mali_G76
; enable Vulkan
+CVars=r.Android.DisableVulkanSupport=0
[Android_Mali_G77 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
[Android_Mali_G77_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mali_G77
; enable Vulkan
+CVars=r.Android.DisableVulkanSupport=0
[Android_Mali_G78 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
[Android_Mali_G78_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mali_G78
; enable Vulkan
+CVars=r.Android.DisableVulkanSupport=0
[Android_Mali_G710 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
[Android_Mali_G710_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mali_G710
; enable Vulkan
+CVars=r.Android.DisableVulkanSupport=0
[Android_TegraK1 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
[Android_Unknown_Vulkan DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
; enable Vulkan
+CVars=r.Android.DisableVulkanSupport=0
[Oculus_Quest DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
+CVars=vr.VRS.HMDFixedFoveationDynamic=1
+CVars=r.Android.DisableVulkanSupport=0
[Oculus_Quest2 DeviceProfile]
DeviceType=Android
BaseProfileName=Oculus_Quest
[Mac DeviceProfile]
DeviceType=Mac
BaseProfileName=
bIsVisibleForAssets=True
+CVars=r.Shaders.ZeroInitialise=1
+CVars=r.Shaders.BoundsChecking=1
[MacClient DeviceProfile]
DeviceType=Mac
BaseProfileName=Mac
[MacEditor DeviceProfile]
DeviceType=Mac
BaseProfileName=Mac
[MacServer DeviceProfile]
DeviceType=Mac
BaseProfileName=Mac
[Linux DeviceProfile]
DeviceType=Linux
BaseProfileName=
bIsVisibleForAssets=True
MeshLODSettings=
TextureLODSettings=
[LinuxEditor DeviceProfile]
DeviceType=Linux
BaseProfileName=Linux
MeshLODSettings=
TextureLODSettings= |